diff options
| author | Saul Wold <Saul.Wold@intel.com> | 2010-11-22 13:57:13 +0000 |
|---|---|---|
| committer | Richard Purdie <rpurdie@linux.intel.com> | 2010-11-22 13:57:13 +0000 |
| commit | cfe12efb5ec9586dab6961f141d52b103bd8b1d1 (patch) | |
| tree | 7108e22aa7ddf6cfc2f1b6c6b73a811187706ecb /meta/recipes-graphics/pong-clock | |
| parent | 762fd6b7b3b22d7a8cb80ef9e9ba62e7ef21af3e (diff) | |
| download | poky-cfe12efb5ec9586dab6961f141d52b103bd8b1d1.tar.gz | |
Meta: Recipe Reogranization
This is the next stage of recipe reorganization, in this stage
many recipes where moved to a new meta-demoapps layer since this
is more appropriate for demo usage then the core. Additional some
recipes were moved to meta-extras to indicate they may be depercated
at a future time.
A number of recipes were modified since dependencies need to be
corrected.
Signed-off-by: Saul Wold <Saul.Wold@intel.com>
Diffstat (limited to 'meta/recipes-graphics/pong-clock')
| -rw-r--r-- | meta/recipes-graphics/pong-clock/pong-clock/pong-clock-no-flicker.c | 410 | ||||
| -rw-r--r-- | meta/recipes-graphics/pong-clock/pong-clock_1.0.bb | 16 |
2 files changed, 0 insertions, 426 deletions
diff --git a/meta/recipes-graphics/pong-clock/pong-clock/pong-clock-no-flicker.c b/meta/recipes-graphics/pong-clock/pong-clock/pong-clock-no-flicker.c deleted file mode 100644 index 41cebc58a7..0000000000 --- a/meta/recipes-graphics/pong-clock/pong-clock/pong-clock-no-flicker.c +++ /dev/null | |||
| @@ -1,410 +0,0 @@ | |||
| 1 | /* | ||
| 2 | * Pong Clock - A clock that plays pong. | ||
| 3 | * See http://mocoloco.com/archives/001766.php for the inspiration. | ||
| 4 | * | ||
| 5 | * Copyright (C) 2005 Matthew Allum | ||
| 6 | * | ||
| 7 | * Author: Matthew Allum mallum@openedhand.com | ||
| 8 | * | ||
| 9 | * This program is free software; you can redistribute it and/or modify | ||
| 10 | * it under the terms of the GNU General Public License as published by | ||
| 11 | * the Free Software Foundation; either version 2 of the License, or | ||
| 12 | * (at your option) any later version. | ||
| 13 | * | ||
| 14 | * This program is distributed in the hope that it will be useful, | ||
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 17 | * GNU General Public License for more details. | ||
| 18 | * | ||
| 19 | * You should have received a copy of the GNU General Public License | ||
| 20 | * along with this program; if not, write to the Free Software | ||
| 21 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | ||
| 22 | * | ||
| 23 | */ | ||
| 24 | |||
| 25 | #include <stdlib.h> | ||
| 26 | #include <time.h> | ||
| 27 | #include <sys/time.h> | ||
| 28 | #include <sys/types.h> | ||
| 29 | #include <string.h> | ||
| 30 | #include <stdio.h> | ||
| 31 | #include <unistd.h> | ||
| 32 | #include <signal.h> | ||
| 33 | |||
| 34 | #include <X11/Xlib.h> | ||
| 35 | #include <X11/Xutil.h> | ||
| 36 | #include <X11/Xatom.h> | ||
| 37 | |||
| 38 | /* Tweak values for different hw setups */ | ||
| 39 | |||
| 40 | #define FPS 50 | ||
| 41 | #define RESX 40 | ||
| 42 | #define RESY 40 | ||
| 43 | #define TO_MISS_SECS 55 | ||
| 44 | #define BALLDX 16 | ||
| 45 | #define BALLDY 4 | ||
| 46 | |||
| 47 | |||
| 48 | typedef struct PongClock | ||
| 49 | { | ||
| 50 | Display *xdpy; | ||
| 51 | int xscreen; | ||
| 52 | Window xwin, xwin_root; | ||
| 53 | Pixmap backbuffer; | ||
| 54 | GC xgc; | ||
| 55 | int xwin_width, xwin_height; | ||
| 56 | int pixelw, pixelh; | ||
| 57 | |||
| 58 | int ball_x, ball_y, ball_dx, ball_dy; | ||
| 59 | int bata_y, batb_y; | ||
| 60 | Bool bata_to_miss, batb_to_miss; | ||
| 61 | |||
| 62 | } | ||
| 63 | PongClock; | ||
| 64 | |||
| 65 | void | ||
| 66 | get_time(int *hour, int *min, int *sec) | ||
| 67 | { | ||
| 68 | struct timeval tv; | ||
| 69 | struct tm *localTime = NULL; | ||
| 70 | time_t actualTime; | ||
| 71 | |||
| 72 | gettimeofday(&tv, 0); | ||
| 73 | actualTime = tv.tv_sec; | ||
| 74 | localTime = localtime(&actualTime); | ||
| 75 | |||
| 76 | if (hour) | ||
| 77 | *hour = localTime->tm_hour; | ||
| 78 | |||
| 79 | if (min) | ||
| 80 | *min = localTime->tm_min; | ||
| 81 | |||
| 82 | if (sec) | ||
| 83 | *sec = localTime->tm_sec; | ||
| 84 | } | ||
| 85 | |||
| 86 | void | ||
| 87 | draw_rect (PongClock *pong_clock, | ||
| 88 | int x, | ||
| 89 | int y, | ||
| 90 | int width, | ||
| 91 | int height) | ||
| 92 | { | ||
| 93 | XFillRectangle (pong_clock->xdpy, | ||
| 94 | pong_clock->backbuffer, | ||
| 95 | pong_clock->xgc, | ||
| 96 | x * pong_clock->pixelw, | ||
| 97 | y * pong_clock->pixelh, | ||
| 98 | width * pong_clock->pixelw, | ||
| 99 | height * pong_clock->pixelh); | ||
| 100 | } | ||
| 101 | |||
| 102 | void | ||
| 103 | draw_field (PongClock *pong_clock) | ||
| 104 | { | ||
| 105 | int i; | ||
| 106 | |||
| 107 | draw_rect (pong_clock, 0, 0, RESX+1, 1); | ||
| 108 | draw_rect (pong_clock, 0, RESY-1, RESX+1, 1); | ||
| 109 | |||
| 110 | for (i=0; i < RESY/2; i++) | ||
| 111 | draw_rect (pong_clock, (RESX/2)-1, i*2, 2, 1); | ||
| 112 | } | ||
| 113 | |||
| 114 | void | ||
| 115 | draw_digit (PongClock *pong_clock, | ||
| 116 | int x, | ||
| 117 | int y, | ||
| 118 | int digit) | ||
| 119 | { | ||
| 120 | int digits[] = { 0x1f8c63f, 0x1f21086, 0x1f0fe1f, 0x1f87e1f, 0x1087e31, | ||
| 121 | 0x1f87c3f, 0x1f8fc3f, 0x84421f, 0x1f8fe3f, 0x1087e3f }; | ||
| 122 | |||
| 123 | XRectangle rects[5*5]; | ||
| 124 | int i,j,k; | ||
| 125 | |||
| 126 | i = 0; | ||
| 127 | |||
| 128 | for (k=0; k<5; k++) | ||
| 129 | for (j=0; j<5; j++) | ||
| 130 | if (digits[digit] & (1 << ((k*5)+j))) | ||
| 131 | { | ||
| 132 | rects[i].x = (x + j) * pong_clock->pixelw; | ||
| 133 | rects[i].y = (y + k) * pong_clock->pixelh; | ||
| 134 | rects[i].width = pong_clock->pixelw; | ||
| 135 | rects[i].height = pong_clock->pixelh; | ||
| 136 | i++; | ||
| 137 | } | ||
| 138 | |||
| 139 | XFillRectangles (pong_clock->xdpy, | ||
| 140 | pong_clock->backbuffer, | ||
| 141 | pong_clock->xgc, | ||
| 142 | rects, i); | ||
| 143 | } | ||
| 144 | |||
| 145 | void | ||
| 146 | draw_time (PongClock *pong_clock) | ||
| 147 | { | ||
| 148 | int hour, min; | ||
| 149 | |||
| 150 | get_time(&hour, &min, NULL); | ||
| 151 | |||
| 152 | draw_digit (pong_clock, | ||
| 153 | (RESX/2) - 14, | ||
| 154 | 5, | ||
| 155 | hour / 10 ); | ||
| 156 | |||
| 157 | draw_digit (pong_clock, | ||
| 158 | (RESX/2) - 8, | ||
| 159 | 5, | ||
| 160 | hour % 10 ); | ||
| 161 | |||
| 162 | draw_digit (pong_clock, | ||
| 163 | (RESX/2) + 3, | ||
| 164 | 5, | ||
| 165 | min / 10 ); | ||
| 166 | |||
| 167 | draw_digit (pong_clock, | ||
| 168 | (RESX/2) + 9, | ||
| 169 | 5, | ||
| 170 | min % 10 ); | ||
| 171 | } | ||
| 172 | |||
| 173 | void | ||
| 174 | draw_bat_and_ball (PongClock *pong_clock) | ||
| 175 | { | ||
| 176 | /* ball */ | ||
| 177 | |||
| 178 | XFillRectangle (pong_clock->xdpy, | ||
| 179 | pong_clock->backbuffer, | ||
| 180 | pong_clock->xgc, | ||
| 181 | pong_clock->ball_x, | ||
| 182 | pong_clock->ball_y, | ||
| 183 | pong_clock->pixelw, | ||
| 184 | pong_clock->pixelh); | ||
| 185 | |||
| 186 | /* bat a */ | ||
| 187 | |||
| 188 | XFillRectangle (pong_clock->xdpy, | ||
| 189 | pong_clock->backbuffer, | ||
| 190 | pong_clock->xgc, | ||
| 191 | 0, | ||
| 192 | pong_clock->bata_y - (2 * pong_clock->pixelh), | ||
| 193 | pong_clock->pixelw, | ||
| 194 | pong_clock->pixelh * 5); | ||
| 195 | |||
| 196 | /* bat b */ | ||
| 197 | |||
| 198 | XFillRectangle (pong_clock->xdpy, | ||
| 199 | pong_clock->backbuffer, | ||
| 200 | pong_clock->xgc, | ||
| 201 | (pong_clock->xwin_width - pong_clock->pixelw), | ||
| 202 | pong_clock->batb_y - (2 * pong_clock->pixelh), | ||
| 203 | pong_clock->pixelw, | ||
| 204 | pong_clock->pixelh * 5); | ||
| 205 | |||
| 206 | } | ||
| 207 | |||
| 208 | void | ||
| 209 | update_state (PongClock *pong_clock) | ||
| 210 | { | ||
| 211 | int sec, min, hour; | ||
| 212 | |||
| 213 | get_time(&hour, &min, &sec); | ||
| 214 | |||
| 215 | /* Check ball is on field and no ones dues to miss a shot. | ||
| 216 | */ | ||
| 217 | if ( (pong_clock->ball_x < 0 && !pong_clock->bata_to_miss) | ||
| 218 | || (pong_clock->ball_x > (pong_clock->xwin_width - pong_clock->pixelw) | ||
| 219 | && !pong_clock->batb_to_miss) ) | ||
| 220 | pong_clock->ball_dx *= -1; | ||
| 221 | |||
| 222 | if ((pong_clock->ball_y < pong_clock->pixelh) | ||
| 223 | || pong_clock->ball_y > (pong_clock->xwin_height - (2*pong_clock->pixelh))) | ||
| 224 | pong_clock->ball_dy *= -1; | ||
| 225 | |||
| 226 | pong_clock->ball_x += pong_clock->ball_dx; | ||
| 227 | pong_clock->ball_y += pong_clock->ball_dy; | ||
| 228 | |||
| 229 | /* Set up someone to miss if we getting close to an hour or min. | ||
| 230 | */ | ||
| 231 | if (sec > TO_MISS_SECS) | ||
| 232 | { | ||
| 233 | if (min == 59) | ||
| 234 | pong_clock->batb_to_miss = True; | ||
| 235 | else | ||
| 236 | pong_clock->bata_to_miss = True; | ||
| 237 | } | ||
| 238 | else | ||
| 239 | { | ||
| 240 | /* Reset the game */ | ||
| 241 | if (pong_clock->bata_to_miss) | ||
| 242 | { | ||
| 243 | pong_clock->bata_to_miss = False; | ||
| 244 | pong_clock->ball_y = pong_clock->bata_y; | ||
| 245 | pong_clock->ball_x = pong_clock->pixelw; | ||
| 246 | pong_clock->ball_dx *= -1; | ||
| 247 | } | ||
| 248 | |||
| 249 | if (pong_clock->batb_to_miss) | ||
| 250 | { | ||
| 251 | pong_clock->batb_to_miss = False; | ||
| 252 | pong_clock->ball_y = pong_clock->batb_y; | ||
| 253 | pong_clock->ball_x = pong_clock->xwin_width - pong_clock->pixelw; | ||
| 254 | pong_clock->ball_dx *= -1; | ||
| 255 | } | ||
| 256 | } | ||
| 257 | |||
| 258 | /* Keep bats on field and only move in not setup to miss */ | ||
| 259 | if (pong_clock->ball_y >= (3*pong_clock->pixelh) | ||
| 260 | && pong_clock->ball_y <= (pong_clock->xwin_height - (5*pong_clock->pixelh))) | ||
| 261 | { | ||
| 262 | if (!pong_clock->batb_to_miss) | ||
| 263 | pong_clock->batb_y = pong_clock->ball_y; | ||
| 264 | |||
| 265 | if (!pong_clock->bata_to_miss) | ||
| 266 | pong_clock->bata_y = pong_clock->ball_y; | ||
| 267 | } | ||
| 268 | } | ||
| 269 | |||
| 270 | void | ||
| 271 | draw_frame (PongClock *pong_clock) | ||
| 272 | { | ||
| 273 | update_state (pong_clock); | ||
| 274 | |||
| 275 | /* Clear playfield */ | ||
| 276 | XSetForeground (pong_clock->xdpy, | ||
| 277 | pong_clock->xgc, | ||
| 278 | BlackPixel(pong_clock->xdpy, | ||
| 279 | pong_clock->xscreen)); | ||
| 280 | |||
| 281 | XFillRectangle (pong_clock->xdpy, | ||
| 282 | pong_clock->backbuffer, | ||
| 283 | pong_clock->xgc, | ||
| 284 | 0, 0, | ||
| 285 | pong_clock->xwin_width, | ||
| 286 | pong_clock->xwin_height); | ||
| 287 | |||
| 288 | XSetForeground (pong_clock->xdpy, | ||
| 289 | pong_clock->xgc, | ||
| 290 | WhitePixel(pong_clock->xdpy, | ||
| 291 | pong_clock->xscreen)); | ||
| 292 | |||
| 293 | draw_field (pong_clock); | ||
| 294 | |||
| 295 | draw_time (pong_clock); | ||
| 296 | |||
| 297 | draw_bat_and_ball (pong_clock); | ||
| 298 | |||
| 299 | /* flip 'backbuffer' */ | ||
| 300 | XSetWindowBackgroundPixmap (pong_clock->xdpy, | ||
| 301 | pong_clock->xwin, | ||
| 302 | pong_clock->backbuffer); | ||
| 303 | XClearWindow(pong_clock->xdpy, pong_clock->xwin); | ||
| 304 | |||
| 305 | XSync(pong_clock->xdpy, False); | ||
| 306 | } | ||
| 307 | |||
| 308 | int | ||
| 309 | main (int argc, char **argv) | ||
| 310 | { | ||
| 311 | XGCValues gcv; | ||
| 312 | Atom atoms_WINDOW_STATE, atoms_WINDOW_STATE_FULLSCREEN; | ||
| 313 | PongClock *pong_clock; | ||
| 314 | |||
| 315 | pong_clock = malloc(sizeof(PongClock)); | ||
| 316 | memset(pong_clock, 0, sizeof(PongClock)); | ||
| 317 | |||
| 318 | if ((pong_clock->xdpy = XOpenDisplay(getenv("DISPLAY"))) == NULL) { | ||
| 319 | fprintf(stderr, "Cannot connect to X server on display %s.", | ||
| 320 | getenv("DISPLAY")); | ||
| 321 | exit(-1); | ||
| 322 | } | ||
| 323 | |||
| 324 | pong_clock->xscreen = DefaultScreen(pong_clock->xdpy); | ||
| 325 | pong_clock->xwin_root = DefaultRootWindow(pong_clock->xdpy); | ||
| 326 | pong_clock->xwin_width = DisplayWidth(pong_clock->xdpy, | ||
| 327 | pong_clock->xscreen); | ||
| 328 | pong_clock->xwin_height = DisplayHeight(pong_clock->xdpy, | ||
| 329 | pong_clock->xscreen); | ||
| 330 | |||
| 331 | pong_clock->pixelw = pong_clock->xwin_width / RESX; | ||
| 332 | pong_clock->pixelh = pong_clock->xwin_height / RESY; | ||
| 333 | |||
| 334 | pong_clock->ball_x = 0; | ||
| 335 | pong_clock->ball_y = pong_clock->xwin_height / 2; | ||
| 336 | |||
| 337 | pong_clock->ball_dx = BALLDX; | ||
| 338 | pong_clock->ball_dy = BALLDY; | ||
| 339 | |||
| 340 | pong_clock->batb_y = pong_clock->bata_y = pong_clock->ball_y; | ||
| 341 | |||
| 342 | gcv.background = BlackPixel(pong_clock->xdpy, | ||
| 343 | pong_clock->xscreen); | ||
| 344 | gcv.foreground = WhitePixel(pong_clock->xdpy, | ||
| 345 | pong_clock->xscreen); | ||
| 346 | gcv.graphics_exposures = False; | ||
| 347 | |||
| 348 | pong_clock->xgc = XCreateGC (pong_clock->xdpy, pong_clock->xwin_root, | ||
| 349 | GCForeground|GCBackground|GCGraphicsExposures, | ||
| 350 | &gcv); | ||
| 351 | |||
| 352 | atoms_WINDOW_STATE | ||
| 353 | = XInternAtom(pong_clock->xdpy, "_NET_WM_STATE",False); | ||
| 354 | atoms_WINDOW_STATE_FULLSCREEN | ||
| 355 | = XInternAtom(pong_clock->xdpy, "_NET_WM_STATE_FULLSCREEN",False); | ||
| 356 | |||
| 357 | pong_clock->xwin = XCreateSimpleWindow(pong_clock->xdpy, | ||
| 358 | pong_clock->xwin_root, | ||
| 359 | 0, 0, | ||
| 360 | pong_clock->xwin_width, | ||
| 361 | pong_clock->xwin_height, | ||
| 362 | 0, | ||
| 363 | WhitePixel(pong_clock->xdpy, | ||
| 364 | pong_clock->xscreen), | ||
| 365 | BlackPixel(pong_clock->xdpy, | ||
| 366 | pong_clock->xscreen)); | ||
| 367 | |||
| 368 | pong_clock->backbuffer = XCreatePixmap(pong_clock->xdpy, | ||
| 369 | pong_clock->xwin_root, | ||
| 370 | pong_clock->xwin_width, | ||
| 371 | pong_clock->xwin_height, | ||
| 372 | DefaultDepth(pong_clock->xdpy, | ||
| 373 | pong_clock->xscreen)); | ||
| 374 | |||
| 375 | XSelectInput(pong_clock->xdpy, pong_clock->xwin, KeyPressMask); | ||
| 376 | |||
| 377 | |||
| 378 | /* Set the hints for fullscreen */ | ||
| 379 | XChangeProperty(pong_clock->xdpy, | ||
| 380 | pong_clock->xwin, | ||
| 381 | atoms_WINDOW_STATE, | ||
| 382 | XA_ATOM, | ||
| 383 | 32, | ||
| 384 | PropModeReplace, | ||
| 385 | (unsigned char *) &atoms_WINDOW_STATE_FULLSCREEN, 1); | ||
| 386 | |||
| 387 | XMapWindow(pong_clock->xdpy, pong_clock->xwin); | ||
| 388 | |||
| 389 | while (True) | ||
| 390 | { | ||
| 391 | struct timeval timeout; | ||
| 392 | XEvent xev; | ||
| 393 | |||
| 394 | timeout.tv_sec = 0; | ||
| 395 | timeout.tv_usec = 1000000 / FPS; | ||
| 396 | select (0, NULL, NULL, NULL, &timeout); | ||
| 397 | |||
| 398 | draw_frame (pong_clock); | ||
| 399 | |||
| 400 | XFlush(pong_clock->xdpy); | ||
| 401 | |||
| 402 | if (XPending(pong_clock->xdpy)) | ||
| 403 | { | ||
| 404 | if (XCheckMaskEvent(pong_clock->xdpy, | ||
| 405 | KeyPressMask, | ||
| 406 | &xev)) | ||
| 407 | exit(-1); | ||
| 408 | } | ||
| 409 | } | ||
| 410 | } | ||
diff --git a/meta/recipes-graphics/pong-clock/pong-clock_1.0.bb b/meta/recipes-graphics/pong-clock/pong-clock_1.0.bb deleted file mode 100644 index 8d3659ff91..0000000000 --- a/meta/recipes-graphics/pong-clock/pong-clock_1.0.bb +++ /dev/null | |||
| @@ -1,16 +0,0 @@ | |||
| 1 | DESCRIPTION = "A clock combined with a game of pong" | ||
| 2 | LICENSE = "GPLv2+" | ||
| 3 | DEPENDS = "virtual/libx11 xdmcp xau" | ||
| 4 | |||
| 5 | SRC_URI = "file://pong-clock-no-flicker.c" | ||
| 6 | |||
| 7 | S = "${WORKDIR}" | ||
| 8 | |||
| 9 | do_compile () { | ||
| 10 | ${CC} -o pong-clock pong-clock-no-flicker.c `pkg-config --cflags --libs x11 xau xdmcp` | ||
| 11 | } | ||
| 12 | |||
| 13 | do_install () { | ||
| 14 | install -d ${D}${bindir} | ||
| 15 | install -m 0755 pong-clock ${D}${bindir} | ||
| 16 | } | ||
