From c70df6bf52cdcdceb73ed965a28642177df32943 Mon Sep 17 00:00:00 2001
From: Khem Raj <raj.khem@gmail.com>
Date: Sat, 13 Mar 2021 12:58:32 -0800
Subject: [PATCH] Qt3D: Add support to fix build on ppc64

Upstream-Status: Pending
Signed-off-by: Khem Raj <raj.khem@gmail.com>
---
 src/foundation/Qt3DSPreprocessor.h | 2 +-
 src/foundation/Qt3DSSystem.cpp     | 8 +++++++-
 2 files changed, 8 insertions(+), 2 deletions(-)

diff --git a/src/foundation/Qt3DSPreprocessor.h b/src/foundation/Qt3DSPreprocessor.h
index 066a38e..98ff573 100644
--- a/src/foundation/Qt3DSPreprocessor.h
+++ b/src/foundation/Qt3DSPreprocessor.h
@@ -114,7 +114,7 @@ Platform define
 #define QT3DS_X64
 #elif defined(__ppc__)
 #define QT3DS_PPC
-#elif defined(__ppc64__)
+#elif defined(__powerpc64__)
 #define QT3DS_PPC
 #define QT3DS_PPC64
 //#   elif defined(__aarch64__)
diff --git a/src/foundation/Qt3DSSystem.cpp b/src/foundation/Qt3DSSystem.cpp
index e87a25e..81f563f 100644
--- a/src/foundation/Qt3DSSystem.cpp
+++ b/src/foundation/Qt3DSSystem.cpp
@@ -62,6 +62,10 @@ const char *qt3ds::foundation::System::g_FloatingPointModel = "";
 const char *qt3ds::foundation::System::g_Processor = "x64";
 const char *qt3ds::foundation::System::g_BitWidth = "64";
 const char *qt3ds::foundation::System::g_FloatingPointModel = "";
+#elif defined(QT3DS_PPC64)
+const char *qt3ds::foundation::System::g_Processor = "ppc64";
+const char *qt3ds::foundation::System::g_BitWidth = "64";
+const char *qt3ds::foundation::System::g_FloatingPointModel = "";
 #elif defined(QT3DS_ARM)
 #if defined(__aarch64__) || defined(__ARM64__)
 const char *qt3ds::foundation::System::g_Processor = "arm";
@@ -97,6 +101,8 @@ const char *qt3ds::foundation::System::g_GPUType = "gles3";
 const char *qt3ds::foundation::System::g_GPUType = "";
 #elif defined(QT3DS_X64)
 const char *qt3ds::foundation::System::g_GPUType = "";
+#elif defined(QT3DS_PPC64)
+const char *qt3ds::foundation::System::g_GPUType = "";
 #else
 #error "Must define a processor type (QT3DS_ARM or QT3DS_X86)"
 #endif
@@ -136,4 +142,4 @@ const char *System::getPlatformGLStr()
         strcpy(text, str.c_str());
     }
     return text;
-}
\ No newline at end of file
+}
-- 
2.30.2

