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| author | Wang Mingyu <wangmy@fujitsu.com> | 2023-04-11 09:01:27 +0800 |
|---|---|---|
| committer | Steve Sakoman <steve@sakoman.com> | 2023-05-10 04:16:51 -1000 |
| commit | ea7d581b130fe699779d2ae4ddc458f649725c88 (patch) | |
| tree | b1dd07640627d140c2671814d8711bf3210f71e5 /documentation/kernel-dev | |
| parent | 291424b7f4d85fe283ee63e2eec5d0ee215210bf (diff) | |
| download | poky-ea7d581b130fe699779d2ae4ddc458f649725c88.tar.gz | |
mesa: upgrade 23.0.0 -> 23.0.2
23.0.1 changes
New features
None
Bug fixes
radv: A Plague Tale: Requiem black “flash” on 7900XTX
7900 XTX: Graphical corruption / artifacts in Cyberpunk
radv: CmdCopyQueryPoolResults broken for VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT with queryCount > 1
radeonsi draws spurious values to depth buffer
rusticl over llvmpipe + ffmpeg’s Opencl filter = error -51
rusticl over llvmpipe + ffmpeg’s Opencl filter = error -51
OpenGL crashes in X-Plane 11
[Bisected] Regression: Project Zomboid renders black
hasvk: Black pixels with 8xMSAA and fast clears on Intel(R) HD Graphics 4400 (HSW GT2)
radv: GTA IV graphical artifacts on 7900XTX
radv: Resident Evil Revelations 2 artifacts on 7900XTX with DCC
radv: Prototype 2 black textures on RDNA 3 when DCC is enabled
Mesa 23.0.0 crashes immediately with indirect rendering
[RADV] Returnal - pistol muzzle flash fills whole screen (graphical artifact)
ACO: dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_geom_buffers1_sets3_imm_samplers hangs on NAVI10
Build failures with recent lld
r600,regression: Glitches on terrain with the NIR backend on Transport Fever 2
r600/TURKS: Crash of the game “A Hat in Time” with Gallium Nine and NIR path (third report)
[gen9atom] Vulkan tests cause gpu hang: dEQP-VK.memory_model.*
GL_SHADER_BINARY_FORMAT_SPIR_V is not added to the list of GL_SHADER_BINARY_FORMATS even if GL_ARB_gl_spirv is supported.
[ANV/DG2] Vertex explosion in nvpro-samples/vk_raytracing_tutorial_KHR/ray_tracing_gltf
CUEtools FLACCL hit assert in rusticl
Assertion Failed on Intel HD 5500 with Linux / Mesa 22.3.1 / OpenGL
23.0.2 changes
New features
None
Bug fixes
allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage
mesa: index buffer leaking
RadeonSI: null dereference in amdgpu_cs_add_buffer, potential refcount mismatch, running BeyondAllReason
eglCreateImageKHR, error: EGL_BAD_ALLOC (0x3003), message: “createImageFromDmaBufs failed” on AMD multi-gpu with explicit format modifiers
libgrl.a installed but not used?
radv: crash compiling UE5 lumen hardware RT shader
aco: unused vtmp_in_loop
radv,nir: dEQP-VK.ray_query.builtin.rayqueryterminate.* failures
glsl compiled error when the RHS of operator `>>` is int64_t by enabling GL_ARB_gpu_shader_int64 extension
QPainter fails to render multiple shapes with a brush set since Mesa 23.0
eglSwapBuffers blocks in wayland when it’s wl_surface_frame event is stolen.
plasmashell sometimes hangs with mesa_glthread
pps_device.h:23:11: error: ‘uint32_t’ does not name a type
(From OE-Core rev: 66f67e43e25dc58a07a49bb8e12699f1a6ce06f4)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com>
(cherry picked from commit f7f483f90ba17342a83fdfe7c7dccf5a3f7bf624)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
Diffstat (limited to 'documentation/kernel-dev')
0 files changed, 0 insertions, 0 deletions
