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authorLauren Post <lauren.post@freescale.com>2014-08-14 14:17:29 -0500
committerOtavio Salvador <otavio@ossystems.com.br>2014-08-15 11:13:02 -0300
commit08a46a201317b0f028517f83ff1e2f59a039c56e (patch)
treec5a7371acaba636ff112b48c1f37f90f3bd2f94a /meta-fsl-arm/classes/fsl-eula-unpack.bbclass
parent9e624a20593396d07f1be7858af10b849b911e50 (diff)
downloadmeta-freescale-08a46a201317b0f028517f83ff1e2f59a039c56e.tar.gz
gpu-viv-bin-mx6q: Upgrade to 3.10.17-1.0.1
For 2D GPU cores there is a potential need to manage the maximum number of outstanding return requests from the memory subsystem. The proper way to manage these for 2D cores with this configuration is to use a FLUSH. The patch does a FLUSH after every DRAW, the pipe will not overfill and the scenario which may lead to a stall will not occur. This patch requires the Linux kernel 3.10.17-1.0.1 fixes. Signed-off-by: Lauren Post <lauren.post@freescale.com> Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
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