%poky; ] > Source Directory Structure The Source Directory consists of several components. Understanding them and knowing where they are located is key to using the Yocto Project well. This chapter describes the Source Directory and gives information about the various files and directories. For information on how to establish a local Source Directory on your development system, see the "Getting Set Up" section in the Yocto Project Development Manual. The OpenEmbedded build system does not support file or directory names that contain spaces. Be sure that the Source Directory you use does not contain these types of names.
Top-Level Core Components This section describes the top-level components of the Source Directory.
<filename>bitbake/</filename> This directory includes a copy of BitBake for ease of use. The copy usually matches the current stable BitBake release from the BitBake project. BitBake, a Metadata interpreter, reads the Yocto Project Metadata and runs the tasks defined by that data. Failures are usually from the Metadata and not from BitBake itself. Consequently, most users do not need to worry about BitBake. When you run the bitbake command, the main BitBake executable, which resides in the bitbake/bin/ directory, starts. Sourcing an environment setup script (e.g. &OE_INIT_FILE; or oe-init-build-env-memres) places the scripts and bitbake/bin directories (in that order) into the shell's PATH environment variable. For more information on BitBake, see the BitBake documentation included in the bitbake/doc/manual directory of the Source Directory.
<filename>build/</filename> This directory contains user configuration files and the output generated by the OpenEmbedded build system in its standard configuration where the source tree is combined with the output. The Build Directory is created initially when you source the OpenEmbedded build environment setup script (i.e. &OE_INIT_FILE; or oe-init-build-env-memres). It is also possible to place output and configuration files in a directory separate from the Source Directory by providing a directory name when you source the setup script. For information on separating output from your local Source Directory files, see the "&OE_INIT_FILE; and "oe-init-build-env-memres" sections.
<filename>documentation/</filename> This directory holds the source for the Yocto Project documentation as well as templates and tools that allow you to generate PDF and HTML versions of the manuals. Each manual is contained in a sub-folder. For example, the files for this manual reside in the ref-manual/ directory.
<filename>meta/</filename> This directory contains the OpenEmbedded Core metadata. The directory holds recipes, common classes, and machine configuration for emulated targets (qemux86, qemuarm, and so forth.)
<filename>meta-yocto/</filename> This directory contains the configuration for the Poky reference distribution.
<filename>meta-yocto-bsp/</filename> This directory contains the Yocto Project reference hardware Board Support Packages (BSPs). For more information on BSPs, see the Yocto Project Board Support Package (BSP) Developer's Guide.
<filename>meta-selftest/</filename> This directory adds additional recipes and append files used by the OpenEmbedded selftests to verify the behavior of the build system. You do not have to add this layer to your bblayers.conf file unless you want to run the selftests.
<filename>meta-skeleton/</filename> This directory contains template recipes for BSP and kernel development.
<filename>scripts/</filename> This directory contains various integration scripts that implement extra functionality in the Yocto Project environment (e.g. QEMU scripts). The &OE_INIT_FILE; and oe-init-build-env-memres scripts append this directory to the shell's PATH environment variable. The scripts directory has useful scripts that assist in contributing back to the Yocto Project, such as create-pull-request and send-pull-request.
<filename>&OE_INIT_FILE;</filename> This script is one of two scripts that set up the OpenEmbedded build environment. For information on the other script, see the "oe-init-build-env-memres" section. Running this script with the source command in a shell makes changes to PATH and sets other core BitBake variables based on the current working directory. You need to run an environment setup script before running BitBake commands. The script uses other scripts within the scripts directory to do the bulk of the work. By default, running this script without a Build Directory argument creates the build directory in your current working directory. If you provide a Build Directory argument when you source the script, you direct the OpenEmbedded build system to create a Build Directory of your choice. For example, the following command creates a Build Directory named mybuilds that is outside of the Source Directory: $ source &OE_INIT_FILE; ~/mybuilds The OpenEmbedded build system does not support file or directory names that contain spaces. If you attempt to run the &OE_INIT_FILE; script from a Source Directory that contains spaces in either the filenames or directory names, the script returns an error indicating no such file or directory. Be sure to use a Source Directory free of names containing spaces.
<filename>oe-init-build-env-memres</filename> This script is one of two scripts that set up the OpenEmbedded build environment. Aside from setting up the environment, this script starts a memory-resident BitBake server. For information on the other setup script, see the "&OE_INIT_FILE;" section. Memory-resident BitBake resides in memory until you specifically remove it using the following BitBake command: $ bitbake -m Running this script with the source command in a shell makes changes to PATH and sets other core BitBake variables based on the current working directory. One of these variables is the BBSERVER variable, which allows the OpenEmbedded build system to locate the server that is running BitBake. You need to run an environment setup script before using BitBake commands. Following is the script syntax: $ source oe-init-build-env-memres <port_number> <build_dir> The script uses other scripts within the scripts directory to do the bulk of the work. If you do not provide a port number with the script, the BitBake server at port "12345" is started. By default, running this script without a Build Directory argument creates a build directory named build. If you provide a Build Directory argument when you source the script, the Build Directory is created using that name. For example, the following command starts the BitBake server using the default port "12345" and creates a Build Directory named mybuilds that is outside of the Source Directory: $ source oe-init-build-env-memres ~/mybuilds The OpenEmbedded build system does not support file or directory names that contain spaces. If you attempt to run the oe-init-build-env-memres script from a Source Directory that contains spaces in either the filenames or directory names, the script returns an error indicating no such file or directory. Be sure to use a Source Directory free of names containing spaces.
<filename>LICENSE, README, and README.hardware</filename> These files are standard top-level files.
The Build Directory - <filename>build/</filename> The OpenEmbedded build system creates the Build Directory when you run one of the build environment setup scripts (i.e. &OE_INIT_FILE; or oe-init-build-env-memres). If you do not give the Build Directory a specific name when you run a setup script, the name defaults to build. The TOPDIR variable points to the Build Directory.
<filename>build/buildhistory</filename> The OpenEmbedded build system creates this directory when you enable the build history feature. The directory tracks build information into image, packages, and SDK subdirectories. For information on the build history feature, see the "Maintaining Build Output Quality" section.
<filename>build/conf/local.conf</filename> This configuration file contains all the local user configurations for your build environment. The local.conf file contains documentation on the various configuration options. Any variable set here overrides any variable set elsewhere within the environment unless that variable is hard-coded within a file (e.g. by using '=' instead of '?='). Some variables are hard-coded for various reasons but these variables are relatively rare. Edit this file to set the MACHINE for which you want to build, which package types you wish to use (PACKAGE_CLASSES), the location from which you want to access downloaded files (DL_DIR), and how you want your host machine to use resources (BB_NUMBER_THREADS and PARALLEL_MAKE). If local.conf is not present when you start the build, the OpenEmbedded build system creates it from local.conf.sample when you source the top-level build environment setup script (i.e. &OE_INIT_FILE; or oe-init-build-env-memres). The source local.conf.sample file used depends on the $TEMPLATECONF script variable, which defaults to meta-yocto/conf when you are building from the Yocto Project development environment and defaults to meta/conf when you are building from the OpenEmbedded Core environment. Because the script variable points to the source of the local.conf.sample file, this implies that you can configure your build environment from any layer by setting the variable in the top-level build environment setup script as follows: TEMPLATECONF=<your_layer>/conf Once the build process gets the sample file, it uses sed to substitute final ${OEROOT} values for all ##OEROOT## values. You can see how the TEMPLATECONF variable is used by looking at the scripts/oe-setup-builddir script in the Source Directory. You can find the Yocto Project version of the local.conf.sample file in the meta-yocto/conf directory.
<filename>build/conf/bblayers.conf</filename> This configuration file defines layers, which are directory trees, traversed (or walked) by BitBake. The bblayers.conf file uses the BBLAYERS variable to list the layers BitBake tries to find, and uses the BBLAYERS_NON_REMOVABLE variable to list layers that must not be removed. If bblayers.conf is not present when you start the build, the OpenEmbedded build system creates it from bblayers.conf.sample when you source the top-level build environment setup script (i.e. &OE_INIT_FILE; or oe-init-build-env-memres). The source bblayers.conf.sample file used depends on the $TEMPLATECONF script variable, which defaults to meta-yocto/conf when you are building from the Yocto Project development environment and defaults to meta/conf when you are building from the OpenEmbedded Core environment. Because the script variable points to the source of the bblayers.conf.sample file, this implies that you can base your build from any layer by setting the variable in the top-level build environment setup script as follows: TEMPLATECONF=<your_layer>/conf Once the build process gets the sample file, it uses sed to substitute final ${OEROOT} values for all ##OEROOT## values. You can see how the TEMPLATECONF variable scripts/oe-setup-builddir script in the Source Directory. You can find the Yocto Project version of the bblayers.conf.sample file in the meta-yocto/conf directory.
<filename>build/conf/sanity_info</filename> This file indicates the state of the sanity checks and is created during the build.
<filename>build/downloads/</filename> This directory contains downloaded upstream source tarballs. You can reuse the directory for multiple builds or move the directory to another location. You can control the location of this directory through the DL_DIR variable.
<filename>build/sstate-cache/</filename> This directory contains the shared state cache. You can reuse the directory for multiple builds or move the directory to another location. You can control the location of this directory through the SSTATE_DIR variable.
<filename>build/tmp/</filename> The OpenEmbedded build system creates and uses this directory for all the build system's output. The TMPDIR variable points to this directory. BitBake creates this directory if it does not exist. As a last resort, to clean up a build and start it from scratch (other than the downloads), you can remove everything in the tmp directory or get rid of the directory completely. If you do, you should also completely remove the build/sstate-cache directory.
<filename>build/tmp/buildstats/</filename> This directory stores the build statistics.
<filename>build/tmp/cache/</filename> When BitBake parses the metadata, it creates a cache file of the result that can be used when subsequently running commands. BitBake stores these results here on a per-machine basis.
<filename>build/tmp/deploy/</filename> This directory contains any "end result" output from the OpenEmbedded build process. The DEPLOY_DIR variable points to this directory. For more detail on the contents of the deploy directory, see the "Images" and "Application Development SDK" sections.
<filename>build/tmp/deploy/deb/</filename> This directory receives any .deb packages produced by the build process. The packages are sorted into feeds for different architecture types.
<filename>build/tmp/deploy/rpm/</filename> This directory receives any .rpm packages produced by the build process. The packages are sorted into feeds for different architecture types.
<filename>build/tmp/deploy/ipk/</filename> This directory receives .ipk packages produced by the build process.
<filename>build/tmp/deploy/licenses/</filename> This directory receives package licensing information. For example, the directory contains sub-directories for bash, busybox, and eglibc (among others) that in turn contain appropriate COPYING license files with other licensing information. For information on licensing, see the "Maintaining Open Source License Compliance During Your Product's Lifecycle" section.
<filename>build/tmp/deploy/images/</filename> This directory receives complete filesystem images. If you want to flash the resulting image from a build onto a device, look here for the image. Be careful when deleting files in this directory. You can safely delete old images from this directory (e.g. core-image-*, hob-image-*, etc.). However, the kernel (*zImage*, *uImage*, etc.), bootloader and other supplementary files might be deployed here prior to building an image. Because these files are not directly produced from the image, if you delete them they will not be automatically re-created when you build the image again. If you do accidentally delete files here, you will need to force them to be re-created. In order to do that, you will need to know the target that produced them. For example, these commands rebuild and re-create the kernel files: $ bitbake -c clean virtual/kernel $ bitbake virtual/kernel
<filename>build/tmp/deploy/sdk/</filename> The OpenEmbedded build system creates this directory to hold toolchain installer scripts, which when executed, install the sysroot that matches your target hardware. You can find out more about these installers in the "Optionally Building a Toolchain Installer" section in the Yocto Project Application Developer's Guide.
<filename>build/tmp/sysroots/</filename> This directory contains shared header files and libraries as well as other shared data. Packages that need to share output with other packages do so within this directory. The directory is subdivided by architecture so multiple builds can run within the one Build Directory.
<filename>build/tmp/stamps/</filename> This directory holds information that BitBake uses for accounting purposes to track what tasks have run and when they have run. The directory is sub-divided by architecture, package name, and version. Following is an example: stamps/all-poky-linux/distcc-config/1.0-r0.do_build-2fdd....2do Although the files in the directory are empty of data, BitBake uses the filenames and timestamps for tracking purposes.
<filename>build/tmp/log/</filename> This directory contains general logs that are not otherwise placed using the package's WORKDIR. Examples of logs are the output from the check_pkg or distro_check tasks. Running a build does not necessarily mean this directory is created.
<filename>build/tmp/work/</filename> This directory contains architecture-specific work sub-directories for packages built by BitBake. All tasks execute from the appropriate work directory. For example, the source for a particular package is unpacked, patched, configured and compiled all within its own work directory. Within the work directory, organization is based on the package group and version for which the source is being compiled as defined by the WORKDIR. It is worth considering the structure of a typical work directory. As an example, consider linux-yocto-kernel-3.0 on the machine qemux86 built within the Yocto Project. For this package, a work directory of tmp/work/qemux86-poky-linux/linux-yocto/3.0+git1+<.....>, referred to as the WORKDIR, is created. Within this directory, the source is unpacked to linux-qemux86-standard-build and then patched by Quilt. (See the "Using a Quilt Flow" section in the Yocto Project Development Manual for more information.) Within the linux-qemux86-standard-build directory, standard Quilt directories linux-3.0/patches and linux-3.0/.pc are created, and standard Quilt commands can be used. There are other directories generated within WORKDIR. The most important directory is WORKDIR/temp/, which has log files for each task (log.do_*.pid) and contains the scripts BitBake runs for each task (run.do_*.pid). The WORKDIR/image/ directory is where "make install" places its output that is then split into sub-packages within WORKDIR/packages-split/.
The Metadata - <filename>meta/</filename> As mentioned previously, Metadata is the core of the Yocto Project. Metadata has several important subdivisions:
<filename>meta/classes/</filename> This directory contains the *.bbclass files. Class files are used to abstract common code so it can be reused by multiple packages. Every package inherits the base.bbclass file. Examples of other important classes are autotools.bbclass, which in theory allows any Autotool-enabled package to work with the Yocto Project with minimal effort. Another example is kernel.bbclass that contains common code and functions for working with the Linux kernel. Functions like image generation or packaging also have their specific class files such as image.bbclass, rootfs_*.bbclass and package*.bbclass. For reference information on classes, see the "Classes" chapter.
<filename>meta/conf/</filename> This directory contains the core set of configuration files that start from bitbake.conf and from which all other configuration files are included. See the include statements at the end of the bitbake.conf file and you will note that even local.conf is loaded from there. While bitbake.conf sets up the defaults, you can often override these by using the (local.conf) file, machine file or the distribution configuration file.
<filename>meta/conf/machine/</filename> This directory contains all the machine configuration files. If you set MACHINE = "qemux86", the OpenEmbedded build system looks for a qemux86.conf file in this directory. The include directory contains various data common to multiple machines. If you want to add support for a new machine to the Yocto Project, look in this directory.
<filename>meta/conf/distro/</filename> The contents of this directory controls any distribution-specific configurations. For the Yocto Project, the defaultsetup.conf is the main file here. This directory includes the versions and the SRCDATE definitions for applications that are configured here. An example of an alternative configuration might be poky-bleeding.conf. Although this file mainly inherits its configuration from Poky.
<filename>meta/conf/machine-sdk/</filename> The OpenEmbedded build system searches this directory for configuration files that correspond to the value of SDKMACHINE. By default, 32-bit and 64-bit x86 files ship with the Yocto Project that support some SDK hosts. However, it is possible to extend that support to other SDK hosts by adding additional configuration files in this subdirectory within another layer.
<filename>meta/files/</filename> This directory contains common license files and several text files used by the build system. The text files contain minimal device information and lists of files and directories with known permissions.
<filename>meta/lib/</filename> This directory contains OpenEmbedded Python library code used during the build process.
<filename>meta/recipes-bsp/</filename> This directory contains anything linking to specific hardware or hardware configuration information such as "u-boot" and "grub".
<filename>meta/recipes-connectivity/</filename> This directory contains libraries and applications related to communication with other devices.
<filename>meta/recipes-core/</filename> This directory contains what is needed to build a basic working Linux image including commonly used dependencies.
<filename>meta/recipes-devtools/</filename> This directory contains tools that are primarily used by the build system. The tools, however, can also be used on targets.
<filename>meta/recipes-extended/</filename> This directory contains non-essential applications that add features compared to the alternatives in core. You might need this directory for full tool functionality or for Linux Standard Base (LSB) compliance.
<filename>meta/recipes-gnome/</filename> This directory contains all things related to the GTK+ application framework.
<filename>meta/recipes-graphics/</filename> This directory contains X and other graphically related system libraries
<filename>meta/recipes-kernel/</filename> This directory contains the kernel and generic applications and libraries that have strong kernel dependencies.
<filename>meta/recipes-lsb4/</filename> This directory contains recipes specifically added to support the Linux Standard Base (LSB) version 4.x.
<filename>meta/recipes-multimedia/</filename> This directory contains codecs and support utilities for audio, images and video.
<filename>meta/recipes-qt/</filename> This directory contains all things related to the Qt application framework.
<filename>meta/recipes-rt/</filename> This directory contains package and image recipes for using and testing the PREEMPT_RT kernel.
<filename>meta/recipes-sato/</filename> This directory contains the Sato demo/reference UI/UX and its associated applications and configuration data.
<filename>meta/recipes-support/</filename> This directory contains recipes used by other recipes, but that are not directly included in images (i.e. dependencies of other recipes).
<filename>meta/site/</filename> This directory contains a list of cached results for various architectures. Because certain "autoconf" test results cannot be determined when cross-compiling due to the tests not able to run on a live system, the information in this directory is passed to "autoconf" for the various architectures.
<filename>meta/recipes.txt</filename> This file is a description of the contents of recipes-*.