summaryrefslogtreecommitdiffstats
path: root/documentation/ref-manual/ref-development-environment.xml
blob: 6d4a76792eefe6d6686f82fcbdde767ae7bfdbb5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >

<chapter id='ref-development-environment'>
<title>The Yocto Project Development Environment</title>

<para>
    This chapter takes a look at the Yocto Project development
    environment and also provides a detailed look at what goes on during
    development in that environment.
    The chapter provides Yocto Project Development environment concepts that
    help you understand how work is accomplished in an open source environment,
    which is very different as compared to work accomplished in a closed,
    proprietary environment.
    This chapter specifically addresses open source philosophy, using the
    Yocto Project in a team environment, source repositories, Yocto Project
    terms, licensing, the open source distributed version control system Git,
    workflows, bug tracking, and how to submit changes.
</para>

<section id='open-source-philosophy'>
    <title>Open Source Philosophy</title>

    <para>
        Open source philosophy is characterized by software development
        directed by peer production and collaboration through an active
        community of developers.
        Contrast this to the more standard centralized development models
        used by commercial software companies where a finite set of developers
        produces a product for sale using a defined set of procedures that
        ultimately result in an end product whose architecture and source
        material are closed to the public.
    </para>

    <para>
        Open source projects conceptually have differing concurrent agendas,
        approaches, and production.
        These facets of the development process can come from anyone in the
        public (community) that has a stake in the software project.
        The open source environment contains new copyright, licensing, domain,
        and consumer issues that differ from the more traditional development
        environment.
        In an open source environment, the end product, source material,
        and documentation are all available to the public at no cost.
    </para>

    <para>
        A benchmark example of an open source project is the Linux kernel,
        which was initially conceived and created by Finnish computer science
        student Linus Torvalds in 1991.
        Conversely, a good example of a non-open source project is the
        <trademark class='registered'>Windows</trademark> family of operating
        systems developed by
        <trademark class='registered'>Microsoft</trademark> Corporation.
    </para>

    <para>
        Wikipedia has a good historical description of the Open Source
        Philosophy
        <ulink url='http://en.wikipedia.org/wiki/Open_source'>here</ulink>.
        You can also find helpful information on how to participate in the
        Linux Community
        <ulink url='http://ldn.linuxfoundation.org/book/how-participate-linux-community'>here</ulink>.
    </para>
</section>

<section id='yocto-project-repositories'>
    <title>Yocto Project Source Repositories</title>

    <para>
        The Yocto Project team maintains complete source repositories for all
        Yocto Project files at
        <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'></ulink>.
        This web-based source code browser is organized into categories by
        function such as IDE Plugins, Matchbox, Poky, Yocto Linux Kernel, and
        so forth.
        From the interface, you can click on any particular item in the "Name"
        column and see the URL at the bottom of the page that you need to clone
        a Git repository for that particular item.
        Having a local Git repository of the
        <link linkend='source-directory'>Source Directory</link>, which is
        usually named "poky", allows
        you to make changes, contribute to the history, and ultimately enhance
        the Yocto Project's tools, Board Support Packages, and so forth.
    </para>

    <para>
        For any supported release of Yocto Project, you can also go to the
        <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink> and
        select the "Downloads" tab and get a released tarball of the
        <filename>poky</filename> repository or any supported BSP tarballs.
        Unpacking these tarballs gives you a snapshot of the released
        files.
        <note><title>Notes</title>
            <itemizedlist>
                <listitem><para>
                    The recommended method for setting up the Yocto Project
                    <link linkend='source-directory'>Source Directory</link>
                    and the files for supported BSPs
                    (e.g., <filename>meta-intel</filename>) is to use
                    <link linkend='git'>Git</link> to create a local copy of
                    the upstream repositories.
                    </para></listitem>
                <listitem><para>
                    Be sure to always work in matching branches for both
                    the selected BSP repository and the
                    <link linkend='source-directory'>Source Directory</link>
                    (i.e. <filename>poky</filename>) repository.
                    For example, if you have checked out the "master" branch
                    of <filename>poky</filename> and you are going to use
                    <filename>meta-intel</filename>, be sure to checkout the
                    "master" branch of <filename>meta-intel</filename>.
                    </para></listitem>
            </itemizedlist>
        </note>
    </para>

    <para>
        In summary, here is where you can get the project files needed for
        development:
        <itemizedlist>
            <listitem><para id='source-repositories'>
                <emphasis>
                <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'>Source Repositories:</ulink>
                </emphasis>
                This area contains IDE Plugins, Matchbox, Poky, Poky Support,
                Tools, Yocto Linux Kernel, and Yocto Metadata Layers.
                You can create local copies of Git repositories for each of
                these areas.</para>

                <para>
                <imagedata fileref="figures/source-repos.png" align="center" width="6in" depth="4in" />
                </para></listitem>
            <listitem><para><anchor id='index-downloads' />
                <emphasis>
                <ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink>
                </emphasis>
                This is an index of releases such as
                the <trademark class='trade'>Eclipse</trademark>
                Yocto Plug-in, miscellaneous support, Poky, Pseudo, installers
                for cross-development toolchains, and all released versions of
                Yocto Project in the form of images or tarballs.
                Downloading and extracting these files does not produce a local
                copy of the Git repository but rather a snapshot of a
                particular release or image.</para>

                <para>
                <imagedata fileref="figures/index-downloads.png" align="center" width="6in" depth="3.5in" />
                </para></listitem>
            <listitem><para>
                <emphasis>"Downloads" page for the
                <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink>:
                </emphasis>
                Access this page by going to the website and then selecting
                the "Downloads" tab.
                This page allows you to download any Yocto Project
                release or Board Support Package (BSP) in tarball form.
                The tarballs are similar to those found in the
                <ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink> area.</para>

                <para>
                <imagedata fileref="figures/yp-download.png" align="center" width="6in" depth="4in" />
                </para></listitem>
        </itemizedlist>
    </para>
</section>

<section id="development-concepts">
    <title>Development Concepts</title>

    <para>
        This section takes a more detailed look inside the development
        process.
        The following diagram represents development at a high level.
        The remainder of this chapter expands on the fundamental input, output,
        process, and
        <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>) blocks
        that make up development in the Yocto Project environment.
    </para>

    <para id='general-yocto-environment-figure'>
        <imagedata fileref="figures/yocto-environment-ref.png" align="center" width="8in" depth="4.25in" />
    </para>

    <para>
        In general, development consists of several functional areas:
        <itemizedlist>
            <listitem><para><emphasis>User Configuration:</emphasis>
                Metadata you can use to control the build process.
                </para></listitem>
            <listitem><para><emphasis>Metadata Layers:</emphasis>
                Various layers that provide software, machine, and
                distro Metadata.</para></listitem>
            <listitem><para><emphasis>Source Files:</emphasis>
                Upstream releases, local projects, and SCMs.</para></listitem>
            <listitem><para><emphasis>Build System:</emphasis>
                Processes under the control of
                <link linkend='bitbake-term'>BitBake</link>.
                This block expands on how BitBake fetches source, applies
                patches, completes compilation, analyzes output for package
                generation, creates and tests packages, generates images, and
                generates cross-development tools.</para></listitem>
            <listitem><para><emphasis>Package Feeds:</emphasis>
                Directories containing output packages (RPM, DEB or IPK),
                which are subsequently used in the construction of an image or
                SDK, produced by the build system.
                These feeds can also be copied and shared using a web server or
                other means to facilitate extending or updating existing
                images on devices at runtime if runtime package management is
                enabled.</para></listitem>
            <listitem><para><emphasis>Images:</emphasis>
                Images produced by the development process.
                </para></listitem>
            <listitem><para><emphasis>Application Development SDK:</emphasis>
                Cross-development tools that are produced along with an image
                or separately with BitBake.</para></listitem>
        </itemizedlist>
    </para>

    <section id="user-configuration">
        <title>User Configuration</title>

        <para>
            User configuration helps define the build.
            Through user configuration, you can tell BitBake the
            target architecture for which you are building the image,
            where to store downloaded source, and other build properties.
        </para>

        <para>
            The following figure shows an expanded representation of the
            "User Configuration" box of the
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>:
        </para>

        <para>
            <imagedata fileref="figures/user-configuration.png" align="center" />
        </para>

        <para>
            BitBake needs some basic configuration files in order to complete
            a build.
            These files are <filename>*.conf</filename> files.
            The minimally necessary ones reside as example files in the
            <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
            For simplicity, this section refers to the Source Directory as
            the "Poky Directory."
        </para>

        <para>
            When you clone the <filename>poky</filename> Git repository or you
            download and unpack a Yocto Project release, you can set up the
            Source Directory to be named anything you want.
            For this discussion, the cloned repository uses the default
            name <filename>poky</filename>.
            <note>
                The Poky repository is primarily an aggregation of existing
                repositories.
                It is not a canonical upstream source.
            </note>
        </para>

        <para>
            The <filename>meta-poky</filename> layer inside Poky contains
            a <filename>conf</filename> directory that has example
            configuration files.
            These example files are used as a basis for creating actual
            configuration files when you source the build environment
            script
            (i.e.
            <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
            or
            <link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
        </para>

        <para>
            Sourcing the build environment script creates a
            <link linkend='build-directory'>Build Directory</link>
            if one does not already exist.
            BitBake uses the Build Directory for all its work during builds.
            The Build Directory has a <filename>conf</filename> directory that
            contains default versions of your <filename>local.conf</filename>
            and <filename>bblayers.conf</filename> configuration files.
            These default configuration files are created only if versions
            do not already exist in the Build Directory at the time you
            source the build environment setup script.
        </para>

        <para>
            Because the Poky repository is fundamentally an aggregation of
            existing repositories, some users might be familiar with running
            the <filename>&OE_INIT_FILE;</filename> or
            <filename>oe-init-build-env-memres</filename> script in the context
            of separate OpenEmbedded-Core and BitBake repositories rather than a
            single Poky repository.
            This discussion assumes the script is executed from within a cloned
            or unpacked version of Poky.
        </para>

        <para>
            Depending on where the script is sourced, different sub-scripts
            are called to set up the Build Directory (Yocto or OpenEmbedded).
            Specifically, the script
            <filename>scripts/oe-setup-builddir</filename> inside the
            poky directory sets up the Build Directory and seeds the directory
            (if necessary) with configuration files appropriate for the
            Yocto Project development environment.
            <note>
                The <filename>scripts/oe-setup-builddir</filename> script
                uses the <filename>$TEMPLATECONF</filename> variable to
                determine which sample configuration files to locate.
            </note>
        </para>

        <para>
            The <filename>local.conf</filename> file provides many
            basic variables that define a build environment.
            Here is a list of a few.
            To see the default configurations in a <filename>local.conf</filename>
            file created by the build environment script, see the
            <filename>local.conf.sample</filename> in the
            <filename>meta-poky</filename> layer:
            <itemizedlist>
                <listitem><para><emphasis>Parallelism Options:</emphasis>
                    Controlled by the
                    <link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename></link>,
                    <link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></link>,
                    and
                    <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename></ulink>
                    variables.</para></listitem>
                <listitem><para><emphasis>Target Machine Selection:</emphasis>
                    Controlled by the
                    <link linkend='var-MACHINE'><filename>MACHINE</filename></link>
                    variable.</para></listitem>
                <listitem><para><emphasis>Download Directory:</emphasis>
                    Controlled by the
                    <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
                    variable.</para></listitem>
                <listitem><para><emphasis>Shared State Directory:</emphasis>
                    Controlled by the
                    <link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link>
                    variable.</para></listitem>
                <listitem><para><emphasis>Build Output:</emphasis>
                    Controlled by the
                    <link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
                    variable.</para></listitem>
            </itemizedlist>
            <note>
                Configurations set in the <filename>conf/local.conf</filename>
                file can also be set in the
                <filename>conf/site.conf</filename> and
                <filename>conf/auto.conf</filename> configuration files.
            </note>
        </para>

        <para>
            The <filename>bblayers.conf</filename> file tells BitBake what
            layers you want considered during the build.
            By default, the layers listed in this file include layers
            minimally needed by the build system.
            However, you must manually add any custom layers you have created.
            You can find more information on working with the
            <filename>bblayers.conf</filename> file in the
            "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>"
            section in the Yocto Project Development Manual.
        </para>

        <para>
            The files <filename>site.conf</filename> and
            <filename>auto.conf</filename> are not created by the environment
            initialization script.
            If you want the <filename>site.conf</filename> file, you need to
            create that yourself.
            The <filename>auto.conf</filename> file is typically created by
            an autobuilder:
            <itemizedlist>
                <listitem><para><emphasis><filename>site.conf</filename>:</emphasis>
                    You can use the <filename>conf/site.conf</filename>
                    configuration file to configure multiple build directories.
                    For example, suppose you had several build environments and
                    they shared some common features.
                    You can set these default build properties here.
                    A good example is perhaps the packaging format to use
                    through the
                    <link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>
                    variable.</para>
                    <para>One useful scenario for using the
                    <filename>conf/site.conf</filename> file is to extend your
                    <link linkend='var-BBPATH'><filename>BBPATH</filename></link>
                    variable to include the path to a
                    <filename>conf/site.conf</filename>.
                    Then, when BitBake looks for Metadata using
                    <filename>BBPATH</filename>, it finds the
                    <filename>conf/site.conf</filename> file and applies your
                    common configurations found in the file.
                    To override configurations in a particular build directory,
                    alter the similar configurations within that build
                    directory's <filename>conf/local.conf</filename> file.
                    </para></listitem>
                <listitem><para><emphasis><filename>auto.conf</filename>:</emphasis>
                    The file is usually created and written to by
                    an autobuilder.
                    The settings put into the file are typically the same as
                    you would find in the <filename>conf/local.conf</filename>
                    or the <filename>conf/site.conf</filename> files.
                    </para></listitem>
            </itemizedlist>
        </para>

        <para>
            You can edit all configuration files to further define
            any particular build environment.
            This process is represented by the "User Configuration Edits"
            box in the figure.
        </para>

        <para>
            When you launch your build with the
            <filename>bitbake <replaceable>target</replaceable></filename>
            command, BitBake sorts out the configurations to ultimately
            define your build environment.
            It is important to understand that the OpenEmbedded build system
            reads the configuration files in a specific order:
            <filename>site.conf</filename>, <filename>auto.conf</filename>,
            and <filename>local.conf</filename>.
            And, the build system applies the normal assignment statement
            rules.
            Because the files are parsed in a specific order, variable
            assignments for the same variable could be affected.
            For example, if the <filename>auto.conf</filename> file and
            the <filename>local.conf</filename> set
            <replaceable>variable1</replaceable> to different values, because
            the build system parses <filename>local.conf</filename> after
            <filename>auto.conf</filename>,
            <replaceable>variable1</replaceable> is assigned the value from
            the <filename>local.conf</filename> file.
        </para>
    </section>

    <section id="metadata-machine-configuration-and-policy-configuration">
        <title>Metadata, Machine Configuration, and Policy Configuration</title>

        <para>
            The previous section described the user configurations that
            define BitBake's global behavior.
            This section takes a closer look at the layers the build system
            uses to further control the build.
            These layers provide Metadata for the software, machine, and
            policy.
        </para>

        <para>
            In general, three types of layer input exist:
            <itemizedlist>
                <listitem><para><emphasis>Policy Configuration:</emphasis>
                    Distribution Layers provide top-level or general
                    policies for the image or SDK being built.
                    For example, this layer would dictate whether BitBake
                    produces RPM or IPK packages.</para></listitem>
                <listitem><para><emphasis>Machine Configuration:</emphasis>
                    Board Support Package (BSP) layers provide machine
                    configurations.
                    This type of information is specific to a particular
                    target architecture.</para></listitem>
                <listitem><para><emphasis>Metadata:</emphasis>
                    Software layers contain user-supplied recipe files,
                    patches, and append files.
                    </para></listitem>
            </itemizedlist>
        </para>

        <para>
            The following figure shows an expanded representation of the
            Metadata, Machine Configuration, and Policy Configuration input
            (layers) boxes of the
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>:
        </para>

        <para>
            <imagedata fileref="figures/layer-input.png" align="center" width="8in" depth="7.5in" />
        </para>

        <para>
            In general, all layers have a similar structure.
            They all contain a licensing file
            (e.g. <filename>COPYING</filename>) if the layer is to be
            distributed, a <filename>README</filename> file as good practice
            and especially if the layer is to be distributed, a
            configuration directory, and recipe directories.
        </para>

        <para>
            The Yocto Project has many layers that can be used.
            You can see a web-interface listing of them on the
            <ulink url="http://git.yoctoproject.org/">Source Repositories</ulink>
            page.
            The layers are shown at the bottom categorized under
            "Yocto Metadata Layers."
            These layers are fundamentally a subset of the
            <ulink url="http://layers.openembedded.org/layerindex/layers/">OpenEmbedded Metadata Index</ulink>,
            which lists all layers provided by the OpenEmbedded community.
            <note>
                Layers exist in the Yocto Project Source Repositories that
                cannot be found in the OpenEmbedded Metadata Index.
                These layers are either deprecated or experimental in nature.
            </note>
        </para>

        <para>
            BitBake uses the <filename>conf/bblayers.conf</filename> file,
            which is part of the user configuration, to find what layers it
            should be using as part of the build.
        </para>

        <para>
            For more information on layers, see the
            "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
            section in the Yocto Project Development Manual.
        </para>

        <section id="distro-layer">
            <title>Distro Layer</title>

            <para>
                The distribution layer provides policy configurations for your
                distribution.
                Best practices dictate that you isolate these types of
                configurations into their own layer.
                Settings you provide in
                <filename>conf/distro/<replaceable>distro</replaceable>.conf</filename> override
                similar
                settings that BitBake finds in your
                <filename>conf/local.conf</filename> file in the Build
                Directory.
            </para>

            <para>
                The following list provides some explanation and references
                for what you typically find in the distribution layer:
                <itemizedlist>
                    <listitem><para><emphasis>classes:</emphasis>
                        Class files (<filename>.bbclass</filename>) hold
                        common functionality that can be shared among
                        recipes in the distribution.
                        When your recipes inherit a class, they take on the
                        settings and functions for that class.
                        You can read more about class files in the
                        "<link linkend='ref-classes'>Classes</link>" section.
                        </para></listitem>
                    <listitem><para><emphasis>conf:</emphasis>
                        This area holds configuration files for the
                        layer (<filename>conf/layer.conf</filename>),
                        the distribution
                        (<filename>conf/distro/<replaceable>distro</replaceable>.conf</filename>),
                        and any distribution-wide include files.
                        </para></listitem>
                    <listitem><para><emphasis>recipes-*:</emphasis>
                        Recipes and append files that affect common
                        functionality across the distribution.
                        This area could include recipes and append files
                        to add distribution-specific configuration,
                        initialization scripts, custom image recipes,
                        and so forth.</para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id="bsp-layer">
            <title>BSP Layer</title>

            <para>
                The BSP Layer provides machine configurations.
                Everything in this layer is specific to the machine for which
                you are building the image or the SDK.
                A common structure or form is defined for BSP layers.
                You can learn more about this structure in the
                <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>.
                <note>
                    In order for a BSP layer to be considered compliant with the
                    Yocto Project, it must meet some structural requirements.
                </note>
            </para>

            <para>
                The BSP Layer's configuration directory contains
                configuration files for the machine
                (<filename>conf/machine/<replaceable>machine</replaceable>.conf</filename>) and,
                of course, the layer (<filename>conf/layer.conf</filename>).
            </para>

            <para>
                The remainder of the layer is dedicated to specific recipes
                by function: <filename>recipes-bsp</filename>,
                <filename>recipes-core</filename>,
                <filename>recipes-graphics</filename>, and
                <filename>recipes-kernel</filename>.
                Metadata can exist for multiple formfactors, graphics
                support systems, and so forth.
                <note>
                    While the figure shows several <filename>recipes-*</filename>
                    directories, not all these directories appear in all
                    BSP layers.
                </note>
            </para>
        </section>

        <section id="software-layer">
            <title>Software Layer</title>

            <para>
                The software layer provides the Metadata for additional
                software packages used during the build.
                This layer does not include Metadata that is specific to the
                distribution or the machine, which are found in their
                respective layers.
            </para>

            <para>
                This layer contains any new recipes that your project needs
                in the form of recipe files.
            </para>
        </section>
    </section>

    <section id="sources-dev-environment">
        <title>Sources</title>

        <para>
            In order for the OpenEmbedded build system to create an image or
            any target, it must be able to access source files.
            The
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>
            represents source files using the "Upstream Project Releases",
            "Local Projects", and "SCMs (optional)" boxes.
            The figure represents mirrors, which also play a role in locating
            source files, with the "Source Mirror(s)" box.
        </para>

        <para>
            The method by which source files are ultimately organized is
            a function of the project.
            For example, for released software, projects tend to use tarballs
            or other archived files that can capture the state of a release
            guaranteeing that it is statically represented.
            On the other hand, for a project that is more dynamic or
            experimental in nature, a project might keep source files in a
            repository controlled by a Source Control Manager (SCM) such as
            Git.
            Pulling source from a repository allows you to control
            the point in the repository (the revision) from which you want to
            build software.
            Finally, a combination of the two might exist, which would give the
            consumer a choice when deciding where to get source files.
        </para>

        <para>
            BitBake uses the
            <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
            variable to point to source files regardless of their location.
            Each recipe must have a <filename>SRC_URI</filename> variable
            that points to the source.
        </para>

        <para>
            Another area that plays a significant role in where source files
            come from is pointed to by the
            <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
            variable.
            This area is a cache that can hold previously downloaded source.
            You can also instruct the OpenEmbedded build system to create
            tarballs from Git repositories, which is not the default behavior,
            and store them in the <filename>DL_DIR</filename> by using the
            <link linkend='var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></link>
            variable.
        </para>

        <para>
            Judicious use of a <filename>DL_DIR</filename> directory can
            save the build system a trip across the Internet when looking
            for files.
            A good method for using a download directory is to have
            <filename>DL_DIR</filename> point to an area outside of your
            Build Directory.
            Doing so allows you to safely delete the Build Directory
            if needed without fear of removing any downloaded source file.
        </para>

        <para>
            The remainder of this section provides a deeper look into the
            source files and the mirrors.
            Here is a more detailed look at the source file area of the
            base figure:
            <imagedata fileref="figures/source-input.png" align="center" width="7in" depth="7.5in" />
        </para>

        <section id='upstream-project-releases'>
            <title>Upstream Project Releases</title>

            <para>
                Upstream project releases exist anywhere in the form of an
                archived file (e.g. tarball or zip file).
                These files correspond to individual recipes.
                For example, the figure uses specific releases each for
                BusyBox, Qt, and Dbus.
                An archive file can be for any released product that can be
                built using a recipe.
            </para>
        </section>

        <section id='local-projects'>
            <title>Local Projects</title>

            <para>
                Local projects are custom bits of software the user provides.
                These bits reside somewhere local to a project - perhaps
                a directory into which the user checks in items (e.g.
                a local directory containing a development source tree
                used by the group).
            </para>

            <para>
                The canonical method through which to include a local project
                is to use the
                <link linkend='ref-classes-externalsrc'><filename>externalsrc</filename></link>
                class to include that local project.
                You use either the <filename>local.conf</filename> or a
                recipe's append file to override or set the
                recipe to point to the local directory on your disk to pull
                in the whole source tree.
            </para>

            <para>
                For information on how to use the
                <filename>externalsrc</filename> class, see the
                "<link linkend='ref-classes-externalsrc'><filename>externalsrc.bbclass</filename></link>"
                section.
            </para>
        </section>

        <section id='scms'>
            <title>Source Control Managers (Optional)</title>

            <para>
                Another place the build system can get source files from is
                through an SCM such as Git or Subversion.
                In this case, a repository is cloned or checked out.
                The
                <link linkend='ref-tasks-fetch'><filename>do_fetch</filename></link>
                task inside BitBake uses
                the <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
                variable and the argument's prefix to determine the correct
                fetcher module.
            </para>

            <note>
                For information on how to have the OpenEmbedded build system
                generate tarballs for Git repositories and place them in the
                <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
                directory, see the
                <link linkend='var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></link>
                variable.
            </note>

            <para>
                When fetching a repository, BitBake uses the
                <link linkend='var-SRCREV'><filename>SRCREV</filename></link>
                variable to determine the specific revision from which to
                build.
            </para>
        </section>

        <section id='source-mirrors'>
            <title>Source Mirror(s)</title>

            <para>
                Two kinds of mirrors exist: pre-mirrors and regular mirrors.
                The <link linkend='var-PREMIRRORS'><filename>PREMIRRORS</filename></link>
                and
                <link linkend='var-MIRRORS'><filename>MIRRORS</filename></link>
                variables point to these, respectively.
                BitBake checks pre-mirrors before looking upstream for any
                source files.
                Pre-mirrors are appropriate when you have a shared directory
                that is not a directory defined by the
                <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link>
                variable.
                A Pre-mirror typically points to a shared directory that is
                local to your organization.
            </para>

            <para>
                Regular mirrors can be any site across the Internet that is
                used as an alternative location for source code should the
                primary site not be functioning for some reason or another.
            </para>
        </section>
    </section>

    <section id="package-feeds-dev-environment">
        <title>Package Feeds</title>

        <para>
            When the OpenEmbedded build system generates an image or an SDK,
            it gets the packages from a package feed area located in the
            <link linkend='build-directory'>Build Directory</link>.
            The
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>
            shows this package feeds area in the upper-right corner.
        </para>

        <para>
            This section looks a little closer into the package feeds area used
            by the build system.
            Here is a more detailed look at the area:
            <imagedata fileref="figures/package-feeds.png" align="center" width="7in" depth="6in" />
        </para>

        <para>
            Package feeds are an intermediary step in the build process.
            The OpenEmbedded build system provides classes to generate
            different package types, and you specify which classes to enable
            through the
            <link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>
            variable.
            Before placing the packages into package feeds,
            the build process validates them with generated output quality
            assurance checks through the
            <link linkend='ref-classes-insane'><filename>insane</filename></link>
            class.
        </para>

        <para>
            The package feed area resides in the Build Directory.
            The directory the build system uses to temporarily store packages
            is determined by a combination of variables and the particular
            package manager in use.
            See the "Package Feeds" box in the illustration and note the
            information to the right of that area.
            In particular, the following defines where package files are
            kept:
            <itemizedlist>
                <listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>:
                    Defined as <filename>tmp/deploy</filename> in the Build
                    Directory.
                    </para></listitem>
                <listitem><para><filename>DEPLOY_DIR_*</filename>:
                    Depending on the package manager used, the package type
                    sub-folder.
                    Given RPM, IPK, or DEB packaging and tarball creation, the
                    <link linkend='var-DEPLOY_DIR_RPM'><filename>DEPLOY_DIR_RPM</filename></link>,
                    <link linkend='var-DEPLOY_DIR_IPK'><filename>DEPLOY_DIR_IPK</filename></link>,
                    <link linkend='var-DEPLOY_DIR_DEB'><filename>DEPLOY_DIR_DEB</filename></link>,
                    or
                    <link linkend='var-DEPLOY_DIR_TAR'><filename>DEPLOY_DIR_TAR</filename></link>,
                    variables are used, respectively.
                    </para></listitem>
                <listitem><para><link linkend='var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></link>:
                    Defines architecture-specific sub-folders.
                    For example, packages could exist for the i586 or qemux86
                    architectures.
                    </para></listitem>
            </itemizedlist>
        </para>

        <para>
            BitBake uses the <filename>do_package_write_*</filename> tasks to
            generate packages and place them into the package holding area (e.g.
            <filename>do_package_write_ipk</filename> for IPK packages).
            See the
            "<link linkend='ref-tasks-package_write_deb'><filename>do_package_write_deb</filename></link>",
            "<link linkend='ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></link>",
            "<link linkend='ref-tasks-package_write_rpm'><filename>do_package_write_rpm</filename></link>",
            and
            "<link linkend='ref-tasks-package_write_tar'><filename>do_package_write_tar</filename></link>"
            sections for additional information.
            As an example, consider a scenario where an IPK packaging manager
            is being used and package architecture support for both i586
            and qemux86 exist.
            Packages for the i586 architecture are placed in
            <filename>build/tmp/deploy/ipk/i586</filename>, while packages for
            the qemux86 architecture are placed in
            <filename>build/tmp/deploy/ipk/qemux86</filename>.
        </para>
    </section>

    <section id='bitbake-dev-environment'>
        <title>BitBake</title>

        <para>
            The OpenEmbedded build system uses
            <link linkend='bitbake-term'>BitBake</link>
            to produce images.
            You can see from the
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>,
            the BitBake area consists of several functional areas.
            This section takes a closer look at each of those areas.
        </para>

        <para>
            Separate documentation exists for the BitBake tool.
            See the
            <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>
            for reference material on BitBake.
        </para>

        <section id='source-fetching-dev-environment'>
            <title>Source Fetching</title>

            <para>
                The first stages of building a recipe are to fetch and unpack
                the source code:
                <imagedata fileref="figures/source-fetching.png" align="center" width="6.5in" depth="5in" />
            </para>

            <para>
                The
                <link linkend='ref-tasks-fetch'><filename>do_fetch</filename></link>
                and
                <link linkend='ref-tasks-unpack'><filename>do_unpack</filename></link>
                tasks fetch the source files and unpack them into the work
                directory.
                <note>
                    For every local file (e.g. <filename>file://</filename>)
                    that is part of a recipe's
                    <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
                    statement, the OpenEmbedded build system takes a checksum
                    of the file for the recipe and inserts the checksum into
                    the signature for the <filename>do_fetch</filename>.
                    If any local file has been modified, the
                    <filename>do_fetch</filename> task and all tasks that
                    depend on it are re-executed.
                </note>
                By default, everything is accomplished in the
                <link linkend='build-directory'>Build Directory</link>,
                which has a defined structure.
                For additional general information on the Build Directory,
                see the
                "<link linkend='structure-core-build'><filename>build/</filename></link>"
                section.
            </para>

            <para>
                Unpacked source files are pointed to by the
                <link linkend='var-S'><filename>S</filename></link> variable.
                Each recipe has an area in the Build Directory where the
                unpacked source code resides.
                The name of that directory for any given recipe is defined from
                several different variables.
                You can see the variables that define these directories
                by looking at the figure:
                <itemizedlist>
                    <listitem><para><link linkend='var-TMPDIR'><filename>TMPDIR</filename></link> -
                        The base directory where the OpenEmbedded build system
                        performs all its work during the build.
                        </para></listitem>
                    <listitem><para><link linkend='var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></link> -
                        The architecture of the built package or packages.
                        </para></listitem>
                    <listitem><para><link linkend='var-TARGET_OS'><filename>TARGET_OS</filename></link> -
                        The operating system of the target device.
                        </para></listitem>
                    <listitem><para><link linkend='var-PN'><filename>PN</filename></link> -
                        The name of the built package.
                        </para></listitem>
                    <listitem><para><link linkend='var-PV'><filename>PV</filename></link> -
                        The version of the recipe used to build the package.
                        </para></listitem>
                    <listitem><para><link linkend='var-PR'><filename>PR</filename></link> -
                        The revision of the recipe used to build the package.
                        </para></listitem>
                    <listitem><para><link linkend='var-WORKDIR'><filename>WORKDIR</filename></link> -
                        The location within <filename>TMPDIR</filename> where
                        a specific package is built.
                        </para></listitem>
                    <listitem><para><link linkend='var-S'><filename>S</filename></link> -
                        Contains the unpacked source files for a given recipe.
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='patching-dev-environment'>
            <title>Patching</title>

            <para>
                Once source code is fetched and unpacked, BitBake locates
                patch files and applies them to the source files:
                <imagedata fileref="figures/patching.png" align="center" width="6in" depth="5in" />
            </para>

            <para>
                The
                <link linkend='ref-tasks-patch'><filename>do_patch</filename></link>
                task processes recipes by
                using the
                <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link>
                variable to locate applicable patch files, which by default
                are <filename>*.patch</filename> or
                <filename>*.diff</filename> files, or any file if
                "apply=yes" is specified for the file in
                <filename>SRC_URI</filename>.
            </para>

            <para>
                BitBake finds and applies multiple patches for a single recipe
                in the order in which it finds the patches.
                Patches are applied to the recipe's source files located in the
                <link linkend='var-S'><filename>S</filename></link> directory.
            </para>

            <para>
                For more information on how the source directories are
                created, see the
                "<link linkend='source-fetching-dev-environment'>Source Fetching</link>"
                section.
            </para>
        </section>

        <section id='configuration-and-compilation-dev-environment'>
            <title>Configuration and Compilation</title>

            <para>
                After source code is patched, BitBake executes tasks that
                configure and compile the source code:
                <imagedata fileref="figures/configuration-compile-autoreconf.png" align="center" width="7in" depth="5in" />
            </para>

            <para>
                This step in the build process consists of three tasks:
                <itemizedlist>
                    <listitem><para>
                        <emphasis><link linkend='ref-tasks-prepare_recipe_sysroot'><filename>do_prepare_recipe_sysroot</filename></link>:</emphasis>
                        This task sets up the two sysroots in
                        <filename>${</filename><link linkend='var-WORKDIR'><filename>WORKDIR</filename></link><filename>}</filename>
                        (i.e. <filename>recipe-sysroot</filename> and
                        <filename>recipe-sysroot-native</filename>) so that
                        the sysroots contain the contents of the
                        <link linkend='ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></link>
                        tasks of the recipes on which the recipe
                        containing the tasks depends.
                        A sysroot exists for both the target and for the native
                        binaries, which run on the host system.
                        </para></listitem>
                    <listitem><para><emphasis><filename>do_configure</filename>:</emphasis>
                        This task configures the source by enabling and
                        disabling any build-time and configuration options for
                        the software being built.
                        Configurations can come from the recipe itself as well
                        as from an inherited class.
                        Additionally, the software itself might configure itself
                        depending on the target for which it is being built.
                        </para>

                        <para>The configurations handled by the
                        <link linkend='ref-tasks-configure'><filename>do_configure</filename></link>
                        task are specific
                        to source code configuration for the source code
                        being built by the recipe.</para>

                        <para>If you are using the
                        <link linkend='ref-classes-autotools'><filename>autotools</filename></link>
                        class,
                        you can add additional configuration options by using
                        the <link linkend='var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></link>
                        or
                        <link linkend='var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></link>
                        variables.
                        For information on how this variable works within
                        that class, see the
                        <filename>meta/classes/autotools.bbclass</filename> file.
                        </para></listitem>
                    <listitem><para><emphasis><filename>do_compile</filename>:</emphasis>
                        Once a configuration task has been satisfied, BitBake
                        compiles the source using the
                        <link linkend='ref-tasks-compile'><filename>do_compile</filename></link>
                        task.
                        Compilation occurs in the directory pointed to by the
                        <link linkend='var-B'><filename>B</filename></link>
                        variable.
                        Realize that the <filename>B</filename> directory is, by
                        default, the same as the
                        <link linkend='var-S'><filename>S</filename></link>
                        directory.</para></listitem>
                    <listitem><para><emphasis><filename>do_install</filename>:</emphasis>
                        Once compilation is done, BitBake executes the
                        <link linkend='ref-tasks-install'><filename>do_install</filename></link>
                        task.
                        This task copies files from the <filename>B</filename>
                        directory and places them in a holding area pointed to
                        by the
                        <link linkend='var-D'><filename>D</filename></link>
                        variable.</para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='package-splitting-dev-environment'>
            <title>Package Splitting</title>

            <para>
                After source code is configured and compiled, the
                OpenEmbedded build system analyzes
                the results and splits the output into packages:
                <imagedata fileref="figures/analysis-for-package-splitting.png" align="center" width="7in" depth="7in" />
            </para>

            <para>
                The
                <link linkend='ref-tasks-package'><filename>do_package</filename></link>
                and
                <link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>
                tasks combine to analyze
                the files found in the
                <link linkend='var-D'><filename>D</filename></link> directory
                and split them into subsets based on available packages and
                files.
                The analyzing process involves the following as well as other
                items: splitting out debugging symbols,
                looking at shared library dependencies between packages,
                and looking at package relationships.
                The <filename>do_packagedata</filename> task creates package
                metadata based on the analysis such that the
                OpenEmbedded build system can generate the final packages.
                Working, staged, and intermediate results of the analysis
                and package splitting process use these areas:
                <itemizedlist>
                    <listitem><para><link linkend='var-PKGD'><filename>PKGD</filename></link> -
                        The destination directory for packages before they are
                        split.
                        </para></listitem>
                    <listitem><para><link linkend='var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></link> -
                        A shared, global-state directory that holds data
                        generated during the packaging process.
                        </para></listitem>
                    <listitem><para><link linkend='var-PKGDESTWORK'><filename>PKGDESTWORK</filename></link> -
                        A temporary work area used by the
                        <filename>do_package</filename> task.
                        </para></listitem>
                    <listitem><para><link linkend='var-PKGDEST'><filename>PKGDEST</filename></link> -
                        The parent directory for packages after they have
                        been split.
                        </para></listitem>
                </itemizedlist>
                The <link linkend='var-FILES'><filename>FILES</filename></link>
                variable defines the files that go into each package in
                <link linkend='var-PACKAGES'><filename>PACKAGES</filename></link>.
                If you want details on how this is accomplished, you can
                look at the
                <link linkend='ref-classes-package'><filename>package</filename></link>
                class.
            </para>

            <para>
                Depending on the type of packages being created (RPM, DEB, or
                IPK), the <filename>do_package_write_*</filename> task
                creates the actual packages and places them in the
                Package Feed area, which is
                <filename>${TMPDIR}/deploy</filename>.
                You can see the
                "<link linkend='package-feeds-dev-environment'>Package Feeds</link>"
                section for more detail on that part of the build process.
                <note>
                    Support for creating feeds directly from the
                    <filename>deploy/*</filename> directories does not exist.
                    Creating such feeds usually requires some kind of feed
                    maintenance mechanism that would upload the new packages
                    into an official package feed (e.g. the
                    Ångström distribution).
                    This functionality is highly distribution-specific
                    and thus is not provided out of the box.
                </note>
            </para>
        </section>

        <section id='image-generation-dev-environment'>
            <title>Image Generation</title>

            <para>
                Once packages are split and stored in the Package Feeds area,
                the OpenEmbedded build system uses BitBake to generate the
                root filesystem image:
                <imagedata fileref="figures/image-generation.png" align="center" width="6in" depth="7in" />
            </para>

            <para>
                The image generation process consists of several stages and
                depends on several tasks and variables.
                The
                <link linkend='ref-tasks-rootfs'><filename>do_rootfs</filename></link>
                task creates the root filesystem (file and directory structure)
                for an image.
                This task uses several key variables to help create the list
                of packages to actually install:
                <itemizedlist>
                    <listitem><para><link linkend='var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></link>:
                        Lists out the base set of packages to install from
                        the Package Feeds area.</para></listitem>
                    <listitem><para><link linkend='var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></link>:
                        Specifies packages that should not be installed.
                        </para></listitem>
                    <listitem><para><link linkend='var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></link>:
                        Specifies features to include in the image.
                        Most of these features map to additional packages for
                        installation.</para></listitem>
                    <listitem><para><link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>:
                        Specifies the package backend to use and consequently
                        helps determine where to locate packages within the
                        Package Feeds area.</para></listitem>
                    <listitem><para><link linkend='var-IMAGE_LINGUAS'><filename>IMAGE_LINGUAS</filename></link>:
                        Determines the language(s) for which additional
                        language support packages are installed.
                        </para></listitem>
                    <listitem><para><link linkend='var-PACKAGE_INSTALL'><filename>PACKAGE_INSTALL</filename></link>:
                        The final list of packages passed to the package manager
                        for installation into the image.
                        </para></listitem>
                </itemizedlist>
            </para>

            <para>
                With
                <link linkend='var-IMAGE_ROOTFS'><filename>IMAGE_ROOTFS</filename></link>
                pointing to the location of the filesystem under construction and
                the <filename>PACKAGE_INSTALL</filename> variable providing the
                final list of packages to install, the root file system is
                created.
            </para>

            <para>
                Package installation is under control of the package manager
                (e.g. dnf/rpm, opkg, or apt/dpkg) regardless of whether or
                not package management is enabled for the target.
                At the end of the process, if package management is not
                enabled for the target, the package manager's data files
                are deleted from the root filesystem.
                As part of the final stage of package installation, postinstall
                scripts that are part of the packages are run.
                Any scripts that fail to run
                on the build host are run on the target when the target system
                is first booted.
                If you are using a
                <ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-read-only-root-filesystem'>read-only root filesystem</ulink>,
                all the post installation scripts must succeed during the
                package installation phase since the root filesystem is
                read-only.
            </para>

            <para>
                The final stages of the <filename>do_rootfs</filename> task
                handle post processing.
                Post processing includes creation of a manifest file and
                optimizations.
            </para>

            <para>
                The manifest file (<filename>.manifest</filename>) resides
                in the same directory as the root filesystem image.
                This file lists out, line-by-line, the installed packages.
                The manifest file is useful for the
                <link linkend='ref-classes-testimage*'><filename>testimage</filename></link>
                class, for example, to determine whether or not to run
                specific tests.
                See the
                <link linkend='var-IMAGE_MANIFEST'><filename>IMAGE_MANIFEST</filename></link>
                variable for additional information.
            </para>

            <para>
                Optimizing processes run across the image include
                <filename>mklibs</filename>, <filename>prelink</filename>,
                and any other post-processing commands as defined by the
                <link linkend='var-ROOTFS_POSTPROCESS_COMMAND'><filename>ROOTFS_POSTPROCESS_COMMAND</filename></link>
                variable.
                The <filename>mklibs</filename> process optimizes the size
                of the libraries, while the
                <filename>prelink</filename> process optimizes the dynamic
                linking of shared libraries to reduce start up time of
                executables.
            </para>

            <para>
                After the root filesystem is built, processing begins on
                the image through the <filename>do_image</filename> task.
                The build system runs any pre-processing commands as defined
                by the
                <link linkend='var-IMAGE_PREPROCESS_COMMAND'><filename>IMAGE_PREPROCESS_COMMAND</filename></link>
                variable.
                This variable specifies a list of functions to call before
                the OpenEmbedded build system creates the final image output
                files.
            </para>

            <para>
                The <filename>do_image</filename> task dynamically creates
                other <filename>do_image_*</filename> tasks as needed, which
                include compressing the root filesystem image to reduce the
                overall size of the image.
                The process turns everything into an image file or a set of
                image files.
                The formats used for the root filesystem depend on the
                <link linkend='var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></link>
                variable.
            </para>

            <para>
                The final task involved in image creation is the
                <filename>do_image_complete</filename> task.
                This task completes the image by applying any image
                post processing as defined through the
                <link linkend='var-IMAGE_POSTPROCESS_COMMAND'><filename>IMAGE_POSTPROCESS_COMMAND</filename></link>
                variable.
                The variable specifies a list of functions to call once the
                OpenEmbedded build system has created the final image output
                files.
            </para>

            <note>
                The entire image generation process is run under Pseudo.
                Running under Pseudo ensures that the files in the root
                filesystem have correct ownership.
            </note>
        </section>

        <section id='sdk-generation-dev-environment'>
            <title>SDK Generation</title>

            <para>
                The OpenEmbedded build system uses BitBake to generate the
                Software Development Kit (SDK) installer script for both the
                standard and extensible SDKs:
                <imagedata fileref="figures/sdk-generation.png" align="center" />
            </para>

            <note>
                For more information on the cross-development toolchain
                generation, see the
                "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>"
                section.
                For information on advantages gained when building a
                cross-development toolchain using the
                <link linkend='ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></link>
                task, see the
                "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>"
                section in the Yocto Project Software Development Kit (SDK)
                Developer's Guide.
            </note>

            <para>
                Like image generation, the SDK script process consists of
                several stages and depends on many variables.
                The <filename>do_populate_sdk</filename> and
                <filename>do_populate_sdk_ext</filename> tasks use these
                key variables to help create the list of packages to actually
                install.
                For information on the variables listed in the figure, see the
                "<link linkend='sdk-dev-environment'>Application Development SDK</link>"
                section.
            </para>

            <para>
                The <filename>do_populate_sdk</filename> task helps create
                the standard SDK and handles two parts: a target part and a
                host part.
                The target part is the part built for the target hardware and
                includes libraries and headers.
                The host part is the part of the SDK that runs on the
                <link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>.
            </para>

            <para>
                The <filename>do_populate_sdk_ext</filename> task helps create
                the extensible SDK and handles host and target parts
                differently than its counter part does for the standard SDK.
                For the extensible SDK, the task encapsulates the build system,
                which includes everything needed (host and target) for the SDK.
            </para>

            <para>
                Regardless of the type of SDK being constructed, the
                tasks perform some cleanup after which a cross-development
                environment setup script and any needed configuration files
                are created.
                The final output is the Cross-development
                toolchain installation script (<filename>.sh</filename> file),
                which includes the environment setup script.
            </para>
        </section>

        <section id='stamp-files-and-the-rerunning-of-tasks'>
            <title>Stamp Files and the Rerunning of Tasks</title>

            <para>
                For each task that completes successfully, BitBake writes a
                stamp file into the
                <link linkend='var-STAMPS_DIR'><filename>STAMPS_DIR</filename></link>
                directory.
                The beginning of the stamp file's filename is determined by the
                <link linkend='var-STAMP'><filename>STAMP</filename></link>
                variable, and the end of the name consists of the task's name
                and current
                <ulink url='&YOCTO_DOCS_BB_URL;#checksums'>input checksum</ulink>.
                <note>
                    This naming scheme assumes that
                    <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SIGNATURE_HANDLER'><filename>BB_SIGNATURE_HANDLER</filename></ulink>
                    is "OEBasicHash", which is almost always the case in
                    current OpenEmbedded.
                </note>
                To determine if a task needs to be rerun, BitBake checks if a
                stamp file with a matching input checksum exists for the task.
                If such a stamp file exists, the task's output is assumed to
                exist and still be valid.
                If the file does not exist, the task is rerun.
                <note>
                    <para>The stamp mechanism is more general than the shared
                    state (sstate) cache mechanism described in the
                    "<link linkend='setscene-tasks-and-shared-state'>Setscene Tasks and Shared State</link>"
                    section.
                    BitBake avoids rerunning any task that has a valid
                    stamp file, not just tasks that can be accelerated through
                    the sstate cache.</para>
                    <para>However, you should realize that stamp files only
                    serve as a marker that some work has been done and that
                    these files do not record task output.
                    The actual task output would usually be somewhere in
                    <link linkend='var-TMPDIR'><filename>TMPDIR</filename></link>
                    (e.g. in some recipe's
                    <link linkend='var-WORKDIR'><filename>WORKDIR</filename></link>.)
                    What the sstate cache mechanism adds is a way to cache task
                    output that can then be shared between build machines.
                    </para>
                </note>
                Since <filename>STAMPS_DIR</filename> is usually a subdirectory
                of <filename>TMPDIR</filename>, removing
                <filename>TMPDIR</filename> will also remove
                <filename>STAMPS_DIR</filename>, which means tasks will
                properly be rerun to repopulate <filename>TMPDIR</filename>.
            </para>

            <para>
                If you want some task to always be considered "out of date",
                you can mark it with the
                <ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>nostamp</filename></ulink>
                varflag.
                If some other task depends on such a task, then that task will
                also always be considered out of date, which might not be what
                you want.
            </para>

            <para>
                For details on how to view information about a task's
                signature, see the
                "<link linkend='usingpoky-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</link>"
                section.
            </para>
        </section>

        <section id='setscene-tasks-and-shared-state'>
            <title>Setscene Tasks and Shared State</title>

            <para>
                The description of tasks so far assumes that BitBake needs to
                build everything and there are no prebuilt objects available.
                BitBake does support skipping tasks if prebuilt objects are
                available.
                These objects are usually made available in the form of a
                shared state (sstate) cache.
                <note>
                    For information on variables affecting sstate, see the
                    <link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link>
                    and
                    <link linkend='var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></link>
                    variables.
                </note>
            </para>

            <para>
                The idea of a setscene task (i.e
                <filename>do_</filename><replaceable>taskname</replaceable><filename>_setscene</filename>)
                is a version of the task where
                instead of building something, BitBake can skip to the end
                result and simply place a set of files into specific locations
                as needed.
                In some cases, it makes sense to have a setscene task variant
                (e.g. generating package files in the
                <filename>do_package_write_*</filename> task).
                In other cases, it does not make sense, (e.g. a
                <link linkend='ref-tasks-patch'><filename>do_patch</filename></link>
                task or
                <link linkend='ref-tasks-unpack'><filename>do_unpack</filename></link>
                task) since the work involved would be equal to or greater than
                the underlying task.
            </para>

            <para>
                In the OpenEmbedded build system, the common tasks that have
                setscene variants are <link linkend='ref-tasks-package'><filename>do_package</filename></link>,
                <filename>do_package_write_*</filename>,
                <link linkend='ref-tasks-deploy'><filename>do_deploy</filename></link>,
                <link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link>,
                and
                <link linkend='ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></link>.
                Notice that these are most of the tasks whose output is an
                end result.
            </para>

            <para>
                The OpenEmbedded build system has knowledge of the relationship
                between these tasks and other tasks that precede them.
                For example, if BitBake runs
                <filename>do_populate_sysroot_setscene</filename> for
                something, there is little point in running any of the
                <filename>do_fetch</filename>, <filename>do_unpack</filename>,
                <filename>do_patch</filename>,
                <filename>do_configure</filename>,
                <filename>do_compile</filename>, and
                <filename>do_install</filename> tasks.
                However, if <filename>do_package</filename> needs to be run,
                BitBake would need to run those other tasks.
            </para>

            <para>
                It becomes more complicated if everything can come from an
                sstate cache because some objects are simply not required at
                all.
                For example, you do not need a compiler or native tools, such
                as quilt, if there is nothing to compile or patch.
                If the <filename>do_package_write_*</filename> packages are
                available from sstate, BitBake does not need the
                <filename>do_package</filename> task data.
            </para>

            <para>
                To handle all these complexities, BitBake runs in two phases.
                The first is the "setscene" stage.
                During this stage, BitBake first checks the sstate cache for
                any targets it is planning to build.
                BitBake does a fast check to see if the object exists rather
                than a complete download.
                If nothing exists, the second phase, which is the setscene
                stage, completes and the main build proceeds.
            </para>

            <para>
                If objects are found in the sstate cache, the OpenEmbedded
                build system works backwards from the end targets specified
                by the user.
                For example, if an image is being built, the OpenEmbedded build
                system first looks for the packages needed for that image and
                the tools needed to construct an image.
                If those are available, the compiler is not needed.
                Thus, the compiler is not even downloaded.
                If something was found to be unavailable, or the download or
                setscene task fails, the OpenEmbedded build system then tries
                to install dependencies, such as the compiler, from the cache.
            </para>

            <para>
                The availability of objects in the sstate cache is handled by
                the function specified by the
                <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_HASHCHECK_FUNCTION'><filename>BB_HASHCHECK_FUNCTION</filename></ulink>
                variable and returns a list of the objects that are available.
                The function specified by the
                <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SETSCENE_DEPVALID'><filename>BB_SETSCENE_DEPVALID</filename></ulink>
                variable is the function that determines whether a given
                dependency needs to be followed, and whether for any given
                relationship the function needs to be passed.
                The function returns a True or False value.
            </para>
        </section>
    </section>

    <section id='images-dev-environment'>
        <title>Images</title>

        <para>
            The images produced by the OpenEmbedded build system
            are compressed forms of the
            root filesystem that are ready to boot on a target device.
            You can see from the
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>
            that BitBake output, in part, consists of images.
            This section is going to look more closely at this output:
            <imagedata fileref="figures/images.png" align="center" width="5.5in" depth="5.5in" />
        </para>

        <para>
            For a list of example images that the Yocto Project provides,
            see the
            "<link linkend='ref-images'>Images</link>" chapter.
        </para>

        <para>
            Images are written out to the
            <link linkend='build-directory'>Build Directory</link>
            inside the <filename>tmp/deploy/images/<replaceable>machine</replaceable>/</filename>
            folder as shown in the figure.
            This folder contains any files expected to be loaded on the
            target device.
            The
            <link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>
            variable points to the <filename>deploy</filename> directory,
            while the
            <link linkend='var-DEPLOY_DIR_IMAGE'><filename>DEPLOY_DIR_IMAGE</filename></link>
            variable points to the appropriate directory containing images for
            the current configuration.
            <itemizedlist>
                <listitem><para><filename><replaceable>kernel-image</replaceable></filename>:
                    A kernel binary file.
                    The <link linkend='var-KERNEL_IMAGETYPE'><filename>KERNEL_IMAGETYPE</filename></link>
                    variable setting determines the naming scheme for the
                    kernel image file.
                    Depending on that variable, the file could begin with
                    a variety of naming strings.
                    The <filename>deploy/images/<replaceable>machine</replaceable></filename>
                    directory can contain multiple image files for the
                    machine.</para></listitem>
                <listitem><para><filename><replaceable>root-filesystem-image</replaceable></filename>:
                    Root filesystems for the target device (e.g.
                    <filename>*.ext3</filename> or <filename>*.bz2</filename>
                    files).
                    The <link linkend='var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></link>
                    variable setting determines the root filesystem image
                    type.
                    The <filename>deploy/images/<replaceable>machine</replaceable></filename>
                    directory can contain multiple root filesystems for the
                    machine.</para></listitem>
                <listitem><para><filename><replaceable>kernel-modules</replaceable></filename>:
                    Tarballs that contain all the modules built for the kernel.
                    Kernel module tarballs exist for legacy purposes and
                    can be suppressed by setting the
                    <link linkend='var-MODULE_TARBALL_DEPLOY'><filename>MODULE_TARBALL_DEPLOY</filename></link>
                    variable to "0".
                    The <filename>deploy/images/<replaceable>machine</replaceable></filename>
                    directory can contain multiple kernel module tarballs
                    for the machine.</para></listitem>
                <listitem><para><filename><replaceable>bootloaders</replaceable></filename>:
                    Bootloaders supporting the image, if applicable to the
                    target machine.
                    The <filename>deploy/images/<replaceable>machine</replaceable></filename>
                    directory can contain multiple bootloaders for the
                    machine.</para></listitem>
                <listitem><para><filename><replaceable>symlinks</replaceable></filename>:
                    The <filename>deploy/images/<replaceable>machine</replaceable></filename>
                    folder contains
                    a symbolic link that points to the most recently built file
                    for each machine.
                    These links might be useful for external scripts that
                    need to obtain the latest version of each file.
                    </para></listitem>
            </itemizedlist>
        </para>
    </section>

    <section id='sdk-dev-environment'>
        <title>Application Development SDK</title>

        <para>
            In the
            <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>,
            the output labeled "Application Development SDK" represents an
            SDK.
            The SDK generation process differs depending on whether you build
            a standard SDK
            (e.g. <filename>bitbake -c populate_sdk</filename> <replaceable>imagename</replaceable>)
            or an extensible SDK
            (e.g. <filename>bitbake -c populate_sdk_ext</filename> <replaceable>imagename</replaceable>).
            This section is going to take a closer look at this output:
            <imagedata fileref="figures/sdk.png" align="center" width="9in" depth="7.25in" />
        </para>

        <para>
            The specific form of this output is a self-extracting
            SDK installer (<filename>*.sh</filename>) that, when run,
            installs the SDK, which consists of a cross-development
            toolchain, a set of libraries and headers, and an SDK
            environment setup script.
            Running this installer essentially sets up your
            cross-development environment.
            You can think of the cross-toolchain as the "host"
            part because it runs on the SDK machine.
            You can think of the libraries and headers as the "target"
            part because they are built for the target hardware.
            The environment setup script is added so that you can initialize
            the environment before using the tools.
        </para>

        <note>
            <para>
                The Yocto Project supports several methods by which you can
                set up this cross-development environment.
                These methods include downloading pre-built SDK installers
                or building and installing your own SDK installer.
            </para>

            <para>
                For background information on cross-development toolchains
                in the Yocto Project development environment, see the
                "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>"
                section.
                For information on setting up a cross-development
                environment, see the
                <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-manual'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
            </para>
        </note>

        <para>
            Once built, the SDK installers are written out to the
            <filename>deploy/sdk</filename> folder inside the
            <link linkend='build-directory'>Build Directory</link>
            as shown in the figure at the beginning of this section.
            Depending on the type of SDK, several variables exist that help
            configure these files.
            The following list shows the variables associated with a standard
            SDK:
            <itemizedlist>
                <listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>:
                    Points to the <filename>deploy</filename>
                    directory.</para></listitem>
                <listitem><para><link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>:
                    Specifies the architecture of the machine
                    on which the cross-development tools are run to
                    create packages for the target hardware.
                    </para></listitem>
                <listitem><para><link linkend='var-SDKIMAGE_FEATURES'><filename>SDKIMAGE_FEATURES</filename></link>:
                    Lists the features to include in the "target" part
                    of the SDK.
                    </para></listitem>
                <listitem><para><link linkend='var-TOOLCHAIN_HOST_TASK'><filename>TOOLCHAIN_HOST_TASK</filename></link>:
                    Lists packages that make up the host
                    part of the SDK (i.e. the part that runs on
                    the <filename>SDKMACHINE</filename>).
                    When you use
                    <filename>bitbake -c populate_sdk <replaceable>imagename</replaceable></filename>
                    to create the SDK, a set of default packages
                    apply.
                    This variable allows you to add more packages.
                    </para></listitem>
                <listitem><para><link linkend='var-TOOLCHAIN_TARGET_TASK'><filename>TOOLCHAIN_TARGET_TASK</filename></link>:
                    Lists packages that make up the target part
                    of the SDK (i.e. the part built for the
                    target hardware).
                    </para></listitem>
                <listitem><para><link linkend='var-SDKPATH'><filename>SDKPATH</filename></link>:
                    Defines the default SDK installation path offered by the
                    installation script.
                    </para></listitem>
            </itemizedlist>
            This next list, shows the variables associated with an extensible
            SDK:
            <itemizedlist>
                <listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>:
                    Points to the <filename>deploy</filename> directory.
                    </para></listitem>
                <listitem><para><link linkend='var-SDK_EXT_TYPE'><filename>SDK_EXT_TYPE</filename></link>:
                    Controls whether or not shared state artifacts are copied
                    into the extensible SDK.
                    By default, all required shared state artifacts are copied
                    into the SDK.
                    </para></listitem>
                <listitem><para><link linkend='var-SDK_INCLUDE_PKGDATA'><filename>SDK_INCLUDE_PKGDATA</filename></link>:
                    Specifies whether or not packagedata will be included in
                    the extensible SDK for all recipes in the "world" target.
                    </para></listitem>
                <listitem><para><link linkend='var-SDK_INCLUDE_TOOLCHAIN'><filename>SDK_INCLUDE_TOOLCHAIN</filename></link>:
                    Specifies whether or not the toolchain will be included
                    when building the extensible SDK.
                    </para></listitem>
                <listitem><para><link linkend='var-SDK_LOCAL_CONF_WHITELIST'><filename>SDK_LOCAL_CONF_WHITELIST</filename></link>:
                    A list of variables allowed through from the build system
                    configuration into the extensible SDK configuration.
                    </para></listitem>
                <listitem><para><link linkend='var-SDK_LOCAL_CONF_BLACKLIST'><filename>SDK_LOCAL_CONF_BLACKLIST</filename></link>:
                    A list of variables not allowed through from the build
                    system configuration into the extensible SDK configuration.
                    </para></listitem>
                <listitem><para><link linkend='var-SDK_INHERIT_BLACKLIST'><filename>SDK_INHERIT_BLACKLIST</filename></link>:
                    A list of classes to remove from the
                    <link linkend='var-INHERIT'><filename>INHERIT</filename></link>
                    value globally within the extensible SDK configuration.
                    </para></listitem>
            </itemizedlist>
        </para>
    </section>
</section>

</chapter>
<!--
vim: expandtab tw=80 ts=4
-->