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authorWang Mingyu <wangmy@fujitsu.com>2023-04-11 09:01:27 +0800
committerSteve Sakoman <steve@sakoman.com>2023-05-10 04:16:51 -1000
commitea7d581b130fe699779d2ae4ddc458f649725c88 (patch)
treeb1dd07640627d140c2671814d8711bf3210f71e5 /documentation/kernel-dev
parent291424b7f4d85fe283ee63e2eec5d0ee215210bf (diff)
downloadpoky-ea7d581b130fe699779d2ae4ddc458f649725c88.tar.gz
mesa: upgrade 23.0.0 -> 23.0.2
23.0.1 changes New features None Bug fixes radv: A Plague Tale: Requiem black “flash” on 7900XTX 7900 XTX: Graphical corruption / artifacts in Cyberpunk radv: CmdCopyQueryPoolResults broken for VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT with queryCount > 1 radeonsi draws spurious values to depth buffer rusticl over llvmpipe + ffmpeg’s Opencl filter = error -51 rusticl over llvmpipe + ffmpeg’s Opencl filter = error -51 OpenGL crashes in X-Plane 11 [Bisected] Regression: Project Zomboid renders black hasvk: Black pixels with 8xMSAA and fast clears on Intel(R) HD Graphics 4400 (HSW GT2) radv: GTA IV graphical artifacts on 7900XTX radv: Resident Evil Revelations 2 artifacts on 7900XTX with DCC radv: Prototype 2 black textures on RDNA 3 when DCC is enabled Mesa 23.0.0 crashes immediately with indirect rendering [RADV] Returnal - pistol muzzle flash fills whole screen (graphical artifact) ACO: dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_geom_buffers1_sets3_imm_samplers hangs on NAVI10 Build failures with recent lld r600,regression: Glitches on terrain with the NIR backend on Transport Fever 2 r600/TURKS: Crash of the game “A Hat in Time” with Gallium Nine and NIR path (third report) [gen9atom] Vulkan tests cause gpu hang: dEQP-VK.memory_model.* GL_SHADER_BINARY_FORMAT_SPIR_V is not added to the list of GL_SHADER_BINARY_FORMATS even if GL_ARB_gl_spirv is supported. [ANV/DG2] Vertex explosion in nvpro-samples/vk_raytracing_tutorial_KHR/ray_tracing_gltf CUEtools FLACCL hit assert in rusticl Assertion Failed on Intel HD 5500 with Linux / Mesa 22.3.1 / OpenGL 23.0.2 changes New features None Bug fixes allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage mesa: index buffer leaking RadeonSI: null dereference in amdgpu_cs_add_buffer, potential refcount mismatch, running BeyondAllReason eglCreateImageKHR, error: EGL_BAD_ALLOC (0x3003), message: “createImageFromDmaBufs failed” on AMD multi-gpu with explicit format modifiers libgrl.a installed but not used? radv: crash compiling UE5 lumen hardware RT shader aco: unused vtmp_in_loop radv,nir: dEQP-VK.ray_query.builtin.rayqueryterminate.* failures glsl compiled error when the RHS of operator `>>` is int64_t by enabling GL_ARB_gpu_shader_int64 extension QPainter fails to render multiple shapes with a brush set since Mesa 23.0 eglSwapBuffers blocks in wayland when it’s wl_surface_frame event is stolen. plasmashell sometimes hangs with mesa_glthread pps_device.h:23:11: error: ‘uint32_t’ does not name a type (From OE-Core rev: 66f67e43e25dc58a07a49bb8e12699f1a6ce06f4) Signed-off-by: Wang Mingyu <wangmy@fujitsu.com> Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com> (cherry picked from commit f7f483f90ba17342a83fdfe7c7dccf5a3f7bf624) Signed-off-by: Steve Sakoman <steve@sakoman.com>
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