From 74bf586c940d20fc5546a60a290545c7c0edecb0 Mon Sep 17 00:00:00 2001 From: Scott Rifenbark Date: Tue, 13 Jun 2017 17:47:10 -0700 Subject: documentation: Fixed links for "build-directory" term. Fixes [YOCTO #11630] Moving the "Yocto Project Terms" section from the dev-manual to the ref-manual broke several links to the id "build-directory". I fixed these to reference into the ref-manual now. (From yocto-docs rev: debe2ae8ce203ebe0f1cee0de54124c15df8bb7e) Signed-off-by: Scott Rifenbark Signed-off-by: Richard Purdie --- documentation/dev-manual/dev-manual-model.xml | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'documentation/dev-manual/dev-manual-model.xml') diff --git a/documentation/dev-manual/dev-manual-model.xml b/documentation/dev-manual/dev-manual-model.xml index 0782f0acdb..068fd66893 100644 --- a/documentation/dev-manual/dev-manual-model.xml +++ b/documentation/dev-manual/dev-manual-model.xml @@ -87,7 +87,8 @@ For a brief list of terms used when describing the development process in the Yocto Project, - see the "Yocto Project Terms" section. + see the + "Yocto Project Terms" section. @@ -431,8 +432,8 @@ The following figure shows the temporary file structure created on your host system when the build occurs. This - Build Directory contains all the - source files used during the build. + Build Directory + contains all the source files used during the build. @@ -478,7 +479,7 @@ Establish the temporary kernel source files: Temporary kernel source files are kept in the - Build Directory + Build Directory created by the OpenEmbedded build system when you run BitBake. If you have never built the kernel in which you are @@ -1270,7 +1271,7 @@ Find the Source Code: Temporary source code used by the OpenEmbedded build system is kept in the - Build Directory. + Build Directory. See the "Finding Temporary Source Code" section to learn how to locate the directory that has the @@ -1364,8 +1365,8 @@ experiment a bit to figure out your solution. After you have initially built the package, you can iteratively tweak the source code, which is located in the - Build Directory, and then - you can force a re-compile and quickly test your altered code. + Build Directory, + and then you can force a re-compile and quickly test your altered code. Once you settle on a solution, you can then preserve your changes in the form of patches. If you are using Quilt for development, see the -- cgit v1.2.3-54-g00ecf