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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd">
<chapter id='adt-prepare'>
<title>Preparing to Use the Application Development Toolkit (ADT)</title>
<para>
In order to use the ADT, you must install it, <filename>source</filename> a script to set up the
environment, and be sure both the kernel and filesystem image specific to the target architecture
exist.
</para>
<para>
This chapter describes two important terms and how to be sure you meet the ADT requirements.
</para>
<section id='yocto-project-files'>
<title>Yocto Project Files and Build Areas</title>
<para>
Before learning how to prepare your system for the ADT, you need to understand
two important terms used throughout this manual:
<itemizedlist>
<listitem><para><emphasis>The Yocto Project Files:</emphasis>
This term refers to the directory structure created as a result of downloading
and unpacking a Yocto Project release tarball or setting up a Git repository
by cloning <filename>git://git.yoctoproject.org/poky</filename>.</para>
<para>The Yocto Project files contain BitBake, Documentation, metadata and
other files that all support the development environment.
Consequently, you must have the Yocto Project files in place on your development
system in order to do any development using the Yocto Project.</para>
<para>The name of the top-level directory of the Yocto Project file structure
is derived from the Yocto Project release tarball.
For example, downloading and unpacking <filename>poky-edison-6.0.tar.bz2</filename>
results in a Yocto Project source tree whose Yocto Project source directory is named
<filename>poky-edison-6.0</filename>.
If you create a Git repository, then you can name the repository anything you like.</para>
<para>You can find instruction on how to set up the Yocto Project files on your
host development system by reading the
<ulink url='http://www.yoctoproject.org/docs/1.1/dev-manual/dev-manual.html#getting-setup'>
Getting Setup</ulink> section in
<ulink url='http://www.yoctoproject.org/docs/1.1/dev-manual/dev-manual.html'>
The Yocto Project Development Manual</ulink>.</para></listitem>
<listitem><para><emphasis>Yocto Project Build Tree:</emphasis>
This term refers to the area where the Yocto Project builds images.
The area is created when you <filename>source</filename> the Yocto Project setup
environment script that is found in the Yocto Project files area.
(e.g. <filename>oe-init-build-env</filename>).
You can create the Yocto Project build tree anywhere you want on your
development system.
Here is an example that creates the tree in <filename>mybuilds</filename>
and names the Yocto Project build directory <filename>YP-6.0</filename>:
<literallayout class='monospaced'>
$ source poky-edison-6.0/oe-init-build-env $HOME/mybuilds/YP-6.0
</literallayout>
If you don't specifically name the build directory, then BitBake creates it
in the current directory and uses the name <filename>build</filename>.
Also, if you supply an existing directory, then BitBake uses that
directory as the Yocto Project build directory and populates the build tree
beneath it.</para></listitem>
</itemizedlist>
</para>
</section>
<section id='installing-the-adt'>
<title>Installing the ADT</title>
<para>
The following list describes how you can install the ADT, which includes the cross-toolchain.
Regardless of the installation you choose, you must <filename>source</filename> the cross-toolchain
environment setup script before you use the toolchain.
See the "<link linkend='setting-up-the-environment'>Setting Up the Environment</link>"
section for more information.
<itemizedlist>
<listitem><para><emphasis>Use the ADT Installer Script:</emphasis>
This method is the recommended way to install the ADT because it
automates much of the process for you.
For example, you can configure the installation to install the QEMU emulator
and the user-space NFS, specify which root filesystem profiles to download,
and define the target sysroot location.</para></listitem>
<listitem><para><emphasis>Use an Existing Toolchain Tarball:</emphasis>
Using this method, you select and download an architecture-specific
toolchain tarball and then hand-install the toolchain.
If you use this method, you just get the cross-toolchain and QEMU - you do not
get any of the other mentioned benefits had you run the ADT Installer script.</para></listitem>
<listitem><para><emphasis>Use the Toolchain from within a Yocto Project Build Tree:</emphasis>
If you already have a Yocto Project build tree, you can install the cross-toolchain
using that tree.
However, like the previous method mentioned, you only get the cross-toolchain and QEMU - you
do not get any of the other benefits without taking separate steps.</para></listitem>
</itemizedlist>
</para>
<section id='using-the-adt-installer'>
<title>Using the ADT Installer</title>
<para>
To run the ADT Installer, you need to first get the ADT Installer tarball and then run the ADT
Installer Script.
</para>
<section id='getting-the-adt-installer-tarball'>
<title>Getting the ADT Installer Tarball</title>
<para>
The ADT Installer is contained in the ADT Installer tarball.
You can download the tarball into any directory from
<ulink url='http://autobuilder.yoctoproject.org/downloads/yocto-1.1/adt-installer/'></ulink>.
Or, you can use BitBake to generate the tarball inside the existing Yocto Project
build tree.
</para>
<para>
If you use BitBake to generate the ADT Installer tarball, you must
<filename>source</filename> the Yocto Project environment setup script located
in the Yocto Project file structure before running the <filename>bitbake</filename>
command that creates the tarball.
</para>
<para>
The following example commands download the Yocto Project release tarball, set up the Yocto
Project files structure, set up the environment while also creating the
default Yocto Project build tree,
and run the <filename>bitbake</filename> command that results in the tarball
<filename>~/yocto-project/build/tmp/deploy/sdk/adt_installer.tar.bz2</filename>:
<literallayout class='monospaced'>
$ cd ~
$ mkdir yocto-project
$ cd yocto-project
$ wget http://www.yoctoproject.org/downloads/poky/poky-edison-6.0.tar.bz2
$ tar xjf poky-edison-6.0.tar.bz2
$ source poky-edison-6.0/oe-init-build-env
$ bitbake adt-installer
</literallayout>
</para>
</section>
<section id='configuring-and-running-the-adt-installer-script'>
<title>Configuring and Running the ADT Installer Script</title>
<para>
Before running the ADT Installer script, you need to unpack the tarball.
You can unpack the tarball in any directory you wish.
Unpacking it creates the directory <filename>adt-installer</filename>,
which contains the ADT Installer script (<filename>adt_installer</filename>)
and its configuration file (<filename>adt_installer.conf</filename>).
</para>
<para>
Before you run the script, however, you should examine the ADT Installer configuration
file and be sure you are going to get what you want.
Your configurations determine which kernel and filesystem image are downloaded.
</para>
<para>
The following list describes the configurations you can define for the ADT Installer.
For configuration values and restrictions, see the comments in
the <filename>adt-installer.conf</filename> file:
<itemizedlist>
<listitem><para><filename>YOCTOADT_REPO</filename>: This area
includes the IPKG-based packages and the root filesystem upon which
the installation is based.
If you want to set up your own IPKG repository pointed to by
<filename>YOCTOADT_REPO</filename>, you need to be sure that the
directory structure follows the same layout as the reference directory
set up at <ulink url='http://adtrepo.yoctoproject.org'></ulink>.
Also, your repository needs to be accessible through HTTP.</para></listitem>
<listitem><para><filename>YOCTOADT_TARGETS</filename>: The machine
target architectures for which you want to set up cross-development
environments.</para></listitem>
<listitem><para><filename>YOCTOADT_QEMU</filename>: Indicates whether
or not to install the emulator QEMU.</para></listitem>
<listitem><para><filename>YOCTOADT_NFS_UTIL</filename>: Indicates whether
or not to install user-mode NFS.
If you plan to use the Yocto Eclipse IDE plug-in against QEMU,
you should install NFS.
<note>To boot QEMU images using our userspace NFS server, you need
to be running <filename>portmap</filename> or <filename>rpcbind</filename>.
If you are running <filename>rpcbind</filename>, you will also need to add the
<filename>-i</filename> option when <filename>rpcbind</filename> starts up.
Please make sure you understand the security implications of doing this.
You might also have to modify your firewall settings to allow
NFS booting to work.</note></para></listitem>
<listitem><para><filename>YOCTOADT_ROOTFS_<arch></filename>: The root
filesystem images you want to download from the
<filename>YOCTOADT_IPKG_REPO</filename> repository.</para></listitem>
<listitem><para><filename>YOCTOADT_TARGET_SYSROOT_IMAGE_<arch></filename>: The
particular root filesystem used to extract and create the target sysroot.
The value of this variable must have been specified with
<filename>YOCTOADT_ROOTFS_<arch></filename>.
For example, if you downloaded both <filename>minimal</filename> and
<filename>sato-sdk</filename> images by setting
<filename>YOCTOADT_ROOTFS_<arch></filename>
to "minimal sato-sdk", then <filename>YOCTOADT_ROOTFS_<arch></filename>
must be set to either <filename>minimal</filename> or
<filename>sato-sdk</filename>.</para></listitem>
<listitem><para><filename>YOCTOADT_TARGET_SYSROOT_LOC_<arch></filename>: The
location on the development host where the target sysroot is created.
</para></listitem>
</itemizedlist>
</para>
<para>
After you have configured the <filename>adt_installer.conf</filename> file,
run the installer using the following command:
<literallayout class='monospaced'>
$ adt_installer
</literallayout>
</para>
<note>
The ADT Installer requires the <filename>libtool</filename> package to complete.
If you install the recommended packages as described in the
<ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html#packages'>
Packages</ulink> section of
<ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html'>
The Yocto Project Quick Start</ulink>, then you will have libtool installed.
</note>
<para>
Once the installer begins to run, you are asked whether you want to run in
interactive or silent mode.
If you want to closely monitor the installation, choose “I” for interactive
mode rather than “S” for silent mode.
Follow the prompts from the script to complete the installation.
</para>
<para>
Once the installation completes, the ADT, which includes the cross-toolchain, is installed.
You will notice environment setup files for the cross-toolchain in
<filename>/opt/poky/$SDKVERSION</filename>,
and image tarballs in the <filename>adt-installer</filename>
directory according to your installer configurations, and the target sysroot located
according to the <filename>YOCTOADT_TARGET_SYSROOT_LOC_<arch></filename> variable
also in your configuration file.
</para>
</section>
</section>
<section id='using-an-existing-toolchain-tarball'>
<title>Using a Cross-Toolchain Tarball</title>
<para>
If you want to simply install the cross-toolchain by hand, you can do so by using an existing
cross-toolchain tarball.
If you install the cross-toolchain by hand, you will have to set up the target sysroot separately.
</para>
<para>
Follow these steps:
<orderedlist>
<listitem><para>Go to
<ulink url='http://autobuilder.yoctoproject.org/downloads/yocto-1.1/toolchain'></ulink>
and find the folder that matches your host development system
(i.e. <filename>i686</filename> for 32-bit machines or
<filename>x86_64</filename> for 64-bit machines).</para></listitem>
<listitem><para>Go into that folder and download the toolchain tarball whose name
includes the appropriate target architecture.
For example, if your host development system is an Intel-based 64-bit system and
you are going to use your cross-toolchain for an ARM-based target, go into the
<filename>x86_64</filename> folder and download the following tarball:
<literallayout class='monospaced'>
yocto-eglibc-x86_64-arm-toolchain-gmae-1.1.tar.bz2
</literallayout>
<note>As an alternative to steps one and two, you can build the toolchain tarball
if you have a Yocto Project build tree.
Use the <filename>bitbake meta-toolchain</filename> command after you have
sourced the <filename>oe-build-init script</filename> located in the Yocto
Project files.
When the <filename>bitbake</filename> command completes, the toolchain tarball will
be in <filename>tmp/deploy/sdk</filename> in the Yocto Project build tree.
</note></para></listitem>
<listitem><para>Make sure you are in the root directory with root privileges and then expand
the tarball.
The tarball expands into <filename>/opt/poky/$SDKVERSION</filename>.
Once the tarball in unpacked, the cross-toolchain is installed.
You will notice environment setup files for the cross-toolchain in the directory.
</para></listitem>
</orderedlist>
</para>
<para>
After installing the toolchain, you must locate the target sysroot tarball and unpack it
into a location of your choice.
</para>
</section>
<section id='using-the-toolchain-from-within-the-build-tree'>
<title>Using BitBake and the Yocto Project Build Tree</title>
<para>
A final way of installing just the cross-toolchain is to use BitBake within an existing
Yocto Project build tree.
Follow these steps:
<orderedlist>
<listitem><para>Source the environment setup script located in the Yocto Project
files.
The script has the string <filename>init-build-env</filename>
as part of the name.</para></listitem>
<listitem><para>At this point, you should be sure that the
<filename>MACHINE</filename> variable
in the <filename>local.conf</filename> file found in the Yocto Project
file structure's <filename>conf</filename> directory
is set for the target architecture.
Comments within the <filename>local.conf</filename> file list the values you
can use for the <filename>MACHINE</filename> variable.
<note>You can populate the build tree with the cross-toolchains for more
than a single architecture.
You just need to edit the <filename>MACHINE</filename> variable in the
<filename>local.conf</filename> file and re-run the BitBake
command.</note></para></listitem>
<listitem><para>Run <filename>bitbake meta-ide-support</filename> to complete the
cross-toolchain installation.
<note>If you change your working directory after you
<filename>source</filename> the environment setup script and before you run
the BitBake command, the command will not work.
Be sure to run the <filename>bitbake</filename> command immediately
after checking or editing the <filename>local.conf</filename> but without
changing your working directory.</note>
Once BitBake finishes, the cross-toolchain is installed.
You will notice environment setup files for the cross-toolchain in the
Yocto Project build tree in the <filename>tmp</filename> directory.
Setup script filenames contain the strings <filename>environment-setup</filename>.
</para></listitem>
</orderedlist>
</para>
<para>
After installing the toolchain, you must locate the target sysroot tarball and unpack
it in a directory of your choice.
</para>
</section>
</section>
<section id='setting-up-the-environment'>
<title>Setting Up the Environment</title>
<para>
Before you can use the cross-toolchain, you need to set up the toolchain environment by
sourcing the environment setup script.
If you used the ADT Installer or used an existing ADT tarball to install the ADT,
then you can find this script in the <filename>/opt/poky/$SDKVERSION</filename>
directory.
If you used BitBake and the Yocto Project Build Tree to install the cross-toolchain,
then you can find the environment setup scripts in in the Yocto Project build tree
in the <filename>tmp</filename> directory.
</para>
<para>
Be sure to run the environment setup script that matches the architecture for
which you are developing.
Environment setup scripts begin with the string “<filename>environment-setup</filename>”
and include as part of their name the architecture.
For example, the environment setup script for a 64-bit IA-based architecture would
be the following:
<literallayout class='monospaced'>
/opt/poky/1.1/environment-setup-x86_64-poky-linux
</literallayout>
</para>
</section>
<section id='kernels-and-filesystem-images'>
<title>Kernels and Filesystem Images</title>
<para>
You will need to have a kernel and filesystem image to boot using your
hardware or the QEMU emulator.
That means you either have to build them or know where to get them.
You can find a quick example of how to build an image in the
<ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html#building-image'>
Building an Image</ulink> section of
<ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html'>
The Yocto Project Quick Start</ulink>.
<note><para>
The Yocto Project provides basic kernels and filesystem images for several
architectures (<filename>x86</filename>, <filename>x86-64</filename>,
<filename>mips</filename>, <filename>powerpc</filename>, and <filename>arm</filename>)
that you can use unaltered in the QEMU emulator.
These kernels and filesystem images reside in the Yocto Project release
area - <ulink url='http://autobuilder.yoctoproject.org/downloads/yocto-1.1/machines/'></ulink>
and are ideal for experimentation within Yocto Project.</para>
<para>If you plan on remotely deploying and debugging your application from within the
Eclipse IDE, you must have an image that supports Sato.
For information on the image types you can build using the Yocto Project, see
<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#ref-images'>
Reference: Images</ulink> in
<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html'>
The Yocto Project Reference Manual</ulink>.</para>
</note>
</para>
</section>
</chapter>
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