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* mesa: Upgrade to 17.1.5 releaseOtavio Salvador2017-07-211-22/+0
| | | | | | | | | | | | | | | | | | | | This is a stable bugfix release. Following upstream bugs were fixed: Bug 100242 - radeon buffer allocation failure during startup of Factorio Bug 101657 - strtod.c:32:10: fatal error: xlocale.h: No such file or directory Bug 101666 - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1 Bug 101703 - No stencil buffer allocated when requested by GLUT Also, the following patches were included in this release and as such deleted: - etnaviv_fix-shader-miscompilation.patch (From OE-Core rev: 6e23b9589cd2e35d865f5d5e3469ad251c263af1) Signed-off-by: Otavio Salvador <otavio@ossystems.com.br> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* mesa: fix build race on src/intel/vulkanRoss Burton2017-07-171-0/+1
| | | | | | | | | | It's possible that src/intel/vulkcan can be written into by sed before it has been created, so add the required mkdir calls. (From OE-Core rev: 19e793f65d214294baa9eeaf982f4ced351c7748) Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* mesa: Avoid installing khrplatfrom.h when not neededJussi Kukkonen2017-07-171-0/+1
| | | | | | | | | | | | Fix the conflict between mesa and userland (when former is used to provide GL and letter used to provide EGL+GLES) by not installing khrplatform.h header when its not needed. (From OE-Core rev: 6a079bf5a446c2e98e7444e04dfadaff96342b4f) Signed-off-by: Jussi Kukkonen <jussi.kukkonen@intel.com> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* mesa: etnaviv: fix shader miscompilation with more than 16 labelsOtavio Salvador2017-07-081-0/+1
| | | | | | | | | | | | | | | | The labels array may change its virtual address on a reallocation, so it is invalid to cache pointers into the array. Rather than using the pointer directly, remember the array index. Fixes miscompilation of shaders in glmark2 ideas, leading to GPU hangs. This is a backport from 17.1.5. (From OE-Core rev: 7a0ababb9f5c7f09bf072412e0744dcf69534129) Signed-off-by: Otavio Salvador <otavio@ossystems.com.br> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* mesa: Upgrade to 17.1.4 releaseOtavio Salvador2017-07-061-0/+19
This includes following upstream bug fixes: Bug 77240 - khrplatform.h not installed if EGL is disabled Bug 95530 - Stellaris - colored overlay of sectors doesn't render on i965 Bug 96958 - [SKL] Improper rendering in Europa Universalis IV Bug 99467 - [radv] DOOM 2016 + wine. Green screen everywhere (but can be started) Bug 101071 - compiling glsl fails with undefined reference to `pthread_create' Bug 101252 - eglGetDisplay() is not thread safe Bug 101294 - radeonsi minecraft forge splash freeze since 17.1 Bug 101451 - [G33] ES2-CTS.functional.clipping.polygon regression (From OE-Core rev: f0762f5bad36b7d7d93f8f24bc64cdb0c0d36f09) Signed-off-by: Otavio Salvador <otavio@ossystems.com.br> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>