From 43d07a285181e64c30d98d10ff93ef50391efe59 Mon Sep 17 00:00:00 2001 From: Nicolas Dechesne Date: Mon, 5 Oct 2020 16:30:32 +0200 Subject: sphinx: remove DocBook files The Yocto Project documentation was migrated to Sphinx. Let's remove the deprecated DocBook files. (From yocto-docs rev: 28fb0e63b2fbfd6426b00498bf2682bb53fdd862) Signed-off-by: Nicolas Dechesne Signed-off-by: Richard Purdie --- documentation/adt-manual/adt-prepare.xml | 1000 ------------------------------ 1 file changed, 1000 deletions(-) delete mode 100644 documentation/adt-manual/adt-prepare.xml (limited to 'documentation/adt-manual/adt-prepare.xml') diff --git a/documentation/adt-manual/adt-prepare.xml b/documentation/adt-manual/adt-prepare.xml deleted file mode 100644 index 2dc9843259..0000000000 --- a/documentation/adt-manual/adt-prepare.xml +++ /dev/null @@ -1,1000 +0,0 @@ - %poky; ] > - - - - -Preparing for Application Development - - - In order to develop applications, you need set up your host development system. - Several ways exist that allow you to install cross-development tools, QEMU, the - Eclipse Yocto Plug-in, and other tools. - This chapter describes how to prepare for application development. - - -
- Installing the ADT and Toolchains - - - The following list describes installation methods that set up varying - degrees of tool availability on your system. - Regardless of the installation method you choose, - you must source the cross-toolchain - environment setup script, which establishes several key - environment variables, before you use a toolchain. - See the - "Setting Up the Cross-Development Environment" - section for more information. - - - - - Avoid mixing installation methods when installing toolchains for - different architectures. - For example, avoid using the ADT Installer to install some - toolchains and then hand-installing cross-development toolchains - by running the toolchain installer for different architectures. - Mixing installation methods can result in situations where the - ADT Installer becomes unreliable and might not install the - toolchain. - - - - If you must mix installation methods, you might avoid problems by - deleting /var/lib/opkg, thus purging the - opkg package metadata. - - - - - - Use the ADT installer script: - This method is the recommended way to install the ADT because it - automates much of the process for you. - For example, you can configure the installation to install the QEMU emulator - and the user-space NFS, specify which root filesystem profiles to download, - and define the target sysroot location. - Use an existing toolchain: - Using this method, you select and download an architecture-specific - toolchain installer and then run the script to hand-install the toolchain. - If you use this method, you just get the cross-toolchain and QEMU - you do not - get any of the other mentioned benefits had you run the ADT Installer script. - Use the toolchain from within the Build Directory: - If you already have a - Build Directory, - you can build the cross-toolchain within the directory. - However, like the previous method mentioned, you only get the cross-toolchain and QEMU - you - do not get any of the other benefits without taking separate steps. - - - -
- Using the ADT Installer - - - To run the ADT Installer, you need to get the ADT Installer tarball, be sure - you have the necessary host development packages that support the ADT Installer, - and then run the ADT Installer Script. - - - - For a list of the host packages needed to support ADT installation and use, see the - "ADT Installer Extras" lists in the - "Required Packages for the Host Development System" section - of the Yocto Project Reference Manual. - - -
- Getting the ADT Installer Tarball - - - The ADT Installer is contained in the ADT Installer tarball. - You can get the tarball using either of these methods: - - Download the Tarball: - You can download the tarball from - into - any directory. - Build the Tarball: - You can use - BitBake - to generate the tarball inside an existing - Build Directory. - - If you use BitBake to generate the ADT Installer - tarball, you must source the - environment setup script - (&OE_INIT_FILE; - or - oe-init-build-env-memres) - located in the Source Directory before running the - bitbake command that creates the - tarball. - The following example commands establish - the - Source Directory, - check out the current release branch, set up the - build environment while also creating the default - Build Directory, and run the - bitbake command that results in the - tarball - poky/build/tmp/deploy/sdk/adt_installer.tar.bz2: - - Before using BitBake to build the ADT tarball, be - sure to make sure your - local.conf file is properly - configured. - See the - "User Configuration" - section in the Yocto Project Reference Manual for - general configuration information. - - - $ cd ~ - $ git clone git://git.yoctoproject.org/poky - $ cd poky - $ git checkout -b &DISTRO_NAME; origin/&DISTRO_NAME; - $ source &OE_INIT_FILE; - $ bitbake adt-installer - - - -
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- Configuring and Running the ADT Installer Script - - - Before running the ADT Installer script, you need to unpack the tarball. - You can unpack the tarball in any directory you wish. - For example, this command copies the ADT Installer tarball from where - it was built into the home directory and then unpacks the tarball into - a top-level directory named adt-installer: - - $ cd ~ - $ cp poky/build/tmp/deploy/sdk/adt_installer.tar.bz2 $HOME - $ tar -xjf adt_installer.tar.bz2 - - Unpacking it creates the directory adt-installer, - which contains the ADT Installer script (adt_installer) - and its configuration file (adt_installer.conf). - - - - Before you run the script, however, you should examine the ADT Installer configuration - file and be sure you are going to get what you want. - Your configurations determine which kernel and filesystem image are downloaded. - - - - The following list describes the configurations you can define for the ADT Installer. - For configuration values and restrictions, see the comments in - the adt-installer.conf file: - - - YOCTOADT_REPO: This area - includes the IPKG-based packages and the root filesystem upon which - the installation is based. - If you want to set up your own IPKG repository pointed to by - YOCTOADT_REPO, you need to be sure that the - directory structure follows the same layout as the reference directory - set up at . - Also, your repository needs to be accessible through HTTP. - YOCTOADT_TARGETS: The machine - target architectures for which you want to set up cross-development - environments. - YOCTOADT_QEMU: Indicates whether - or not to install the emulator QEMU. - YOCTOADT_NFS_UTIL: Indicates whether - or not to install user-mode NFS. - If you plan to use the Eclipse IDE Yocto plug-in against QEMU, - you should install NFS. - To boot QEMU images using our userspace NFS server, you need - to be running portmap or rpcbind. - If you are running rpcbind, you will also need to add the - -i option when rpcbind starts up. - Please make sure you understand the security implications of doing this. - You might also have to modify your firewall settings to allow - NFS booting to work. - YOCTOADT_ROOTFS_arch: The root - filesystem images you want to download from the - YOCTOADT_IPKG_REPO repository. - YOCTOADT_TARGET_SYSROOT_IMAGE_arch: The - particular root filesystem used to extract and create the target sysroot. - The value of this variable must have been specified with - YOCTOADT_ROOTFS_arch. - For example, if you downloaded both minimal and - sato-sdk images by setting - YOCTOADT_ROOTFS_arch - to "minimal sato-sdk", then YOCTOADT_ROOTFS_arch - must be set to either "minimal" or "sato-sdk". - - YOCTOADT_TARGET_SYSROOT_LOC_arch: The - location on the development host where the target sysroot is created. - - - - - - After you have configured the adt_installer.conf file, - run the installer using the following command: - - $ cd adt-installer - $ ./adt_installer - - Once the installer begins to run, you are asked to enter the - location for cross-toolchain installation. - The default location is - /opt/poky/release. - After either accepting the default location or selecting your - own location, you are prompted to run the installation script - interactively or in silent mode. - If you want to closely monitor the installation, - choose "I" for interactive mode rather than "S" for silent mode. - Follow the prompts from the script to complete the installation. - - - - Once the installation completes, the ADT, which includes the - cross-toolchain, is installed in the selected installation - directory. - You will notice environment setup files for the cross-toolchain - in the installation directory, and image tarballs in the - adt-installer directory according to your - installer configurations, and the target sysroot located - according to the - YOCTOADT_TARGET_SYSROOT_LOC_arch - variable also in your configuration file. - -
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- Using a Cross-Toolchain Tarball - - - If you want to simply install a cross-toolchain by hand, you can - do so by running the toolchain installer. - The installer includes the pre-built cross-toolchain, the - runqemu script, and support files. - If you use this method to install the cross-toolchain, you - might still need to install the target sysroot by installing and - extracting it separately. - For information on how to install the sysroot, see the - "Extracting the Root Filesystem" section. - - - - Follow these steps: - - Get your toolchain installer using one of the following methods: - - Go to - - and find the folder that matches your host - development system (i.e. i686 - for 32-bit machines or x86_64 - for 64-bit machines). - Go into that folder and download the toolchain - installer whose name includes the appropriate target - architecture. - The toolchains provided by the Yocto Project - are based off of the - core-image-sato image and - contain libraries appropriate for developing - against that image. - For example, if your host development system is a - 64-bit x86 system and you are going to use - your cross-toolchain for a 32-bit x86 - target, go into the x86_64 - folder and download the following installer: - - poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh - - Build your own toolchain installer. - For cases where you cannot use an installer - from the download area, you can build your own as - described in the - "Optionally Building a Toolchain Installer" - section. - - Once you have the installer, run it to install the toolchain: - - You must change the permissions on the toolchain - installer script so that it is executable. - - The following command shows how to run the installer - given a toolchain tarball for a 64-bit x86 development host - system and a 32-bit x86 target architecture. - The example assumes the toolchain installer is located - in ~/Downloads/. - - $ ~/Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh - - The first thing the installer prompts you for is the - directory into which you want to install the toolchain. - The default directory used is - /opt/poky/&DISTRO;. - If you do not have write permissions for the directory - into which you are installing the toolchain, the - toolchain installer notifies you and exits. - Be sure you have write permissions in the directory and - run the installer again. - When the script finishes, the cross-toolchain is - installed. - You will notice environment setup files for the - cross-toolchain in the installation directory. - - - -
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- Using BitBake and the Build Directory - - - A final way of making the cross-toolchain available is to use BitBake - to generate the toolchain within an existing - Build Directory. - This method does not install the toolchain into the default - /opt directory. - As with the previous method, if you need to install the target sysroot, you must - do that separately as well. - - - - Follow these steps to generate the toolchain into the Build Directory: - - Set up the Build Environment: - Source the OpenEmbedded build environment setup - script (i.e. - &OE_INIT_FILE; - or - oe-init-build-env-memres) - located in the - Source Directory. - - Check your Local Configuration File: - At this point, you should be sure that the - MACHINE variable - in the local.conf file found in the - conf directory of the Build Directory - is set for the target architecture. - Comments within the local.conf file - list the values you can use for the - MACHINE variable. - If you do not change the MACHINE - variable, the OpenEmbedded build system uses - qemux86 as the default target - machine when building the cross-toolchain. - - You can populate the Build Directory with the - cross-toolchains for more than a single architecture. - You just need to edit the MACHINE - variable in the local.conf file and - re-run the bitbake command. - - Make Sure Your Layers are Enabled: - Examine the conf/bblayers.conf file - and make sure that you have enabled all the compatible - layers for your target machine. - The OpenEmbedded build system needs to be aware of each - layer you want included when building images and - cross-toolchains. - For information on how to enable a layer, see the - "Enabling Your Layer" - section in the Yocto Project Development Manual. - - Generate the Cross-Toolchain: - Run bitbake meta-ide-support to - complete the cross-toolchain generation. - Once the bitbake command finishes, - the cross-toolchain is - generated and populated within the Build Directory. - You will notice environment setup files for the - cross-toolchain that contain the string - "environment-setup" in the - Build Directory's tmp folder. - Be aware that when you use this method to install the - toolchain, you still need to separately extract and install - the sysroot filesystem. - For information on how to do this, see the - "Extracting the Root Filesystem" section. - - - -
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- Setting Up the Cross-Development Environment - - - Before you can develop using the cross-toolchain, you need to set up the - cross-development environment by sourcing the toolchain's environment setup script. - If you used the ADT Installer or hand-installed cross-toolchain, - then you can find this script in the directory you chose for installation. - For this release, the default installation directory is - &YOCTO_ADTPATH_DIR;. - If you installed the toolchain in the - Build Directory, - you can find the environment setup - script for the toolchain in the Build Directory's tmp directory. - - - - Be sure to run the environment setup script that matches the - architecture for which you are developing. - Environment setup scripts begin with the string - "environment-setup" and include as part of their - name the architecture. - For example, the toolchain environment setup script for a 64-bit - IA-based architecture installed in the default installation directory - would be the following: - - &YOCTO_ADTPATH_DIR;/environment-setup-x86_64-poky-linux - - When you run the setup script, many environment variables are - defined: - - SDKTARGETSYSROOT - The path to the sysroot used for cross-compilation - PKG_CONFIG_PATH - The path to the target pkg-config files - CONFIG_SITE - A GNU autoconf site file preconfigured for the target - CC - The minimal command and arguments to run the C compiler - CXX - The minimal command and arguments to run the C++ compiler - CPP - The minimal command and arguments to run the C preprocessor - AS - The minimal command and arguments to run the assembler - LD - The minimal command and arguments to run the linker - GDB - The minimal command and arguments to run the GNU Debugger - STRIP - The minimal command and arguments to run 'strip', which strips symbols - RANLIB - The minimal command and arguments to run 'ranlib' - OBJCOPY - The minimal command and arguments to run 'objcopy' - OBJDUMP - The minimal command and arguments to run 'objdump' - AR - The minimal command and arguments to run 'ar' - NM - The minimal command and arguments to run 'nm' - TARGET_PREFIX - The toolchain binary prefix for the target tools - CROSS_COMPILE - The toolchain binary prefix for the target tools - CONFIGURE_FLAGS - The minimal arguments for GNU configure - CFLAGS - Suggested C flags - CXXFLAGS - Suggested C++ flags - LDFLAGS - Suggested linker flags when you use CC to link - CPPFLAGS - Suggested preprocessor flags - - -
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- Securing Kernel and Filesystem Images - - - You will need to have a kernel and filesystem image to boot using your - hardware or the QEMU emulator. - Furthermore, if you plan on booting your image using NFS or you want to use the root filesystem - as the target sysroot, you need to extract the root filesystem. - - -
- Getting the Images - - - To get the kernel and filesystem images, you either have to build them or download - pre-built versions. - For an example of how to build these images, see the - "Buiding Images" - section of the Yocto Project Quick Start. - For an example of downloading pre-build versions, see the - "Example Using Pre-Built Binaries and QEMU" - section. - - - - The Yocto Project ships basic kernel and filesystem images for several - architectures (x86, x86-64, - mips, powerpc, and arm) - that you can use unaltered in the QEMU emulator. - These kernel images reside in the release - area - - and are ideal for experimentation using Yocto Project. - For information on the image types you can build using the OpenEmbedded build system, - see the - "Images" - chapter in the Yocto Project Reference Manual. - - - - If you are planning on developing against your image and you are not - building or using one of the Yocto Project development images - (e.g. core-image-*-dev), you must be sure to - include the development packages as part of your image recipe. - - - - If you plan on remotely deploying and debugging your - application from within the Eclipse IDE, you must have an image - that contains the Yocto Target Communication Framework (TCF) agent - (tcf-agent). - You can do this by including the eclipse-debug - image feature. - - See the - "Image Features" - section in the Yocto Project Reference Manual for information on - image features. - - To include the eclipse-debug image feature, - modify your local.conf file in the - Build Directory - so that the - EXTRA_IMAGE_FEATURES - variable includes the "eclipse-debug" feature. - After modifying the configuration file, you can rebuild the image. - Once the image is rebuilt, the tcf-agent - will be included in the image and is launched automatically after - the boot. - -
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- Extracting the Root Filesystem - - - If you install your toolchain by hand or build it using BitBake and - you need a root filesystem, you need to extract it separately. - If you use the ADT Installer to install the ADT, the root - filesystem is automatically extracted and installed. - - - - Here are some cases where you need to extract the root filesystem: - - You want to boot the image using NFS. - - You want to use the root filesystem as the - target sysroot. - For example, the Eclipse IDE environment with the Eclipse - Yocto Plug-in installed allows you to use QEMU to boot - under NFS. - You want to develop your target application - using the root filesystem as the target sysroot. - - - - - - To extract the root filesystem, first source - the cross-development environment setup script to establish - necessary environment variables. - If you built the toolchain in the Build Directory, you will find - the toolchain environment script in the - tmp directory. - If you installed the toolchain by hand, the environment setup - script is located in /opt/poky/&DISTRO;. - - - - After sourcing the environment script, use the - runqemu-extract-sdk command and provide the - filesystem image. - - - - Following is an example. - The second command sets up the environment. - In this case, the setup script is located in the - /opt/poky/&DISTRO; directory. - The third command extracts the root filesystem from a previously - built filesystem that is located in the - ~/Downloads directory. - Furthermore, this command extracts the root filesystem into the - qemux86-sato directory: - - $ cd ~ - $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux - $ runqemu-extract-sdk \ - ~/Downloads/core-image-sato-sdk-qemux86-2011091411831.rootfs.tar.bz2 \ - $HOME/qemux86-sato - - You could now point to the target sysroot at - qemux86-sato. - -
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- Optionally Building a Toolchain Installer - - - As an alternative to locating and downloading a toolchain installer, - you can build the toolchain installer if you have a - Build Directory. - - Although not the preferred method, it is also possible to use - bitbake meta-toolchain to build the toolchain - installer. - If you do use this method, you must separately install and extract - the target sysroot. - For information on how to install the sysroot, see the - "Extracting the Root Filesystem" - section. - - - - - To build the toolchain installer and populate the SDK image, use the - following command: - - $ bitbake image -c populate_sdk - - The command results in a toolchain installer that contains the sysroot - that matches your target root filesystem. - - - - Another powerful feature is that the toolchain is completely - self-contained. - The binaries are linked against their own copy of - libc, which results in no dependencies - on the target system. - To achieve this, the pointer to the dynamic loader is - configured at install time since that path cannot be dynamically - altered. - This is the reason for a wrapper around the - populate_sdk archive. - - - - Another feature is that only one set of cross-canadian toolchain - binaries are produced per architecture. - This feature takes advantage of the fact that the target hardware can - be passed to gcc as a set of compiler options. - Those options are set up by the environment script and contained in - variables such as - CC - and - LD. - This reduces the space needed for the tools. - Understand, however, that a sysroot is still needed for every target - since those binaries are target-specific. - - - - Remember, before using any BitBake command, you - must source the build environment setup script - (i.e. - &OE_INIT_FILE; - or - oe-init-build-env-memres) - located in the Source Directory and you must make sure your - conf/local.conf variables are correct. - In particular, you need to be sure the - MACHINE - variable matches the architecture for which you are building and that - the - SDKMACHINE - variable is correctly set if you are building a toolchain designed to - run on an architecture that differs from your current development host - machine (i.e. the build machine). - - - - When the bitbake command completes, the toolchain - installer will be in - tmp/deploy/sdk in the Build Directory. - - By default, this toolchain does not build static binaries. - If you want to use the toolchain to build these types of libraries, - you need to be sure your image has the appropriate static - development libraries. - Use the - IMAGE_INSTALL - variable inside your local.conf file to - install the appropriate library packages. - Following is an example using glibc static - development libraries: - - IMAGE_INSTALL_append = " glibc-staticdev" - - - -
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- Optionally Using an External Toolchain - - - You might want to use an external toolchain as part of your - development. - If this is the case, the fundamental steps you need to accomplish - are as follows: - - - Understand where the installed toolchain resides. - For cases where you need to build the external toolchain, you - would need to take separate steps to build and install the - toolchain. - - - Make sure you add the layer that contains the toolchain to - your bblayers.conf file through the - BBLAYERS - variable. - - - Set the - EXTERNAL_TOOLCHAIN - variable in your local.conf file - to the location in which you installed the toolchain. - - - A good example of an external toolchain used with the Yocto Project - is Mentor Graphics - Sourcery G++ Toolchain. - You can see information on how to use that particular layer in the - README file at - . - You can find further information by reading about the - TCMODE - variable in the Yocto Project Reference Manual's variable glossary. - -
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- Example Using Pre-Built Binaries and QEMU - - - If hardware, libraries and services are stable, you can get started by using a pre-built binary - of the filesystem image, kernel, and toolchain and run it using the QEMU emulator. - This scenario is useful for developing application software. - - - - - - - - Using a Pre-Built Image - - - - - For this scenario, you need to do several things: - - - - Install the appropriate stand-alone toolchain tarball. - Download the pre-built image that will boot with QEMU. - You need to be sure to get the QEMU image that matches your target machine's - architecture (e.g. x86, ARM, etc.). - Download the filesystem image for your target machine's architecture. - - Set up the environment to emulate the hardware and then start the QEMU emulator. - - - -
- Installing the Toolchain - - - You can download a tarball installer, which includes the - pre-built toolchain, the runqemu - script, and support files from the appropriate directory under - . - Toolchains are available for 32-bit and 64-bit x86 development - systems from the i686 and - x86_64 directories, respectively. - The toolchains the Yocto Project provides are based off the - core-image-sato image and contain - libraries appropriate for developing against that image. - Each type of development system supports five or more target - architectures. - - - - The names of the tarball installer scripts are such that a - string representing the host system appears first in the - filename and then is immediately followed by a string - representing the target architecture. - - - - poky-glibc-host_system-image_type-arch-toolchain-release_version.sh - - Where: - host_system is a string representing your development system: - - i686 or x86_64. - - image_type is a string representing the image you wish to - develop a Software Development Toolkit (SDK) for use against. - The Yocto Project builds toolchain installers using the - following BitBake command: - - bitbake core-image-sato -c populate_sdk - - arch is a string representing the tuned target architecture: - - i586, x86_64, powerpc, mips, armv7a or armv5te - - release_version is a string representing the release number of the - Yocto Project: - - &DISTRO;, &DISTRO;+snapshot - - - - For example, the following toolchain installer is for a 64-bit - development host system and a i586-tuned target architecture - based off the SDK for core-image-sato: - - poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh - - - - - Toolchains are self-contained and by default are installed into - /opt/poky. - However, when you run the toolchain installer, you can choose an - installation directory. - - - - The following command shows how to run the installer given a toolchain tarball - for a 64-bit x86 development host system and a 32-bit x86 target architecture. - You must change the permissions on the toolchain - installer script so that it is executable. - - - - The example assumes the toolchain installer is located in ~/Downloads/. - - If you do not have write permissions for the directory into which you are installing - the toolchain, the toolchain installer notifies you and exits. - Be sure you have write permissions in the directory and run the installer again. - - - - - - $ ~/Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh - - - - - For more information on how to install tarballs, see the - "Using a Cross-Toolchain Tarball" and - "Using BitBake and the Build Directory" sections in the Yocto Project Application Developer's Guide. - -
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- Downloading the Pre-Built Linux Kernel - - - You can download the pre-built Linux kernel suitable for running in the QEMU emulator from - . - Be sure to use the kernel that matches the architecture you want to simulate. - Download areas exist for the five supported machine architectures: - qemuarm, qemumips, qemuppc, - qemux86, and qemux86-64. - - - - Most kernel files have one of the following forms: - - *zImage-qemuarch.bin - vmlinux-qemuarch.bin - - Where: - arch is a string representing the target architecture: - x86, x86-64, ppc, mips, or arm. - - - - - You can learn more about downloading a Yocto Project kernel in the - "Yocto Project Kernel" - bulleted item in the Yocto Project Development Manual. - -
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- Downloading the Filesystem - - - You can also download the filesystem image suitable for your target architecture from - . - Again, be sure to use the filesystem that matches the architecture you want - to simulate. - - - - The filesystem image has two tarball forms: ext3 and - tar. - You must use the ext3 form when booting an image using the - QEMU emulator. - The tar form can be flattened out in your host development system - and used for build purposes with the Yocto Project. - - core-image-profile-qemuarch.ext3 - core-image-profile-qemuarch.tar.bz2 - - Where: - profile is the filesystem image's profile: - lsb, lsb-dev, lsb-sdk, lsb-qt3, minimal, minimal-dev, sato, - sato-dev, or sato-sdk. For information on these types of image - profiles, see the "Images" - chapter in the Yocto Project Reference Manual. - - arch is a string representing the target architecture: - x86, x86-64, ppc, mips, or arm. - - -
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- Setting Up the Environment and Starting the QEMU Emulator - - - Before you start the QEMU emulator, you need to set up the emulation environment. - The following command form sets up the emulation environment. - - $ source &YOCTO_ADTPATH_DIR;/environment-setup-arch-poky-linux-if - - Where: - arch is a string representing the target architecture: - i586, x86_64, ppc603e, mips, or armv5te. - - if is a string representing an embedded application binary interface. - Not all setup scripts include this string. - - - - - Finally, this command form invokes the QEMU emulator - - $ runqemu qemuarch kernel-image filesystem-image - - Where: - qemuarch is a string representing the target architecture: qemux86, qemux86-64, - qemuppc, qemumips, or qemuarm. - - kernel-image is the architecture-specific kernel image. - - filesystem-image is the .ext3 filesystem image. - - - - - - Continuing with the example, the following two commands setup the emulation - environment and launch QEMU. - This example assumes the root filesystem (.ext3 file) and - the pre-built kernel image file both reside in your home directory. - The kernel and filesystem are for a 32-bit target architecture. - - $ cd $HOME - $ source &YOCTO_ADTPATH_DIR;/environment-setup-i586-poky-linux - $ runqemu qemux86 bzImage-qemux86.bin \ - core-image-sato-qemux86.ext3 - - - - - The environment in which QEMU launches varies depending on the filesystem image and on the - target architecture. - For example, if you source the environment for the ARM target - architecture and then boot the minimal QEMU image, the emulator comes up in a new - shell in command-line mode. - However, if you boot the SDK image, QEMU comes up with a GUI. - Booting the PPC image results in QEMU launching in the same shell in - command-line mode. - -
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