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| 1 | .. SPDX-License-Identifier: CC-BY-SA-2.0-UK | ||
| 2 | |||
| 3 | ******************************** | ||
| 4 | Using the SDK Toolchain Directly | ||
| 5 | ******************************** | ||
| 6 | |||
| 7 | You can use the SDK toolchain directly with Makefile and Autotools-based | ||
| 8 | projects. | ||
| 9 | |||
| 10 | Autotools-Based Projects | ||
| 11 | ======================== | ||
| 12 | |||
| 13 | Once you have a suitable :ref:`sdk-manual/intro:the cross-development toolchain` | ||
| 14 | installed, it is very easy to develop a project using the `GNU | ||
| 15 | Autotools-based <https://en.wikipedia.org/wiki/GNU_Build_System>`__ | ||
| 16 | workflow, which is outside of the :term:`OpenEmbedded Build System`. | ||
| 17 | |||
| 18 | The following figure presents a simple Autotools workflow. | ||
| 19 | |||
| 20 | .. image:: figures/sdk-autotools-flow.png | ||
| 21 | :align: center | ||
| 22 | |||
| 23 | Follow these steps to create a simple Autotools-based "Hello World" | ||
| 24 | project: | ||
| 25 | |||
| 26 | .. note:: | ||
| 27 | |||
| 28 | For more information on the GNU Autotools workflow, see the same | ||
| 29 | example on the | ||
| 30 | GNOME Developer | ||
| 31 | site. | ||
| 32 | |||
| 33 | 1. *Create a Working Directory and Populate It:* Create a clean | ||
| 34 | directory for your project and then make that directory your working | ||
| 35 | location. | ||
| 36 | :: | ||
| 37 | |||
| 38 | $ mkdir $HOME/helloworld | ||
| 39 | $ cd $HOME/helloworld | ||
| 40 | |||
| 41 | After setting up the directory, populate it with files needed for the flow. | ||
| 42 | You need a project source file, a file to help with configuration, | ||
| 43 | and a file to help create the Makefile, and a README file: | ||
| 44 | ``hello.c``, ``configure.ac``, ``Makefile.am``, and ``README``, | ||
| 45 | respectively. | ||
| 46 | |||
| 47 | Use the following command to create an empty README file, which is | ||
| 48 | required by GNU Coding Standards: | ||
| 49 | :: | ||
| 50 | |||
| 51 | $ touch README | ||
| 52 | |||
| 53 | Create the remaining | ||
| 54 | three files as follows: | ||
| 55 | |||
| 56 | - ``hello.c``: | ||
| 57 | :: | ||
| 58 | |||
| 59 | #include <stdio.h> | ||
| 60 | |||
| 61 | main() | ||
| 62 | { | ||
| 63 | printf("Hello World!\n"); | ||
| 64 | } | ||
| 65 | |||
| 66 | - ``configure.ac``: | ||
| 67 | :: | ||
| 68 | |||
| 69 | AC_INIT(hello,0.1) | ||
| 70 | AM_INIT_AUTOMAKE([foreign]) | ||
| 71 | AC_PROG_CC | ||
| 72 | AC_CONFIG_FILES(Makefile) | ||
| 73 | AC_OUTPUT | ||
| 74 | |||
| 75 | - ``Makefile.am``: | ||
| 76 | :: | ||
| 77 | |||
| 78 | bin_PROGRAMS = hello | ||
| 79 | hello_SOURCES = hello.c | ||
| 80 | |||
| 81 | 2. *Source the Cross-Toolchain Environment Setup File:* As described | ||
| 82 | earlier in the manual, installing the cross-toolchain creates a | ||
| 83 | cross-toolchain environment setup script in the directory that the | ||
| 84 | SDK was installed. Before you can use the tools to develop your | ||
| 85 | project, you must source this setup script. The script begins with | ||
| 86 | the string "environment-setup" and contains the machine architecture, | ||
| 87 | which is followed by the string "poky-linux". For this example, the | ||
| 88 | command sources a script from the default SDK installation directory | ||
| 89 | that uses the 32-bit Intel x86 Architecture and the &DISTRO; Yocto | ||
| 90 | Project release: | ||
| 91 | :: | ||
| 92 | |||
| 93 | $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux | ||
| 94 | |||
| 95 | 3. *Create the configure Script:* Use the ``autoreconf`` command to | ||
| 96 | generate the ``configure`` script. | ||
| 97 | :: | ||
| 98 | |||
| 99 | $ autoreconf | ||
| 100 | |||
| 101 | The ``autoreconf`` | ||
| 102 | tool takes care of running the other Autotools such as ``aclocal``, | ||
| 103 | ``autoconf``, and ``automake``. | ||
| 104 | |||
| 105 | .. note:: | ||
| 106 | |||
| 107 | If you get errors from | ||
| 108 | configure.ac | ||
| 109 | , which | ||
| 110 | autoreconf | ||
| 111 | runs, that indicate missing files, you can use the "-i" option, | ||
| 112 | which ensures missing auxiliary files are copied to the build | ||
| 113 | host. | ||
| 114 | |||
| 115 | 4. *Cross-Compile the Project:* This command compiles the project using | ||
| 116 | the cross-compiler. The | ||
| 117 | :term:`CONFIGURE_FLAGS` | ||
| 118 | environment variable provides the minimal arguments for GNU | ||
| 119 | configure: | ||
| 120 | :: | ||
| 121 | |||
| 122 | $ ./configure ${CONFIGURE_FLAGS} | ||
| 123 | |||
| 124 | For an Autotools-based | ||
| 125 | project, you can use the cross-toolchain by just passing the | ||
| 126 | appropriate host option to ``configure.sh``. The host option you use | ||
| 127 | is derived from the name of the environment setup script found in the | ||
| 128 | directory in which you installed the cross-toolchain. For example, | ||
| 129 | the host option for an ARM-based target that uses the GNU EABI is | ||
| 130 | ``armv5te-poky-linux-gnueabi``. You will notice that the name of the | ||
| 131 | script is ``environment-setup-armv5te-poky-linux-gnueabi``. Thus, the | ||
| 132 | following command works to update your project and rebuild it using | ||
| 133 | the appropriate cross-toolchain tools: | ||
| 134 | :: | ||
| 135 | |||
| 136 | $ ./configure --host=armv5te-poky-linux-gnueabi --with-libtool-sysroot=sysroot_dir | ||
| 137 | |||
| 138 | 5. *Make and Install the Project:* These two commands generate and | ||
| 139 | install the project into the destination directory: | ||
| 140 | :: | ||
| 141 | |||
| 142 | $ make | ||
| 143 | $ make install DESTDIR=./tmp | ||
| 144 | |||
| 145 | .. note:: | ||
| 146 | |||
| 147 | To learn about environment variables established when you run the | ||
| 148 | cross-toolchain environment setup script and how they are used or | ||
| 149 | overridden when the Makefile, see the " | ||
| 150 | Makefile-Based Projects | ||
| 151 | " section. | ||
| 152 | |||
| 153 | This next command is a simple way to verify the installation of your | ||
| 154 | project. Running the command prints the architecture on which the | ||
| 155 | binary file can run. This architecture should be the same | ||
| 156 | architecture that the installed cross-toolchain supports. | ||
| 157 | :: | ||
| 158 | |||
| 159 | $ file ./tmp/usr/local/bin/hello | ||
| 160 | |||
| 161 | 6. *Execute Your Project:* To execute the project, you would need to run | ||
| 162 | it on your target hardware. If your target hardware happens to be | ||
| 163 | your build host, you could run the project as follows: | ||
| 164 | :: | ||
| 165 | |||
| 166 | $ ./tmp/usr/local/bin/hello | ||
| 167 | |||
| 168 | As expected, the project displays the "Hello World!" message. | ||
| 169 | |||
| 170 | Makefile-Based Projects | ||
| 171 | ======================= | ||
| 172 | |||
| 173 | Simple Makefile-based projects use and interact with the cross-toolchain | ||
| 174 | environment variables established when you run the cross-toolchain | ||
| 175 | environment setup script. The environment variables are subject to | ||
| 176 | general ``make`` rules. | ||
| 177 | |||
| 178 | This section presents a simple Makefile development flow and provides an | ||
| 179 | example that lets you see how you can use cross-toolchain environment | ||
| 180 | variables and Makefile variables during development. | ||
| 181 | |||
| 182 | .. image:: figures/sdk-makefile-flow.png | ||
| 183 | :align: center | ||
| 184 | |||
| 185 | The main point of this section is to explain the following three cases | ||
| 186 | regarding variable behavior: | ||
| 187 | |||
| 188 | - *Case 1 - No Variables Set in the Makefile Map to Equivalent | ||
| 189 | Environment Variables Set in the SDK Setup Script:* Because matching | ||
| 190 | variables are not specifically set in the ``Makefile``, the variables | ||
| 191 | retain their values based on the environment setup script. | ||
| 192 | |||
| 193 | - *Case 2 - Variables Are Set in the Makefile that Map to Equivalent | ||
| 194 | Environment Variables from the SDK Setup Script:* Specifically | ||
| 195 | setting matching variables in the ``Makefile`` during the build | ||
| 196 | results in the environment settings of the variables being | ||
| 197 | overwritten. In this case, the variables you set in the ``Makefile`` | ||
| 198 | are used. | ||
| 199 | |||
| 200 | - *Case 3 - Variables Are Set Using the Command Line that Map to | ||
| 201 | Equivalent Environment Variables from the SDK Setup Script:* | ||
| 202 | Executing the ``Makefile`` from the command line results in the | ||
| 203 | environment variables being overwritten. In this case, the | ||
| 204 | command-line content is used. | ||
| 205 | |||
| 206 | .. note:: | ||
| 207 | |||
| 208 | Regardless of how you set your variables, if you use the "-e" option | ||
| 209 | with | ||
| 210 | make | ||
| 211 | , the variables from the SDK setup script take precedence: | ||
| 212 | :: | ||
| 213 | |||
| 214 | $ make -e target | ||
| 215 | |||
| 216 | |||
| 217 | The remainder of this section presents a simple Makefile example that | ||
| 218 | demonstrates these variable behaviors. | ||
| 219 | |||
| 220 | In a new shell environment variables are not established for the SDK | ||
| 221 | until you run the setup script. For example, the following commands show | ||
| 222 | a null value for the compiler variable (i.e. | ||
| 223 | :term:`CC`). | ||
| 224 | :: | ||
| 225 | |||
| 226 | $ echo ${CC} | ||
| 227 | |||
| 228 | $ | ||
| 229 | |||
| 230 | Running the | ||
| 231 | SDK setup script for a 64-bit build host and an i586-tuned target | ||
| 232 | architecture for a ``core-image-sato`` image using the current &DISTRO; | ||
| 233 | Yocto Project release and then echoing that variable shows the value | ||
| 234 | established through the script: | ||
| 235 | :: | ||
| 236 | |||
| 237 | $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux | ||
| 238 | $ echo ${CC} | ||
| 239 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/&DISTRO;/sysroots/i586-poky-linux | ||
| 240 | |||
| 241 | To illustrate variable use, work through this simple "Hello World!" | ||
| 242 | example: | ||
| 243 | |||
| 244 | 1. *Create a Working Directory and Populate It:* Create a clean | ||
| 245 | directory for your project and then make that directory your working | ||
| 246 | location. | ||
| 247 | :: | ||
| 248 | |||
| 249 | $ mkdir $HOME/helloworld | ||
| 250 | $ cd $HOME/helloworld | ||
| 251 | |||
| 252 | After | ||
| 253 | setting up the directory, populate it with files needed for the flow. | ||
| 254 | You need a ``main.c`` file from which you call your function, a | ||
| 255 | ``module.h`` file to contain headers, and a ``module.c`` that defines | ||
| 256 | your function. | ||
| 257 | |||
| 258 | Create the three files as follows: | ||
| 259 | |||
| 260 | - ``main.c``: | ||
| 261 | :: | ||
| 262 | |||
| 263 | #include "module.h" | ||
| 264 | void sample_func(); | ||
| 265 | int main() | ||
| 266 | { | ||
| 267 | sample_func(); | ||
| 268 | return 0; | ||
| 269 | } | ||
| 270 | |||
| 271 | - ``module.h``: | ||
| 272 | :: | ||
| 273 | |||
| 274 | #include <stdio.h> | ||
| 275 | void sample_func(); | ||
| 276 | |||
| 277 | - ``module.c``: | ||
| 278 | :: | ||
| 279 | |||
| 280 | #include "module.h" | ||
| 281 | void sample_func() | ||
| 282 | { | ||
| 283 | printf("Hello World!"); | ||
| 284 | printf("\n"); | ||
| 285 | } | ||
| 286 | |||
| 287 | 2. *Source the Cross-Toolchain Environment Setup File:* As described | ||
| 288 | earlier in the manual, installing the cross-toolchain creates a | ||
| 289 | cross-toolchain environment setup script in the directory that the | ||
| 290 | SDK was installed. Before you can use the tools to develop your | ||
| 291 | project, you must source this setup script. The script begins with | ||
| 292 | the string "environment-setup" and contains the machine architecture, | ||
| 293 | which is followed by the string "poky-linux". For this example, the | ||
| 294 | command sources a script from the default SDK installation directory | ||
| 295 | that uses the 32-bit Intel x86 Architecture and the DISTRO_NAME Yocto | ||
| 296 | Project release: | ||
| 297 | :: | ||
| 298 | |||
| 299 | $ source /opt/poky/DISTRO/environment-setup-i586-poky-linux | ||
| 300 | |||
| 301 | 3. *Create the Makefile:* For this example, the Makefile contains | ||
| 302 | two lines that can be used to set the ``CC`` variable. One line is | ||
| 303 | identical to the value that is set when you run the SDK environment | ||
| 304 | setup script, and the other line sets ``CC`` to "gcc", the default | ||
| 305 | GNU compiler on the build host: | ||
| 306 | :: | ||
| 307 | |||
| 308 | # CC=i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux | ||
| 309 | # CC="gcc" | ||
| 310 | all: main.o module.o | ||
| 311 | ${CC} main.o module.o -o target_bin | ||
| 312 | main.o: main.c module.h | ||
| 313 | ${CC} -I . -c main.c | ||
| 314 | module.o: module.c | ||
| 315 | module.h ${CC} -I . -c module.c | ||
| 316 | clean: | ||
| 317 | rm -rf *.o | ||
| 318 | rm target_bin | ||
| 319 | |||
| 320 | 4. *Make the Project:* Use the ``make`` command to create the binary | ||
| 321 | output file. Because variables are commented out in the Makefile, the | ||
| 322 | value used for ``CC`` is the value set when the SDK environment setup | ||
| 323 | file was run: | ||
| 324 | :: | ||
| 325 | |||
| 326 | $ make | ||
| 327 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c | ||
| 328 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c | ||
| 329 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin | ||
| 330 | |||
| 331 | From the results of the previous command, you can see that | ||
| 332 | the compiler used was the compiler established through the ``CC`` | ||
| 333 | variable defined in the setup script. | ||
| 334 | |||
| 335 | You can override the ``CC`` environment variable with the same | ||
| 336 | variable as set from the Makefile by uncommenting the line in the | ||
| 337 | Makefile and running ``make`` again. | ||
| 338 | :: | ||
| 339 | |||
| 340 | $ make clean | ||
| 341 | rm -rf *.o | ||
| 342 | rm target_bin | ||
| 343 | # | ||
| 344 | # Edit the Makefile by uncommenting the line that sets CC to "gcc" | ||
| 345 | # | ||
| 346 | $ make | ||
| 347 | gcc -I . -c main.c | ||
| 348 | gcc -I . -c module.c | ||
| 349 | gcc main.o module.o -o target_bin | ||
| 350 | |||
| 351 | As shown in the previous example, the | ||
| 352 | cross-toolchain compiler is not used. Rather, the default compiler is | ||
| 353 | used. | ||
| 354 | |||
| 355 | This next case shows how to override a variable by providing the | ||
| 356 | variable as part of the command line. Go into the Makefile and | ||
| 357 | re-insert the comment character so that running ``make`` uses the | ||
| 358 | established SDK compiler. However, when you run ``make``, use a | ||
| 359 | command-line argument to set ``CC`` to "gcc": | ||
| 360 | :: | ||
| 361 | |||
| 362 | $ make clean | ||
| 363 | rm -rf *.o | ||
| 364 | rm target_bin | ||
| 365 | # | ||
| 366 | # Edit the Makefile to comment out the line setting CC to "gcc" | ||
| 367 | # | ||
| 368 | $ make | ||
| 369 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c | ||
| 370 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c | ||
| 371 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin | ||
| 372 | $ make clean | ||
| 373 | rm -rf *.o | ||
| 374 | rm target_bin | ||
| 375 | $ make CC="gcc" | ||
| 376 | gcc -I . -c main.c | ||
| 377 | gcc -I . -c module.c | ||
| 378 | gcc main.o module.o -o target_bin | ||
| 379 | |||
| 380 | In the previous case, the command-line argument overrides the SDK | ||
| 381 | environment variable. | ||
| 382 | |||
| 383 | In this last case, edit Makefile again to use the "gcc" compiler but | ||
| 384 | then use the "-e" option on the ``make`` command line: | ||
| 385 | :: | ||
| 386 | |||
| 387 | $ make clean | ||
| 388 | rm -rf *.o | ||
| 389 | rm target_bin | ||
| 390 | # | ||
| 391 | # Edit the Makefile to use "gcc" | ||
| 392 | # | ||
| 393 | $ make | ||
| 394 | gcc -I . -c main.c | ||
| 395 | gcc -I . -c module.c | ||
| 396 | gcc main.o module.o -o target_bin | ||
| 397 | $ make clean | ||
| 398 | rm -rf *.o | ||
| 399 | rm target_bin | ||
| 400 | $ make -e | ||
| 401 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c | ||
| 402 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c | ||
| 403 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin | ||
| 404 | |||
| 405 | In the previous case, the "-e" option forces ``make`` to | ||
| 406 | use the SDK environment variables regardless of the values in the | ||
| 407 | Makefile. | ||
| 408 | |||
| 409 | 5. *Execute Your Project:* To execute the project (i.e. ``target_bin``), | ||
| 410 | use the following command: | ||
| 411 | :: | ||
| 412 | |||
| 413 | $ ./target_bin | ||
| 414 | Hello World! | ||
| 415 | |||
| 416 | .. note:: | ||
| 417 | |||
| 418 | If you used the cross-toolchain compiler to build | ||
| 419 | target_bin | ||
| 420 | and your build host differs in architecture from that of the | ||
| 421 | target machine, you need to run your project on the target device. | ||
| 422 | |||
| 423 | As expected, the project displays the "Hello World!" message. | ||
