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authorMarkus Volk <f_l_k@t-online.de>2022-10-24 17:06:08 +0200
committerRichard Purdie <richard.purdie@linuxfoundation.org>2022-11-09 17:42:13 +0000
commite57c26ea290c1a4e3e820e672c55c4687a734953 (patch)
tree292ac1b22a935004c22bf991dd714b608dc3dbfd /scripts/lib/devtool/build.py
parentbaccaad9a0190d0259a381c72b3f5ad5438ad6d7 (diff)
downloadpoky-e57c26ea290c1a4e3e820e672c55c4687a734953.tar.gz
mesa: update 22.2.0 -> 22.2.2
Mesa 22.2.2 is a bug fix release which fixes bugs found since the 22.2.1 release. New features None Bug fixes radv: Crash in dEQP-VK.ray_query.misc.dynamic_indexing glthread: radeonsi: offset textures in game starsector with glthread enabled Crashing on Windows VM Exanima renders with the wrong colors. nouveau: tegra124: GL_OUT_OF_MEMORY error Changes freedreno: Fix graphic glitches on a4xx and a5xx nir/lower_system_values: Fix cs_local_index_to_id with variable workgroups pan/mdg: Lower PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK on Midgard pan/mdg: Fix 16-bit alignment with spiller nir: Fix nir_fmax_abs_vec_comp gallium/vl: Add opaque rgb pixel formats aco/spill: Fix spilling of Phi operands tu: Reset whether there is DS resolve for dynamic subpass gallivm: handle llvm coroutines for llvm > 15 nouveau: treat DRM_FORMAT_INVALID as implicit modifier docs: Add sha256 sum for 22.2.1 .pick_status.json: Update to 243aa6b2ec0c2626b1333ba666a6d6d60ede8505 .pick_status.json: Update to c4482a3c1a973975eb27ac284a18bebca24f7876 .pick_status.json: Update to 3eed5931edf6e5f45378b013ca21f98f17af2b34 .pick_status.json: Update to b02e9ef35a0446019cda9473e4c355c7cc4bb24d .pick_status.json: Mark 4c7a44413a07d3fb314f786e047bb7212c082a6c as denominated .pick_status.json: Mark dbd022f2ab43ff0a9ecc05c61123467e25f109de as backported turnip: Don’t use the dynamic color write enable during non-dynamic. gallium/u_threaded_context: remove stale comment r300: don’t use smooth line if not requested r600/sfn: Always start a new CF after a KILL instruction r600/sfn: don’t propagate registers into conditional test virgl: Report CONSTANT_BUFFER_SIZE according to GL_MAX_UNIFORM_BLOCK_SIZE vulkan/runtime: don’t lookup the pipeline disk cache if disabled anv: initialization pipeline layout to 0s anv: add missing tracepoint clc/clover: Link clang statically when shared-llvm is disabled zink: clamp line_stipple_factor to 1 if stipple is disabled zink: unset rp_changed after initializing renderpass attachments zink: disable fbfetch when flushing clears vulkan/wsi: Add dep_libudev to idep dependencies gallium/va: vaDeriveImage to check PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP d3d12: Implement cap PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP zink: fix invalid Offset set for variables which do not need an offset zink: stop enabling minmax filtering when not supported zink: fix isNan mismatch between NIR and SPIR-V util/conf: enable init to zero workaround for Exanima util/radeonsi: enable zerovram workaround for Exanima radv: add radv_zero_vram workarounds for OpenGL games glthread: fix matrix stack depth tracking glthread: leave dlist dispatch in place for Begin/End util: Turn -DWINDOWS_NO_FUTEX to be pre_args - add a PACKAGECONFIG for perfetto support (From OE-Core rev: a68121557f72ebccc92adaec0df2b43abe11869d) Signed-off-by: Markus Volk <f_l_k@t-online.de> Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> (cherry picked from commit cbcaff0b4cc349706b9847f4262746b43adba209) Signed-off-by: Steve Sakoman <steve@sakoman.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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