diff options
author | Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com> | 2025-05-22 20:13:27 +0300 |
---|---|---|
committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2025-05-27 09:01:17 +0100 |
commit | 14fe96c8e58dfbda8c079afe94ba61a3721c7d11 (patch) | |
tree | 2f27a3321c20918c0ec74a06b0e2aa0d4fa6d028 /meta/lib/patchtest/patchtest_parser.py | |
parent | c387e17d92ba21c280b68f1f9fce6e04977ae4b4 (diff) | |
download | poky-14fe96c8e58dfbda8c079afe94ba61a3721c7d11.tar.gz |
mesa: fold GL ES 3 packages into GL ES 2 ones
OpenGL ES 3 is closely tied to the OpenGL ES 2: there is no separate
library, one can use GL ES 2 headers for GL ES 3 app, etc. Instead of
having separate packages, merge GL ES 3 packages into GL ES 2 ones.
Suggested-by: Böszörményi Zoltán <zboszor@gmail.com>
(From OE-Core rev: 7c0e9c170db93d9af7cc505dcd71c4f3d6c4e9c5)
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'meta/lib/patchtest/patchtest_parser.py')
0 files changed, 0 insertions, 0 deletions