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| author | Tom Zanussi <tom.zanussi@intel.com> | 2012-08-29 18:07:09 -0500 |
|---|---|---|
| committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2012-09-02 05:52:15 -0700 |
| commit | 7c5c1ad72b2313fd234550481016ec83c76650e9 (patch) | |
| tree | 92aaa9062131aaa3838715b4a2f43cad7b1d5619 /scripts/lib | |
| parent | f6b2e90fdae49e79c246eda82ff59bfcb0d9357b (diff) | |
| download | poky-7c5c1ad72b2313fd234550481016ec83c76650e9.tar.gz | |
yocto-bsp: add a LICENSE_FLAGS_WHITELIST blurb for emgd to README
Add a text snippet to the README to say that if emgd-driver-bin is
included in the BSP, LICENSE_FLAGS_WHITELIST needs to be set to for a
successful build.
(From meta-yocto rev: e9437a58a99eefa23402b82a1d9a85e7381e109f)
Signed-off-by: Tom Zanussi <tom.zanussi@intel.com>
Signed-off-by: Saul Wold <sgw@linux.intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'scripts/lib')
| -rw-r--r-- | scripts/lib/bsp/substrate/target/arch/common/README | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/scripts/lib/bsp/substrate/target/arch/common/README b/scripts/lib/bsp/substrate/target/arch/common/README index 928659f302..228c0e2e9d 100644 --- a/scripts/lib/bsp/substrate/target/arch/common/README +++ b/scripts/lib/bsp/substrate/target/arch/common/README | |||
| @@ -65,6 +65,14 @@ You should then be able to build a {{=machine}} image as such: | |||
| 65 | $ source oe-init-build-env | 65 | $ source oe-init-build-env |
| 66 | $ bitbake core-image-sato | 66 | $ bitbake core-image-sato |
| 67 | 67 | ||
| 68 | NOTE: if the '{{=machine}}' machine includes the emgd-driver-bin | ||
| 69 | package (i.e. if the emgd version of the xserver is being used), it | ||
| 70 | has a proprietary license that must be whitelisted by adding the | ||
| 71 | string "license_emgd-driver-bin_1.14" to the LICENSE_FLAGS_WHITELIST | ||
| 72 | variable in your local.conf. For example: | ||
| 73 | |||
| 74 | LICENSE_FLAGS_WHITELIST = "license_emgd-driver-bin_1.14" | ||
| 75 | |||
| 68 | At the end of a successful build, you should have a live image that | 76 | At the end of a successful build, you should have a live image that |
| 69 | you can boot from a USB flash drive (see instructions on how to do | 77 | you can boot from a USB flash drive (see instructions on how to do |
| 70 | that below, in the section 'Booting the images from /binary'). | 78 | that below, in the section 'Booting the images from /binary'). |
