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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >

<chapter id='faq'>
<title>FAQ</title>
<qandaset>
    <qandaentry>
        <question>
            <para>
                How does Poky differ from <ulink url='&OE_HOME_URL;'>OpenEmbedded</ulink>?
            </para>
        </question>
        <answer>
            <para>
                The term "<ulink url='&YOCTO_DOCS_DEV_URL;#poky'>Poky</ulink>"
                refers to the specific reference build system that
                the Yocto Project provides.
                Poky is based on <ulink url='&YOCTO_DOCS_DEV_URL;#oe-core'>OE-Core</ulink>
                and <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>.
                Thus, the generic term used here for the build system is
                the "OpenEmbedded build system."
                Development in the Yocto Project using Poky is closely tied to OpenEmbedded, with
                changes always being merged to OE-Core or BitBake first before being pulled back
                into Poky.
                This practice benefits both projects immediately.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para id='faq-not-meeting-requirements'>
                My development system does not meet the
                required Git, tar, and Python versions.
                In particular, I do not have Python 2.7.3 or greater, or
                I do have Python 3.x, which is specifically not supported by
                the Yocto Project.
                Can I still use the Yocto Project?
            </para>
        </question>
        <answer>
            <para>
                You can get the required tools on your host development
                system a couple different ways (i.e. building a tarball or
                downloading a tarball).
                See the
                "<link linkend='required-git-tar-and-python-versions'>Required Git, tar, and Python Versions</link>"
                section for steps on how to update your build tools.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How can you claim Poky / OpenEmbedded-Core is stable?
            </para>
        </question>
        <answer>
            <para>
                There are three areas that help with stability;
                <itemizedlist>
                    <listitem><para>The Yocto Project team keeps
                        <ulink url='&YOCTO_DOCS_DEV_URL;#oe-core'>OE-Core</ulink> small
                        and focused, containing around 830 recipes as opposed to the thousands
                        available in other OpenEmbedded community layers.
                        Keeping it small makes it easy to test and maintain.</para></listitem>
                    <listitem><para>The Yocto Project team runs manual and automated tests
                        using a small, fixed set of reference hardware as well as emulated
                        targets.</para></listitem>
                    <listitem><para>The Yocto Project uses an autobuilder,
                        which provides continuous build and integration tests.</para></listitem>
                </itemizedlist>
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How do I get support for my board added to the Yocto Project?
            </para>
        </question>
        <answer>
            <para>
                Support for an additional board is added by creating a
                Board Support Package (BSP) layer for it.
                For more information on how to create a BSP layer, see the
                "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
                section in the Yocto Project Development Manual and the
                <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>.
            </para>
            <para>
                Usually, if the board is not completely exotic, adding support in
                the Yocto Project is fairly straightforward.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                Are there any products built using the OpenEmbedded build system?
            </para>
        </question>
        <answer>
            <para>
                The software running on the <ulink url='http://vernier.com/labquest/'>Vernier LabQuest</ulink>
                is built using the OpenEmbedded build system.
                See the <ulink url='http://www.vernier.com/products/interfaces/labq/'>Vernier LabQuest</ulink>
                website for more information.
                There are a number of pre-production devices using the OpenEmbedded build system
                and the Yocto Project team
                announces them as soon as they are released.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                What does the OpenEmbedded build system produce as output?
            </para>
        </question>
        <answer>
            <para>
                Because you can use the same set of recipes to create output of
                various formats, the output of an OpenEmbedded build depends on
                how you start it.
                Usually, the output is a flashable image ready for the target
                device.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How do I add my package to the Yocto Project?
            </para>
        </question>
        <answer>
            <para>
                To add a package, you need to create a BitBake recipe.
                For information on how to create a BitBake recipe, see the
                "<ulink url='&YOCTO_DOCS_DEV_URL;#new-recipe-writing-a-new-recipe'>Writing a New Recipe</ulink>"
                in the Yocto Project Development Manual.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                Do I have to reflash my entire board with a new Yocto Project image when recompiling
                a package?
            </para>
        </question>
        <answer>
            <para>
                The OpenEmbedded build system can build packages in various
                formats such as IPK for OPKG, Debian package
                (<filename>.deb</filename>), or RPM.
                You can then upgrade the packages using the package tools on
                the device, much like on a desktop distribution such as
                Ubuntu or Fedora.
                However, package management on the target is entirely optional.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                What is GNOME Mobile and what is the difference between GNOME Mobile and GNOME?
            </para>
        </question>
        <answer>
            <para>
                GNOME Mobile is a subset of the <ulink url='http://www.gnome.org'>GNOME</ulink>
                platform targeted at mobile and embedded devices.
                The main difference between GNOME Mobile and standard GNOME is that
                desktop-orientated libraries have been removed, along with deprecated libraries,
                creating a much smaller footprint.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                I see the error '<filename>chmod: XXXXX new permissions are r-xrwxrwx, not r-xr-xr-x</filename>'.
                What is wrong?
            </para>
        </question>
        <answer>
            <para>
                You are probably running the build on an NTFS filesystem.
                Use <filename>ext2</filename>, <filename>ext3</filename>, or <filename>ext4</filename> instead.
            </para>
        </answer>
    </qandaentry>

<!--    <qandaentry>
        <question>
            <para>
                How do I make the Yocto Project work in RHEL/CentOS?
            </para>
        </question>
        <answer>
            <para>
                To get the Yocto Project working under RHEL/CentOS 5.1 you need to first
                install some required packages.
                The standard CentOS packages needed are:
                <itemizedlist>
                    <listitem><para>"Development tools" (selected during installation)</para></listitem>
                    <listitem><para><filename>texi2html</filename></para></listitem>
                    <listitem><para><filename>compat-gcc-34</filename></para></listitem>
                </itemizedlist>
                On top of these, you need the following external packages:
                <itemizedlist>
                    <listitem><para><filename>python-sqlite2</filename> from
                        <ulink url='http://dag.wieers.com/rpm/packages/python-sqlite2/'>DAG repository</ulink>
                        </para></listitem>
                    <listitem><para><filename>help2man</filename> from
                        <ulink url='http://centos.karan.org/el4/extras/stable/x86_64/RPMS/repodata/repoview/help2man-0-1.33.1-2.html'>Karan repository</ulink></para></listitem>
                </itemizedlist>
            </para>

            <para>
                Once these packages are installed, the OpenEmbedded build system will be able
                to build standard images.
                However, there might be a problem with the QEMU emulator segfaulting.
                You can either disable the generation of binary locales by setting
                <filename><link linkend='var-ENABLE_BINARY_LOCALE_GENERATION'>ENABLE_BINARY_LOCALE_GENERATION</link>
                </filename> to "0" or by removing the <filename>linux-2.6-execshield.patch</filename>
                from the kernel and rebuilding it since that is the patch that causes the problems with QEMU.
            </para>

            <note>
                <para>For information on distributions that the Yocto Project
                uses during validation, see the
                <ulink url='&YOCTO_WIKI_URL;/wiki/Distribution_Support'>Distribution Support</ulink>
                Wiki page.</para>
                <para>For notes about using the Yocto Project on a RHEL 4-based
                host, see the
                <ulink url='&YOCTO_WIKI_URL;/wiki/BuildingOnRHEL4'>Building on RHEL4</ulink>
                Wiki page.</para>
            </note>
        </answer>
    </qandaentry> -->

    <qandaentry>
        <question>
            <para>
                I see lots of 404 responses for files on
                <filename>&YOCTO_HOME_URL;/sources/*</filename>. Is something wrong?
            </para>
        </question>
        <answer>
            <para>
                Nothing is wrong.
                The OpenEmbedded build system checks any configured source mirrors before downloading
                from the upstream sources.
                The build system does this searching for both source archives and
                pre-checked out versions of SCM-managed software.
                These checks help in large installations because it can reduce load on the SCM servers
                themselves.
                The address above is one of the default mirrors configured into the
                build system.
                Consequently, if an upstream source disappears, the team
                can place sources there so builds continue to work.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                I have machine-specific data in a package for one machine only but the package is
                being marked as machine-specific in all cases, how do I prevent this?
            </para>
        </question>
        <answer>
            <para>
                Set <filename><link linkend='var-SRC_URI_OVERRIDES_PACKAGE_ARCH'>SRC_URI_OVERRIDES_PACKAGE_ARCH</link>
                </filename> = "0" in the <filename>.bb</filename> file but make sure the package is
                manually marked as
                machine-specific for the case that needs it.
                The code that handles
                <filename>SRC_URI_OVERRIDES_PACKAGE_ARCH</filename> is in
                the <filename>meta/classes/base.bbclass</filename> file.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                I'm behind a firewall and need to use a proxy server. How do I do that?
            </para>
        </question>
        <answer>
            <para>
                Most source fetching by the OpenEmbedded build system is done by <filename>wget</filename>
                and you therefore need to specify the proxy settings in a
                <filename>.wgetrc</filename> file in your home directory.
                Here are some example settings:
                <literallayout class='monospaced'>
     http_proxy = http://proxy.yoyodyne.com:18023/
     ftp_proxy = http://proxy.yoyodyne.com:18023/
                </literallayout>
                The Yocto Project also includes a
                <filename>site.conf.sample</filename> file that shows how to
                configure CVS and Git proxy servers if needed.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                What’s the difference between <replaceable>target</replaceable> and <replaceable>target</replaceable><filename>-native</filename>?
            </para>
        </question>
        <answer>
            <para>
                The <filename>*-native</filename> targets are designed to run on the system
                being used for the build.
                These are usually tools that are needed to assist the build in some way such as
                <filename>quilt-native</filename>, which is used to apply patches.
                The non-native version is the one that runs on the target device.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                I'm seeing random build failures. Help?!
            </para>
        </question>
        <answer>
            <para>
                If the same build is failing in totally different and random
                ways, the most likely explanation is:
                <itemizedlist>
                    <listitem><para>The hardware you are running the build on
                        has some problem.</para></listitem>
                    <listitem><para>You are running the build under
                        virtualization, in which case the virtualization
                        probably has bugs.</para></listitem>
                </itemizedlist>
                The OpenEmbedded build system processes a massive amount of
                data that causes lots of network, disk and CPU activity and
                is sensitive to even single-bit failures in any of these areas.
                True random failures have always been traced back to hardware
                or virtualization issues.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                When I try to build a native recipe, the build fails with <filename>iconv.h</filename> problems.
            </para>
        </question>
        <answer>
            <para>
                If you get an error message that indicates GNU
                <filename>libiconv</filename> is not in use but
                <filename>iconv.h</filename> has been included from
                <filename>libiconv</filename>, you need to check to see if
                you have a previously installed version of the header file
                in <filename>/usr/local/include</filename>.
                <literallayout class='monospaced'>
     #error GNU libiconv not in use but included iconv.h is from libiconv
                </literallayout>
                If you find a previously installed file, you should either
                uninstall it or temporarily rename it and try the build again.
            </para>

            <para>
                This issue is just a single manifestation of "system
                leakage" issues caused when the OpenEbedded build system
                finds and uses previously installed files during a native
                build.
                This type of issue might not be limited to
                <filename>iconv.h</filename>.
                Be sure that leakage cannot occur from
                <filename>/usr/local/include</filename> and
                <filename>/opt</filename> locations.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                What do we need to ship for license compliance?
            </para>
        </question>
        <answer>
            <para>
                This is a difficult question and you need to consult your lawyer
                for the answer for your specific case.
                It is worth bearing in mind that for GPL compliance, there needs
                to be enough information shipped to allow someone else to
                rebuild and produce the same end result you are shipping.
                This means sharing the source code, any patches applied to it,
                and also any configuration information about how that package
                was configured and built.
            </para>

            <para>
                You can find more information on licensing in the
                "<ulink url='&YOCTO_DOCS_DEV_URL;#licensing'>Licensing</ulink>"
                and "<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</ulink>"
                sections, both of which are in the Yocto Project Development
                Manual.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How do I disable the cursor on my touchscreen device?
            </para>
        </question>
        <answer>
            <para>
                You need to create a form factor file as described in the
                "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-filelayout-misc-recipes'>Miscellaneous BSP-Specific Recipe Files</ulink>"
                section in the Yocto Project Board Support Packages (BSP)
                Developer's Guide.
                Set the <filename>HAVE_TOUCHSCREEN</filename> variable equal to
                one as follows:
                <literallayout class='monospaced'>
     HAVE_TOUCHSCREEN=1
                </literallayout>
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How do I make sure connected network interfaces are brought up by default?
            </para>
        </question>
        <answer>
            <para>
                The default interfaces file provided by the netbase recipe does not
                automatically bring up network interfaces.
                Therefore, you will need to add a BSP-specific netbase that includes an interfaces
                file.
                See the "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-filelayout-misc-recipes'>Miscellaneous BSP-Specific Recipe Files</ulink>"
                section in the Yocto Project Board Support Packages (BSP)
                Developer's Guide for information on creating these types of
                miscellaneous recipe files.
            </para>
            <para>
                For example, add the following files to your layer:
                <literallayout class='monospaced'>
     meta-MACHINE/recipes-bsp/netbase/netbase/MACHINE/interfaces
     meta-MACHINE/recipes-bsp/netbase/netbase_5.0.bbappend
                </literallayout>
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How do I create images with more free space?
            </para>
        </question>
        <answer>
            <para>
                By default, the OpenEmbedded build system creates images
                that are 1.3 times the size of the populated root filesystem.
                To affect the image size, you need to set various
                configurations:
                <itemizedlist>
                    <listitem><para><emphasis>Image Size:</emphasis>
                        The OpenEmbedded build system uses the
                        <link linkend='var-IMAGE_ROOTFS_SIZE'><filename>IMAGE_ROOTFS_SIZE</filename></link>
                        variable to define the size of the image in Kbytes.
                        The build system determines the size by taking into
                        account the initial root filesystem size before any
                        modifications such as requested size for the image and
                        any requested additional free disk space to be
                        added to the image.</para></listitem>
                    <listitem><para><emphasis>Overhead:</emphasis>
                        Use the
                        <link linkend='var-IMAGE_OVERHEAD_FACTOR'><filename>IMAGE_OVERHEAD_FACTOR</filename></link>
                        variable to define the multiplier that the build system
                        applies to the initial image size, which is 1.3 by
                        default.</para></listitem>
                    <listitem><para><emphasis>Additional Free Space:</emphasis>
                        Use the
                        <link linkend='var-IMAGE_ROOTFS_EXTRA_SPACE'><filename>IMAGE_ROOTFS_EXTRA_SPACE</filename></link>
                        variable to add additional free space to the image.
                        The build system adds this space to the image after
                        it determines its
                        <filename>IMAGE_ROOTFS_SIZE</filename>.
                        </para></listitem>
                </itemizedlist>
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                Why don't you support directories with spaces in the pathnames?
            </para>
        </question>
        <answer>
            <para>
                The Yocto Project team has tried to do this before but too
                many of the tools the OpenEmbedded build system depends on,
                such as <filename>autoconf</filename>, break when they find
                spaces in pathnames.
                Until that situation changes, the team will not support spaces
                in pathnames.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                How do I use an external toolchain?
            </para>
        </question>
        <answer>
            <para>
                The toolchain configuration is very flexible and customizable.
                It is primarily controlled with the
                <filename><link linkend='var-TCMODE'>TCMODE</link></filename>
                variable.
                This variable controls which <filename>tcmode-*.inc</filename>
                file to include from the
                <filename>meta/conf/distro/include</filename> directory within
                the
                <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
            </para>

            <para>
                The default value of <filename>TCMODE</filename> is "default",
                which tells the OpenEmbedded build system to use its internally
                built toolchain (i.e. <filename>tcmode-default.inc</filename>).
                However, other patterns are accepted.
                In particular, "external-*" refers to external toolchains.
                One example is the Sourcery G++ Toolchain.
                The support for this toolchain resides in the separate
                <filename>meta-sourcery</filename> layer at
                <ulink url='http://github.com/MentorEmbedded/meta-sourcery/'></ulink>.
            </para>

            <para>
                In addition to the toolchain configuration, you also need a
                corresponding toolchain recipe file.
                This recipe file needs to package up any pre-built objects in
                the toolchain such as <filename>libgcc</filename>,
                <filename>libstdcc++</filename>, any locales, and
                <filename>libc</filename>.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para id='how-does-the-yocto-project-obtain-source-code-and-will-it-work-behind-my-firewall-or-proxy-server'>
                How does the OpenEmbedded build system obtain source code and
                will it work behind my firewall or proxy server?
            </para>
        </question>
        <answer>
            <para>
                The way the build system obtains source code is highly
                configurable.
                You can setup the build system to get source code in most
                environments if HTTP transport is available.
            </para>
            <para>
                When the build system searches for source code, it first
                tries the local download directory.
                If that location fails, Poky tries
                <link linkend='var-PREMIRRORS'><filename>PREMIRRORS</filename></link>,
                the upstream source, and then
                <link linkend='var-MIRRORS'><filename>MIRRORS</filename></link>
                in that order.
            </para>
            <para>
                Assuming your distribution is "poky", the OpenEmbedded build
                system uses the Yocto Project source
                <filename>PREMIRRORS</filename> by default for SCM-based
                sources, upstreams for normal tarballs, and then falls back
                to a number of other mirrors including the Yocto Project
                source mirror if those fail.
            </para>
            <para>
                As an example, you could add a specific server for the
                build system to attempt before any others by adding something
                like the following to the <filename>local.conf</filename>
                configuration file:
                <literallayout class='monospaced'>
     PREMIRRORS_prepend = "\
     git://.*/.* http://www.yoctoproject.org/sources/ \n \
     ftp://.*/.* http://www.yoctoproject.org/sources/ \n \
     http://.*/.* http://www.yoctoproject.org/sources/ \n \
     https://.*/.* http://www.yoctoproject.org/sources/ \n"
                </literallayout>
            </para>
            <para>
                These changes cause the build system to intercept Git, FTP,
                HTTP, and HTTPS requests and direct them to the
                <filename>http://</filename> sources mirror.
                You can use <filename>file://</filename> URLs to point to
                local directories or network shares as well.
            </para>
            <para>
                Aside from the previous technique, these options also exist:
                <literallayout class='monospaced'>
     BB_NO_NETWORK = "1"
                </literallayout>
                This statement tells BitBake to issue an error instead of
                trying to access the Internet.
                This technique is useful if you want to ensure code builds
                only from local sources.
            </para>
            <para>
                Here is another technique:
                <literallayout class='monospaced'>
     BB_FETCH_PREMIRRORONLY = "1"
                </literallayout>
                This statement limits the build system to pulling source
                from the <filename>PREMIRRORS</filename> only.
                Again, this technique is useful for reproducing builds.
            </para>
            <para>
                Here is another technique:
                <literallayout class='monospaced'>
     BB_GENERATE_MIRROR_TARBALLS = "1"
                </literallayout>
                This statement tells the build system to generate mirror
                tarballs.
                This technique is useful if you want to create a mirror server.
                If not, however, the technique can simply waste time during
                the build.
            </para>
            <para>
                Finally, consider an example where you are behind an
                HTTP-only firewall.
                You could make the following changes to the
                <filename>local.conf</filename> configuration file as long as
                the <filename>PREMIRRORS</filename> server is current:
                <literallayout class='monospaced'>
     PREMIRRORS_prepend = "\
     ftp://.*/.* http://www.yoctoproject.org/sources/ \n \
     http://.*/.* http://www.yoctoproject.org/sources/ \n \
     https://.*/.* http://www.yoctoproject.org/sources/ \n"
     BB_FETCH_PREMIRRORONLY = "1"
                </literallayout>
                These changes would cause the build system to successfully
                fetch source over HTTP and any network accesses to anything
                other than the <filename>PREMIRRORS</filename> would fail.
            </para>
            <para>
                The build system also honors the standard shell environment
                variables <filename>http_proxy</filename>,
                <filename>ftp_proxy</filename>,
                <filename>https_proxy</filename>, and
                <filename>all_proxy</filename> to redirect requests through
                proxy servers.
            </para>
            <note>
                 You can find more information on the
                 "<ulink url='&YOCTO_WIKI_URL;/wiki/Working_Behind_a_Network_Proxy'>Working Behind a Network Proxy</ulink>"
                 Wiki page.
            </note>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                Can I get rid of build output so I can start over?
            </para>
        </question>
        <answer>
            <para>
                Yes - you can easily do this.
                When you use BitBake to build an image, all the build output
                goes into the directory created when you run the
                build environment setup script (i.e.
                <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
                or
                <link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
                By default, this <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
                is named <filename>build</filename> but can be named
                anything you want.
            </para>

            <para>
                Within the Build Directory, is the <filename>tmp</filename>
                directory.
                To remove all the build output yet preserve any source code or
                downloaded files from previous builds, simply remove the
                <filename>tmp</filename> directory.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                Why do <filename>${bindir}</filename> and <filename>${libdir}</filename> have strange values for <filename>-native</filename> recipes?
            </para>
        </question>
        <answer>
            <para>
                Executables and libraries might need to be used from a
                directory other than the directory into which they were
                initially installed.
                Complicating this situation is the fact that sometimes these
                executables and libraries are compiled with the expectation
                of being run from that initial installation target directory.
                If this is the case, moving them causes problems.
            </para>

            <para>
                This scenario is a fundamental problem for package maintainers
                of mainstream Linux distributions as well as for the
                OpenEmbedded build system.
                As such, a well-established solution exists.
                Makefiles, Autotools configuration scripts, and other build
                systems are expected to respect environment variables such as
                <filename>bindir</filename>, <filename>libdir</filename>,
                and <filename>sysconfdir</filename> that indicate where
                executables, libraries, and data reside when a program is
                actually run.
                They are also expected to respect a
                <filename>DESTDIR</filename> environment variable, which is
                prepended to all the other variables when the build system
                actually installs the files.
                It is understood that the program does not actually run from
                within <filename>DESTDIR</filename>.
            </para>

            <para>
                When the OpenEmbedded build system uses a recipe to build a
                target-architecture program (i.e. one that is intended for
                inclusion on the image being built), that program eventually
                runs from the root file system of that image.
                Thus, the build system provides a value of "/usr/bin" for
                <filename>bindir</filename>, a value of "/usr/lib" for
                <filename>libdir</filename>, and so forth.
            </para>

            <para>
                Meanwhile, <filename>DESTDIR</filename> is a path within the
                <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
                However, when the recipe builds a native program (i.e. one
                that is intended to run on the build machine), that program
                is never installed directly to the build machine's root
                file system.
                Consequently, the build system uses paths within the Build
                Directory for <filename>DESTDIR</filename>,
                <filename>bindir</filename> and related variables.
                To better understand this, consider the following two paths
                where the first is relatively normal and the second is not:
                <note>
                    Due to these lengthy examples, the paths are artificially
                    broken across lines for readability.
                </note>
                <literallayout class='monospaced'>
     /home/maxtothemax/poky-bootchart2/build/tmp/work/i586-poky-linux/zlib/
        1.2.8-r0/sysroot-destdir/usr/bin

     /home/maxtothemax/poky-bootchart2/build/tmp/work/x86_64-linux/
        zlib-native/1.2.8-r0/sysroot-destdir/home/maxtothemax/poky-bootchart2/
        build/tmp/sysroots/x86_64-linux/usr/bin
                </literallayout>
                Even if the paths look unusual, they both are correct -
                the first for a target and the second for a native recipe.
                These paths are a consequence of the
                <filename>DESTDIR</filename> mechanism and while they
                appear strange, they are correct and in practice very effective.
            </para>
        </answer>
    </qandaentry>

    <qandaentry>
        <question>
            <para>
                The files provided by my <filename>-native</filename> recipe do
                not appear to be available to other recipes.
                Files are missing from the native sysroot, my recipe is
                installing to the wrong place, or I am getting permissions
                errors during the do_install task in my recipe! What is wrong?
            </para>
        </question>
        <answer>
            <para>
                This situation results when a build system does
                not recognize the environment variables supplied to it by
                <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>.
                The incident that prompted this FAQ entry involved a Makefile
                that used an environment variable named
                <filename>BINDIR</filename> instead of the more standard
                variable <filename>bindir</filename>.
                The makefile's hardcoded default value of "/usr/bin" worked
                most of the time, but not for the recipe's
                <filename>-native</filename> variant.
                For another example, permissions errors might be caused
                by a Makefile that ignores <filename>DESTDIR</filename> or uses
                a different name for that environment variable.
                Check the the build system to see if these kinds of
                issues exist.
            </para>
        </answer>
    </qandaentry>

</qandaset>
</chapter>
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