diff options
Diffstat (limited to 'documentation/ref-manual/technical-details.xml')
| -rw-r--r-- | documentation/ref-manual/technical-details.xml | 1419 |
1 files changed, 1419 insertions, 0 deletions
diff --git a/documentation/ref-manual/technical-details.xml b/documentation/ref-manual/technical-details.xml new file mode 100644 index 0000000..8bba42b --- /dev/null +++ b/documentation/ref-manual/technical-details.xml | |||
| @@ -0,0 +1,1419 @@ | |||
| 1 | <!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" | ||
| 2 | "http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" | ||
| 3 | [<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > | ||
| 4 | |||
| 5 | <chapter id='technical-details'> | ||
| 6 | <title>Technical Details</title> | ||
| 7 | |||
| 8 | <para> | ||
| 9 | This chapter provides technical details for various parts of the | ||
| 10 | Yocto Project. | ||
| 11 | Currently, topics include Yocto Project components, | ||
| 12 | cross-toolchain generation, shared state (sstate) cache, | ||
| 13 | x32, Wayland support, and Licenses. | ||
| 14 | </para> | ||
| 15 | |||
| 16 | <section id='usingpoky-components'> | ||
| 17 | <title>Yocto Project Components</title> | ||
| 18 | |||
| 19 | <para> | ||
| 20 | The | ||
| 21 | <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink> | ||
| 22 | task executor together with various types of configuration files form | ||
| 23 | the OpenEmbedded Core. | ||
| 24 | This section overviews these components by describing their use and | ||
| 25 | how they interact. | ||
| 26 | </para> | ||
| 27 | |||
| 28 | <para> | ||
| 29 | BitBake handles the parsing and execution of the data files. | ||
| 30 | The data itself is of various types: | ||
| 31 | <itemizedlist> | ||
| 32 | <listitem><para><emphasis>Recipes:</emphasis> Provides details | ||
| 33 | about particular pieces of software. | ||
| 34 | </para></listitem> | ||
| 35 | <listitem><para><emphasis>Class Data:</emphasis> Abstracts | ||
| 36 | common build information (e.g. how to build a Linux kernel). | ||
| 37 | </para></listitem> | ||
| 38 | <listitem><para><emphasis>Configuration Data:</emphasis> Defines | ||
| 39 | machine-specific settings, policy decisions, and so forth. | ||
| 40 | Configuration data acts as the glue to bind everything | ||
| 41 | together. | ||
| 42 | </para></listitem> | ||
| 43 | </itemizedlist> | ||
| 44 | </para> | ||
| 45 | |||
| 46 | <para> | ||
| 47 | BitBake knows how to combine multiple data sources together and refers | ||
| 48 | to each data source as a layer. | ||
| 49 | For information on layers, see the | ||
| 50 | "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and | ||
| 51 | Creating Layers</ulink>" section of the Yocto Project Development Manual. | ||
| 52 | </para> | ||
| 53 | |||
| 54 | <para> | ||
| 55 | Following are some brief details on these core components. | ||
| 56 | For additional information on how these components interact during | ||
| 57 | a build, see the | ||
| 58 | "<link linkend='closer-look'>A Closer Look at the Yocto Project Development Environment</link>" | ||
| 59 | Chapter. | ||
| 60 | </para> | ||
| 61 | |||
| 62 | <section id='usingpoky-components-bitbake'> | ||
| 63 | <title>BitBake</title> | ||
| 64 | |||
| 65 | <para> | ||
| 66 | BitBake is the tool at the heart of the OpenEmbedded build system | ||
| 67 | and is responsible for parsing the | ||
| 68 | <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>, | ||
| 69 | generating a list of tasks from it, and then executing those tasks. | ||
| 70 | </para> | ||
| 71 | |||
| 72 | <para> | ||
| 73 | This section briefly introduces BitBake. | ||
| 74 | If you want more information on BitBake, see the | ||
| 75 | <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>. | ||
| 76 | </para> | ||
| 77 | |||
| 78 | <para> | ||
| 79 | To see a list of the options BitBake supports, use either of | ||
| 80 | the following commands: | ||
| 81 | <literallayout class='monospaced'> | ||
| 82 | $ bitbake -h | ||
| 83 | $ bitbake --help | ||
| 84 | </literallayout> | ||
| 85 | </para> | ||
| 86 | |||
| 87 | <para> | ||
| 88 | The most common usage for BitBake is <filename>bitbake <packagename></filename>, where | ||
| 89 | <filename>packagename</filename> is the name of the package you want to build | ||
| 90 | (referred to as the "target" in this manual). | ||
| 91 | The target often equates to the first part of a recipe's filename | ||
| 92 | (e.g. "foo" for a recipe named | ||
| 93 | <filename>foo_1.3.0-r0.bb</filename>). | ||
| 94 | So, to process the <filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you | ||
| 95 | might type the following: | ||
| 96 | <literallayout class='monospaced'> | ||
| 97 | $ bitbake matchbox-desktop | ||
| 98 | </literallayout> | ||
| 99 | Several different versions of <filename>matchbox-desktop</filename> might exist. | ||
| 100 | BitBake chooses the one selected by the distribution configuration. | ||
| 101 | You can get more details about how BitBake chooses between different | ||
| 102 | target versions and providers in the | ||
| 103 | "<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>" | ||
| 104 | section of the BitBake User Manual. | ||
| 105 | </para> | ||
| 106 | |||
| 107 | <para> | ||
| 108 | BitBake also tries to execute any dependent tasks first. | ||
| 109 | So for example, before building <filename>matchbox-desktop</filename>, BitBake | ||
| 110 | would build a cross compiler and <filename>eglibc</filename> if they had not already | ||
| 111 | been built. | ||
| 112 | <note>This release of the Yocto Project does not support the <filename>glibc</filename> | ||
| 113 | GNU version of the Unix standard C library. By default, the OpenEmbedded build system | ||
| 114 | builds with <filename>eglibc</filename>.</note> | ||
| 115 | </para> | ||
| 116 | |||
| 117 | <para> | ||
| 118 | A useful BitBake option to consider is the <filename>-k</filename> or | ||
| 119 | <filename>--continue</filename> option. | ||
| 120 | This option instructs BitBake to try and continue processing the job | ||
| 121 | as long as possible even after encountering an error. | ||
| 122 | When an error occurs, the target that | ||
| 123 | failed and those that depend on it cannot be remade. | ||
| 124 | However, when you use this option other dependencies can still be | ||
| 125 | processed. | ||
| 126 | </para> | ||
| 127 | </section> | ||
| 128 | |||
| 129 | <section id='usingpoky-components-metadata'> | ||
| 130 | <title>Metadata (Recipes)</title> | ||
| 131 | |||
| 132 | <para> | ||
| 133 | Files that have the <filename>.bb</filename> suffix are "recipes" | ||
| 134 | files. | ||
| 135 | In general, a recipe contains information about a single piece of | ||
| 136 | software. | ||
| 137 | This information includes the location from which to download the | ||
| 138 | unaltered source, any source patches to be applied to that source | ||
| 139 | (if needed), which special configuration options to apply, | ||
| 140 | how to compile the source files, and how to package the compiled | ||
| 141 | output. | ||
| 142 | </para> | ||
| 143 | |||
| 144 | <para> | ||
| 145 | The term "package" is sometimes used to refer to recipes. However, | ||
| 146 | since the word "package" is used for the packaged output from the OpenEmbedded | ||
| 147 | build system (i.e. <filename>.ipk</filename> or <filename>.deb</filename> files), | ||
| 148 | this document avoids using the term "package" when referring to recipes. | ||
| 149 | </para> | ||
| 150 | </section> | ||
| 151 | |||
| 152 | <section id='usingpoky-components-classes'> | ||
| 153 | <title>Classes</title> | ||
| 154 | |||
| 155 | <para> | ||
| 156 | Class files (<filename>.bbclass</filename>) contain information that | ||
| 157 | is useful to share between | ||
| 158 | <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink> files. | ||
| 159 | An example is the | ||
| 160 | <link linkend='ref-classes-autotools'><filename>autotools</filename></link> | ||
| 161 | class, which contains common settings for any application that | ||
| 162 | Autotools uses. | ||
| 163 | The "<link linkend='ref-classes'>Classes</link>" chapter provides | ||
| 164 | details about classes and how to use them. | ||
| 165 | </para> | ||
| 166 | </section> | ||
| 167 | |||
| 168 | <section id='usingpoky-components-configuration'> | ||
| 169 | <title>Configuration</title> | ||
| 170 | |||
| 171 | <para> | ||
| 172 | The configuration files (<filename>.conf</filename>) define various configuration variables | ||
| 173 | that govern the OpenEmbedded build process. | ||
| 174 | These files fall into several areas that define machine configuration options, | ||
| 175 | distribution configuration options, compiler tuning options, general common configuration | ||
| 176 | options, and user configuration options in <filename>local.conf</filename>, which is found | ||
| 177 | in the | ||
| 178 | <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>. | ||
| 179 | </para> | ||
| 180 | </section> | ||
| 181 | </section> | ||
| 182 | |||
| 183 | <section id="cross-development-toolchain-generation"> | ||
| 184 | <title>Cross-Development Toolchain Generation</title> | ||
| 185 | |||
| 186 | <para> | ||
| 187 | The Yocto Project does most of the work for you when it comes to | ||
| 188 | creating | ||
| 189 | <ulink url='&YOCTO_DOCS_DEV_URL;#cross-development-toolchain'>cross-development toolchains</ulink>. | ||
| 190 | This section provides some technical background on how | ||
| 191 | cross-development toolchains are created and used. | ||
| 192 | For more information on toolchains, you can also see the | ||
| 193 | <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>. | ||
| 194 | </para> | ||
| 195 | |||
| 196 | <para> | ||
| 197 | In the Yocto Project development environment, cross-development | ||
| 198 | toolchains are used to build the image and applications that run on the | ||
| 199 | target hardware. | ||
| 200 | With just a few commands, the OpenEmbedded build system creates | ||
| 201 | these necessary toolchains for you. | ||
| 202 | </para> | ||
| 203 | |||
| 204 | <para> | ||
| 205 | The following figure shows a high-level build environment regarding | ||
| 206 | toolchain construction and use. | ||
| 207 | </para> | ||
| 208 | |||
| 209 | <para> | ||
| 210 | <imagedata fileref="figures/cross-development-toolchains.png" width="8in" depth="6in" align="center" /> | ||
| 211 | </para> | ||
| 212 | |||
| 213 | <para> | ||
| 214 | Most of the work occurs on the Build Host. | ||
| 215 | This is the machine used to build images and generally work within the | ||
| 216 | the Yocto Project environment. | ||
| 217 | When you run BitBake to create an image, the OpenEmbedded build system | ||
| 218 | uses the host <filename>gcc</filename> compiler to bootstrap a | ||
| 219 | cross-compiler named <filename>gcc-cross</filename>. | ||
| 220 | The <filename>gcc-cross</filename> compiler is what BitBake uses to | ||
| 221 | compile source files when creating the target image. | ||
| 222 | You can think of <filename>gcc-cross</filename> simply as an | ||
| 223 | automatically generated cross-compiler that is used internally within | ||
| 224 | BitBake only. | ||
| 225 | </para> | ||
| 226 | |||
| 227 | <para> | ||
| 228 | The chain of events that occurs when <filename>gcc-cross</filename> is | ||
| 229 | bootstrapped is as follows: | ||
| 230 | <literallayout class='monospaced'> | ||
| 231 | gcc -> binutils-cross -> gcc-cross-initial -> linux-libc-headers -> eglibc-initial -> eglibc -> gcc-cross -> gcc-runtime | ||
| 232 | </literallayout> | ||
| 233 | <itemizedlist> | ||
| 234 | <listitem><para><filename>gcc</filename>: | ||
| 235 | The build host's GNU Compiler Collection (GCC). | ||
| 236 | </para></listitem> | ||
| 237 | <listitem><para><filename>binutils-cross</filename>: | ||
| 238 | The bare minimum binary utilities needed in order to run | ||
| 239 | the <filename>gcc-cross-initial</filename> phase of the | ||
| 240 | bootstrap operation. | ||
| 241 | </para></listitem> | ||
| 242 | <listitem><para><filename>gcc-cross-initial</filename>: | ||
| 243 | An early stage of the bootstrap process for creating | ||
| 244 | the cross-compiler. | ||
| 245 | This stage builds enough of the <filename>gcc-cross</filename>, | ||
| 246 | the C library, and other pieces needed to finish building the | ||
| 247 | final cross-compiler in later stages. | ||
| 248 | This tool is a "native" package (i.e. it is designed to run on | ||
| 249 | the build host). | ||
| 250 | </para></listitem> | ||
| 251 | <listitem><para><filename>linux-libc-headers</filename>: | ||
| 252 | Headers needed for the cross-compiler. | ||
| 253 | </para></listitem> | ||
| 254 | <listitem><para><filename>eglibc-initial</filename>: | ||
| 255 | An initial version of the Embedded GLIBC needed to bootstrap | ||
| 256 | <filename>eglibc</filename>. | ||
| 257 | </para></listitem> | ||
| 258 | <listitem><para><filename>gcc-cross</filename>: | ||
| 259 | The final stage of the bootstrap process for the | ||
| 260 | cross-compiler. | ||
| 261 | This stage results in the actual cross-compiler that | ||
| 262 | BitBake uses when it builds an image for a targeted | ||
| 263 | device. | ||
| 264 | <note> | ||
| 265 | If you are replacing this cross compiler toolchain | ||
| 266 | with a custom version, you must replace | ||
| 267 | <filename>gcc-cross</filename>. | ||
| 268 | </note> | ||
| 269 | This tool is also a "native" package (i.e. it is | ||
| 270 | designed to run on the build host). | ||
| 271 | </para></listitem> | ||
| 272 | <listitem><para><filename>gcc-runtime</filename>: | ||
| 273 | Runtime libraries resulting from the toolchain bootstrapping | ||
| 274 | process. | ||
| 275 | This tool produces a binary that consists of the | ||
| 276 | runtime libraries need for the targeted device. | ||
| 277 | </para></listitem> | ||
| 278 | </itemizedlist> | ||
| 279 | </para> | ||
| 280 | |||
| 281 | <para> | ||
| 282 | You can use the OpenEmbedded build system to build an installer for | ||
| 283 | the relocatable SDK used to develop applications. | ||
| 284 | When you run the installer, it installs the toolchain, which contains | ||
| 285 | the development tools (e.g., the | ||
| 286 | <filename>gcc-cross-canadian</filename>), | ||
| 287 | <filename>binutils-cross-canadian</filename>, and other | ||
| 288 | <filename>nativesdk-*</filename> tools you need to cross-compile and | ||
| 289 | test your software. | ||
| 290 | The figure shows the commands you use to easily build out this | ||
| 291 | toolchain. | ||
| 292 | This cross-development toolchain is built to execute on the | ||
| 293 | <link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>, | ||
| 294 | which might or might not be the same | ||
| 295 | machine as the Build Host. | ||
| 296 | <note> | ||
| 297 | If your target architecture is supported by the Yocto Project, | ||
| 298 | you can take advantage of pre-built images that ship with the | ||
| 299 | Yocto Project and already contain cross-development toolchain | ||
| 300 | installers. | ||
| 301 | </note> | ||
| 302 | </para> | ||
| 303 | |||
| 304 | <para> | ||
| 305 | Here is the bootstrap process for the relocatable toolchain: | ||
| 306 | <literallayout class='monospaced'> | ||
| 307 | gcc -> binutils-crosssdk -> gcc-crosssdk-initial -> linux-libc-headers -> eglibc-initial -> nativesdk-eglibc -> gcc-crosssdk -> gcc-cross-canadian | ||
| 308 | </literallayout> | ||
| 309 | <itemizedlist> | ||
| 310 | <listitem><para><filename>gcc</filename>: | ||
| 311 | The build host's GNU Compiler Collection (GCC). | ||
| 312 | </para></listitem> | ||
| 313 | <listitem><para><filename>binutils-crosssdk</filename>: | ||
| 314 | The bare minimum binary utilities needed in order to run | ||
| 315 | the <filename>gcc-crosssdk-initial</filename> phase of the | ||
| 316 | bootstrap operation. | ||
| 317 | </para></listitem> | ||
| 318 | <listitem><para><filename>gcc-crosssdk-initial</filename>: | ||
| 319 | An early stage of the bootstrap process for creating | ||
| 320 | the cross-compiler. | ||
| 321 | This stage builds enough of the | ||
| 322 | <filename>gcc-crosssdk</filename> and supporting pieces so that | ||
| 323 | the final stage of the bootstrap process can produce the | ||
| 324 | finished cross-compiler. | ||
| 325 | This tool is a "native" binary that runs on the build host. | ||
| 326 | </para></listitem> | ||
| 327 | <listitem><para><filename>linux-libc-headers</filename>: | ||
| 328 | Headers needed for the cross-compiler. | ||
| 329 | </para></listitem> | ||
| 330 | <listitem><para><filename>eglibc-initial</filename>: | ||
| 331 | An initial version of the Embedded GLIBC needed to bootstrap | ||
| 332 | <filename>nativesdk-eglibc</filename>. | ||
| 333 | </para></listitem> | ||
| 334 | <listitem><para><filename>nativesdk-eglibc</filename>: | ||
| 335 | The Embedded GLIBC needed to bootstrap the | ||
| 336 | <filename>gcc-crosssdk</filename>. | ||
| 337 | </para></listitem> | ||
| 338 | <listitem><para><filename>gcc-crosssdk</filename>: | ||
| 339 | The final stage of the bootstrap process for the | ||
| 340 | relocatable cross-compiler. | ||
| 341 | The <filename>gcc-crosssdk</filename> is a transitory compiler | ||
| 342 | and never leaves the build host. | ||
| 343 | Its purpose is to help in the bootstrap process to create the | ||
| 344 | eventual relocatable <filename>gcc-cross-canadian</filename> | ||
| 345 | compiler, which is relocatable. | ||
| 346 | This tool is also a "native" package (i.e. it is | ||
| 347 | designed to run on the build host). | ||
| 348 | </para></listitem> | ||
| 349 | <listitem><para><filename>gcc-cross-canadian</filename>: | ||
| 350 | The final relocatable cross-compiler. | ||
| 351 | When run on the | ||
| 352 | <link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>, | ||
| 353 | this tool | ||
| 354 | produces executable code that runs on the target device. | ||
| 355 | Only one cross-canadian compiler is produced per architecture | ||
| 356 | since they can be targeted at different processor optimizations | ||
| 357 | using configurations passed to the compiler through the | ||
| 358 | compile commands. | ||
| 359 | This circumvents the need for multiple compilers and thus | ||
| 360 | reduces the size of the toolchains. | ||
| 361 | </para></listitem> | ||
| 362 | </itemizedlist> | ||
| 363 | </para> | ||
| 364 | |||
| 365 | <note> | ||
| 366 | For information on advantages gained when building a | ||
| 367 | cross-development toolchain installer, see the | ||
| 368 | "<ulink url='&YOCTO_DOCS_ADT_URL;#optionally-building-a-toolchain-installer'>Optionally Building a Toolchain Installer</ulink>" | ||
| 369 | section in the Yocto Project Application Developer's Guide. | ||
| 370 | </note> | ||
| 371 | </section> | ||
| 372 | |||
| 373 | <section id="shared-state-cache"> | ||
| 374 | <title>Shared State Cache</title> | ||
| 375 | |||
| 376 | <para> | ||
| 377 | By design, the OpenEmbedded build system builds everything from scratch unless | ||
| 378 | BitBake can determine that parts do not need to be rebuilt. | ||
| 379 | Fundamentally, building from scratch is attractive as it means all parts are | ||
| 380 | built fresh and there is no possibility of stale data causing problems. | ||
| 381 | When developers hit problems, they typically default back to building from scratch | ||
| 382 | so they know the state of things from the start. | ||
| 383 | </para> | ||
| 384 | |||
| 385 | <para> | ||
| 386 | Building an image from scratch is both an advantage and a disadvantage to the process. | ||
| 387 | As mentioned in the previous paragraph, building from scratch ensures that | ||
| 388 | everything is current and starts from a known state. | ||
| 389 | However, building from scratch also takes much longer as it generally means | ||
| 390 | rebuilding things that do not necessarily need to be rebuilt. | ||
| 391 | </para> | ||
| 392 | |||
| 393 | <para> | ||
| 394 | The Yocto Project implements shared state code that supports incremental builds. | ||
| 395 | The implementation of the shared state code answers the following questions that | ||
| 396 | were fundamental roadblocks within the OpenEmbedded incremental build support system: | ||
| 397 | <itemizedlist> | ||
| 398 | <listitem><para>What pieces of the system have changed and what pieces have | ||
| 399 | not changed?</para></listitem> | ||
| 400 | <listitem><para>How are changed pieces of software removed and replaced?</para></listitem> | ||
| 401 | <listitem><para>How are pre-built components that do not need to be rebuilt from scratch | ||
| 402 | used when they are available?</para></listitem> | ||
| 403 | </itemizedlist> | ||
| 404 | </para> | ||
| 405 | |||
| 406 | <para> | ||
| 407 | For the first question, the build system detects changes in the "inputs" to a given task by | ||
| 408 | creating a checksum (or signature) of the task's inputs. | ||
| 409 | If the checksum changes, the system assumes the inputs have changed and the task needs to be | ||
| 410 | rerun. | ||
| 411 | For the second question, the shared state (sstate) code tracks which tasks add which output | ||
| 412 | to the build process. | ||
| 413 | This means the output from a given task can be removed, upgraded or otherwise manipulated. | ||
| 414 | The third question is partly addressed by the solution for the second question | ||
| 415 | assuming the build system can fetch the sstate objects from remote locations and | ||
| 416 | install them if they are deemed to be valid. | ||
| 417 | </para> | ||
| 418 | |||
| 419 | <note> | ||
| 420 | The OpenEmbedded build system does not maintain | ||
| 421 | <link linkend='var-PR'><filename>PR</filename></link> information | ||
| 422 | as part of the shared state packages. | ||
| 423 | Consequently, considerations exist that affect maintaining shared | ||
| 424 | state feeds. | ||
| 425 | For information on how the OpenEmbedded build system | ||
| 426 | works with packages and can | ||
| 427 | track incrementing <filename>PR</filename> information, see the | ||
| 428 | "<ulink url='&YOCTO_DOCS_DEV_URL;#incrementing-a-package-revision-number'>Incrementing a Package Revision Number</ulink>" | ||
| 429 | section. | ||
| 430 | </note> | ||
| 431 | |||
| 432 | <para> | ||
| 433 | The rest of this section goes into detail about the overall incremental build | ||
| 434 | architecture, the checksums (signatures), shared state, and some tips and tricks. | ||
| 435 | </para> | ||
| 436 | |||
| 437 | <section id='overall-architecture'> | ||
| 438 | <title>Overall Architecture</title> | ||
| 439 | |||
| 440 | <para> | ||
| 441 | When determining what parts of the system need to be built, BitBake | ||
| 442 | works on a per-task basis rather than a per-recipe basis. | ||
| 443 | You might wonder why using a per-task basis is preferred over a per-recipe basis. | ||
| 444 | To help explain, consider having the IPK packaging backend enabled and then switching to DEB. | ||
| 445 | In this case, the | ||
| 446 | <link linkend='ref-tasks-install'><filename>do_install</filename></link> | ||
| 447 | and | ||
| 448 | <link linkend='ref-tasks-package'><filename>do_package</filename></link> | ||
| 449 | task outputs are still valid. | ||
| 450 | However, with a per-recipe approach, the build would not include the | ||
| 451 | <filename>.deb</filename> files. | ||
| 452 | Consequently, you would have to invalidate the whole build and rerun it. | ||
| 453 | Rerunning everything is not the best solution. | ||
| 454 | Also, in this case, the core must be "taught" much about specific tasks. | ||
| 455 | This methodology does not scale well and does not allow users to easily add new tasks | ||
| 456 | in layers or as external recipes without touching the packaged-staging core. | ||
| 457 | </para> | ||
| 458 | </section> | ||
| 459 | |||
| 460 | <section id='checksums'> | ||
| 461 | <title>Checksums (Signatures)</title> | ||
| 462 | |||
| 463 | <para> | ||
| 464 | The shared state code uses a checksum, which is a unique signature of a task's | ||
| 465 | inputs, to determine if a task needs to be run again. | ||
| 466 | Because it is a change in a task's inputs that triggers a rerun, the process | ||
| 467 | needs to detect all the inputs to a given task. | ||
| 468 | For shell tasks, this turns out to be fairly easy because | ||
| 469 | the build process generates a "run" shell script for each task and | ||
| 470 | it is possible to create a checksum that gives you a good idea of when | ||
| 471 | the task's data changes. | ||
| 472 | </para> | ||
| 473 | |||
| 474 | <para> | ||
| 475 | To complicate the problem, there are things that should not be included in | ||
| 476 | the checksum. | ||
| 477 | First, there is the actual specific build path of a given task - | ||
| 478 | the <link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>. | ||
| 479 | It does not matter if the work directory changes because it should not | ||
| 480 | affect the output for target packages. | ||
| 481 | Also, the build process has the objective of making native or cross packages relocatable. | ||
| 482 | The checksum therefore needs to exclude <filename>WORKDIR</filename>. | ||
| 483 | The simplistic approach for excluding the work directory is to set | ||
| 484 | <filename>WORKDIR</filename> to some fixed value and create the checksum | ||
| 485 | for the "run" script. | ||
| 486 | </para> | ||
| 487 | |||
| 488 | <para> | ||
| 489 | Another problem results from the "run" scripts containing functions that | ||
| 490 | might or might not get called. | ||
| 491 | The incremental build solution contains code that figures out dependencies | ||
| 492 | between shell functions. | ||
| 493 | This code is used to prune the "run" scripts down to the minimum set, | ||
| 494 | thereby alleviating this problem and making the "run" scripts much more | ||
| 495 | readable as a bonus. | ||
| 496 | </para> | ||
| 497 | |||
| 498 | <para> | ||
| 499 | So far we have solutions for shell scripts. | ||
| 500 | What about Python tasks? | ||
| 501 | The same approach applies even though these tasks are more difficult. | ||
| 502 | The process needs to figure out what variables a Python function accesses | ||
| 503 | and what functions it calls. | ||
| 504 | Again, the incremental build solution contains code that first figures out | ||
| 505 | the variable and function dependencies, and then creates a checksum for the data | ||
| 506 | used as the input to the task. | ||
| 507 | </para> | ||
| 508 | |||
| 509 | <para> | ||
| 510 | Like the <filename>WORKDIR</filename> case, situations exist where dependencies | ||
| 511 | should be ignored. | ||
| 512 | For these cases, you can instruct the build process to ignore a dependency | ||
| 513 | by using a line like the following: | ||
| 514 | <literallayout class='monospaced'> | ||
| 515 | PACKAGE_ARCHS[vardepsexclude] = "MACHINE" | ||
| 516 | </literallayout> | ||
| 517 | This example ensures that the | ||
| 518 | <link linkend='var-PACKAGE_ARCHS'><filename>PACKAGE_ARCHS</filename></link> | ||
| 519 | variable does not | ||
| 520 | depend on the value of | ||
| 521 | <link linkend='var-MACHINE'><filename>MACHINE</filename></link>, | ||
| 522 | even if it does reference it. | ||
| 523 | </para> | ||
| 524 | |||
| 525 | <para> | ||
| 526 | Equally, there are cases where we need to add dependencies BitBake is not able to find. | ||
| 527 | You can accomplish this by using a line like the following: | ||
| 528 | <literallayout class='monospaced'> | ||
| 529 | PACKAGE_ARCHS[vardeps] = "MACHINE" | ||
| 530 | </literallayout> | ||
| 531 | This example explicitly adds the <filename>MACHINE</filename> variable as a | ||
| 532 | dependency for <filename>PACKAGE_ARCHS</filename>. | ||
| 533 | </para> | ||
| 534 | |||
| 535 | <para> | ||
| 536 | Consider a case with in-line Python, for example, where BitBake is not | ||
| 537 | able to figure out dependencies. | ||
| 538 | When running in debug mode (i.e. using <filename>-DDD</filename>), BitBake | ||
| 539 | produces output when it discovers something for which it cannot figure out | ||
| 540 | dependencies. | ||
| 541 | The Yocto Project team has currently not managed to cover those dependencies | ||
| 542 | in detail and is aware of the need to fix this situation. | ||
| 543 | </para> | ||
| 544 | |||
| 545 | <para> | ||
| 546 | Thus far, this section has limited discussion to the direct inputs into a task. | ||
| 547 | Information based on direct inputs is referred to as the "basehash" in the | ||
| 548 | code. | ||
| 549 | However, there is still the question of a task's indirect inputs - the | ||
| 550 | things that were already built and present in the | ||
| 551 | <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>. | ||
| 552 | The checksum (or signature) for a particular task needs to add the hashes | ||
| 553 | of all the tasks on which the particular task depends. | ||
| 554 | Choosing which dependencies to add is a policy decision. | ||
| 555 | However, the effect is to generate a master checksum that combines the basehash | ||
| 556 | and the hashes of the task's dependencies. | ||
| 557 | </para> | ||
| 558 | |||
| 559 | <para> | ||
| 560 | At the code level, there are a variety of ways both the basehash and the | ||
| 561 | dependent task hashes can be influenced. | ||
| 562 | Within the BitBake configuration file, we can give BitBake some extra information | ||
| 563 | to help it construct the basehash. | ||
| 564 | The following statement effectively results in a list of global variable | ||
| 565 | dependency excludes - variables never included in any checksum: | ||
| 566 | <literallayout class='monospaced'> | ||
| 567 | BB_HASHBASE_WHITELIST ?= "TMPDIR FILE PATH PWD BB_TASKHASH BBPATH DL_DIR \ | ||
| 568 | SSTATE_DIR THISDIR FILESEXTRAPATHS FILE_DIRNAME HOME LOGNAME SHELL TERM \ | ||
| 569 | USER FILESPATH STAGING_DIR_HOST STAGING_DIR_TARGET COREBASE PRSERV_HOST \ | ||
| 570 | PRSERV_DUMPDIR PRSERV_DUMPFILE PRSERV_LOCKDOWN PARALLEL_MAKE \ | ||
| 571 | CCACHE_DIR EXTERNAL_TOOLCHAIN CCACHE CCACHE_DISABLE LICENSE_PATH SDKPKGSUFFIX" | ||
| 572 | </literallayout> | ||
| 573 | The previous example excludes | ||
| 574 | <link linkend='var-WORKDIR'><filename>WORKDIR</filename></link> | ||
| 575 | since that variable is actually constructed as a path within | ||
| 576 | <link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>, which is on | ||
| 577 | the whitelist. | ||
| 578 | </para> | ||
| 579 | |||
| 580 | <para> | ||
| 581 | The rules for deciding which hashes of dependent tasks to include through | ||
| 582 | dependency chains are more complex and are generally accomplished with a | ||
| 583 | Python function. | ||
| 584 | The code in <filename>meta/lib/oe/sstatesig.py</filename> shows two examples | ||
| 585 | of this and also illustrates how you can insert your own policy into the system | ||
| 586 | if so desired. | ||
| 587 | This file defines the two basic signature generators <filename>OE-Core</filename> | ||
| 588 | uses: "OEBasic" and "OEBasicHash". | ||
| 589 | By default, there is a dummy "noop" signature handler enabled in BitBake. | ||
| 590 | This means that behavior is unchanged from previous versions. | ||
| 591 | <filename>OE-Core</filename> uses the "OEBasicHash" signature handler by default | ||
| 592 | through this setting in the <filename>bitbake.conf</filename> file: | ||
| 593 | <literallayout class='monospaced'> | ||
| 594 | BB_SIGNATURE_HANDLER ?= "OEBasicHash" | ||
| 595 | </literallayout> | ||
| 596 | The "OEBasicHash" <filename>BB_SIGNATURE_HANDLER</filename> is the same as the | ||
| 597 | "OEBasic" version but adds the task hash to the stamp files. | ||
| 598 | This results in any | ||
| 599 | <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink> | ||
| 600 | change that changes the task hash, automatically | ||
| 601 | causing the task to be run again. | ||
| 602 | This removes the need to bump <link linkend='var-PR'><filename>PR</filename></link> | ||
| 603 | values, and changes to Metadata automatically ripple across the build. | ||
| 604 | </para> | ||
| 605 | |||
| 606 | <para> | ||
| 607 | It is also worth noting that the end result of these signature generators is to | ||
| 608 | make some dependency and hash information available to the build. | ||
| 609 | This information includes: | ||
| 610 | <itemizedlist> | ||
| 611 | <listitem><para><filename>BB_BASEHASH_task-<taskname></filename>: | ||
| 612 | The base hashes for each task in the recipe. | ||
| 613 | </para></listitem> | ||
| 614 | <listitem><para><filename>BB_BASEHASH_<filename:taskname></filename>: | ||
| 615 | The base hashes for each dependent task. | ||
| 616 | </para></listitem> | ||
| 617 | <listitem><para><filename>BBHASHDEPS_<filename:taskname></filename>: | ||
| 618 | The task dependencies for each task. | ||
| 619 | </para></listitem> | ||
| 620 | <listitem><para><filename>BB_TASKHASH</filename>: | ||
| 621 | The hash of the currently running task. | ||
| 622 | </para></listitem> | ||
| 623 | </itemizedlist> | ||
| 624 | </para> | ||
| 625 | </section> | ||
| 626 | |||
| 627 | <section id='shared-state'> | ||
| 628 | <title>Shared State</title> | ||
| 629 | |||
| 630 | <para> | ||
| 631 | Checksums and dependencies, as discussed in the previous section, solve half the | ||
| 632 | problem of supporting a shared state. | ||
| 633 | The other part of the problem is being able to use checksum information during the build | ||
| 634 | and being able to reuse or rebuild specific components. | ||
| 635 | </para> | ||
| 636 | |||
| 637 | <para> | ||
| 638 | The | ||
| 639 | <link linkend='ref-classes-sstate'><filename>sstate</filename></link> | ||
| 640 | class is a relatively generic implementation of how to "capture" | ||
| 641 | a snapshot of a given task. | ||
| 642 | The idea is that the build process does not care about the source of a task's output. | ||
| 643 | Output could be freshly built or it could be downloaded and unpacked from | ||
| 644 | somewhere - the build process does not need to worry about its origin. | ||
| 645 | </para> | ||
| 646 | |||
| 647 | <para> | ||
| 648 | There are two types of output, one is just about creating a directory | ||
| 649 | in <link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>. | ||
| 650 | A good example is the output of either | ||
| 651 | <link linkend='ref-tasks-install'><filename>do_install</filename></link> | ||
| 652 | or | ||
| 653 | <link linkend='ref-tasks-package'><filename>do_package</filename></link>. | ||
| 654 | The other type of output occurs when a set of data is merged into a shared directory | ||
| 655 | tree such as the sysroot. | ||
| 656 | </para> | ||
| 657 | |||
| 658 | <para> | ||
| 659 | The Yocto Project team has tried to keep the details of the | ||
| 660 | implementation hidden in <filename>sstate</filename> class. | ||
| 661 | From a user's perspective, adding shared state wrapping to a task | ||
| 662 | is as simple as this | ||
| 663 | <link linkend='ref-tasks-deploy'><filename>do_deploy</filename></link> | ||
| 664 | example taken from the | ||
| 665 | <link linkend='ref-classes-deploy'><filename>deploy</filename></link> | ||
| 666 | class: | ||
| 667 | <literallayout class='monospaced'> | ||
| 668 | DEPLOYDIR = "${WORKDIR}/deploy-${PN}" | ||
| 669 | SSTATETASKS += "do_deploy" | ||
| 670 | do_deploy[sstate-name] = "deploy" | ||
| 671 | do_deploy[sstate-inputdirs] = "${DEPLOYDIR}" | ||
| 672 | do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}" | ||
| 673 | |||
| 674 | python do_deploy_setscene () { | ||
| 675 | sstate_setscene(d) | ||
| 676 | } | ||
| 677 | addtask do_deploy_setscene | ||
| 678 | do_deploy[dirs] = "${DEPLOYDIR} ${B}" | ||
| 679 | </literallayout> | ||
| 680 | In this example, we add some extra flags to the task, a name field ("deploy"), an | ||
| 681 | input directory where the task sends data, and the output | ||
| 682 | directory where the data from the task should eventually be copied. | ||
| 683 | We also add a <filename>_setscene</filename> variant of the task and add the task | ||
| 684 | name to the <filename>SSTATETASKS</filename> list. | ||
| 685 | </para> | ||
| 686 | |||
| 687 | <para> | ||
| 688 | If you have a directory whose contents you need to preserve, you can do this with | ||
| 689 | a line like the following: | ||
| 690 | <literallayout class='monospaced'> | ||
| 691 | do_package[sstate-plaindirs] = "${PKGD} ${PKGDEST}" | ||
| 692 | </literallayout> | ||
| 693 | This method, as well as the following example, also works for multiple directories. | ||
| 694 | <literallayout class='monospaced'> | ||
| 695 | do_package[sstate-inputdirs] = "${PKGDESTWORK} ${SHLIBSWORKDIR}" | ||
| 696 | do_package[sstate-outputdirs] = "${PKGDATA_DIR} ${SHLIBSDIR}" | ||
| 697 | do_package[sstate-lockfile] = "${PACKAGELOCK}" | ||
| 698 | </literallayout> | ||
| 699 | These methods also include the ability to take a lockfile when manipulating | ||
| 700 | shared state directory structures since some cases are sensitive to file | ||
| 701 | additions or removals. | ||
| 702 | </para> | ||
| 703 | |||
| 704 | <para> | ||
| 705 | Behind the scenes, the shared state code works by looking in | ||
| 706 | <link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link> and | ||
| 707 | <link linkend='var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></link> | ||
| 708 | for shared state files. | ||
| 709 | Here is an example: | ||
| 710 | <literallayout class='monospaced'> | ||
| 711 | SSTATE_MIRRORS ?= "\ | ||
| 712 | file://.* http://someserver.tld/share/sstate/PATH \n \ | ||
| 713 | file://.* file:///some/local/dir/sstate/PATH" | ||
| 714 | </literallayout> | ||
| 715 | <note> | ||
| 716 | The shared state directory (<filename>SSTATE_DIR</filename>) is | ||
| 717 | organized into two-character subdirectories, where the subdirectory | ||
| 718 | names are based on the first two characters of the hash. | ||
| 719 | If the shared state directory structure for a mirror has the | ||
| 720 | same structure as <filename>SSTATE_DIR</filename>, you must | ||
| 721 | specify "PATH" as part of the URI to enable the build system | ||
| 722 | to map to the appropriate subdirectory. | ||
| 723 | </note> | ||
| 724 | </para> | ||
| 725 | |||
| 726 | <para> | ||
| 727 | The shared state package validity can be detected just by looking at the | ||
| 728 | filename since the filename contains the task checksum (or signature) as | ||
| 729 | described earlier in this section. | ||
| 730 | If a valid shared state package is found, the build process downloads it | ||
| 731 | and uses it to accelerate the task. | ||
| 732 | </para> | ||
| 733 | |||
| 734 | <para> | ||
| 735 | The build processes use the <filename>*_setscene</filename> tasks | ||
| 736 | for the task acceleration phase. | ||
| 737 | BitBake goes through this phase before the main execution code and tries | ||
| 738 | to accelerate any tasks for which it can find shared state packages. | ||
| 739 | If a shared state package for a task is available, the shared state | ||
| 740 | package is used. | ||
| 741 | This means the task and any tasks on which it is dependent are not | ||
| 742 | executed. | ||
| 743 | </para> | ||
| 744 | |||
| 745 | <para> | ||
| 746 | As a real world example, the aim is when building an IPK-based image, | ||
| 747 | only the | ||
| 748 | <link linkend='ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></link> | ||
| 749 | tasks would have their | ||
| 750 | shared state packages fetched and extracted. | ||
| 751 | Since the sysroot is not used, it would never get extracted. | ||
| 752 | This is another reason why a task-based approach is preferred over a | ||
| 753 | recipe-based approach, which would have to install the output from every task. | ||
| 754 | </para> | ||
| 755 | </section> | ||
| 756 | |||
| 757 | <section id='tips-and-tricks'> | ||
| 758 | <title>Tips and Tricks</title> | ||
| 759 | |||
| 760 | <para> | ||
| 761 | The code in the build system that supports incremental builds is not | ||
| 762 | simple code. | ||
| 763 | This section presents some tips and tricks that help you work around | ||
| 764 | issues related to shared state code. | ||
| 765 | </para> | ||
| 766 | |||
| 767 | <section id='debugging'> | ||
| 768 | <title>Debugging</title> | ||
| 769 | |||
| 770 | <para> | ||
| 771 | When things go wrong, debugging needs to be straightforward. | ||
| 772 | Because of this, the Yocto Project includes strong debugging | ||
| 773 | tools: | ||
| 774 | <itemizedlist> | ||
| 775 | <listitem><para>Whenever a shared state package is written out, so is a | ||
| 776 | corresponding <filename>.siginfo</filename> file. | ||
| 777 | This practice results in a pickled Python database of all | ||
| 778 | the metadata that went into creating the hash for a given shared state | ||
| 779 | package.</para></listitem> | ||
| 780 | <listitem><para>If you run BitBake with the <filename>--dump-signatures</filename> | ||
| 781 | (or <filename>-S</filename>) option, BitBake dumps out | ||
| 782 | <filename>.siginfo</filename> files in | ||
| 783 | the stamp directory for every task it would have executed instead of | ||
| 784 | building the specified target package.</para></listitem> | ||
| 785 | <listitem><para>There is a <filename>bitbake-diffsigs</filename> command that | ||
| 786 | can process <filename>.siginfo</filename> files. | ||
| 787 | If you specify one of these files, BitBake dumps out the dependency | ||
| 788 | information in the file. | ||
| 789 | If you specify two files, BitBake compares the two files and dumps out | ||
| 790 | the differences between the two. | ||
| 791 | This more easily helps answer the question of "What | ||
| 792 | changed between X and Y?"</para></listitem> | ||
| 793 | </itemizedlist> | ||
| 794 | </para> | ||
| 795 | </section> | ||
| 796 | |||
| 797 | <section id='invalidating-shared-state'> | ||
| 798 | <title>Invalidating Shared State</title> | ||
| 799 | |||
| 800 | <para> | ||
| 801 | The OpenEmbedded build system uses checksums and shared state | ||
| 802 | cache to avoid unnecessarily rebuilding tasks. | ||
| 803 | Collectively, this scheme is known as "shared state code." | ||
| 804 | </para> | ||
| 805 | |||
| 806 | <para> | ||
| 807 | As with all schemes, this one has some drawbacks. | ||
| 808 | It is possible that you could make implicit changes to your | ||
| 809 | code that the checksum calculations do not take into | ||
| 810 | account. | ||
| 811 | These implicit changes affect a task's output but do not trigger | ||
| 812 | the shared state code into rebuilding a recipe. | ||
| 813 | Consider an example during which a tool changes its output. | ||
| 814 | Assume that the output of <filename>rpmdeps</filename> changes. | ||
| 815 | The result of the change should be that all the | ||
| 816 | <filename>package</filename> and | ||
| 817 | <filename>package_write_rpm</filename> shared state cache | ||
| 818 | items become invalid. | ||
| 819 | However, because the change to the output is | ||
| 820 | external to the code and therefore implicit, | ||
| 821 | the associated shared state cache items do not become | ||
| 822 | invalidated. | ||
| 823 | In this case, the build process uses the cached items rather | ||
| 824 | than running the task again. | ||
| 825 | Obviously, these types of implicit changes can cause problems. | ||
| 826 | </para> | ||
| 827 | |||
| 828 | <para> | ||
| 829 | To avoid these problems during the build, you need to | ||
| 830 | understand the effects of any changes you make. | ||
| 831 | Realize that changes you make directly to a function | ||
| 832 | are automatically factored into the checksum calculation. | ||
| 833 | Thus, these explicit changes invalidate the associated area of | ||
| 834 | shared state cache. | ||
| 835 | However, you need to be aware of any implicit changes that | ||
| 836 | are not obvious changes to the code and could affect the output | ||
| 837 | of a given task. | ||
| 838 | </para> | ||
| 839 | |||
| 840 | <para> | ||
| 841 | When you identify an implicit change, you can easily take steps | ||
| 842 | to invalidate the cache and force the tasks to run. | ||
| 843 | The steps you can take are as simple as changing a function's | ||
| 844 | comments in the source code. | ||
| 845 | For example, to invalidate package shared state files, change | ||
| 846 | the comment statements of | ||
| 847 | <link linkend='ref-tasks-package'><filename>do_package</filename></link> | ||
| 848 | or the comments of one of the functions it calls. | ||
| 849 | Even though the change is purely cosmetic, it causes the | ||
| 850 | checksum to be recalculated and forces the OpenEmbedded build | ||
| 851 | system to run the task again. | ||
| 852 | </para> | ||
| 853 | |||
| 854 | <note> | ||
| 855 | For an example of a commit that makes a cosmetic change to | ||
| 856 | invalidate shared state, see this | ||
| 857 | <ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/commit/meta/classes/package.bbclass?id=737f8bbb4f27b4837047cb9b4fbfe01dfde36d54'>commit</ulink>. | ||
| 858 | </note> | ||
| 859 | </section> | ||
| 860 | </section> | ||
| 861 | </section> | ||
| 862 | |||
| 863 | <section id='x32'> | ||
| 864 | <title>x32</title> | ||
| 865 | |||
| 866 | <para> | ||
| 867 | x32 is a processor-specific Application Binary Interface (psABI) for x86_64. | ||
| 868 | An ABI defines the calling conventions between functions in a processing environment. | ||
| 869 | The interface determines what registers are used and what the sizes are for various C data types. | ||
| 870 | </para> | ||
| 871 | |||
| 872 | <para> | ||
| 873 | Some processing environments prefer using 32-bit applications even when running | ||
| 874 | on Intel 64-bit platforms. | ||
| 875 | Consider the i386 psABI, which is a very old 32-bit ABI for Intel 64-bit platforms. | ||
| 876 | The i386 psABI does not provide efficient use and access of the Intel 64-bit processor resources, | ||
| 877 | leaving the system underutilized. | ||
| 878 | Now consider the x86_64 psABI. | ||
| 879 | This ABI is newer and uses 64-bits for data sizes and program pointers. | ||
| 880 | The extra bits increase the footprint size of the programs, libraries, | ||
| 881 | and also increases the memory and file system size requirements. | ||
| 882 | Executing under the x32 psABI enables user programs to utilize CPU and system resources | ||
| 883 | more efficiently while keeping the memory footprint of the applications low. | ||
| 884 | Extra bits are used for registers but not for addressing mechanisms. | ||
| 885 | </para> | ||
| 886 | |||
| 887 | <section id='support'> | ||
| 888 | <title>Support</title> | ||
| 889 | |||
| 890 | <para> | ||
| 891 | This Yocto Project release supports the final specifications of x32 | ||
| 892 | psABI. | ||
| 893 | Support for x32 psABI exists as follows: | ||
| 894 | <itemizedlist> | ||
| 895 | <listitem><para>You can create packages and images in x32 psABI format on x86_64 architecture targets. | ||
| 896 | </para></listitem> | ||
| 897 | <listitem><para>You can successfully build many recipes with the x32 toolchain.</para></listitem> | ||
| 898 | <listitem><para>You can create and boot <filename>core-image-minimal</filename> and | ||
| 899 | <filename>core-image-sato</filename> images.</para></listitem> | ||
| 900 | </itemizedlist> | ||
| 901 | </para> | ||
| 902 | </section> | ||
| 903 | |||
| 904 | <section id='completing-x32'> | ||
| 905 | <title>Completing x32</title> | ||
| 906 | |||
| 907 | <para> | ||
| 908 | Future Plans for the x32 psABI in the Yocto Project include the following: | ||
| 909 | <itemizedlist> | ||
| 910 | <listitem><para>Enhance and fix the few remaining recipes so they | ||
| 911 | work with and support x32 toolchains.</para></listitem> | ||
| 912 | <listitem><para>Enhance RPM Package Manager (RPM) support for x32 binaries.</para></listitem> | ||
| 913 | <listitem><para>Support larger images.</para></listitem> | ||
| 914 | </itemizedlist> | ||
| 915 | </para> | ||
| 916 | </section> | ||
| 917 | |||
| 918 | <section id='using-x32-right-now'> | ||
| 919 | <title>Using x32 Right Now</title> | ||
| 920 | |||
| 921 | <para> | ||
| 922 | Follow these steps to use the x32 spABI: | ||
| 923 | <itemizedlist> | ||
| 924 | <listitem><para>Enable the x32 psABI tuning file for <filename>x86_64</filename> | ||
| 925 | machines by editing the <filename>conf/local.conf</filename> like this: | ||
| 926 | <literallayout class='monospaced'> | ||
| 927 | MACHINE = "qemux86-64" | ||
| 928 | DEFAULTTUNE = "x86-64-x32" | ||
| 929 | baselib = "${@d.getVar('BASE_LIB_tune-' + (d.getVar('DEFAULTTUNE', True) \ | ||
| 930 | or 'INVALID'), True) or 'lib'}" | ||
| 931 | #MACHINE = "genericx86" | ||
| 932 | #DEFAULTTUNE = "core2-64-x32" | ||
| 933 | </literallayout></para></listitem> | ||
| 934 | <listitem><para>As usual, use BitBake to build an image that supports the x32 psABI. | ||
| 935 | Here is an example: | ||
| 936 | <literallayout class='monospaced'> | ||
| 937 | $ bitbake core-image-sato | ||
| 938 | </literallayout></para></listitem> | ||
| 939 | <listitem><para>As usual, run your image using QEMU: | ||
| 940 | <literallayout class='monospaced'> | ||
| 941 | $ runqemu qemux86-64 core-image-sato | ||
| 942 | </literallayout></para></listitem> | ||
| 943 | </itemizedlist> | ||
| 944 | </para> | ||
| 945 | </section> | ||
| 946 | </section> | ||
| 947 | |||
| 948 | <section id="wayland"> | ||
| 949 | <title>Wayland</title> | ||
| 950 | |||
| 951 | <para> | ||
| 952 | <ulink url='http://en.wikipedia.org/wiki/Wayland_(display_server_protocol)'>Wayland</ulink> | ||
| 953 | is a computer display server protocol that | ||
| 954 | provides a method for compositing window managers to communicate | ||
| 955 | directly with applications and video hardware and expects them to | ||
| 956 | communicate with input hardware using other libraries. | ||
| 957 | Using Wayland with supporting targets can result in better control | ||
| 958 | over graphics frame rendering than an application might otherwise | ||
| 959 | achieve. | ||
| 960 | </para> | ||
| 961 | |||
| 962 | <para> | ||
| 963 | The Yocto Project provides the Wayland protocol libraries and the | ||
| 964 | reference | ||
| 965 | <ulink url='http://en.wikipedia.org/wiki/Wayland_(display_server_protocol)#Weston'>Weston</ulink> | ||
| 966 | compositor as part of its release. | ||
| 967 | This section describes what you need to do to implement Wayland and | ||
| 968 | use the compositor when building an image for a supporting target. | ||
| 969 | </para> | ||
| 970 | |||
| 971 | <section id="wayland-support"> | ||
| 972 | <title>Support</title> | ||
| 973 | |||
| 974 | <para> | ||
| 975 | The Wayland protocol libraries and the reference Weston compositor | ||
| 976 | ship as integrated packages in the <filename>meta</filename> layer | ||
| 977 | of the | ||
| 978 | <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>. | ||
| 979 | Specifically, you can find the recipes that build both Wayland | ||
| 980 | and Weston at <filename>meta/recipes-graphics/wayland</filename>. | ||
| 981 | </para> | ||
| 982 | |||
| 983 | <para> | ||
| 984 | You can build both the Wayland and Weston packages for use only | ||
| 985 | with targets that accept the | ||
| 986 | <ulink url='http://dri.freedesktop.org/wiki/'>Mesa 3D and Direct Rendering Infrastructure</ulink>, | ||
| 987 | which is also known as Mesa DRI. | ||
| 988 | This implies that you cannot build and use the packages if your | ||
| 989 | target uses, for example, the | ||
| 990 | <trademark class='registered'>Intel</trademark> Embedded Media and | ||
| 991 | Graphics Driver (<trademark class='registered'>Intel</trademark> | ||
| 992 | EMGD) that overrides Mesa DRI. | ||
| 993 | </para> | ||
| 994 | |||
| 995 | <note> | ||
| 996 | Due to lack of EGL support, Weston 1.0.3 will not run directly on | ||
| 997 | the emulated QEMU hardware. | ||
| 998 | However, this version of Weston will run under X emulation without | ||
| 999 | issues. | ||
| 1000 | </note> | ||
| 1001 | </section> | ||
| 1002 | |||
| 1003 | <section id="enabling-wayland-in-an-image"> | ||
| 1004 | <title>Enabling Wayland in an Image</title> | ||
| 1005 | |||
| 1006 | <para> | ||
| 1007 | To enable Wayland, you need to enable it to be built and enable | ||
| 1008 | it to be included in the image. | ||
| 1009 | </para> | ||
| 1010 | |||
| 1011 | <section id="enable-building"> | ||
| 1012 | <title>Building</title> | ||
| 1013 | |||
| 1014 | <para> | ||
| 1015 | To cause Mesa to build the <filename>wayland-egl</filename> | ||
| 1016 | platform and Weston to build Wayland with Kernel Mode | ||
| 1017 | Setting | ||
| 1018 | (<ulink url='https://wiki.archlinux.org/index.php/Kernel_Mode_Setting'>KMS</ulink>) | ||
| 1019 | support, include the "wayland" flag in the | ||
| 1020 | <link linkend="var-DISTRO_FEATURES"><filename>DISTRO_FEATURES</filename></link> | ||
| 1021 | statement in your <filename>local.conf</filename> file: | ||
| 1022 | <literallayout class='monospaced'> | ||
| 1023 | DISTRO_FEATURES_append = " wayland" | ||
| 1024 | </literallayout> | ||
| 1025 | </para> | ||
| 1026 | |||
| 1027 | <note> | ||
| 1028 | If X11 has been enabled elsewhere, Weston will build Wayland | ||
| 1029 | with X11 support | ||
| 1030 | </note> | ||
| 1031 | </section> | ||
| 1032 | |||
| 1033 | <section id="enable-installation-in-an-image"> | ||
| 1034 | <title>Installing</title> | ||
| 1035 | |||
| 1036 | <para> | ||
| 1037 | To install the Wayland feature into an image, you must | ||
| 1038 | include the following | ||
| 1039 | <link linkend='var-CORE_IMAGE_EXTRA_INSTALL'><filename>CORE_IMAGE_EXTRA_INSTALL</filename></link> | ||
| 1040 | statement in your <filename>local.conf</filename> file: | ||
| 1041 | <literallayout class='monospaced'> | ||
| 1042 | CORE_IMAGE_EXTRA_INSTALL += "wayland weston" | ||
| 1043 | </literallayout> | ||
| 1044 | </para> | ||
| 1045 | </section> | ||
| 1046 | </section> | ||
| 1047 | |||
| 1048 | <section id="running-weston"> | ||
| 1049 | <title>Running Weston</title> | ||
| 1050 | |||
| 1051 | <para> | ||
| 1052 | To run Weston inside X11, enabling it as described earlier and | ||
| 1053 | building a Sato image is sufficient. | ||
| 1054 | If you are running your image under Sato, a Weston Launcher appears | ||
| 1055 | in the "Utility" category. | ||
| 1056 | </para> | ||
| 1057 | |||
| 1058 | <para> | ||
| 1059 | Alternatively, you can run Weston through the command-line | ||
| 1060 | interpretor (CLI), which is better suited for development work. | ||
| 1061 | To run Weston under the CLI, you need to do the following after | ||
| 1062 | your image is built: | ||
| 1063 | <orderedlist> | ||
| 1064 | <listitem><para>Run these commands to export | ||
| 1065 | <filename>XDG_RUNTIME_DIR</filename>: | ||
| 1066 | <literallayout class='monospaced'> | ||
| 1067 | mkdir -p /tmp/$USER-weston | ||
| 1068 | chmod 0700 /tmp/$USER-weston | ||
| 1069 | export XDG_RUNTIME_DIR=/tmp/$USER-weston | ||
| 1070 | </literallayout></para></listitem> | ||
| 1071 | <listitem><para>Launch Weston in the shell: | ||
| 1072 | <literallayout class='monospaced'> | ||
| 1073 | weston | ||
| 1074 | </literallayout></para></listitem> | ||
| 1075 | </orderedlist> | ||
| 1076 | </para> | ||
| 1077 | </section> | ||
| 1078 | </section> | ||
| 1079 | |||
| 1080 | <section id="licenses"> | ||
| 1081 | <title>Licenses</title> | ||
| 1082 | |||
| 1083 | <para> | ||
| 1084 | This section describes the mechanism by which the OpenEmbedded build system | ||
| 1085 | tracks changes to licensing text. | ||
| 1086 | The section also describes how to enable commercially licensed recipes, | ||
| 1087 | which by default are disabled. | ||
| 1088 | </para> | ||
| 1089 | |||
| 1090 | <para> | ||
| 1091 | For information that can help you maintain compliance with various open | ||
| 1092 | source licensing during the lifecycle of the product, see the | ||
| 1093 | "<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Project's Lifecycle</ulink>" section | ||
| 1094 | in the Yocto Project Development Manual. | ||
| 1095 | </para> | ||
| 1096 | |||
| 1097 | <section id="usingpoky-configuring-LIC_FILES_CHKSUM"> | ||
| 1098 | <title>Tracking License Changes</title> | ||
| 1099 | |||
| 1100 | <para> | ||
| 1101 | The license of an upstream project might change in the future. | ||
| 1102 | In order to prevent these changes going unnoticed, the | ||
| 1103 | <filename><link linkend='var-LIC_FILES_CHKSUM'>LIC_FILES_CHKSUM</link></filename> | ||
| 1104 | variable tracks changes to the license text. The checksums are validated at the end of the | ||
| 1105 | configure step, and if the checksums do not match, the build will fail. | ||
| 1106 | </para> | ||
| 1107 | |||
| 1108 | <section id="usingpoky-specifying-LIC_FILES_CHKSUM"> | ||
| 1109 | <title>Specifying the <filename>LIC_FILES_CHKSUM</filename> Variable</title> | ||
| 1110 | |||
| 1111 | <para> | ||
| 1112 | The <filename>LIC_FILES_CHKSUM</filename> | ||
| 1113 | variable contains checksums of the license text in the source code for the recipe. | ||
| 1114 | Following is an example of how to specify <filename>LIC_FILES_CHKSUM</filename>: | ||
| 1115 | <literallayout class='monospaced'> | ||
| 1116 | LIC_FILES_CHKSUM = "file://COPYING;md5=xxxx \ | ||
| 1117 | file://licfile1.txt;beginline=5;endline=29;md5=yyyy \ | ||
| 1118 | file://licfile2.txt;endline=50;md5=zzzz \ | ||
| 1119 | ..." | ||
| 1120 | </literallayout> | ||
| 1121 | </para> | ||
| 1122 | |||
| 1123 | <para> | ||
| 1124 | The build system uses the | ||
| 1125 | <filename><link linkend='var-S'>S</link></filename> variable as | ||
| 1126 | the default directory when searching files listed in | ||
| 1127 | <filename>LIC_FILES_CHKSUM</filename>. | ||
| 1128 | The previous example employs the default directory. | ||
| 1129 | </para> | ||
| 1130 | |||
| 1131 | <para> | ||
| 1132 | Consider this next example: | ||
| 1133 | <literallayout class='monospaced'> | ||
| 1134 | LIC_FILES_CHKSUM = "file://src/ls.c;beginline=5;endline=16;\ | ||
| 1135 | md5=bb14ed3c4cda583abc85401304b5cd4e" | ||
| 1136 | LIC_FILES_CHKSUM = "file://${WORKDIR}/license.html;md5=5c94767cedb5d6987c902ac850ded2c6" | ||
| 1137 | </literallayout> | ||
| 1138 | </para> | ||
| 1139 | |||
| 1140 | <para> | ||
| 1141 | The first line locates a file in | ||
| 1142 | <filename>${S}/src/ls.c</filename>. | ||
| 1143 | The second line refers to a file in | ||
| 1144 | <filename><link linkend='var-WORKDIR'>WORKDIR</link></filename>. | ||
| 1145 | </para> | ||
| 1146 | <para> | ||
| 1147 | Note that <filename>LIC_FILES_CHKSUM</filename> variable is | ||
| 1148 | mandatory for all recipes, unless the | ||
| 1149 | <filename>LICENSE</filename> variable is set to "CLOSED". | ||
| 1150 | </para> | ||
| 1151 | </section> | ||
| 1152 | |||
| 1153 | <section id="usingpoky-LIC_FILES_CHKSUM-explanation-of-syntax"> | ||
| 1154 | <title>Explanation of Syntax</title> | ||
| 1155 | <para> | ||
| 1156 | As mentioned in the previous section, the | ||
| 1157 | <filename>LIC_FILES_CHKSUM</filename> variable lists all the | ||
| 1158 | important files that contain the license text for the source code. | ||
| 1159 | It is possible to specify a checksum for an entire file, or a specific section of a | ||
| 1160 | file (specified by beginning and ending line numbers with the "beginline" and "endline" | ||
| 1161 | parameters, respectively). | ||
| 1162 | The latter is useful for source files with a license notice header, | ||
| 1163 | README documents, and so forth. | ||
| 1164 | If you do not use the "beginline" parameter, then it is assumed that the text begins on the | ||
| 1165 | first line of the file. | ||
| 1166 | Similarly, if you do not use the "endline" parameter, it is assumed that the license text | ||
| 1167 | ends with the last line of the file. | ||
| 1168 | </para> | ||
| 1169 | |||
| 1170 | <para> | ||
| 1171 | The "md5" parameter stores the md5 checksum of the license text. | ||
| 1172 | If the license text changes in any way as compared to this parameter | ||
| 1173 | then a mismatch occurs. | ||
| 1174 | This mismatch triggers a build failure and notifies the developer. | ||
| 1175 | Notification allows the developer to review and address the license text changes. | ||
| 1176 | Also note that if a mismatch occurs during the build, the correct md5 | ||
| 1177 | checksum is placed in the build log and can be easily copied to the recipe. | ||
| 1178 | </para> | ||
| 1179 | |||
| 1180 | <para> | ||
| 1181 | There is no limit to how many files you can specify using the | ||
| 1182 | <filename>LIC_FILES_CHKSUM</filename> variable. | ||
| 1183 | Generally, however, every project requires a few specifications for license tracking. | ||
| 1184 | Many projects have a "COPYING" file that stores the license information for all the source | ||
| 1185 | code files. | ||
| 1186 | This practice allows you to just track the "COPYING" file as long as it is kept up to date. | ||
| 1187 | </para> | ||
| 1188 | |||
| 1189 | <tip> | ||
| 1190 | If you specify an empty or invalid "md5" parameter, BitBake returns an md5 mis-match | ||
| 1191 | error and displays the correct "md5" parameter value during the build. | ||
| 1192 | The correct parameter is also captured in the build log. | ||
| 1193 | </tip> | ||
| 1194 | |||
| 1195 | <tip> | ||
| 1196 | If the whole file contains only license text, you do not need to use the "beginline" and | ||
| 1197 | "endline" parameters. | ||
| 1198 | </tip> | ||
| 1199 | </section> | ||
| 1200 | </section> | ||
| 1201 | |||
| 1202 | <section id="enabling-commercially-licensed-recipes"> | ||
| 1203 | <title>Enabling Commercially Licensed Recipes</title> | ||
| 1204 | |||
| 1205 | <para> | ||
| 1206 | By default, the OpenEmbedded build system disables | ||
| 1207 | components that have commercial or other special licensing | ||
| 1208 | requirements. | ||
| 1209 | Such requirements are defined on a | ||
| 1210 | recipe-by-recipe basis through the <filename>LICENSE_FLAGS</filename> variable | ||
| 1211 | definition in the affected recipe. | ||
| 1212 | For instance, the | ||
| 1213 | <filename>poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly</filename> | ||
| 1214 | recipe contains the following statement: | ||
| 1215 | <literallayout class='monospaced'> | ||
| 1216 | LICENSE_FLAGS = "commercial" | ||
| 1217 | </literallayout> | ||
| 1218 | Here is a slightly more complicated example that contains both an | ||
| 1219 | explicit recipe name and version (after variable expansion): | ||
| 1220 | <literallayout class='monospaced'> | ||
| 1221 | LICENSE_FLAGS = "license_${PN}_${PV}" | ||
| 1222 | </literallayout> | ||
| 1223 | In order for a component restricted by a <filename>LICENSE_FLAGS</filename> | ||
| 1224 | definition to be enabled and included in an image, it | ||
| 1225 | needs to have a matching entry in the global | ||
| 1226 | <filename>LICENSE_FLAGS_WHITELIST</filename> variable, which is a variable | ||
| 1227 | typically defined in your <filename>local.conf</filename> file. | ||
| 1228 | For example, to enable | ||
| 1229 | the <filename>poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly</filename> | ||
| 1230 | package, you could add either the string | ||
| 1231 | "commercial_gst-plugins-ugly" or the more general string | ||
| 1232 | "commercial" to <filename>LICENSE_FLAGS_WHITELIST</filename>. | ||
| 1233 | See the | ||
| 1234 | "<link linkend='license-flag-matching'>License Flag Matching</link>" section | ||
| 1235 | for a full explanation of how <filename>LICENSE_FLAGS</filename> matching works. | ||
| 1236 | Here is the example: | ||
| 1237 | <literallayout class='monospaced'> | ||
| 1238 | LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly" | ||
| 1239 | </literallayout> | ||
| 1240 | Likewise, to additionally enable the package built from the recipe containing | ||
| 1241 | <filename>LICENSE_FLAGS = "license_${PN}_${PV}"</filename>, and assuming | ||
| 1242 | that the actual recipe name was <filename>emgd_1.10.bb</filename>, | ||
| 1243 | the following string would enable that package as well as | ||
| 1244 | the original <filename>gst-plugins-ugly</filename> package: | ||
| 1245 | <literallayout class='monospaced'> | ||
| 1246 | LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly license_emgd_1.10" | ||
| 1247 | </literallayout> | ||
| 1248 | As a convenience, you do not need to specify the complete license string | ||
| 1249 | in the whitelist for every package. | ||
| 1250 | You can use an abbreviated form, which consists | ||
| 1251 | of just the first portion or portions of the license string before | ||
| 1252 | the initial underscore character or characters. | ||
| 1253 | A partial string will match | ||
| 1254 | any license that contains the given string as the first | ||
| 1255 | portion of its license. | ||
| 1256 | For example, the following | ||
| 1257 | whitelist string will also match both of the packages | ||
| 1258 | previously mentioned as well as any other packages that have | ||
| 1259 | licenses starting with "commercial" or "license". | ||
| 1260 | <literallayout class='monospaced'> | ||
| 1261 | LICENSE_FLAGS_WHITELIST = "commercial license" | ||
| 1262 | </literallayout> | ||
| 1263 | </para> | ||
| 1264 | |||
| 1265 | <section id="license-flag-matching"> | ||
| 1266 | <title>License Flag Matching</title> | ||
| 1267 | |||
| 1268 | <para> | ||
| 1269 | License flag matching allows you to control what recipes the | ||
| 1270 | OpenEmbedded build system includes in the build. | ||
| 1271 | Fundamentally, the build system attempts to match | ||
| 1272 | <filename>LICENSE_FLAGS</filename> strings found in | ||
| 1273 | recipes against <filename>LICENSE_FLAGS_WHITELIST</filename> | ||
| 1274 | strings found in the whitelist. | ||
| 1275 | A match causes the build system to include a recipe in the | ||
| 1276 | build, while failure to find a match causes the build system to | ||
| 1277 | exclude a recipe. | ||
| 1278 | </para> | ||
| 1279 | |||
| 1280 | <para> | ||
| 1281 | In general, license flag matching is simple. | ||
| 1282 | However, understanding some concepts will help you | ||
| 1283 | correctly and effectively use matching. | ||
| 1284 | </para> | ||
| 1285 | |||
| 1286 | <para> | ||
| 1287 | Before a flag | ||
| 1288 | defined by a particular recipe is tested against the | ||
| 1289 | contents of the whitelist, the expanded string | ||
| 1290 | <filename>_${PN}</filename> is appended to the flag. | ||
| 1291 | This expansion makes each <filename>LICENSE_FLAGS</filename> | ||
| 1292 | value recipe-specific. | ||
| 1293 | After expansion, the string is then matched against the | ||
| 1294 | whitelist. | ||
| 1295 | Thus, specifying | ||
| 1296 | <filename>LICENSE_FLAGS = "commercial"</filename> | ||
| 1297 | in recipe "foo", for example, results in the string | ||
| 1298 | <filename>"commercial_foo"</filename>. | ||
| 1299 | And, to create a match, that string must appear in the | ||
| 1300 | whitelist. | ||
| 1301 | </para> | ||
| 1302 | |||
| 1303 | <para> | ||
| 1304 | Judicious use of the <filename>LICENSE_FLAGS</filename> | ||
| 1305 | strings and the contents of the | ||
| 1306 | <filename>LICENSE_FLAGS_WHITELIST</filename> variable | ||
| 1307 | allows you a lot of flexibility for including or excluding | ||
| 1308 | recipes based on licensing. | ||
| 1309 | For example, you can broaden the matching capabilities by | ||
| 1310 | using license flags string subsets in the whitelist. | ||
| 1311 | <note>When using a string subset, be sure to use the part of | ||
| 1312 | the expanded string that precedes the appended underscore | ||
| 1313 | character (e.g. <filename>usethispart_1.3</filename>, | ||
| 1314 | <filename>usethispart_1.4</filename>, and so forth). | ||
| 1315 | </note> | ||
| 1316 | For example, simply specifying the string "commercial" in | ||
| 1317 | the whitelist matches any expanded | ||
| 1318 | <filename>LICENSE_FLAGS</filename> definition that starts with | ||
| 1319 | the string "commercial" such as "commercial_foo" and | ||
| 1320 | "commercial_bar", which are the strings the build system | ||
| 1321 | automatically generates for hypothetical recipes named | ||
| 1322 | "foo" and "bar" assuming those recipes simply specify the | ||
| 1323 | following: | ||
| 1324 | <literallayout class='monospaced'> | ||
| 1325 | LICENSE_FLAGS = "commercial" | ||
| 1326 | </literallayout> | ||
| 1327 | Thus, you can choose to exhaustively | ||
| 1328 | enumerate each license flag in the whitelist and | ||
| 1329 | allow only specific recipes into the image, or | ||
| 1330 | you can use a string subset that causes a broader range of | ||
| 1331 | matches to allow a range of recipes into the image. | ||
| 1332 | </para> | ||
| 1333 | |||
| 1334 | <para> | ||
| 1335 | This scheme works even if the | ||
| 1336 | <filename>LICENSE_FLAGS</filename> string already | ||
| 1337 | has <filename>_${PN}</filename> appended. | ||
| 1338 | For example, the build system turns the license flag | ||
| 1339 | "commercial_1.2_foo" into "commercial_1.2_foo_foo" and would | ||
| 1340 | match both the general "commercial" and the specific | ||
| 1341 | "commercial_1.2_foo" strings found in the whitelist, as | ||
| 1342 | expected. | ||
| 1343 | </para> | ||
| 1344 | |||
| 1345 | <para> | ||
| 1346 | Here are some other scenarios: | ||
| 1347 | <itemizedlist> | ||
| 1348 | <listitem><para>You can specify a versioned string in the | ||
| 1349 | recipe such as "commercial_foo_1.2" in a "foo" recipe. | ||
| 1350 | The build system expands this string to | ||
| 1351 | "commercial_foo_1.2_foo". | ||
| 1352 | Combine this license flag with a whitelist that has | ||
| 1353 | the string "commercial" and you match the flag along | ||
| 1354 | with any other flag that starts with the string | ||
| 1355 | "commercial".</para></listitem> | ||
| 1356 | <listitem><para>Under the same circumstances, you can | ||
| 1357 | use "commercial_foo" in the whitelist and the | ||
| 1358 | build system not only matches "commercial_foo_1.2" but | ||
| 1359 | also matches any license flag with the string | ||
| 1360 | "commercial_foo", regardless of the version. | ||
| 1361 | </para></listitem> | ||
| 1362 | <listitem><para>You can be very specific and use both the | ||
| 1363 | package and version parts in the whitelist (e.g. | ||
| 1364 | "commercial_foo_1.2") to specifically match a | ||
| 1365 | versioned recipe.</para></listitem> | ||
| 1366 | </itemizedlist> | ||
| 1367 | </para> | ||
| 1368 | </section> | ||
| 1369 | |||
| 1370 | <section id="other-variables-related-to-commercial-licenses"> | ||
| 1371 | <title>Other Variables Related to Commercial Licenses</title> | ||
| 1372 | |||
| 1373 | <para> | ||
| 1374 | Other helpful variables related to commercial | ||
| 1375 | license handling exist and are defined in the | ||
| 1376 | <filename>poky/meta/conf/distro/include/default-distrovars.inc</filename> file: | ||
| 1377 | <literallayout class='monospaced'> | ||
| 1378 | COMMERCIAL_AUDIO_PLUGINS ?= "" | ||
| 1379 | COMMERCIAL_VIDEO_PLUGINS ?= "" | ||
| 1380 | COMMERCIAL_QT = "" | ||
| 1381 | </literallayout> | ||
| 1382 | If you want to enable these components, you can do so by making sure you have | ||
| 1383 | statements similar to the following | ||
| 1384 | in your <filename>local.conf</filename> configuration file: | ||
| 1385 | <literallayout class='monospaced'> | ||
| 1386 | COMMERCIAL_AUDIO_PLUGINS = "gst-plugins-ugly-mad \ | ||
| 1387 | gst-plugins-ugly-mpegaudioparse" | ||
| 1388 | COMMERCIAL_VIDEO_PLUGINS = "gst-plugins-ugly-mpeg2dec \ | ||
| 1389 | gst-plugins-ugly-mpegstream gst-plugins-bad-mpegvideoparse" | ||
| 1390 | COMMERCIAL_QT ?= "qmmp" | ||
| 1391 | LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly commercial_gst-plugins-bad commercial_qmmp" | ||
| 1392 | </literallayout> | ||
| 1393 | Of course, you could also create a matching whitelist | ||
| 1394 | for those components using the more general "commercial" | ||
| 1395 | in the whitelist, but that would also enable all the | ||
| 1396 | other packages with <filename>LICENSE_FLAGS</filename> containing | ||
| 1397 | "commercial", which you may or may not want: | ||
| 1398 | <literallayout class='monospaced'> | ||
| 1399 | LICENSE_FLAGS_WHITELIST = "commercial" | ||
| 1400 | </literallayout> | ||
| 1401 | </para> | ||
| 1402 | |||
| 1403 | <para> | ||
| 1404 | Specifying audio and video plug-ins as part of the | ||
| 1405 | <filename>COMMERCIAL_AUDIO_PLUGINS</filename> and | ||
| 1406 | <filename>COMMERCIAL_VIDEO_PLUGINS</filename> statements | ||
| 1407 | or commercial Qt components as part of | ||
| 1408 | the <filename>COMMERCIAL_QT</filename> statement (along | ||
| 1409 | with the enabling <filename>LICENSE_FLAGS_WHITELIST</filename>) includes the | ||
| 1410 | plug-ins or components into built images, thus adding | ||
| 1411 | support for media formats or components. | ||
| 1412 | </para> | ||
| 1413 | </section> | ||
| 1414 | </section> | ||
| 1415 | </section> | ||
| 1416 | </chapter> | ||
| 1417 | <!-- | ||
| 1418 | vim: expandtab tw=80 ts=4 | ||
| 1419 | --> | ||
