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| author | Scott Rifenbark <srifenbark@gmail.com> | 2018-02-12 09:11:37 -0800 |
|---|---|---|
| committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2018-02-14 15:25:32 +0000 |
| commit | cfdf4c78eb442169c32cb4d67fe7afe203de0d50 (patch) | |
| tree | 78145d63fdff6d8807b87ad42ce0b8bdfdf78b96 /documentation/getting-started | |
| parent | 4b3ebf00dc8eac6061ff077cff488f70c641d16e (diff) | |
| download | poky-cfdf4c78eb442169c32cb4d67fe7afe203de0d50.tar.gz | |
getting-started, dev-manual: Created Layer Model section
This involved removing the general information about layers from
the dev-manual and incorporating it into the new section of the
getting-started manual.
(From yocto-docs rev: 26438b03751948661f48fb0c023e393101b80e19)
Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'documentation/getting-started')
| -rw-r--r-- | documentation/getting-started/getting-started-yp-intro.xml | 118 |
1 files changed, 116 insertions, 2 deletions
diff --git a/documentation/getting-started/getting-started-yp-intro.xml b/documentation/getting-started/getting-started-yp-intro.xml index 8ea11baa75..c160c1cf62 100644 --- a/documentation/getting-started/getting-started-yp-intro.xml +++ b/documentation/getting-started/getting-started-yp-intro.xml | |||
| @@ -265,9 +265,123 @@ | |||
| 265 | </section> | 265 | </section> |
| 266 | </section> | 266 | </section> |
| 267 | 267 | ||
| 268 | <section id='what-are-layers'> | 268 | <section id='the-yocto-project-layer-model'> |
| 269 | <title>What are Layers?</title> | 269 | <title>The Yocto Project Layer Model</title> |
| 270 | 270 | ||
| 271 | <para> | ||
| 272 | The Yocto Project's "Layer Model" is a development model for | ||
| 273 | embedded and IoT Linux creation that distinguishes the | ||
| 274 | Yocto Project from other simple build systems. | ||
| 275 | The Layer Model simultaneously supports collaboration and | ||
| 276 | customization. | ||
| 277 | Layers are repositories that contain related sets of instructions | ||
| 278 | that tell the OpenEmbedded build system what to do. | ||
| 279 | You can collaborate, share, and reuse layers. | ||
| 280 | </para> | ||
| 281 | |||
| 282 | <para> | ||
| 283 | Layers can contain changes to previous instructions or settings | ||
| 284 | at any time. | ||
| 285 | This powerful override capability is what allows you to customize | ||
| 286 | previously supplied collaborative or community layers to suit your | ||
| 287 | product requirements. | ||
| 288 | </para> | ||
| 289 | |||
| 290 | <para> | ||
| 291 | You use different layers to logically separate information in your | ||
| 292 | build. | ||
| 293 | As an example, you could have BSP, GUI, distro configuration, | ||
| 294 | middleware, or application layers. | ||
| 295 | Putting your entire build into one layer limits and complicates | ||
| 296 | future customization and reuse. | ||
| 297 | Isolating information into layers, on the other hand, helps | ||
| 298 | simplify future customizations and reuse. | ||
| 299 | You might find it tempting to keep everything in one layer when | ||
| 300 | working on a single project. | ||
| 301 | However, the more modular your Metadata, the easier | ||
| 302 | it is to cope with future changes. | ||
| 303 | <note><title>Notes</title> | ||
| 304 | <itemizedlist> | ||
| 305 | <listitem><para> | ||
| 306 | Use Board Support Package (BSP) layers from silicon | ||
| 307 | vendors when possible. | ||
| 308 | </para></listitem> | ||
| 309 | <listitem><para> | ||
| 310 | Familiarize yourself with the | ||
| 311 | <ulink url='https://caffelli-staging.yoctoproject.org/software-overview/layers/'>Yocto Project curated layer index</ulink> | ||
| 312 | or the | ||
| 313 | <ulink url='http://layers.openembedded.org/layerindex/branch/master/layers/'>OpenEmbedded layer index</ulink>. | ||
| 314 | The latter contains more layers but they are less | ||
| 315 | universally validated. | ||
| 316 | </para></listitem> | ||
| 317 | <listitem><para> | ||
| 318 | Layers support the inclusion of technologies, hardware | ||
| 319 | components, and software components. | ||
| 320 | The Yocto Project Compatible designation provides a | ||
| 321 | minimum level of standardization that contributes to a | ||
| 322 | strong ecosystem. | ||
| 323 | "YP Compatible" is applied to appropriate products and | ||
| 324 | software components such as BSPs, other OE-compatible | ||
| 325 | layers, and related open-source projects, allowing the | ||
| 326 | producer to use Yocto Project badges and branding | ||
| 327 | assets. | ||
| 328 | </para></listitem> | ||
| 329 | </itemizedlist> | ||
| 330 | </note> | ||
| 331 | </para> | ||
| 332 | |||
| 333 | <para> | ||
| 334 | To illustrate how layers are used to keep things modular, consider | ||
| 335 | machine customizations. | ||
| 336 | These types of customizations typically reside in a special layer, | ||
| 337 | rather than a general layer, called a BSP Layer. | ||
| 338 | Furthermore, the machine customizations should be isolated from | ||
| 339 | recipes and Metadata that support a new GUI environment, | ||
| 340 | for example. | ||
| 341 | This situation gives you a couple of layers: one for the machine | ||
| 342 | configurations, and one for the GUI environment. | ||
| 343 | It is important to understand, however, that the BSP layer can | ||
| 344 | still make machine-specific additions to recipes within the GUI | ||
| 345 | environment layer without polluting the GUI layer itself | ||
| 346 | with those machine-specific changes. | ||
| 347 | You can accomplish this through a recipe that is a BitBake append | ||
| 348 | (<filename>.bbappend</filename>) file, which is described later | ||
| 349 | in this section. | ||
| 350 | <note> | ||
| 351 | For general information on BSP layer structure, see the | ||
| 352 | <ulink url='&YOCTO_DOCS_BSP_URL;#bsp'>Board Support Packages (BSP) - Developer's Guide</ulink>. | ||
| 353 | </note> | ||
| 354 | </para> | ||
| 355 | |||
| 356 | <para> | ||
| 357 | The | ||
| 358 | <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink> | ||
| 359 | contains both general layers and BSP layers right out of the box. | ||
| 360 | You can easily identify layers that ship with a Yocto Project | ||
| 361 | release in the Source Directory by their names. | ||
| 362 | Layers typically have names that begin with the string | ||
| 363 | <filename>meta-</filename>. | ||
| 364 | <note> | ||
| 365 | It is not a requirement that a layer name begin with the | ||
| 366 | prefix <filename>meta-</filename>, but it is a commonly | ||
| 367 | accepted standard in the Yocto Project community. | ||
| 368 | </note> | ||
| 369 | For example, if you were to examine the | ||
| 370 | <ulink url='https://git.yoctoproject.org/cgit/cgit.cgi/poky/tree/'>tree view</ulink> | ||
| 371 | of the <filename>poky</filename> repository, you will see several | ||
| 372 | layers: <filename>meta</filename>, | ||
| 373 | <filename>meta-skeleton</filename>, | ||
| 374 | <filename>meta-selftest</filename>, | ||
| 375 | <filename>meta-poky</filename>, and | ||
| 376 | <filename>meta-yocto-bsp</filename>. | ||
| 377 | Each of these repositories represents a distinct layer. | ||
| 378 | </para> | ||
| 379 | |||
| 380 | <para> | ||
| 381 | For procedures on how to create layers, see the | ||
| 382 | "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>" | ||
| 383 | section in the Yocto Project Development Tasks Manual. | ||
| 384 | </para> | ||
| 271 | </section> | 385 | </section> |
| 272 | 386 | ||
| 273 | <section id='components-and-tools'> | 387 | <section id='components-and-tools'> |
