summaryrefslogtreecommitdiffstats
path: root/documentation/getting-started/getting-started-yp-intro.xml
blob: 45c4b9ffdc8f6b7ca165f5fa4914a39a456d182a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >

<chapter id='overview-yp'>
    <title>Introducing the Yocto Project</title>

    <section id='what-is-the-yocto-project'>
        <title>What is the Yocto Project?</title>

        <para>
            The Yocto Project is an open source collaboration project
            that helps developers create custom Linux-based systems that are
            designed for embedded products regardless of the product's hardware
            architecture.
            Yocto Project provides a flexible toolset and a development
            environment that allows embedded device developers across the
            world to collaborate through shared technologies, software stacks,
            configurations, and best practices used to create these tailored
            Linux images.
        </para>

        <para>
            Thousands of developers worldwide have discovered that Yocto
            Project provides advantages in both systems and applications
            development, archival and management benefits, and customizations
            used for speed, footprint, and memory utilization.
            The project is a standard when it comes to delivering hardware
            support and software stacks, allowing software configuration
            and build interchange, and build and support customizations for
            multiple hardware platforms and software stacks that can be
            maintained and scaled.
        </para>

        <para id='yp-key-dev-elements'>
                <imagedata fileref="figures/key-dev-elements.png" format="PNG" align='center' width="8in"/>
        </para>

        <para>
            For further introductory information on the Yocto Project, you
            might be interested in this
            <ulink url='https://www.embedded.com/electronics-blogs/say-what-/4458600/Why-the-Yocto-Project-for-my-IoT-Project-'>article</ulink>
            by Drew Moseley and in this short introductory
            <ulink url='https://www.youtube.com/watch?v=utZpKM7i5Z4'>video</ulink>.
        </para>

        <para>
            The remainder of this section overviews advantages and challenges
            tied to the Yocto Project.
        </para>

        <section id='gs-features'>
            <title>Features</title>

            <para>
                The following list describes features and advantages of the
                Yocto Project:
                <itemizedlist>
                    <listitem><para>
                        <emphasis>Widely Adopted Across the Industry:</emphasis>
                        Semiconductor, operating system, software, and
                        service vendors exist whose products and services
                        adopt and support the Yocto Project.
                        For a look at the companies involved with the Yocto
                        Project, see the membership, associate, and
                        participant pages on the Yocto Project home page.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Architecture Agnostic:</emphasis>
                        Yocto Project supports Intel, ARM, MIPS, AMD, PPC
                        and other architectures.
                        Most ODMs, OSVs, and chip vendors create and supply
                        BSPs that support their hardware.
                        If you have custom silicon, you can create a BSP
                        that supports that architecture.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Images and Code Transfer Easily:</emphasis>
                        Yocto Project output can easily move between
                        architectures without moving to new development
                        environments.
                        Additionally, if you have used the Yocto Project to
                        create an image or application and you find yourself
                        not able to support it, commercial Linux vendors such
                        as Wind River, Mentor Graphics, Timesys, and ENEA could
                        take it and provide ongoing support.
                        These vendors have offerings that are built using
                        the Yocto Project.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Flexibility:</emphasis>
                        Corporations use the Yocto Project many different ways.
                        One example is to create an internal Linux distribution
                        as a code base the corporation can use across multiple
                        product groups.
                        Through customization and layering, a project group
                        can leverage the base Linux distribution to create
                        a distribution that works for their product needs.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Ideal for Constrained Embedded and IoT devices:</emphasis>
                        Unlike a full Linux distribution, you can use the
                        Yocto Project to create exactly what you need for
                        embedded devices.
                        You only add the feature support or packages that you
                        absolutely need for the device.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Comprehensive Toolchain Capabilities:</emphasis>
                        Toolchains for supported architectures satisfy most
                        use cases.
                        However, if your hardware supports features that are
                        not part of a standard toolchain, you can easily
                        customize that toolchain through specification of
                        platform-specific tuning parameters.
                        And, should you need to use a third-party toolchain,
                        mechanisms built into the Yocto Project allow for that.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Mechanism Rules Over Policy:</emphasis>
                        Focusing on mechanism rather than policy ensures that
                        you are free to set policies based on the needs of your
                        design instead of adopting decisions enforced by some
                        system software provider.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Uses a Layer Model:</emphasis>
                        The Yocto Project layer infrastructure groups related
                        functionality into separate bundles.
                        You can incrementally add these grouped functionalities
                        to your project as needed.
                        Using layers to isolate and group functionality
                        reduces project complexity and redundancy.
                        </para></listitem>
                     <listitem><para>
                        <emphasis>Supports Partial Builds:</emphasis>
                        You can build and rebuild individual packages as
                        needed.
                        Yocto Project accomplishes this through its
                        shared-state cache (sstate) scheme.
                        Being able to build and debug components individually
                        eases project development.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Releases According to a Strict Schedule:</emphasis>
                        Major releases occur on a six-month cycle predictably
                        in October and April.
                        The most recent two releases support point releases
                        to address common vulnerabilities and exposures.
                        This predictability is crucial for projects based on
                        the Yocto Project and allows development teams to
                        plan activities.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Rich Ecosystem of Individuals and Organizations:</emphasis>
                        For open source projects, the value of community is
                        very important.
                        Support forums, expertise, and active developers who
                        continue to push the Yocto Project forward are readily
                        available.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Binary Reproducibility:</emphasis>
                        The Yocto Project you to be very specific about
                        dependencies and achieves very high percentages of
                        binary reproducibility (e.g. 99.8% for
                        <filename>core-image-minimal</filename>).
                        When distributions are not specific about which
                        packages are pulled in and in what order to support
                        dependencies, other build systems can arbitrarily
                        include packages.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>License Manifest:</emphasis>
                        The Yocto Project provides a license manifest for
                        review by people that need to track the use of open
                        source licenses (e.g.legal teams).
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='gs-challenges'>
            <title>Challenges</title>

            <para>
                The following list presents challenges you might encounter
                when developing using the Yocto Project:
                <itemizedlist>
                    <listitem><para>
                        <emphasis>Steep Learning Curve:</emphasis>
                        The Yocto Project has a steep learning curve and has
                        many different ways to accomplish similar tasks.
                        It can be difficult to choose how to proceed when
                        varying methods exist by which to accomplish a given
                        task.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Understanding What Changes You Need to Make
                        For Your Design Requires Some Research:</emphasis>
                        Beyond the simple tutorial stage, understanding what
                        changes need to be made for your particular design
                        can require a significant amount of research and
                        investigation.
                        For information that helps you transition from
                        trying out the Yocto Project to using it for your
                        project, see the "What I wish I'd Known" and
                        "Transitioning to a Custom Environment for Systems
                        Development" documents on the Yocto Project website.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Project Workflow Could Be Confusing:</emphasis>
                        The Yocto Project workflow could be confusing if you
                        used to traditional desktop and server software
                        development.
                        In a desktop development environment, mechanisms exist
                        to easily pull and install new packages, which are
                        typically pre-compiled binaries from servers accessible
                        over the Internet.
                        Using the Yocto Project, you must modify your
                        configuration and rebuild to add additional packages.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Working in a Cross-Build Environment Can
                        Feel Unfamiliar:</emphasis>
                        When developing code to run on a target, compilation,
                        execution, and testing done on the actual target
                        can be faster than running a BitBake build on a
                        development host and then deploying binaries to the
                        target for test.
                        While the Yocto Project does support development tools
                        on the target, the additional step of integrating your
                        changes back into the Yocto Project build environment
                        would be required.
                        Yocto Project supports an intermediate approach that
                        involves making changes on the development system
                        within the BitBake environment and then deploying only
                        the updated packages to the target.</para>

                        <para>The Yocto Project OpenEmbedded build system
                        produces packages in standard formats (i.e. RPM,
                        DEB, IPK, and TAR).
                        You can deploy these packages into the running system
                        on the target by using utilities on the target such
                        as <filename>rpm</filename> or
                        <filename>ipk</filename>.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Initial Build Times Can be Significant:</emphasis>
                        Long initial build times are unfortunately unavoidable
                        due to the large number of packages initially built
                        from scratch for a fully functioning Linux system.
                        Once that initial build is completed, however, the
                        shared-state (sstate) cache mechanism Yocto Project
                        uses keeps the system from rebuilding packages that
                        have not been "touched" since the last build.
                        The sstate mechanism significantly reduces times
                        for successive builds.
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>
    </section>

    <section id='the-yocto-project-layer-model'>
        <title>The Yocto Project Layer Model</title>

        <para>
            The Yocto Project's "Layer Model" is a development model for
            embedded and IoT Linux creation that distinguishes the
            Yocto Project from other simple build systems.
            The Layer Model simultaneously supports collaboration and
            customization.
            Layers are repositories that contain related sets of instructions
            that tell the OpenEmbedded build system what to do.
            You can collaborate, share, and reuse layers.
        </para>

        <para>
            Layers can contain changes to previous instructions or settings
            at any time.
            This powerful override capability is what allows you to customize
            previously supplied collaborative or community layers to suit your
            product requirements.
        </para>

        <para>
            You use different layers to logically separate information in your
            build.
            As an example, you could have BSP, GUI, distro configuration,
            middleware, or application layers.
            Putting your entire build into one layer limits and complicates
            future customization and reuse.
            Isolating information into layers, on the other hand, helps
            simplify future customizations and reuse.
            You might find it tempting to keep everything in one layer when
            working on a single project.
            However, the more modular your Metadata, the easier
            it is to cope with future changes.
            <note><title>Notes</title>
                <itemizedlist>
                    <listitem><para>
                        Use Board Support Package (BSP) layers from silicon
                        vendors when possible.
                        </para></listitem>
                    <listitem><para>
                        Familiarize yourself with the
                        <ulink url='https://caffelli-staging.yoctoproject.org/software-overview/layers/'>Yocto Project curated layer index</ulink>
                        or the
                        <ulink url='http://layers.openembedded.org/layerindex/branch/master/layers/'>OpenEmbedded layer index</ulink>.
                        The latter contains more layers but they are less
                        universally validated.
                        </para></listitem>
                    <listitem><para>
                        Layers support the inclusion of technologies, hardware
                        components, and software components.
                        The Yocto Project Compatible designation provides a
                        minimum level of standardization that contributes to a
                        strong ecosystem.
                        "YP Compatible" is applied to appropriate products and
                        software components such as BSPs, other OE-compatible
                        layers, and related open-source projects, allowing the
                        producer to use Yocto Project badges and branding
                        assets.
                        </para></listitem>
                </itemizedlist>
            </note>
        </para>

        <para>
            To illustrate how layers are used to keep things modular, consider
            machine customizations.
            These types of customizations typically reside in a special layer,
            rather than a general layer, called a BSP Layer.
            Furthermore, the machine customizations should be isolated from
            recipes and Metadata that support a new GUI environment,
            for example.
            This situation gives you a couple of layers: one for the machine
            configurations, and one for the GUI environment.
            It is important to understand, however, that the BSP layer can
            still make machine-specific additions to recipes within the GUI
            environment layer without polluting the GUI layer itself
            with those machine-specific changes.
            You can accomplish this through a recipe that is a BitBake append
            (<filename>.bbappend</filename>) file, which is described later
            in this section.
            <note>
                For general information on BSP layer structure, see the
                <ulink url='&YOCTO_DOCS_BSP_URL;#bsp'>Board Support Packages (BSP) - Developer's Guide</ulink>.
            </note>
        </para>

        <para>
            The
            <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
            contains both general layers and BSP layers right out of the box.
            You can easily identify layers that ship with a Yocto Project
            release in the Source Directory by their names.
            Layers typically have names that begin with the string
            <filename>meta-</filename>.
            <note>
                It is not a requirement that a layer name begin with the
                prefix <filename>meta-</filename>, but it is a commonly
                accepted standard in the Yocto Project community.
            </note>
            For example, if you were to examine the
            <ulink url='https://git.yoctoproject.org/cgit/cgit.cgi/poky/tree/'>tree view</ulink>
            of the <filename>poky</filename> repository, you will see several
            layers: <filename>meta</filename>,
            <filename>meta-skeleton</filename>,
            <filename>meta-selftest</filename>,
            <filename>meta-poky</filename>, and
            <filename>meta-yocto-bsp</filename>.
            Each of these repositories represents a distinct layer.
        </para>

        <para>
            For procedures on how to create layers, see the
            "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
            section in the Yocto Project Development Tasks Manual.
        </para>
    </section>

    <section id='components-and-tools'>
        <title>Components and Tools</title>

        <para>
            The Yocto Project employs a collection of components and
            tools used by the project itself, by project developers,
            and by those using the Yocto Project.
            These components and tools are open source projects and
            metadata that are separate from the reference distribution
            (Poky) and the OpenEmbedded build system.
            Most of the components and tools are downloaded separately.
        </para>

        <para>
            This section provides brief overviews of the components and
            tools associated with the Yocto Project.
        </para>

        <section id='gs-development-tools'>
            <title>Development Tools</title>

            <para>
                The following list consists of tools that help you develop
                images and applications using the Yocto Project:
                <itemizedlist>
                    <listitem><para id='gs-crops-overview'>
                        <emphasis>CROPS:</emphasis>
                        <ulink url='https://git.yoctoproject.org/cgit/cgit.cgi/crops/about/'>CROPS</ulink>
                        is an open source, cross-platform development framework
                        that leverages
                        <ulink url='https://www.docker.com/'>Docker Containers</ulink>.
                        CROPS provides an easily managed, extensible environment
                        that allows you to build binaries for a variety of
                        architectures on Windows, Linux and Mac OS X hosts.
                        </para></listitem>
                    <listitem><para>
                        <emphasis><filename>devtool</filename>:</emphasis>
                        This command-line tool is available as part of the
                        extensible SDK (eSDK) and is its cornerstone.
                        You can use <filename>devtool</filename> to help build,
                        test, and package software within the eSDK.
                        You can use the tool to optionally integrate what you
                        build into an image built by the OpenEmbedded build
                        system.</para>

                        <para>The <filename>devtool</filename> command employs
                        a number of sub-commands that allow you to add, modify,
                        and upgrade recipes.
                        As with the OpenEmbedded build system, “recipes”
                        represent software packages within
                        <filename>devtool</filename>.
                        When you use <filename>devtool add</filename>, a recipe
                        is automatically created.
                        When you use <filename>devtool modify</filename>, the
                        specified existing recipe is used in order to determine
                        where to get the source code and how to patch it.
                        In both cases, an environment is set up so that when
                        you build the recipe a source tree that is under your
                        control is used in order to allow you to make changes
                        to the source as desired.
                        By default, both new recipes and the source go into
                        a “workspace” directory under the eSDK.
                        The <filename>devtool upgrade</filename> command
                        updates an existing recipe so that you can build it
                        for an updated set of source files.</para>

                        <para>You can read about the
                        <filename>devtool</filename> workflow in the Yocto
                        Project Application Development and Extensible
                        Software Development Kit (eSDK) Manual in the
                        "<ulink url='&YOCTO_DOCS_SDK_URL;#using-devtool-in-your-sdk-workflow'>Using <filename>devtool</filename> in Your SDK Workflow'</ulink>"
                        section.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Extensible Software Development Kit (eSDK):</emphasis>
                        The eSDK provides a cross-development toolchain and
                        libraries tailored to the contents of a specific image.
                        The eSDK makes it easy to add new applications and
                        libraries to an image, modify the source for an
                        existing component, test changes on the target
                        hardware, and integrate into the rest of the
                        OpenEmbedded build system.
                        The eSDK gives you a toolchain experience supplemented
                        with the powerful set of <filename>devtool</filename>
                        commands tailored for the Yocto Project environment.
                        </para>

                        <para>For information on the eSDK, see the
                        <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and Extensible Software Development Kit (eSDK) Manual</ulink>.
                        </para></listitem>
                    <listitem><para>
                        <emphasis><trademark class='trade'>Eclipse</trademark> IDE Plug-in:</emphasis>
                        This plug-in enables you to use the popular Eclipse
                        Integrated Development Environment (IDE), which allows
                        for development using the Yocto Project all within the
                        Eclipse IDE.
                        You can work within Eclipse to cross-compile, deploy,
                        and execute your output into a QEMU emulation session
                        as well as onto actual target hardware.</para>

                        <para>The environment also supports performance
                        enhancing tools that allow you to perform remote
                        profiling, tracing, collection of power data,
                        collection of latency data, and collection of
                        performance data.</para>

                        <para>Once you enable the plug-in, standard Eclipse
                        functions automatically use the cross-toolchain
                        and target system libraries.
                        You can build applications using any of these
                        libraries.</para>

                        <para>For more information on the Eclipse plug-in,
                        see the
                        "<ulink url='&YOCTO_DOCS_SDK_URL;#adt-eclipse'>Working Within Eclipse</ulink>"
                        section in the Yocto Project Application Development
                        and the Extensible Software Development Kit (eSDK)
                        manual.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Toaster:</emphasis>
                        Toaster is a web interface to the Yocto Project
                        OpenEmbedded build system.
                        Toaster allows you to configure, run, and view
                        information about builds.
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='gs-production-tools'>
            <title>Production Tools</title>

            <para>
                The following list consists of tools that help production
                related activities using the Yocto Project:
                <itemizedlist>
                    <listitem><para>
                        <emphasis>Auto Upgrade Helper:</emphasis>
                        This utility when used in conjunction with the
                        OpenEmbedded build system (BitBake and OE-Core)
                        automatically generates upgrades for recipes that
                        are based on new versions of the recipes published
                        upstream.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Recipe Reporting System:</emphasis>
                        The Recipe Reporting System tracks recipe versions
                        available for Yocto Project.
                        The main purpose of the system is to help you
                        manage the recipes you maintain and to offer a dynamic
                        overview of the project.
                        The Recipe Reporting System tracks is built on top
                        the of OpenEmbedded Metadata Index, which is a website
                        that indexes layers for the OpenEmbedded build system.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Patchwork:</emphasis>
                        <ulink url='http://jk.ozlabs.org/projects/patchwork/'>Patchwork</ulink>
                        is a fork of a project originally started by
                        <ulink url='http://ozlabs.org/'>OzLabs</ulink>.
                        The project is a web-based tracking system designed
                        to streamline the process of bringing contributions
                        into a project.
                        The Yocto Project uses Patchwork as an organizational
                        tool to handle patches, which number in the thousands
                        for every release.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>AutoBuilder:</emphasis>
                        AutoBuilder is a project that automates build tests
                        and quality assurance (QA).
                        By using the public AutoBuilder, anyone can determine
                        the status of the current "master" branch of Poky.
                        </para>

                        <para>A goal of the Yocto Project is to lead the
                        open source industry with a project that automates
                        testing and QA procedures.
                        In doing so, the project encourages a development
                        community that publishes QA and test plans, publicly
                        demonstrates QA and test plans, and encourages
                        development of tools that automate and test and QA
                        procedures for the benefit of the development
                        community.</para>

                        <para>You can learn more about the AutoBuilder used
                        by the Yocto Project
                        <ulink url='&YOCTO_AB_URL;'>here</ulink>.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Cross-Prelink:</emphasis>
                        Prelinking is the process of pre-computing the load
                        addresses and link tables generated by the dynamic
                        linker as compared to doing this at runtime.
                        Doing this ahead of time results in performance
                        improvements when the application is launched and
                        reduced memory usage for libraries shared by many
                        applications.</para>

                        <para>Historically, cross-prelink is a variant of
                        prelink, which was conceived by
                        <ulink url='http://people.redhat.com/jakub/prelink.pdf'>Jakub Jel&iacute;nek</ulink>
                        a number of years ago.
                        Both prelink and cross-prelink are maintained in the
                        same repository albeit on separate branches.
                        By providing an emulated runtime dynamic linker
                        (i.e. <filename>glibc</filename>-derived
                        <filename>ld.so</filename> emulation), the
                        cross-prelink project extends the prelink software’s
                        ability to prelink a sysroot environment.
                        Additionally, the cross-prelink software enables the
                        ability to work in sysroot style environments.</para>

                        <para>The dynamic linker determines standard load
                        address calculations based on a variety of factors
                        such as mapping addresses, library usage, and library
                        function conflicts.
                        The prelink tool uses this information, from the
                        dynamic linker, to determine unique load addresses
                        for executable and linkable format (ELF) binaries
                        that are shared libraries and dynamically linked.
                        The prelink tool modifies these ELF binaries with the
                        pre-computed information.
                        The result is faster loading and often lower memory
                        consumption because more of the library code can
                        be re-used from shared Copy-On-Write (COW) pages.
                        </para>

                        <para>The original upstream prelink project only
                        supports running prelink on the end target device
                        due to the reliance on the target device’s dynamic
                        linker.
                        This restriction causes issues when developing a
                        cross-compiled system.
                        The cross-prelink adds a synthesized dynamic loader
                        that runs on the host, thus permitting cross-prelinking
                        without ever having to run on a read-write target
                        filesystem.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Pseudo:</emphasis>
                        Pseudo is the Yocto Project implementation of
                        <ulink url='http://man.he.net/man1/fakeroot'>fakeroot</ulink>,
                        which is used to run commands in an environment
                        that seemingly has root privileges.</para>

                        <para>During a build, it can be necessary to perform
                        operations that require system administrator
                        privileges.
                        For example, file ownership or permissions might need
                        definition.
                        Pseudo is a tool that you can either use directly or
                        through the environment variable
                        <filename>LD_PRELOAD</filename>.
                        Either method allows these operations to succeed as
                        if system administrator privileges exist even
                        when they do not.</para>

                        <para>You can read more about Pseudo in the
                        "<ulink url='&YOCTO_DOCS_CM_URL;#fakeroot-and-pseudo'>Fakeroot and Pseudo</ulink>"
                        section of the Yocto Project Concepts Manual.
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='gs-openembedded-build-system'>
            <title>Open-Embedded Build System Components</title>

            <para>
                The following list consists of components associated with the
                Open-Embedded build system:
                <itemizedlist>
                    <listitem><para>
                        <emphasis>BitBake:</emphasis>
                        BitBake is a core component of the Yocto Project and is
                        used by the OpenEmbedded build system to build images.
                        While BitBake is key to the build system, BitBake
                        is maintained separately from the Yocto Project.</para>

                        <para>BitBake is a generic task execution engine that
                        allows shell and Python tasks to be run efficiently
                        and in parallel while working within complex inter-task
                        dependency constraints.
                        In short, BitBake is a build engine that works
                        through recipes written in a specific format in order
                        to perform sets of tasks.</para>

                        <para>You can learn more about BitBake in the
                        <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Openembedded Core:</emphasis>
                        OpenEmbedded Core (OE-Core) is a common layer of
                        metadata (i.e. recipes, classes, and associated files)
                        used by OpenEmbedded-derived systems, which includes
                        the Yocto Project.
                        The Yocto Project and the OpenEmbedded Project both
                        maintain the OpenEmbedded Core.
                        You can find the OE-Core metadata in the Yocto
                        Project
                        <ulink url='&YOCTO_DOCS_GS_URL;#source-repositories'>Source Repositories</ulink>
                        <ulink url='https://git.yoctoproject.org/cgit/cgit.cgi/poky/tree/meta'>here</ulink>.
                        </para>

                        <para>Historically, the Yocto Project integrated the
                        OE-Core metadata throughout the Yocto Project
                        source repository reference system (Poky).
                        After Yocto Project Version 1.0, the Yocto Project
                        and OpenEmbedded agreed to work together and share a
                        common core set of metadata (OE-Core), which contained
                        much of the functionality previously found in Poky.
                        This collaboration achieved a long-standing
                        OpenEmbedded objective for having a more tightly
                        controlled and quality-assured core.
                        The results also fit well with the Yocto Project
                        objective of achieving a smaller number of fully
                        featured tools as compared to many different ones.
                        </para>

                        <para>Sharing a core set of metadata results in Poky
                        as an integration layer on top of OE-Core.
                        You can see that in this
                        <link linkend='yp-key-dev-elements'>figure</link>.
                        The Yocto Project combines various components such as
                        BitBake, OE-Core, script “glue”, and documentation
                        for its build system.
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='gs-reference-distribution-poky'>
            <title>Reference Distribution (Poky)</title>

            <para>
                Poky is the Yocto Project reference distribution.
                It contains the OpenEmbedded build system (BitBake and OE-Core)
                as well as a set of metadata to get you started building your
                own distribution.
                See the
                <link linkend='what-is-the-yocto-project'>figure</link> in
                "What is the Yocto Project?" section for an illustration
                that shows Poky and its relationship with other parts of the
                Yocto Project.</para>

                <para>To use the Yocto Project tools and components, you
                can download (<filename>clone</filename>) Poky and use it
                to bootstrap your own distribution.
                <note>
                    Poky does not contain binary files.
                    It is a working example of how to build your own custom
                    Linux distribution from source.
                </note>
            </para>
        </section>

        <section id='gs-packages-for-finished-targets'>
            <title>Packages for Finished Targets</title>

            <para>
                The following lists components associated with packages
                for finished targets:
                <itemizedlist>
                    <listitem><para>
                        <emphasis>Matchbox:</emphasis>
                        Matchbox is an Open Source, base environment for the
                        X Window System running on non-desktop, embedded
                        platforms such as handhelds, set-top boxes, kiosks,
                        and anything else for which screen space, input
                        mechanisms, or system resources are limited.</para>

                        <para>Matchbox consists of a number of interchangeable
                        and optional applications that you can tailor to a
                        specific, non-desktop platform to enhance usability
                        in constrained environments.</para>

                        <para>You can find the Matchbox source in its
                        <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi'>repository</ulink>
                        listed in the Yocto Project
                        <ulink url='&YOCTO_DOCS_GS_URL;#source-repositories'>Source Repositories</ulink>.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Opkg</emphasis>
                        Open PacKaGe management (opkg) is a lightweight
                        package management system based on the itsy package
                        (ipkg) management system.
                        Opkg is written in C and resembles Advanced Package
                        Tool (APT) and Debian Package (dpkg) in operation.
                        </para>

                        <para>Opkg is intended for use on embedded Linux
                        devices and is used in this capacity in the
                        <ulink url='http://www.openembedded.org/wiki/Main_Page'>OpenEmbedded</ulink>
                        and
                        <ulink url='https://openwrt.org/'>OpenWrt</ulink>
                        projects, as well as the Yocto Project.
                        <note>
                            As best it can, opkg maintains backwards
                            compatibility with ipkg and conforms to a subset
                            of Debian’s policy manual regarding control files.
                        </note>
                        </para></listitem>
                </itemizedlist>
            </para>
        </section>

        <section id='gs-archived-components'>
            <title>Archived Components</title>

            <para>
                The Build Appliance is a virtual machine image that enables
                you to build and boot a custom embedded Linux image with
                the Yocto Project using a non-Linux development system.
            </para>

            <para>
                Historically, the Build Appliance was the second of three
                methods by which you could use the Yocto Project on a system
                that was not native to Linux.
                <orderedlist>
                    <listitem><para>
                        <emphasis>Hob:</emphasis>
                        Hob, which is now deprecated and is no longer available
                        since the 2.1 release of the Yocto Project provided
                        a rudimentary, GUI-based interface to the Yocto
                        Project.
                        Toaster has fully replaced Hob.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>Build Appliance:</emphasis>
                        Post Hob, the Build Appliance became available.
                        It was never recommended that you use the Build
                        Appliance as a day-to-day production development
                        environment with the Yocto Project.
                        Build Appliance was useful as a way to try out
                        development in the Yocto Project environment.
                        </para></listitem>
                    <listitem><para>
                        <emphasis>CROPS:</emphasis>
                        The final and best solution available now for
                        developing using the Yocto Project on a system
                        not native to Linux is with
                        <link linkend='gs-crops-overview'>CROPS</link>.
                        </para></listitem>
                </orderedlist>
            </para>
        </section>
    </section>

    <section id='the-development-environment'>
        <title>The Development Environment</title>

    </section>

    <section id='reference-embedded-distribution'>
        <title>Reference Embedded Distribution (Poky)</title>

    </section>

    <section id='the-yocto-project-workflow'>
        <title>The Yocto Project Workflow</title>

    </section>


    <section id='some-basic-terms'>
        <title>Some Basic Terms</title>

    </section>

</chapter>
<!--
vim: expandtab tw=80 ts=4
-->