1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
|
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
<chapter id='technical-details'>
<title>Technical Details</title>
<para>
This chapter provides technical details for various parts of the
Yocto Project.
Currently, topics include Yocto Project components,
cross-toolchain generation, shared state (sstate) cache,
x32, Wayland support, and Licenses.
</para>
<section id='usingpoky-components'>
<title>Yocto Project Components</title>
<para>
The
<link linkend='bitbake-term'>BitBake</link>
task executor together with various types of configuration files form
the OpenEmbedded Core.
This section overviews these components by describing their use and
how they interact.
</para>
<para>
BitBake handles the parsing and execution of the data files.
The data itself is of various types:
<itemizedlist>
<listitem><para><emphasis>Recipes:</emphasis> Provides details
about particular pieces of software.
</para></listitem>
<listitem><para><emphasis>Class Data:</emphasis> Abstracts
common build information (e.g. how to build a Linux kernel).
</para></listitem>
<listitem><para><emphasis>Configuration Data:</emphasis> Defines
machine-specific settings, policy decisions, and so forth.
Configuration data acts as the glue to bind everything
together.
</para></listitem>
</itemizedlist>
</para>
<para>
BitBake knows how to combine multiple data sources together and refers
to each data source as a layer.
For information on layers, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and
Creating Layers</ulink>" section of the Yocto Project Development Manual.
</para>
<para>
Following are some brief details on these core components.
For additional information on how these components interact during
a build, see the
"<link linkend='development-concepts'>Development Concepts</link>"
section.
</para>
<section id='usingpoky-components-bitbake'>
<title>BitBake</title>
<para>
BitBake is the tool at the heart of the OpenEmbedded build system
and is responsible for parsing the
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>,
generating a list of tasks from it, and then executing those tasks.
</para>
<para>
This section briefly introduces BitBake.
If you want more information on BitBake, see the
<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>.
</para>
<para>
To see a list of the options BitBake supports, use either of
the following commands:
<literallayout class='monospaced'>
$ bitbake -h
$ bitbake --help
</literallayout>
</para>
<para>
The most common usage for BitBake is <filename>bitbake <replaceable>packagename</replaceable></filename>, where
<filename>packagename</filename> is the name of the package you want to build
(referred to as the "target" in this manual).
The target often equates to the first part of a recipe's filename
(e.g. "foo" for a recipe named
<filename>foo_1.3.0-r0.bb</filename>).
So, to process the <filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you
might type the following:
<literallayout class='monospaced'>
$ bitbake matchbox-desktop
</literallayout>
Several different versions of <filename>matchbox-desktop</filename> might exist.
BitBake chooses the one selected by the distribution configuration.
You can get more details about how BitBake chooses between different
target versions and providers in the
"<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>"
section of the BitBake User Manual.
</para>
<para>
BitBake also tries to execute any dependent tasks first.
So for example, before building <filename>matchbox-desktop</filename>, BitBake
would build a cross compiler and <filename>glibc</filename> if they had not already
been built.
</para>
<para>
A useful BitBake option to consider is the <filename>-k</filename> or
<filename>--continue</filename> option.
This option instructs BitBake to try and continue processing the job
as long as possible even after encountering an error.
When an error occurs, the target that
failed and those that depend on it cannot be remade.
However, when you use this option other dependencies can still be
processed.
</para>
</section>
<section id='usingpoky-components-metadata'>
<title>Metadata (Recipes)</title>
<para>
Files that have the <filename>.bb</filename> suffix are "recipes"
files.
In general, a recipe contains information about a single piece of
software.
This information includes the location from which to download the
unaltered source, any source patches to be applied to that source
(if needed), which special configuration options to apply,
how to compile the source files, and how to package the compiled
output.
</para>
<para>
The term "package" is sometimes used to refer to recipes. However,
since the word "package" is used for the packaged output from the OpenEmbedded
build system (i.e. <filename>.ipk</filename> or <filename>.deb</filename> files),
this document avoids using the term "package" when referring to recipes.
</para>
</section>
<section id='metadata-virtual-providers'>
<title>Metadata (Virtual Providers)</title>
<para>
Prior to the build, if you know that several different recipes
provide the same functionality, you can use a virtual provider
(i.e. <filename>virtual/*</filename>) as a placeholder for the
actual provider.
The actual provider would be determined at build
time.
In this case, you should add <filename>virtual/*</filename>
to <link linkend='var-DEPENDS'><filename>DEPENDS</filename></link>,
rather than listing the specified provider.
You would select the actual provider by setting the
<link linkend='var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></link>
variable (i.e. <filename>PREFERRED_PROVIDER_virtual/*</filename>)
in the build's configuration file (e.g.
<filename>poky/build/conf/local.conf</filename>).
<note>
Any recipe that PROVIDES a <filename>virtual/*</filename> item
that is ultimately not selected through
<filename>PREFERRED_PROVIDER</filename> does not get built.
Preventing these recipes from building is usually the desired
behavior since this mechanism's purpose is to select between
mutually exclusive alternative providers.
</note>
</para>
<para>
The following lists specific examples of virtual providers:
<itemizedlist>
<listitem><para>
<filename>virtual/mesa</filename>:
Provides <filename>gbm.pc</filename>.
</para></listitem>
<listitem><para>
<filename>virtual/egl</filename>:
Provides <filename>egl.pc</filename> and possibly
<filename>wayland-egl.pc</filename>.
</para></listitem>
<listitem><para>
<filename>virtual/libgl</filename>:
Provides <filename>gl.pc</filename> (i.e. libGL).
</para></listitem>
<listitem><para>
<filename>virtual/libgles1</filename>:
Provides <filename>glesv1_cm.pc</filename>
(i.e. libGLESv1_CM).
</para></listitem>
<listitem><para>
<filename>virtual/libgles2</filename>:
Provides <filename>glesv2.pc</filename> (i.e. libGLESv2).
</para></listitem>
</itemizedlist>
</para>
</section>
<section id='usingpoky-components-classes'>
<title>Classes</title>
<para>
Class files (<filename>.bbclass</filename>) contain information that
is useful to share between
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink> files.
An example is the
<link linkend='ref-classes-autotools'><filename>autotools</filename></link>
class, which contains common settings for any application that
Autotools uses.
The "<link linkend='ref-classes'>Classes</link>" chapter provides
details about classes and how to use them.
</para>
</section>
<section id='usingpoky-components-configuration'>
<title>Configuration</title>
<para>
The configuration files (<filename>.conf</filename>) define various configuration variables
that govern the OpenEmbedded build process.
These files fall into several areas that define machine configuration options,
distribution configuration options, compiler tuning options, general common configuration
options, and user configuration options in <filename>local.conf</filename>, which is found
in the
<link linkend='build-directory'>Build Directory</link>.
</para>
</section>
</section>
<section id="cross-development-toolchain-generation">
<title>Cross-Development Toolchain Generation</title>
<para>
The Yocto Project does most of the work for you when it comes to
creating
<link linkend='cross-development-toolchain'>cross-development toolchains</link>.
This section provides some technical background on how
cross-development toolchains are created and used.
For more information on toolchains, you can also see the
<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
</para>
<para>
In the Yocto Project development environment, cross-development
toolchains are used to build the image and applications that run on the
target hardware.
With just a few commands, the OpenEmbedded build system creates
these necessary toolchains for you.
</para>
<para>
The following figure shows a high-level build environment regarding
toolchain construction and use.
</para>
<para>
<imagedata fileref="figures/cross-development-toolchains.png" width="8in" depth="6in" align="center" />
</para>
<para>
Most of the work occurs on the Build Host.
This is the machine used to build images and generally work within the
the Yocto Project environment.
When you run BitBake to create an image, the OpenEmbedded build system
uses the host <filename>gcc</filename> compiler to bootstrap a
cross-compiler named <filename>gcc-cross</filename>.
The <filename>gcc-cross</filename> compiler is what BitBake uses to
compile source files when creating the target image.
You can think of <filename>gcc-cross</filename> simply as an
automatically generated cross-compiler that is used internally within
BitBake only.
<note>
The extensible SDK does not use
<filename>gcc-cross-canadian</filename> since this SDK
ships a copy of the OpenEmbedded build system and the sysroot
within it contains <filename>gcc-cross</filename>.
</note>
</para>
<para>
The chain of events that occurs when <filename>gcc-cross</filename> is
bootstrapped is as follows:
<literallayout class='monospaced'>
gcc -> binutils-cross -> gcc-cross-initial -> linux-libc-headers -> glibc-initial -> glibc -> gcc-cross -> gcc-runtime
</literallayout>
<itemizedlist>
<listitem><para><filename>gcc</filename>:
The build host's GNU Compiler Collection (GCC).
</para></listitem>
<listitem><para><filename>binutils-cross</filename>:
The bare minimum binary utilities needed in order to run
the <filename>gcc-cross-initial</filename> phase of the
bootstrap operation.
</para></listitem>
<listitem><para><filename>gcc-cross-initial</filename>:
An early stage of the bootstrap process for creating
the cross-compiler.
This stage builds enough of the <filename>gcc-cross</filename>,
the C library, and other pieces needed to finish building the
final cross-compiler in later stages.
This tool is a "native" package (i.e. it is designed to run on
the build host).
</para></listitem>
<listitem><para><filename>linux-libc-headers</filename>:
Headers needed for the cross-compiler.
</para></listitem>
<listitem><para><filename>glibc-initial</filename>:
An initial version of the Embedded GLIBC needed to bootstrap
<filename>glibc</filename>.
</para></listitem>
<listitem><para><filename>gcc-cross</filename>:
The final stage of the bootstrap process for the
cross-compiler.
This stage results in the actual cross-compiler that
BitBake uses when it builds an image for a targeted
device.
<note>
If you are replacing this cross compiler toolchain
with a custom version, you must replace
<filename>gcc-cross</filename>.
</note>
This tool is also a "native" package (i.e. it is
designed to run on the build host).
</para></listitem>
<listitem><para><filename>gcc-runtime</filename>:
Runtime libraries resulting from the toolchain bootstrapping
process.
This tool produces a binary that consists of the
runtime libraries need for the targeted device.
</para></listitem>
</itemizedlist>
</para>
<para>
You can use the OpenEmbedded build system to build an installer for
the relocatable SDK used to develop applications.
When you run the installer, it installs the toolchain, which contains
the development tools (e.g., the
<filename>gcc-cross-canadian</filename>),
<filename>binutils-cross-canadian</filename>, and other
<filename>nativesdk-*</filename> tools,
which are tools native to the SDK (i.e. native to
<link linkend='var-SDK_ARCH'><filename>SDK_ARCH</filename></link>),
you need to cross-compile and test your software.
The figure shows the commands you use to easily build out this
toolchain.
This cross-development toolchain is built to execute on the
<link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>,
which might or might not be the same
machine as the Build Host.
<note>
If your target architecture is supported by the Yocto Project,
you can take advantage of pre-built images that ship with the
Yocto Project and already contain cross-development toolchain
installers.
</note>
</para>
<para>
Here is the bootstrap process for the relocatable toolchain:
<literallayout class='monospaced'>
gcc -> binutils-crosssdk -> gcc-crosssdk-initial -> linux-libc-headers ->
glibc-initial -> nativesdk-glibc -> gcc-crosssdk -> gcc-cross-canadian
</literallayout>
<itemizedlist>
<listitem><para><filename>gcc</filename>:
The build host's GNU Compiler Collection (GCC).
</para></listitem>
<listitem><para><filename>binutils-crosssdk</filename>:
The bare minimum binary utilities needed in order to run
the <filename>gcc-crosssdk-initial</filename> phase of the
bootstrap operation.
</para></listitem>
<listitem><para><filename>gcc-crosssdk-initial</filename>:
An early stage of the bootstrap process for creating
the cross-compiler.
This stage builds enough of the
<filename>gcc-crosssdk</filename> and supporting pieces so that
the final stage of the bootstrap process can produce the
finished cross-compiler.
This tool is a "native" binary that runs on the build host.
</para></listitem>
<listitem><para><filename>linux-libc-headers</filename>:
Headers needed for the cross-compiler.
</para></listitem>
<listitem><para><filename>glibc-initial</filename>:
An initial version of the Embedded GLIBC needed to bootstrap
<filename>nativesdk-glibc</filename>.
</para></listitem>
<listitem><para><filename>nativesdk-glibc</filename>:
The Embedded GLIBC needed to bootstrap the
<filename>gcc-crosssdk</filename>.
</para></listitem>
<listitem><para><filename>gcc-crosssdk</filename>:
The final stage of the bootstrap process for the
relocatable cross-compiler.
The <filename>gcc-crosssdk</filename> is a transitory compiler
and never leaves the build host.
Its purpose is to help in the bootstrap process to create the
eventual relocatable <filename>gcc-cross-canadian</filename>
compiler, which is relocatable.
This tool is also a "native" package (i.e. it is
designed to run on the build host).
</para></listitem>
<listitem><para><filename>gcc-cross-canadian</filename>:
The final relocatable cross-compiler.
When run on the
<link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>,
this tool
produces executable code that runs on the target device.
Only one cross-canadian compiler is produced per architecture
since they can be targeted at different processor optimizations
using configurations passed to the compiler through the
compile commands.
This circumvents the need for multiple compilers and thus
reduces the size of the toolchains.
</para></listitem>
</itemizedlist>
</para>
<note>
For information on advantages gained when building a
cross-development toolchain installer, see the
"<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>"
section in the Yocto Project Software Development Kit (SDK) Developer's
Guide.
</note>
</section>
<section id="shared-state-cache">
<title>Shared State Cache</title>
<para>
By design, the OpenEmbedded build system builds everything from scratch unless
BitBake can determine that parts do not need to be rebuilt.
Fundamentally, building from scratch is attractive as it means all parts are
built fresh and there is no possibility of stale data causing problems.
When developers hit problems, they typically default back to building from scratch
so they know the state of things from the start.
</para>
<para>
Building an image from scratch is both an advantage and a disadvantage to the process.
As mentioned in the previous paragraph, building from scratch ensures that
everything is current and starts from a known state.
However, building from scratch also takes much longer as it generally means
rebuilding things that do not necessarily need to be rebuilt.
</para>
<para>
The Yocto Project implements shared state code that supports incremental builds.
The implementation of the shared state code answers the following questions that
were fundamental roadblocks within the OpenEmbedded incremental build support system:
<itemizedlist>
<listitem><para>What pieces of the system have changed and what pieces have
not changed?</para></listitem>
<listitem><para>How are changed pieces of software removed and replaced?</para></listitem>
<listitem><para>How are pre-built components that do not need to be rebuilt from scratch
used when they are available?</para></listitem>
</itemizedlist>
</para>
<para>
For the first question, the build system detects changes in the "inputs" to a given task by
creating a checksum (or signature) of the task's inputs.
If the checksum changes, the system assumes the inputs have changed and the task needs to be
rerun.
For the second question, the shared state (sstate) code tracks which tasks add which output
to the build process.
This means the output from a given task can be removed, upgraded or otherwise manipulated.
The third question is partly addressed by the solution for the second question
assuming the build system can fetch the sstate objects from remote locations and
install them if they are deemed to be valid.
</para>
<note>
The OpenEmbedded build system does not maintain
<link linkend='var-PR'><filename>PR</filename></link> information
as part of the shared state packages.
Consequently, considerations exist that affect maintaining shared
state feeds.
For information on how the OpenEmbedded build system
works with packages and can
track incrementing <filename>PR</filename> information, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#automatically-incrementing-a-binary-package-revision-number'>Automatically Incrementing a Binary Package Revision Number</ulink>"
section.
</note>
<para>
The rest of this section goes into detail about the overall incremental build
architecture, the checksums (signatures), shared state, and some tips and tricks.
</para>
<section id='overall-architecture'>
<title>Overall Architecture</title>
<para>
When determining what parts of the system need to be built, BitBake
works on a per-task basis rather than a per-recipe basis.
You might wonder why using a per-task basis is preferred over a per-recipe basis.
To help explain, consider having the IPK packaging backend enabled and then switching to DEB.
In this case, the
<link linkend='ref-tasks-install'><filename>do_install</filename></link>
and
<link linkend='ref-tasks-package'><filename>do_package</filename></link>
task outputs are still valid.
However, with a per-recipe approach, the build would not include the
<filename>.deb</filename> files.
Consequently, you would have to invalidate the whole build and rerun it.
Rerunning everything is not the best solution.
Also, in this case, the core must be "taught" much about specific tasks.
This methodology does not scale well and does not allow users to easily add new tasks
in layers or as external recipes without touching the packaged-staging core.
</para>
</section>
<section id='checksums'>
<title>Checksums (Signatures)</title>
<para>
The shared state code uses a checksum, which is a unique signature of a task's
inputs, to determine if a task needs to be run again.
Because it is a change in a task's inputs that triggers a rerun, the process
needs to detect all the inputs to a given task.
For shell tasks, this turns out to be fairly easy because
the build process generates a "run" shell script for each task and
it is possible to create a checksum that gives you a good idea of when
the task's data changes.
</para>
<para>
To complicate the problem, there are things that should not be
included in the checksum.
First, there is the actual specific build path of a given task -
the <link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>.
It does not matter if the work directory changes because it should
not affect the output for target packages.
Also, the build process has the objective of making native
or cross packages relocatable.
<note>
Both native and cross packages run on the build host.
However, cross packages generate output for the target
architecture.
</note>
The checksum therefore needs to exclude
<filename>WORKDIR</filename>.
The simplistic approach for excluding the work directory is to set
<filename>WORKDIR</filename> to some fixed value and create the
checksum for the "run" script.
</para>
<para>
Another problem results from the "run" scripts containing functions that
might or might not get called.
The incremental build solution contains code that figures out dependencies
between shell functions.
This code is used to prune the "run" scripts down to the minimum set,
thereby alleviating this problem and making the "run" scripts much more
readable as a bonus.
</para>
<para>
So far we have solutions for shell scripts.
What about Python tasks?
The same approach applies even though these tasks are more difficult.
The process needs to figure out what variables a Python function accesses
and what functions it calls.
Again, the incremental build solution contains code that first figures out
the variable and function dependencies, and then creates a checksum for the data
used as the input to the task.
</para>
<para>
Like the <filename>WORKDIR</filename> case, situations exist where dependencies
should be ignored.
For these cases, you can instruct the build process to ignore a dependency
by using a line like the following:
<literallayout class='monospaced'>
PACKAGE_ARCHS[vardepsexclude] = "MACHINE"
</literallayout>
This example ensures that the
<link linkend='var-PACKAGE_ARCHS'><filename>PACKAGE_ARCHS</filename></link>
variable does not
depend on the value of
<link linkend='var-MACHINE'><filename>MACHINE</filename></link>,
even if it does reference it.
</para>
<para>
Equally, there are cases where we need to add dependencies BitBake is not able to find.
You can accomplish this by using a line like the following:
<literallayout class='monospaced'>
PACKAGE_ARCHS[vardeps] = "MACHINE"
</literallayout>
This example explicitly adds the <filename>MACHINE</filename> variable as a
dependency for <filename>PACKAGE_ARCHS</filename>.
</para>
<para>
Consider a case with in-line Python, for example, where BitBake is not
able to figure out dependencies.
When running in debug mode (i.e. using <filename>-DDD</filename>), BitBake
produces output when it discovers something for which it cannot figure out
dependencies.
The Yocto Project team has currently not managed to cover those dependencies
in detail and is aware of the need to fix this situation.
</para>
<para>
Thus far, this section has limited discussion to the direct inputs into a task.
Information based on direct inputs is referred to as the "basehash" in the
code.
However, there is still the question of a task's indirect inputs - the
things that were already built and present in the
<link linkend='build-directory'>Build Directory</link>.
The checksum (or signature) for a particular task needs to add the hashes
of all the tasks on which the particular task depends.
Choosing which dependencies to add is a policy decision.
However, the effect is to generate a master checksum that combines the basehash
and the hashes of the task's dependencies.
</para>
<para>
At the code level, there are a variety of ways both the basehash and the
dependent task hashes can be influenced.
Within the BitBake configuration file, we can give BitBake some extra information
to help it construct the basehash.
The following statement effectively results in a list of global variable
dependency excludes - variables never included in any checksum:
<literallayout class='monospaced'>
BB_HASHBASE_WHITELIST ?= "TMPDIR FILE PATH PWD BB_TASKHASH BBPATH DL_DIR \
SSTATE_DIR THISDIR FILESEXTRAPATHS FILE_DIRNAME HOME LOGNAME SHELL TERM \
USER FILESPATH STAGING_DIR_HOST STAGING_DIR_TARGET COREBASE PRSERV_HOST \
PRSERV_DUMPDIR PRSERV_DUMPFILE PRSERV_LOCKDOWN PARALLEL_MAKE \
CCACHE_DIR EXTERNAL_TOOLCHAIN CCACHE CCACHE_DISABLE LICENSE_PATH SDKPKGSUFFIX"
</literallayout>
The previous example excludes
<link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>
since that variable is actually constructed as a path within
<link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>, which is on
the whitelist.
</para>
<para>
The rules for deciding which hashes of dependent tasks to include through
dependency chains are more complex and are generally accomplished with a
Python function.
The code in <filename>meta/lib/oe/sstatesig.py</filename> shows two examples
of this and also illustrates how you can insert your own policy into the system
if so desired.
This file defines the two basic signature generators <filename>OE-Core</filename>
uses: "OEBasic" and "OEBasicHash".
By default, there is a dummy "noop" signature handler enabled in BitBake.
This means that behavior is unchanged from previous versions.
<filename>OE-Core</filename> uses the "OEBasicHash" signature handler by default
through this setting in the <filename>bitbake.conf</filename> file:
<literallayout class='monospaced'>
BB_SIGNATURE_HANDLER ?= "OEBasicHash"
</literallayout>
The "OEBasicHash" <filename>BB_SIGNATURE_HANDLER</filename> is the same as the
"OEBasic" version but adds the task hash to the stamp files.
This results in any
<ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
change that changes the task hash, automatically
causing the task to be run again.
This removes the need to bump <link linkend='var-PR'><filename>PR</filename></link>
values, and changes to Metadata automatically ripple across the build.
</para>
<para>
It is also worth noting that the end result of these signature generators is to
make some dependency and hash information available to the build.
This information includes:
<itemizedlist>
<listitem><para><filename>BB_BASEHASH_task-</filename><replaceable>taskname</replaceable>:
The base hashes for each task in the recipe.
</para></listitem>
<listitem><para><filename>BB_BASEHASH_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>:
The base hashes for each dependent task.
</para></listitem>
<listitem><para><filename>BBHASHDEPS_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>:
The task dependencies for each task.
</para></listitem>
<listitem><para><filename>BB_TASKHASH</filename>:
The hash of the currently running task.
</para></listitem>
</itemizedlist>
</para>
</section>
<section id='shared-state'>
<title>Shared State</title>
<para>
Checksums and dependencies, as discussed in the previous section, solve half the
problem of supporting a shared state.
The other part of the problem is being able to use checksum information during the build
and being able to reuse or rebuild specific components.
</para>
<para>
The
<link linkend='ref-classes-sstate'><filename>sstate</filename></link>
class is a relatively generic implementation of how to "capture"
a snapshot of a given task.
The idea is that the build process does not care about the source of a task's output.
Output could be freshly built or it could be downloaded and unpacked from
somewhere - the build process does not need to worry about its origin.
</para>
<para>
There are two types of output, one is just about creating a directory
in <link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>.
A good example is the output of either
<link linkend='ref-tasks-install'><filename>do_install</filename></link>
or
<link linkend='ref-tasks-package'><filename>do_package</filename></link>.
The other type of output occurs when a set of data is merged into a shared directory
tree such as the sysroot.
</para>
<para>
The Yocto Project team has tried to keep the details of the
implementation hidden in <filename>sstate</filename> class.
From a user's perspective, adding shared state wrapping to a task
is as simple as this
<link linkend='ref-tasks-deploy'><filename>do_deploy</filename></link>
example taken from the
<link linkend='ref-classes-deploy'><filename>deploy</filename></link>
class:
<literallayout class='monospaced'>
DEPLOYDIR = "${WORKDIR}/deploy-${PN}"
SSTATETASKS += "do_deploy"
do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"
do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"
python do_deploy_setscene () {
sstate_setscene(d)
}
addtask do_deploy_setscene
do_deploy[dirs] = "${DEPLOYDIR} ${B}"
</literallayout>
The following list explains the previous example:
<itemizedlist>
<listitem><para>
Adding "do_deploy" to <filename>SSTATETASKS</filename>
adds some required sstate-related processing, which is
implemented in the
<link linkend='ref-classes-sstate'><filename>sstate</filename></link>
class, to before and after the
<link linkend='ref-tasks-deploy'><filename>do_deploy</filename></link>
task.
</para></listitem>
<listitem><para>
The
<filename>do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"</filename>
declares that <filename>do_deploy</filename> places its
output in <filename>${DEPLOYDIR}</filename> when run
normally (i.e. when not using the sstate cache).
This output becomes the input to the shared state cache.
</para></listitem>
<listitem><para>
The
<filename>do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"</filename>
line causes the contents of the shared state cache to be
copied to <filename>${DEPLOY_DIR_IMAGE}</filename>.
<note>
If <filename>do_deploy</filename> is not already in
the shared state cache or if its input checksum
(signature) has changed from when the output was
cached, the task will be run to populate the shared
state cache, after which the contents of the shared
state cache is copied to
<filename>${DEPLOY_DIR_IMAGE}</filename>.
If <filename>do_deploy</filename> is in the shared
state cache and its signature indicates that the
cached output is still valid (i.e. if no
relevant task inputs have changed), then the contents
of the shared state cache will be copied directly to
<filename>${DEPLOY_DIR_IMAGE}</filename> by the
<filename>do_deploy_setscene</filename> task instead,
skipping the <filename>do_deploy</filename> task.
</note>
</para></listitem>
<listitem><para>
The following task definition is glue logic needed to make
the previous settings effective:
<literallayout class='monospaced'>
python do_deploy_setscene () {
sstate_setscene(d)
}
addtask do_deploy_setscene
</literallayout>
<filename>sstate_setscene()</filename> takes the flags
above as input and accelerates the
<filename>do_deploy</filename> task through the
shared state cache if possible.
If the task was accelerated,
<filename>sstate_setscene()</filename> returns True.
Otherwise, it returns False, and the normal
<filename>do_deploy</filename> task runs.
For more information, see the
"<ulink url='&YOCTO_DOCS_BB_URL;#setscene'>setscene</ulink>"
section in the BitBake User Manual.
</para></listitem>
<listitem><para>
The <filename>do_deploy[dirs] = "${DEPLOYDIR} ${B}"</filename>
line creates <filename>${DEPLOYDIR}</filename> and
<filename>${B}</filename> before the
<filename>do_deploy</filename> task runs, and also sets
the current working directory of
<filename>do_deploy</filename> to
<filename>${B}</filename>.
For more information, see the
"<ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'>Variable Flags</ulink>"
section in the BitBake User Manual.
<note>
In cases where
<filename>sstate-inputdirs</filename> and
<filename>sstate-outputdirs</filename> would be the
same, you can use
<filename>sstate-plaindirs</filename>.
For example, to preserve the
<filename>${PKGD}</filename> and
<filename>${PKGDEST}</filename> output from the
<link linkend='ref-tasks-package'><filename>do_package</filename></link>
task, use the following:
<literallayout class='monospaced'>
do_package[sstate-plaindirs] = "${PKGD} ${PKGDEST}"
</literallayout>
</note>
</para></listitem>
<listitem><para>
<filename>sstate-inputdirs</filename> and
<filename>sstate-outputdirs</filename> can also be used
with multiple directories.
For example, the following declares
<filename>PKGDESTWORK</filename> and
<filename>SHLIBWORK</filename> as shared state
input directories, which populates the shared state
cache, and <filename>PKGDATA_DIR</filename> and
<filename>SHLIBSDIR</filename> as the corresponding
shared state output directories:
<literallayout class='monospaced'>
do_package[sstate-inputdirs] = "${PKGDESTWORK} ${SHLIBSWORKDIR}"
do_package[sstate-outputdirs] = "${PKGDATA_DIR} ${SHLIBSDIR}"
</literallayout>
</para></listitem>
<listitem><para>
These methods also include the ability to take a lockfile
when manipulating shared state directory structures,
for cases where file additions or removals are sensitive:
<literallayout class='monospaced'>
do_package[sstate-lockfile] = "${PACKAGELOCK}"
</literallayout>
</para></listitem>
</itemizedlist>
</para>
<!--
<para>
In this example, we add some extra flags to the task, a name field ("deploy"), an
input directory where the task sends data, and the output
directory where the data from the task should eventually be copied.
We also add a <filename>_setscene</filename> variant of the task and add the task
name to the <filename>SSTATETASKS</filename> list.
</para>
<para>
If you have a directory whose contents you need to preserve, you can do this with
a line like the following:
<literallayout class='monospaced'>
do_package[sstate-plaindirs] = "${PKGD} ${PKGDEST}"
</literallayout>
This method, as well as the following example, also works for multiple directories.
<literallayout class='monospaced'>
do_package[sstate-inputdirs] = "${PKGDESTWORK} ${SHLIBSWORKDIR}"
do_package[sstate-outputdirs] = "${PKGDATA_DIR} ${SHLIBSDIR}"
do_package[sstate-lockfile] = "${PACKAGELOCK}"
</literallayout>
These methods also include the ability to take a lockfile when manipulating
shared state directory structures since some cases are sensitive to file
additions or removals.
</para>
-->
<para>
Behind the scenes, the shared state code works by looking in
<link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link> and
<link linkend='var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></link>
for shared state files.
Here is an example:
<literallayout class='monospaced'>
SSTATE_MIRRORS ?= "\
file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
file://.* file:///some/local/dir/sstate/PATH"
</literallayout>
<note>
The shared state directory (<filename>SSTATE_DIR</filename>) is
organized into two-character subdirectories, where the subdirectory
names are based on the first two characters of the hash.
If the shared state directory structure for a mirror has the
same structure as <filename>SSTATE_DIR</filename>, you must
specify "PATH" as part of the URI to enable the build system
to map to the appropriate subdirectory.
</note>
</para>
<para>
The shared state package validity can be detected just by looking at the
filename since the filename contains the task checksum (or signature) as
described earlier in this section.
If a valid shared state package is found, the build process downloads it
and uses it to accelerate the task.
</para>
<para>
The build processes use the <filename>*_setscene</filename> tasks
for the task acceleration phase.
BitBake goes through this phase before the main execution code and tries
to accelerate any tasks for which it can find shared state packages.
If a shared state package for a task is available, the shared state
package is used.
This means the task and any tasks on which it is dependent are not
executed.
</para>
<para>
As a real world example, the aim is when building an IPK-based image,
only the
<link linkend='ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></link>
tasks would have their
shared state packages fetched and extracted.
Since the sysroot is not used, it would never get extracted.
This is another reason why a task-based approach is preferred over a
recipe-based approach, which would have to install the output from every task.
</para>
</section>
<section id='tips-and-tricks'>
<title>Tips and Tricks</title>
<para>
The code in the build system that supports incremental builds is not
simple code.
This section presents some tips and tricks that help you work around
issues related to shared state code.
</para>
<section id='debugging'>
<title>Debugging</title>
<para>
Seeing what metadata went into creating the input signature
of a shared state (sstate) task can be a useful debugging aid.
This information is available in signature information
(<filename>siginfo</filename>) files in
<link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link>.
For information on how to view and interpret information in
<filename>siginfo</filename> files, see the
"<link linkend='usingpoky-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</link>"
section.
</para>
</section>
<section id='invalidating-shared-state'>
<title>Invalidating Shared State</title>
<para>
The OpenEmbedded build system uses checksums and shared state
cache to avoid unnecessarily rebuilding tasks.
Collectively, this scheme is known as "shared state code."
</para>
<para>
As with all schemes, this one has some drawbacks.
It is possible that you could make implicit changes to your
code that the checksum calculations do not take into
account.
These implicit changes affect a task's output but do not trigger
the shared state code into rebuilding a recipe.
Consider an example during which a tool changes its output.
Assume that the output of <filename>rpmdeps</filename> changes.
The result of the change should be that all the
<filename>package</filename> and
<filename>package_write_rpm</filename> shared state cache
items become invalid.
However, because the change to the output is
external to the code and therefore implicit,
the associated shared state cache items do not become
invalidated.
In this case, the build process uses the cached items rather
than running the task again.
Obviously, these types of implicit changes can cause problems.
</para>
<para>
To avoid these problems during the build, you need to
understand the effects of any changes you make.
Realize that changes you make directly to a function
are automatically factored into the checksum calculation.
Thus, these explicit changes invalidate the associated area of
shared state cache.
However, you need to be aware of any implicit changes that
are not obvious changes to the code and could affect the output
of a given task.
</para>
<para>
When you identify an implicit change, you can easily take steps
to invalidate the cache and force the tasks to run.
The steps you can take are as simple as changing a function's
comments in the source code.
For example, to invalidate package shared state files, change
the comment statements of
<link linkend='ref-tasks-package'><filename>do_package</filename></link>
or the comments of one of the functions it calls.
Even though the change is purely cosmetic, it causes the
checksum to be recalculated and forces the OpenEmbedded build
system to run the task again.
</para>
<note>
For an example of a commit that makes a cosmetic change to
invalidate shared state, see this
<ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/commit/meta/classes/package.bbclass?id=737f8bbb4f27b4837047cb9b4fbfe01dfde36d54'>commit</ulink>.
</note>
</section>
</section>
</section>
<section id='automatically-added-runtime-dependencies'>
<title>Automatically Added Runtime Dependencies</title>
<para>
The OpenEmbedded build system automatically adds common types of
runtime dependencies between packages, which means that you do not
need to explicitly declare the packages using
<link linkend='var-RDEPENDS'><filename>RDEPENDS</filename></link>.
Three automatic mechanisms exist (<filename>shlibdeps</filename>,
<filename>pcdeps</filename>, and <filename>depchains</filename>) that
handle shared libraries, package configuration (pkg-config) modules,
and <filename>-dev</filename> and <filename>-dbg</filename> packages,
respectively.
For other types of runtime dependencies, you must manually declare
the dependencies.
<itemizedlist>
<listitem><para>
<filename>shlibdeps</filename>:
During the
<link linkend='ref-tasks-package'><filename>do_package</filename></link>
task of each recipe, all shared libraries installed by the
recipe are located.
For each shared library, the package that contains the shared
library is registered as providing the shared library.
More specifically, the package is registered as providing the
<ulink url='https://en.wikipedia.org/wiki/Soname'>soname</ulink>
of the library.
The resulting shared-library-to-package mapping
is saved globally in
<link linkend='var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></link>
by the
<link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>
task.</para>
<para>Simultaneously, all executables and shared libraries
installed by the recipe are inspected to see what shared
libraries they link against.
For each shared library dependency that is found,
<filename>PKGDATA_DIR</filename> is queried to
see if some package (likely from a different recipe) contains
the shared library.
If such a package is found, a runtime dependency is added from
the package that depends on the shared library to the package
that contains the library.</para>
<para>The automatically added runtime dependency also includes
a version restriction.
This version restriction specifies that at least the current
version of the package that provides the shared library must be
used, as if
"<replaceable>package</replaceable> (>= <replaceable>version</replaceable>)"
had been added to
<link linkend='var-RDEPENDS'><filename>RDEPENDS</filename></link>.
This forces an upgrade of the package containing the shared
library when installing the package that depends on the
library, if needed.</para>
<para>If you want to avoid a package being registered as
providing a particular shared library (e.g. because the library
is for internal use only), then add the library to
<link linkend='var-PRIVATE_LIBS'><filename>PRIVATE_LIBS</filename></link>
inside the package's recipe.
</para></listitem>
<listitem><para>
<filename>pcdeps</filename>:
During the
<link linkend='ref-tasks-package'><filename>do_package</filename></link>
task of each recipe, all pkg-config modules
(<filename>*.pc</filename> files) installed by the recipe are
located.
For each module, the package that contains the module is
registered as providing the module.
The resulting module-to-package mapping is saved globally in
<link linkend='var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></link>
by the
<link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>
task.</para>
<para>Simultaneously, all pkg-config modules installed by the
recipe are inspected to see what other pkg-config modules they
depend on.
A module is seen as depending on another module if it contains
a "Requires:" line that specifies the other module.
For each module dependency,
<filename>PKGDATA_DIR</filename> is queried to see if some
package contains the module.
If such a package is found, a runtime dependency is added from
the package that depends on the module to the package that
contains the module.
<note>
The <filename>pcdeps</filename> mechanism most often infers
dependencies between <filename>-dev</filename> packages.
</note>
</para></listitem>
<listitem><para>
<filename>depchains</filename>:
If a package <filename>foo</filename> depends on a package
<filename>bar</filename>, then <filename>foo-dev</filename>
and <filename>foo-dbg</filename> are also made to depend on
<filename>bar-dev</filename> and <filename>bar-dbg</filename>,
respectively.
Taking the <filename>-dev</filename> packages as an example,
the <filename>bar-dev</filename> package might provide
headers and shared library symlinks needed by
<filename>foo-dev</filename>, which shows the need
for a dependency between the packages.</para>
<para>The dependencies added by <filename>depchains</filename>
are in the form of
<link linkend='var-RRECOMMENDS'><filename>RRECOMMENDS</filename></link>.
<note>
By default, <filename>foo-dev</filename> also has an
<filename>RDEPENDS</filename>-style dependency on
<filename>foo</filename>, because the default value of
<filename>RDEPENDS_${PN}-dev</filename> (set in
<filename>bitbake.conf</filename>) includes
"${PN}".
</note></para>
<para>To ensure that the dependency chain is never broken,
<filename>-dev</filename> and <filename>-dbg</filename>
packages are always generated by default, even if the packages
turn out to be empty.
See the
<link linkend='var-ALLOW_EMPTY'><filename>ALLOW_EMPTY</filename></link>
variable for more information.
</para></listitem>
</itemizedlist>
</para>
<para>
The <filename>do_package</filename> task depends on the
<link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>
task of each recipe in
<link linkend='var-DEPENDS'><filename>DEPENDS</filename></link>
through use of a
<filename>[</filename><ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>deptask</filename></ulink><filename>]</filename>
declaration, which guarantees that the required
shared-library/module-to-package mapping information will be available
when needed as long as <filename>DEPENDS</filename> has been
correctly set.
</para>
</section>
<section id='fakeroot-and-pseudo'>
<title>Fakeroot and Pseudo</title>
<para>
Some tasks are easier to implement when allowed to perform certain
operations that are normally reserved for the root user.
For example, the
<link linkend='ref-tasks-install'><filename>do_install</filename></link>
task benefits from being able to set the UID and GID of installed files
to arbitrary values.
</para>
<para>
One approach to allowing tasks to perform root-only operations
would be to require BitBake to run as root.
However, this method is cumbersome and has security issues.
The approach that is actually used is to run tasks that benefit from
root privileges in a "fake" root environment.
Within this environment, the task and its child processes believe that
they are running as the root user, and see an internally consistent
view of the filesystem.
As long as generating the final output (e.g. a package or an image)
does not require root privileges, the fact that some earlier steps ran
in a fake root environment does not cause problems.
</para>
<para>
The capability to run tasks in a fake root environment is known as
"fakeroot", which is derived from the BitBake keyword/variable
flag that requests a fake root environment for a task.
In current versions of the OpenEmbedded build system,
the program that implements fakeroot is known as Pseudo.
</para>
<para>
Pseudo overrides system calls through the
<filename>LD_PRELOAD</filename> mechanism to give the
illusion of running as root.
To keep track of "fake" file ownership and permissions resulting from
operations that require root permissions, an sqlite3
database is used.
This database is stored in
<filename>${</filename><link linkend='var-WORKDIR'><filename>WORKDIR</filename></link><filename>}/pseudo/files.db</filename>
for individual recipes.
Storing the database in a file as opposed to in memory
gives persistence between tasks, and even between builds.
<note><title>Caution</title>
If you add your own task that manipulates the same files or
directories as a fakeroot task, then that task should also run
under fakeroot.
Otherwise, the task will not be able to run root-only operations,
and will not see the fake file ownership and permissions set by the
other task.
You should also add a dependency on
<filename>virtual/fakeroot-native:do_populate_sysroot</filename>,
giving the following:
<literallayout class='monospaced'>
fakeroot do_mytask () {
...
}
do_mytask[depends] += "virtual/fakeroot-native:do_populate_sysroot"
</literallayout>
</note>
For more information, see the
<ulink url='&YOCTO_DOCS_BB_URL;#var-FAKEROOT'><filename>FAKEROOT*</filename></ulink>
variables in the BitBake User Manual.
You can also reference this
<ulink url='http://www.ibm.com/developerworks/opensource/library/os-aapseudo1/index.html'>Pseudo</ulink>
article.
</para>
</section>
<section id='x32'>
<title>x32</title>
<para>
x32 is a processor-specific Application Binary Interface (psABI) for x86_64.
An ABI defines the calling conventions between functions in a processing environment.
The interface determines what registers are used and what the sizes are for various C data types.
</para>
<para>
Some processing environments prefer using 32-bit applications even when running
on Intel 64-bit platforms.
Consider the i386 psABI, which is a very old 32-bit ABI for Intel 64-bit platforms.
The i386 psABI does not provide efficient use and access of the Intel 64-bit processor resources,
leaving the system underutilized.
Now consider the x86_64 psABI.
This ABI is newer and uses 64-bits for data sizes and program pointers.
The extra bits increase the footprint size of the programs, libraries,
and also increases the memory and file system size requirements.
Executing under the x32 psABI enables user programs to utilize CPU and system resources
more efficiently while keeping the memory footprint of the applications low.
Extra bits are used for registers but not for addressing mechanisms.
</para>
<section id='support'>
<title>Support</title>
<para>
This Yocto Project release supports the final specifications of x32
psABI.
Support for x32 psABI exists as follows:
<itemizedlist>
<listitem><para>You can create packages and images in x32 psABI format on x86_64 architecture targets.
</para></listitem>
<listitem><para>You can successfully build many recipes with the x32 toolchain.</para></listitem>
<listitem><para>You can create and boot <filename>core-image-minimal</filename> and
<filename>core-image-sato</filename> images.</para></listitem>
</itemizedlist>
</para>
</section>
<section id='completing-x32'>
<title>Completing x32</title>
<para>
Future Plans for the x32 psABI in the Yocto Project include the following:
<itemizedlist>
<listitem><para>Enhance and fix the few remaining recipes so they
work with and support x32 toolchains.</para></listitem>
<listitem><para>Enhance RPM Package Manager (RPM) support for x32 binaries.</para></listitem>
<listitem><para>Support larger images.</para></listitem>
</itemizedlist>
</para>
</section>
<section id='using-x32-right-now'>
<title>Using x32 Right Now</title>
<para>
Follow these steps to use the x32 spABI:
<itemizedlist>
<listitem><para>Enable the x32 psABI tuning file for <filename>x86_64</filename>
machines by editing the <filename>conf/local.conf</filename> like this:
<literallayout class='monospaced'>
MACHINE = "qemux86-64"
DEFAULTTUNE = "x86-64-x32"
baselib = "${@d.getVar('BASE_LIB_tune-' + (d.getVar('DEFAULTTUNE', True) \
or 'INVALID'), True) or 'lib'}"
#MACHINE = "genericx86"
#DEFAULTTUNE = "core2-64-x32"
</literallayout></para></listitem>
<listitem><para>As usual, use BitBake to build an image that supports the x32 psABI.
Here is an example:
<literallayout class='monospaced'>
$ bitbake core-image-sato
</literallayout></para></listitem>
<listitem><para>As usual, run your image using QEMU:
<literallayout class='monospaced'>
$ runqemu qemux86-64 core-image-sato
</literallayout></para></listitem>
</itemizedlist>
</para>
</section>
</section>
<section id="wayland">
<title>Wayland</title>
<para>
<ulink url='http://en.wikipedia.org/wiki/Wayland_(display_server_protocol)'>Wayland</ulink>
is a computer display server protocol that
provides a method for compositing window managers to communicate
directly with applications and video hardware and expects them to
communicate with input hardware using other libraries.
Using Wayland with supporting targets can result in better control
over graphics frame rendering than an application might otherwise
achieve.
</para>
<para>
The Yocto Project provides the Wayland protocol libraries and the
reference
<ulink url='http://en.wikipedia.org/wiki/Wayland_(display_server_protocol)#Weston'>Weston</ulink>
compositor as part of its release.
This section describes what you need to do to implement Wayland and
use the compositor when building an image for a supporting target.
</para>
<section id="wayland-support">
<title>Support</title>
<para>
The Wayland protocol libraries and the reference Weston compositor
ship as integrated packages in the <filename>meta</filename> layer
of the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
Specifically, you can find the recipes that build both Wayland
and Weston at <filename>meta/recipes-graphics/wayland</filename>.
</para>
<para>
You can build both the Wayland and Weston packages for use only
with targets that accept the
<ulink url='http://dri.freedesktop.org/wiki/'>Mesa 3D and Direct Rendering Infrastructure</ulink>,
which is also known as Mesa DRI.
This implies that you cannot build and use the packages if your
target uses, for example, the
<trademark class='registered'>Intel</trademark> Embedded Media and
Graphics Driver (<trademark class='registered'>Intel</trademark>
EMGD) that overrides Mesa DRI.
</para>
<note>
Due to lack of EGL support, Weston 1.0.3 will not run directly on
the emulated QEMU hardware.
However, this version of Weston will run under X emulation without
issues.
</note>
</section>
<section id="enabling-wayland-in-an-image">
<title>Enabling Wayland in an Image</title>
<para>
To enable Wayland, you need to enable it to be built and enable
it to be included in the image.
</para>
<section id="enable-building">
<title>Building</title>
<para>
To cause Mesa to build the <filename>wayland-egl</filename>
platform and Weston to build Wayland with Kernel Mode
Setting
(<ulink url='https://wiki.archlinux.org/index.php/Kernel_Mode_Setting'>KMS</ulink>)
support, include the "wayland" flag in the
<link linkend="var-DISTRO_FEATURES"><filename>DISTRO_FEATURES</filename></link>
statement in your <filename>local.conf</filename> file:
<literallayout class='monospaced'>
DISTRO_FEATURES_append = " wayland"
</literallayout>
</para>
<note>
If X11 has been enabled elsewhere, Weston will build Wayland
with X11 support
</note>
</section>
<section id="enable-installation-in-an-image">
<title>Installing</title>
<para>
To install the Wayland feature into an image, you must
include the following
<link linkend='var-CORE_IMAGE_EXTRA_INSTALL'><filename>CORE_IMAGE_EXTRA_INSTALL</filename></link>
statement in your <filename>local.conf</filename> file:
<literallayout class='monospaced'>
CORE_IMAGE_EXTRA_INSTALL += "wayland weston"
</literallayout>
</para>
</section>
</section>
<section id="running-weston">
<title>Running Weston</title>
<para>
To run Weston inside X11, enabling it as described earlier and
building a Sato image is sufficient.
If you are running your image under Sato, a Weston Launcher appears
in the "Utility" category.
</para>
<para>
Alternatively, you can run Weston through the command-line
interpretor (CLI), which is better suited for development work.
To run Weston under the CLI, you need to do the following after
your image is built:
<orderedlist>
<listitem><para>Run these commands to export
<filename>XDG_RUNTIME_DIR</filename>:
<literallayout class='monospaced'>
mkdir -p /tmp/$USER-weston
chmod 0700 /tmp/$USER-weston
export XDG_RUNTIME_DIR=/tmp/$USER-weston
</literallayout></para></listitem>
<listitem><para>Launch Weston in the shell:
<literallayout class='monospaced'>
weston
</literallayout></para></listitem>
</orderedlist>
</para>
</section>
</section>
<section id="licenses">
<title>Licenses</title>
<para>
This section describes the mechanism by which the OpenEmbedded build system
tracks changes to licensing text.
The section also describes how to enable commercially licensed recipes,
which by default are disabled.
</para>
<para>
For information that can help you maintain compliance with various open
source licensing during the lifecycle of the product, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Project's Lifecycle</ulink>" section
in the Yocto Project Development Manual.
</para>
<section id="usingpoky-configuring-LIC_FILES_CHKSUM">
<title>Tracking License Changes</title>
<para>
The license of an upstream project might change in the future.
In order to prevent these changes going unnoticed, the
<filename><link linkend='var-LIC_FILES_CHKSUM'>LIC_FILES_CHKSUM</link></filename>
variable tracks changes to the license text. The checksums are validated at the end of the
configure step, and if the checksums do not match, the build will fail.
</para>
<section id="usingpoky-specifying-LIC_FILES_CHKSUM">
<title>Specifying the <filename>LIC_FILES_CHKSUM</filename> Variable</title>
<para>
The <filename>LIC_FILES_CHKSUM</filename>
variable contains checksums of the license text in the source
code for the recipe.
Following is an example of how to specify
<filename>LIC_FILES_CHKSUM</filename>:
<literallayout class='monospaced'>
LIC_FILES_CHKSUM = "file://COPYING;md5=xxxx \
file://licfile1.txt;beginline=5;endline=29;md5=yyyy \
file://licfile2.txt;endline=50;md5=zzzz \
..."
</literallayout>
<note><title>Notes</title>
<itemizedlist>
<listitem><para>
When using "beginline" and "endline", realize that
line numbering begins with one and not zero.
Also, the included lines are inclusive (i.e. lines
five through and including 29 in the previous
example for <filename>licfile1.txt</filename>).
</para></listitem>
<listitem><para>
When a license check fails, the selected license
text is included as part of the QA message.
Using this output, you can determine the exact
start and finish for the needed license text.
</para></listitem>
</itemizedlist>
</note>
</para>
<para>
The build system uses the
<filename><link linkend='var-S'>S</link></filename> variable as
the default directory when searching files listed in
<filename>LIC_FILES_CHKSUM</filename>.
The previous example employs the default directory.
</para>
<para>
Consider this next example:
<literallayout class='monospaced'>
LIC_FILES_CHKSUM = "file://src/ls.c;beginline=5;endline=16;\
md5=bb14ed3c4cda583abc85401304b5cd4e"
LIC_FILES_CHKSUM = "file://${WORKDIR}/license.html;md5=5c94767cedb5d6987c902ac850ded2c6"
</literallayout>
</para>
<para>
The first line locates a file in
<filename>${S}/src/ls.c</filename> and isolates lines five
through 16 as license text.
The second line refers to a file in
<filename><link linkend='var-WORKDIR'>WORKDIR</link></filename>.
</para>
<para>
Note that <filename>LIC_FILES_CHKSUM</filename> variable is
mandatory for all recipes, unless the
<filename>LICENSE</filename> variable is set to "CLOSED".
</para>
</section>
<section id="usingpoky-LIC_FILES_CHKSUM-explanation-of-syntax">
<title>Explanation of Syntax</title>
<para>
As mentioned in the previous section, the
<filename>LIC_FILES_CHKSUM</filename> variable lists all the
important files that contain the license text for the source code.
It is possible to specify a checksum for an entire file, or a specific section of a
file (specified by beginning and ending line numbers with the "beginline" and "endline"
parameters, respectively).
The latter is useful for source files with a license notice header,
README documents, and so forth.
If you do not use the "beginline" parameter, then it is assumed that the text begins on the
first line of the file.
Similarly, if you do not use the "endline" parameter, it is assumed that the license text
ends with the last line of the file.
</para>
<para>
The "md5" parameter stores the md5 checksum of the license text.
If the license text changes in any way as compared to this parameter
then a mismatch occurs.
This mismatch triggers a build failure and notifies the developer.
Notification allows the developer to review and address the license text changes.
Also note that if a mismatch occurs during the build, the correct md5
checksum is placed in the build log and can be easily copied to the recipe.
</para>
<para>
There is no limit to how many files you can specify using the
<filename>LIC_FILES_CHKSUM</filename> variable.
Generally, however, every project requires a few specifications for license tracking.
Many projects have a "COPYING" file that stores the license information for all the source
code files.
This practice allows you to just track the "COPYING" file as long as it is kept up to date.
</para>
<tip>
If you specify an empty or invalid "md5" parameter, BitBake returns an md5 mis-match
error and displays the correct "md5" parameter value during the build.
The correct parameter is also captured in the build log.
</tip>
<tip>
If the whole file contains only license text, you do not need to use the "beginline" and
"endline" parameters.
</tip>
</section>
</section>
<section id="enabling-commercially-licensed-recipes">
<title>Enabling Commercially Licensed Recipes</title>
<para>
By default, the OpenEmbedded build system disables
components that have commercial or other special licensing
requirements.
Such requirements are defined on a
recipe-by-recipe basis through the
<link linkend='var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></link>
variable definition in the affected recipe.
For instance, the
<filename>poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly</filename>
recipe contains the following statement:
<literallayout class='monospaced'>
LICENSE_FLAGS = "commercial"
</literallayout>
Here is a slightly more complicated example that contains both an
explicit recipe name and version (after variable expansion):
<literallayout class='monospaced'>
LICENSE_FLAGS = "license_${PN}_${PV}"
</literallayout>
In order for a component restricted by a <filename>LICENSE_FLAGS</filename>
definition to be enabled and included in an image, it
needs to have a matching entry in the global
<link linkend='var-LICENSE_FLAGS_WHITELIST'><filename>LICENSE_FLAGS_WHITELIST</filename></link>
variable, which is a variable
typically defined in your <filename>local.conf</filename> file.
For example, to enable
the <filename>poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly</filename>
package, you could add either the string
"commercial_gst-plugins-ugly" or the more general string
"commercial" to <filename>LICENSE_FLAGS_WHITELIST</filename>.
See the
"<link linkend='license-flag-matching'>License Flag Matching</link>" section
for a full explanation of how <filename>LICENSE_FLAGS</filename> matching works.
Here is the example:
<literallayout class='monospaced'>
LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly"
</literallayout>
Likewise, to additionally enable the package built from the recipe containing
<filename>LICENSE_FLAGS = "license_${PN}_${PV}"</filename>, and assuming
that the actual recipe name was <filename>emgd_1.10.bb</filename>,
the following string would enable that package as well as
the original <filename>gst-plugins-ugly</filename> package:
<literallayout class='monospaced'>
LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly license_emgd_1.10"
</literallayout>
As a convenience, you do not need to specify the complete license string
in the whitelist for every package.
You can use an abbreviated form, which consists
of just the first portion or portions of the license string before
the initial underscore character or characters.
A partial string will match
any license that contains the given string as the first
portion of its license.
For example, the following
whitelist string will also match both of the packages
previously mentioned as well as any other packages that have
licenses starting with "commercial" or "license".
<literallayout class='monospaced'>
LICENSE_FLAGS_WHITELIST = "commercial license"
</literallayout>
</para>
<section id="license-flag-matching">
<title>License Flag Matching</title>
<para>
License flag matching allows you to control what recipes the
OpenEmbedded build system includes in the build.
Fundamentally, the build system attempts to match
<link linkend='var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></link>
strings found in recipes against
<link linkend='var-LICENSE_FLAGS_WHITELIST'><filename>LICENSE_FLAGS_WHITELIST</filename></link>
strings found in the whitelist.
A match causes the build system to include a recipe in the
build, while failure to find a match causes the build system to
exclude a recipe.
</para>
<para>
In general, license flag matching is simple.
However, understanding some concepts will help you
correctly and effectively use matching.
</para>
<para>
Before a flag
defined by a particular recipe is tested against the
contents of the whitelist, the expanded string
<filename>_${PN}</filename> is appended to the flag.
This expansion makes each <filename>LICENSE_FLAGS</filename>
value recipe-specific.
After expansion, the string is then matched against the
whitelist.
Thus, specifying
<filename>LICENSE_FLAGS = "commercial"</filename>
in recipe "foo", for example, results in the string
<filename>"commercial_foo"</filename>.
And, to create a match, that string must appear in the
whitelist.
</para>
<para>
Judicious use of the <filename>LICENSE_FLAGS</filename>
strings and the contents of the
<filename>LICENSE_FLAGS_WHITELIST</filename> variable
allows you a lot of flexibility for including or excluding
recipes based on licensing.
For example, you can broaden the matching capabilities by
using license flags string subsets in the whitelist.
<note>When using a string subset, be sure to use the part of
the expanded string that precedes the appended underscore
character (e.g. <filename>usethispart_1.3</filename>,
<filename>usethispart_1.4</filename>, and so forth).
</note>
For example, simply specifying the string "commercial" in
the whitelist matches any expanded
<filename>LICENSE_FLAGS</filename> definition that starts with
the string "commercial" such as "commercial_foo" and
"commercial_bar", which are the strings the build system
automatically generates for hypothetical recipes named
"foo" and "bar" assuming those recipes simply specify the
following:
<literallayout class='monospaced'>
LICENSE_FLAGS = "commercial"
</literallayout>
Thus, you can choose to exhaustively
enumerate each license flag in the whitelist and
allow only specific recipes into the image, or
you can use a string subset that causes a broader range of
matches to allow a range of recipes into the image.
</para>
<para>
This scheme works even if the
<filename>LICENSE_FLAGS</filename> string already
has <filename>_${PN}</filename> appended.
For example, the build system turns the license flag
"commercial_1.2_foo" into "commercial_1.2_foo_foo" and would
match both the general "commercial" and the specific
"commercial_1.2_foo" strings found in the whitelist, as
expected.
</para>
<para>
Here are some other scenarios:
<itemizedlist>
<listitem><para>You can specify a versioned string in the
recipe such as "commercial_foo_1.2" in a "foo" recipe.
The build system expands this string to
"commercial_foo_1.2_foo".
Combine this license flag with a whitelist that has
the string "commercial" and you match the flag along
with any other flag that starts with the string
"commercial".</para></listitem>
<listitem><para>Under the same circumstances, you can
use "commercial_foo" in the whitelist and the
build system not only matches "commercial_foo_1.2" but
also matches any license flag with the string
"commercial_foo", regardless of the version.
</para></listitem>
<listitem><para>You can be very specific and use both the
package and version parts in the whitelist (e.g.
"commercial_foo_1.2") to specifically match a
versioned recipe.</para></listitem>
</itemizedlist>
</para>
</section>
<section id="other-variables-related-to-commercial-licenses">
<title>Other Variables Related to Commercial Licenses</title>
<para>
Other helpful variables related to commercial
license handling exist and are defined in the
<filename>poky/meta/conf/distro/include/default-distrovars.inc</filename> file:
<literallayout class='monospaced'>
COMMERCIAL_AUDIO_PLUGINS ?= ""
COMMERCIAL_VIDEO_PLUGINS ?= ""
</literallayout>
If you want to enable these components, you can do so by making sure you have
statements similar to the following
in your <filename>local.conf</filename> configuration file:
<literallayout class='monospaced'>
COMMERCIAL_AUDIO_PLUGINS = "gst-plugins-ugly-mad \
gst-plugins-ugly-mpegaudioparse"
COMMERCIAL_VIDEO_PLUGINS = "gst-plugins-ugly-mpeg2dec \
gst-plugins-ugly-mpegstream gst-plugins-bad-mpegvideoparse"
LICENSE_FLAGS_WHITELIST = "commercial_gst-plugins-ugly commercial_gst-plugins-bad commercial_qmmp"
</literallayout>
Of course, you could also create a matching whitelist
for those components using the more general "commercial"
in the whitelist, but that would also enable all the
other packages with
<link linkend='var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></link>
containing "commercial", which you may or may not want:
<literallayout class='monospaced'>
LICENSE_FLAGS_WHITELIST = "commercial"
</literallayout>
</para>
<para>
Specifying audio and video plug-ins as part of the
<filename>COMMERCIAL_AUDIO_PLUGINS</filename> and
<filename>COMMERCIAL_VIDEO_PLUGINS</filename> statements
(along with the enabling
<filename>LICENSE_FLAGS_WHITELIST</filename>) includes the
plug-ins or components into built images, thus adding
support for media formats or components.
</para>
</section>
</section>
</section>
</chapter>
<!--
vim: expandtab tw=80 ts=4
-->
|