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-rw-r--r--documentation/dev-manual/dev-manual-bsp-appendix.xml2
-rw-r--r--documentation/dev-manual/dev-manual-kernel-appendix.xml2
-rw-r--r--documentation/dev-manual/dev-manual-model.xml27
3 files changed, 6 insertions, 25 deletions
diff --git a/documentation/dev-manual/dev-manual-bsp-appendix.xml b/documentation/dev-manual/dev-manual-bsp-appendix.xml
index 3c0ab28d2b..44ffe31260 100644
--- a/documentation/dev-manual/dev-manual-bsp-appendix.xml
+++ b/documentation/dev-manual/dev-manual-bsp-appendix.xml
@@ -3,7 +3,7 @@
3 3
4<appendix id='dev-manual-bsp-appendix'> 4<appendix id='dev-manual-bsp-appendix'>
5 5
6<title>BSP Development Case</title> 6<title>BSP Development Example</title>
7 7
8<para> 8<para>
9 This appendix provides a complete BSP example. 9 This appendix provides a complete BSP example.
diff --git a/documentation/dev-manual/dev-manual-kernel-appendix.xml b/documentation/dev-manual/dev-manual-kernel-appendix.xml
index 608fc32b9a..c5fd3e3641 100644
--- a/documentation/dev-manual/dev-manual-kernel-appendix.xml
+++ b/documentation/dev-manual/dev-manual-kernel-appendix.xml
@@ -3,7 +3,7 @@
3 3
4<appendix id='dev-manual-kernel-appendix'> 4<appendix id='dev-manual-kernel-appendix'>
5 5
6<title>Kernel Modification Case</title> 6<title>Kernel Modification Example</title>
7 7
8 <para> 8 <para>
9 Kernel modification involves changing or adding configurations to an existing kernel, or 9 Kernel modification involves changing or adding configurations to an existing kernel, or
diff --git a/documentation/dev-manual/dev-manual-model.xml b/documentation/dev-manual/dev-manual-model.xml
index 6b60b4c426..b07fe500a8 100644
--- a/documentation/dev-manual/dev-manual-model.xml
+++ b/documentation/dev-manual/dev-manual-model.xml
@@ -6,20 +6,6 @@
6<title>Common Development Models</title> 6<title>Common Development Models</title>
7 7
8<para> 8<para>
9 [WRITERS NOTE: This chapter presents common development models within the Yocto Project.
10 Reading this chapter will give the user a feel for the overall development process.
11 The chapter will follow the framework for the manual.
12 The team decided to present a single development model and not to try and represent all the
13 various possibilities that might exist.
14 The chapter will include an over-arching diagram that shows a simple, most-common development model.
15 The diagram will consist of boxes that represent high-level areas of the development process.
16 For example, a box for “Setting Up” will be in the model.
17 A box for “Debugging” will exist.
18 The diagram needs to account for the two use-cases we are going to showcase
19 (system development and application development)].
20</para>
21
22<para>
23 Many development models exist for which you can use the Yocto Project. 9 Many development models exist for which you can use the Yocto Project.
24 However, for the purposes of this manual we are going to focus on two common ones: 10 However, for the purposes of this manual we are going to focus on two common ones:
25 System Development and User Application Development. 11 System Development and User Application Development.
@@ -29,15 +15,10 @@
29</para> 15</para>
30 16
31<para> 17<para>
32 This chapter presents an overview of the primary models. 18 This chapter presents overviews of both system and application models.
33 Supsequent appendices in the manual provide detailed explanations of the examples. 19 If you want to reference specific examples of these development models,
34</para> 20 see <xref linkend='dev-manual-bsp-appendix'>BSP Development Example</xref> and
35 21 <xref linkend='dev-manual-kernel-appendix'>Kernel Modification Example</xref>.
36<para>
37 [WRITERS NOTE: What is undetermined at this point is how much of the entire development process
38 we include in this particular chapter.
39 In other words, do we cover debugging and emulation steps here on a case-specific basis?
40 Or, do we capture that information in the appropriate subsequent chapter by case?]
41</para> 22</para>
42 23
43<section id='system-development-model'> 24<section id='system-development-model'>