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#
# TeamCity UI Implementation
#
# Implements a TeamCity frontend for the BitBake utility, via service messages.
# See https://www.jetbrains.com/help/teamcity/build-script-interaction-with-teamcity.html
#
# Based on ncurses.py and knotty.py, variously by Michael Lauer and Richard Purdie
#
# Copyright (C) 2006 Michael 'Mickey' Lauer
# Copyright (C) 2006-2012 Richard Purdie
# Copyright (C) 2018-2020 Agilent Technologies, Inc.
#
# SPDX-License-Identifier: GPL-2.0-only
#
# Author: Chris Laplante <chris.laplante@agilent.com>
from __future__ import division
import datetime
import logging
import math
import os
import re
import sys
import xmlrpc.client
from collections import deque
import bb
import bb.build
import bb.command
import bb.cooker
import bb.event
import bb.exceptions
import bb.runqueue
from bb.ui import uihelper
logger = logging.getLogger("BitBake")
class TeamCityUI:
def __init__(self):
self._block_stack = []
self._last_progress_state = None
@classmethod
def escape_service_value(cls, value):
"""
Escape a value for inclusion in a service message. TeamCity uses the vertical pipe character for escaping.
See: https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCity-Escapedvalues
"""
return re.sub(r"(['|\[\]])", r"|\1", value).replace("\n", "|n").replace("\r", "|r")
@classmethod
def emit_service_message(cls, message_type, **kwargs):
print(cls.format_service_message(message_type, **kwargs), flush=True)
@classmethod
def format_service_message(cls, message_type, **kwargs):
payload = " ".join(["{0}='{1}'".format(k, cls.escape_service_value(v)) for k, v in kwargs.items()])
return "##teamcity[{0} {1}]".format(message_type, payload)
@classmethod
def emit_simple_service_message(cls, message_type, message):
print(cls.format_simple_service_message(message_type, message), flush=True)
@classmethod
def format_simple_service_message(cls, message_type, message):
return "##teamcity[{0} '{1}']".format(message_type, cls.escape_service_value(message))
@classmethod
def format_build_message(cls, text, status):
return cls.format_service_message("message", text=text, status=status)
def block_start(self, name):
self._block_stack.append(name)
self.emit_service_message("blockOpened", name=name)
def block_end(self):
if self._block_stack:
name = self._block_stack.pop()
self.emit_service_message("blockClosed", name=name)
def progress(self, message, percent, extra=None):
now = datetime.datetime.now()
percent = "{0: >3.0f}".format(percent)
report = False
if not self._last_progress_state \
or (self._last_progress_state[0] == message
and self._last_progress_state[1] != percent
and (now - self._last_progress_state[2]).microseconds >= 5000) \
or self._last_progress_state[0] != message:
report = True
self._last_progress_state = (message, percent, now)
if report or percent in [0, 100]:
self.emit_simple_service_message("progressMessage", "{0}: {1}%{2}".format(message, percent, extra or ""))
class TeamcityLogFormatter(logging.Formatter):
def format(self, record):
details = ""
if hasattr(record, 'bb_exc_formatted'):
details = ''.join(record.bb_exc_formatted)
elif hasattr(record, 'bb_exc_info'):
etype, value, tb = record.bb_exc_info
formatted = bb.exceptions.format_exception(etype, value, tb, limit=5)
details = ''.join(formatted)
if record.levelno in [bb.msg.BBLogFormatter.ERROR, bb.msg.BBLogFormatter.CRITICAL]:
# ERROR gets a separate errorDetails field
msg = TeamCityUI.format_service_message("message", text=record.getMessage(), status="ERROR",
errorDetails=details)
else:
payload = record.getMessage()
if details:
payload += "\n" + details
if record.levelno == bb.msg.BBLogFormatter.PLAIN:
msg = payload
elif record.levelno == bb.msg.BBLogFormatter.WARNING:
msg = TeamCityUI.format_service_message("message", text=payload, status="WARNING")
else:
msg = TeamCityUI.format_service_message("message", text=payload, status="NORMAL")
return msg
_evt_list = ["bb.runqueue.runQueueExitWait", "bb.event.LogExecTTY", "logging.LogRecord",
"bb.build.TaskFailed", "bb.build.TaskBase", "bb.event.ParseStarted",
"bb.event.ParseProgress", "bb.event.ParseCompleted", "bb.event.CacheLoadStarted",
"bb.event.CacheLoadProgress", "bb.event.CacheLoadCompleted", "bb.command.CommandFailed",
"bb.command.CommandExit", "bb.command.CommandCompleted", "bb.cooker.CookerExit",
"bb.event.MultipleProviders", "bb.event.NoProvider", "bb.runqueue.sceneQueueTaskStarted",
"bb.runqueue.runQueueTaskStarted", "bb.runqueue.runQueueTaskFailed", "bb.runqueue.sceneQueueTaskFailed",
"bb.event.BuildBase", "bb.build.TaskStarted", "bb.build.TaskSucceeded", "bb.build.TaskFailedSilent",
"bb.build.TaskProgress", "bb.event.ProcessStarted", "bb.event.ProcessProgress", "bb.event.ProcessFinished"]
def _log_settings_from_server(server):
# Get values of variables which control our output
includelogs, error = server.runCommand(["getVariable", "BBINCLUDELOGS"])
if error:
logger.error("Unable to get the value of BBINCLUDELOGS variable: %s" % error)
raise BaseException(error)
loglines, error = server.runCommand(["getVariable", "BBINCLUDELOGS_LINES"])
if error:
logger.error("Unable to get the value of BBINCLUDELOGS_LINES variable: %s" % error)
raise BaseException(error)
return includelogs, loglines
def main(server, eventHandler, params):
params.updateToServer(server, os.environ.copy())
includelogs, loglines = _log_settings_from_server(server)
ui = TeamCityUI()
helper = uihelper.BBUIHelper()
console = logging.StreamHandler(sys.stdout)
errconsole = logging.StreamHandler(sys.stderr)
format = TeamcityLogFormatter()
if params.options.quiet == 0:
forcelevel = None
elif params.options.quiet > 2:
forcelevel = bb.msg.BBLogFormatter.ERROR
else:
forcelevel = bb.msg.BBLogFormatter.WARNING
console.setFormatter(format)
errconsole.setFormatter(format)
if not bb.msg.has_console_handler(logger):
logger.addHandler(console)
logger.addHandler(errconsole)
if params.options.remote_server and params.options.kill_server:
server.terminateServer()
return
if params.observe_only:
logger.error("Observe-only mode not supported in this UI")
return 1
llevel, debug_domains = bb.msg.constructLogOptions()
server.runCommand(["setEventMask", server.getEventHandle(), llevel, debug_domains, _evt_list])
try:
params.updateFromServer(server)
cmdline = params.parseActions()
if not cmdline:
logger.error("No task given")
return 1
if 'msg' in cmdline and cmdline['msg']:
logger.error(cmdline['msg'])
return 1
cmdline = cmdline['action']
ret, error = server.runCommand(cmdline)
if error:
logger.error("{0}: {1}".format(cmdline, error))
return 1
elif not ret:
logger.error("Couldn't get default commandline: {0}".format(re))
return 1
except xmlrpc.client.Fault as x:
logger.error("XMLRPC Fault getting commandline: {0}".format(x))
return 1
active_process_total = None
is_tasks_running = False
while True:
try:
event = eventHandler.waitEvent(0.25)
if not event:
continue
helper.eventHandler(event)
if isinstance(event, bb.build.TaskBase):
logger.info(event._message)
if isinstance(event, logging.LogRecord):
# Don't report sstate failures as errors, since Yocto will just run the tasks for real
if event.msg == "No suitable staging package found" or (event.msg.startswith(
"Fetcher failure: Unable to find file") and "downloadfilename" in event.msg and "sstate" in event.msg):
event.levelno = bb.msg.BBLogFormatter.WARNING
if event.taskpid != 0:
# For "normal" logging conditions, don't show note logs from tasks
# but do show them if the user has changed the default log level to
# include verbose/debug messages
if event.levelno <= bb.msg.BBLogFormatter.NOTE and (event.levelno < llevel or (
event.levelno == bb.msg.BBLogFormatter.NOTE and llevel != bb.msg.BBLogFormatter.VERBOSE)):
continue
# Prefix task messages with recipe/task
if event.taskpid in helper.running_tasks and event.levelno != bb.msg.BBLogFormatter.PLAIN:
taskinfo = helper.running_tasks[event.taskpid]
event.msg = taskinfo['title'] + ': ' + event.msg
if hasattr(event, 'fn'):
event.msg = event.fn + ': ' + event.msg
logger.handle(event)
if isinstance(event, bb.build.TaskFailedSilent):
logger.warning("Logfile for failed setscene task is %s" % event.logfile)
continue
if isinstance(event, bb.build.TaskFailed):
rt = "{0}-{1}:{2}".format(event.pn, event.pv.replace("AUTOINC", "0"), event.task)
logfile = event.logfile
if not logfile or not os.path.exists(logfile):
TeamCityUI.emit_service_message("buildProblem", description="{0}\nUnknown failure (no log file available)".format(rt))
if not event.task.endswith("_setscene"):
server.runCommand(["stateForceShutdown"])
continue
details = deque(maxlen=loglines)
error_lines = []
if includelogs and not event.errprinted:
with open(logfile, "r") as f:
while True:
line = f.readline()
if not line:
break
line = line.rstrip()
details.append(' | %s' % line)
# TODO: a less stupid check for errors
if (event.task == "do_compile") and ("error:" in line):
error_lines.append(line)
if error_lines:
TeamCityUI.emit_service_message("compilationStarted", compiler=rt)
for line in error_lines:
TeamCityUI.emit_service_message("message", text=line, status="ERROR")
TeamCityUI.emit_service_message("compilationFinished", compiler=rt)
else:
TeamCityUI.emit_service_message("buildProblem", description=rt)
err = "Logfile of failure stored in: %s" % logfile
if details:
ui.block_start("{0} task log".format(rt))
# TeamCity seems to choke on service messages longer than about 63800 characters, so if error
# details is longer than, say, 60000, batch it up into several messages.
first_message = True
while details:
detail_len = 0
batch = deque()
while details and detail_len < 60000:
# TODO: This code doesn't bother to handle lines that themselves are extremely long.
line = details.popleft()
batch.append(line)
detail_len += len(line)
if first_message:
batch.appendleft("Log data follows:")
first_message = False
TeamCityUI.emit_service_message("message", text=err, status="ERROR",
errorDetails="\n".join(batch))
else:
TeamCityUI.emit_service_message("message", text="[continued]", status="ERROR",
errorDetails="\n".join(batch))
ui.block_end()
else:
TeamCityUI.emit_service_message("message", text=err, status="ERROR", errorDetails="")
if not event.task.endswith("_setscene"):
server.runCommand(["stateForceShutdown"])
if isinstance(event, bb.event.ProcessStarted):
if event.processname in ["Initialising tasks", "Checking sstate mirror object availability"]:
active_process_total = event.total
ui.block_start(event.processname)
if isinstance(event, bb.event.ProcessFinished):
if event.processname in ["Initialising tasks", "Checking sstate mirror object availability"]:
ui.progress(event.processname, 100)
ui.block_end()
if isinstance(event, bb.event.ProcessProgress):
if event.processname in ["Initialising tasks",
"Checking sstate mirror object availability"] and active_process_total != 0:
ui.progress(event.processname, event.progress * 100 / active_process_total)
if isinstance(event, bb.event.CacheLoadStarted):
ui.block_start("Loading cache")
if isinstance(event, bb.event.CacheLoadProgress):
if event.total != 0:
ui.progress("Loading cache", math.floor(event.current * 100 / event.total))
if isinstance(event, bb.event.CacheLoadCompleted):
ui.progress("Loading cache", 100)
ui.block_end()
if isinstance(event, bb.event.ParseStarted):
ui.block_start("Parsing recipes and checking upstream revisions")
if isinstance(event, bb.event.ParseProgress):
if event.total != 0:
ui.progress("Parsing recipes", math.floor(event.current * 100 / event.total))
if isinstance(event, bb.event.ParseCompleted):
ui.progress("Parsing recipes", 100)
ui.block_end()
if isinstance(event, bb.command.CommandCompleted):
return
if isinstance(event, bb.command.CommandFailed):
logger.error(str(event))
return 1
if isinstance(event, bb.event.MultipleProviders):
logger.warning(str(event))
continue
if isinstance(event, bb.event.NoProvider):
logger.error(str(event))
continue
if isinstance(event, bb.command.CommandExit):
return
if isinstance(event, bb.cooker.CookerExit):
return
if isinstance(event, bb.runqueue.sceneQueueTaskStarted):
if not is_tasks_running:
is_tasks_running = True
ui.block_start("Running tasks")
if event.stats.total != 0:
ui.progress("Running setscene tasks", (
event.stats.completed + event.stats.active + event.stats.failed + 1) * 100 / event.stats.total)
if isinstance(event, bb.runqueue.runQueueTaskStarted):
if not is_tasks_running:
is_tasks_running = True
ui.block_start("Running tasks")
if event.stats.total != 0:
pseudo_total = event.stats.total - event.stats.skipped
pseudo_complete = event.stats.completed + event.stats.active - event.stats.skipped + event.stats.failed + 1
# TODO: sometimes this gives over 100%
ui.progress("Running runqueue tasks", (pseudo_complete) * 100 / pseudo_total,
" ({0}/{1})".format(pseudo_complete, pseudo_total))
if isinstance(event, bb.runqueue.sceneQueueTaskFailed):
logger.warning(str(event))
continue
if isinstance(event, bb.runqueue.runQueueTaskFailed):
logger.error(str(event))
return 1
if isinstance(event, bb.event.LogExecTTY):
pass
except EnvironmentError as ioerror:
# ignore interrupted io
if ioerror.args[0] == 4:
pass
except Exception as ex:
logger.error(str(ex))
# except KeyboardInterrupt:
# if shutdown == 2:
# mw.appendText("Third Keyboard Interrupt, exit.\n")
# exitflag = True
# if shutdown == 1:
# mw.appendText("Second Keyboard Interrupt, stopping...\n")
# _, error = server.runCommand(["stateForceShutdown"])
# if error:
# print("Unable to cleanly stop: %s" % error)
# if shutdown == 0:
# mw.appendText("Keyboard Interrupt, closing down...\n")
# _, error = server.runCommand(["stateShutdown"])
# if error:
# print("Unable to cleanly shutdown: %s" % error)
# shutdown = shutdown + 1
# pass
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