%poky; ] > Yocto Project Terms Following is a list of terms and definitions users new to the Yocto Project development environment might find helpful. While some of these terms are universal, the list includes them just in case: Append Files: Files that append build information to a recipe file. Append files are known as BitBake append files and .bbappend files. The OpenEmbedded build system expects every append file to have a corresponding recipe (.bb) file. Furthermore, the append file and corresponding recipe file must use the same root filename. The filenames can differ only in the file type suffix used (e.g. formfactor_0.0.bb and formfactor_0.0.bbappend). Information in append files extends or overrides the information in the similarly-named recipe file. For an example of an append file in use, see the "Using .bbappend Files in Your Layer" section in the Yocto Project Development Tasks Manual. Append files can also use wildcard patterns in their version numbers so they can be applied to more than one version of the underlying recipe file. BitBake: The task executor and scheduler used by the OpenEmbedded build system to build images. For more information on BitBake, see the BitBake User Manual. Board Support Package (BSP): A group of drivers, definitions, and other components that provide support for a specific hardware configuration. For more information on BSPs, see the Yocto Project Board Support Package (BSP) Developer's Guide. Build Directory: This term refers to the area used by the OpenEmbedded build system for builds. The area is created when you source the setup environment script that is found in the Source Directory (i.e. &OE_INIT_FILE;). The TOPDIR variable points to the Build Directory. You have a lot of flexibility when creating the Build Directory. Following are some examples that show how to create the directory. The examples assume your Source Directory is named poky: Create the Build Directory inside your Source Directory and let the name of the Build Directory default to build: $ cd $HOME/poky $ source &OE_INIT_FILE; Create the Build Directory inside your home directory and specifically name it test-builds: $ cd $HOME $ source poky/&OE_INIT_FILE; test-builds Provide a directory path and specifically name the Build Directory. Any intermediate folders in the pathname must exist. This next example creates a Build Directory named YP-&POKYVERSION; in your home directory within the existing directory mybuilds: $cd $HOME $ source $HOME/poky/&OE_INIT_FILE; $HOME/mybuilds/YP-&POKYVERSION; By default, the Build Directory contains TMPDIR, which is a temporary directory the build system uses for its work. TMPDIR cannot be under NFS. Thus, by default, the Build Directory cannot be under NFS. However, if you need the Build Directory to be under NFS, you can set this up by setting TMPDIR in your local.conf file to use a local drive. Doing so effectively separates TMPDIR from TOPDIR, which is the Build Directory. Build Host: The system used to build images in a Yocto Project Development environment. The build system is sometimes referred to as the development host. Classes: Files that provide for logic encapsulation and inheritance so that commonly used patterns can be defined once and then easily used in multiple recipes. For reference information on the Yocto Project classes, see the "Classes" chapter. Class files end with the .bbclass filename extension. Configuration File: Configuration information in various .conf files provides global definitions of variables. The conf/local.conf configuration file in the Build Directory contains user-defined variables that affect every build. The meta-poky/conf/distro/poky.conf configuration file defines Yocto "distro" configuration variables used only when building with this policy. Machine configuration files, which are located throughout the Source Directory, define variables for specific hardware and are only used when building for that target (e.g. the machine/beaglebone.conf configuration file defines variables for the Texas Instruments ARM Cortex-A8 development board). Configuration files end with a .conf filename extension. Cross-Development Toolchain: In general, a cross-development toolchain is a collection of software development tools and utilities that run on one architecture and allow you to develop software for a different, or targeted, architecture. These toolchains contain cross-compilers, linkers, and debuggers that are specific to the target architecture. The Yocto Project supports two different cross-development toolchains: A toolchain only used by and within BitBake when building an image for a target architecture. A relocatable toolchain used outside of BitBake by developers when developing applications that will run on a targeted device. Creation of these toolchains is simple and automated. For information on toolchain concepts as they apply to the Yocto Project, see the "Cross-Development Toolchain Generation" section in the Yocto Project Concepts Manual. You can also find more information on using the relocatable toolchain in the Yocto Project Application Development and the Extensible Software Development Kit (eSDK) manual. Image: An image is an artifact of the BitBake build process given a collection of recipes and related Metadata. Images are the binary output that run on specific hardware or QEMU and are used for specific use-cases. For a list of the supported image types that the Yocto Project provides, see the "Images" chapter. Layer: A collection of recipes representing the core, a BSP, or an application stack. For a discussion specifically on BSP Layers, see the "BSP Layers" section in the Yocto Project Board Support Packages (BSP) Developer's Guide. Metadata: The files that BitBake parses when building an image. In general, Metadata includes recipes, classes, and configuration files. In the context of the kernel ("kernel Metadata"), the term refers to the kernel config fragments and features contained in the yocto-kernel-cache Git repository. OE-Core: A core set of Metadata originating with OpenEmbedded (OE) that is shared between OE and the Yocto Project. This Metadata is found in the meta directory of the Source Directory. OpenEmbedded Build System: The build system specific to the Yocto Project. The OpenEmbedded build system is based on another project known as "Poky", which uses BitBake as the task executor. Throughout the Yocto Project documentation set, the OpenEmbedded build system is sometimes referred to simply as "the build system". If other build systems, such as a host or target build system are referenced, the documentation clearly states the difference. For some historical information about Poky, see the Poky term. Package: In the context of the Yocto Project, this term refers to a recipe's packaged output produced by BitBake (i.e. a "baked recipe"). A package is generally the compiled binaries produced from the recipe's sources. You "bake" something by running it through BitBake. It is worth noting that the term "package" can, in general, have subtle meanings. For example, the packages referred to in the "The Build Host Packages" section in the Yocto Project Quick Start are compiled binaries that, when installed, add functionality to your Linux distribution. Another point worth noting is that historically within the Yocto Project, recipes were referred to as packages - thus, the existence of several BitBake variables that are seemingly mis-named, (e.g. PR, PV, and PE). Package Groups: Arbitrary groups of software Recipes. You use package groups to hold recipes that, when built, usually accomplish a single task. For example, a package group could contain the recipes for a company’s proprietary or value-add software. Or, the package group could contain the recipes that enable graphics. A package group is really just another recipe. Because package group files are recipes, they end with the .bb filename extension. Poky: The term "poky", which is pronounced Pock-ee, can mean several things: In its most general sense, poky is an open-source project that was initially developed by OpenedHand. OpenedHand developed poky off of the existing OpenEmbedded build system to create a commercially supportable build system for embedded Linux. After Intel Corporation acquired OpenedHand, the poky project became the basis for the Yocto Project's build system. Within the Yocto Project Source Repositories, "poky" exists as a separate Git repository from which you can clone to yield a local Git repository that is a copy on your host system. Thus, "poky" can refer to the upstream or local copy of the files used for development within the Yocto Project. Finally, "poky" can refer to the default DISTRO (i.e. distribution) created when you use the Yocto Project in conjunction with the poky repository to build an image. Recipe: A set of instructions for building packages. A recipe describes where you get source code, which patches to apply, how to configure the source, how to compile it and so on. Recipes also describe dependencies for libraries or for other recipes. Recipes represent the logical unit of execution, the software to build, the images to build, and use the .bb file extension. Reference Kit: A working example of a system, which includes a BSP as well as a build host and other components, that can work on specific hardware. Source Directory: This term refers to the directory structure created as a result of creating a local copy of the poky Git repository git://git.yoctoproject.org/poky or expanding a released poky tarball. Creating a local copy of the poky Git repository is the recommended method for setting up your Source Directory. Sometimes you might hear the term "poky directory" used to refer to this directory structure. The OpenEmbedded build system does not support file or directory names that contain spaces. Be sure that the Source Directory you use does not contain these types of names. The Source Directory contains BitBake, Documentation, Metadata and other files that all support the Yocto Project. Consequently, you must have the Source Directory in place on your development system in order to do any development using the Yocto Project. When you create a local copy of the Git repository, you can name the repository anything you like. Throughout much of the documentation, "poky" is used as the name of the top-level folder of the local copy of the poky Git repository. So, for example, cloning the poky Git repository results in a local Git repository whose top-level folder is also named "poky". While it is not recommended that you use tarball expansion to set up the Source Directory, if you do, the top-level directory name of the Source Directory is derived from the Yocto Project release tarball. For example, downloading and unpacking &YOCTO_POKY_TARBALL; results in a Source Directory whose root folder is named &YOCTO_POKY;. It is important to understand the differences between the Source Directory created by unpacking a released tarball as compared to cloning git://git.yoctoproject.org/poky. When you unpack a tarball, you have an exact copy of the files based on the time of release - a fixed release point. Any changes you make to your local files in the Source Directory are on top of the release and will remain local only. On the other hand, when you clone the poky Git repository, you have an active development repository with access to the upstream repository's branches and tags. In this case, any local changes you make to the local Source Directory can be later applied to active development branches of the upstream poky Git repository. For more information on concepts related to Git repositories, branches, and tags, see the "Repositories, Tags, and Branches" section in the Getting Started With Yocto Project Manual. Task: A unit of execution for BitBake (e.g. do_compile, do_fetch, do_patch, and so forth). Toaster: A web interface to the Yocto Project's OpenEmbedded Build System. The interface enables you to configure and run your builds. Information about builds is collected and stored in a database. For information on Toaster, see the Yocto Project Toaster Manual. Upstream: A reference to source code or repositories that are not local to the development system but located in a master area that is controlled by the maintainer of the source code. For example, in order for a developer to work on a particular piece of code, they need to first get a copy of it from an "upstream" source.