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author | Otavio Salvador <otavio@ossystems.com.br> | 2017-07-05 18:36:27 -0300 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2017-07-08 13:34:45 +0100 |
commit | 4f93b8528b4f35d8a3f30c5bbb194d52d9e1c0d3 (patch) | |
tree | 920e88260bdd0cccb2696942d5f798ffcd241404 /bitbake/lib/bblayers | |
parent | 103c12221493e799333e69bab5fb72d742c43ddf (diff) | |
download | poky-4f93b8528b4f35d8a3f30c5bbb194d52d9e1c0d3.tar.gz |
mesa: etnaviv: fix shader miscompilation with more than 16 labels
The labels array may change its virtual address on a reallocation, so
it is invalid to cache pointers into the array. Rather than using the
pointer directly, remember the array index.
Fixes miscompilation of shaders in glmark2 ideas, leading to GPU hangs.
This is a backport from 17.1.5.
(From OE-Core rev: 7a0ababb9f5c7f09bf072412e0744dcf69534129)
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'bitbake/lib/bblayers')
0 files changed, 0 insertions, 0 deletions