Technical Details This chapter provides technical details for various parts of the Yocto Project. Currently, topics include Yocto Project components and shared state (sstate) cache.
Yocto Project Components The BitBake task executor together with various types of configuration files form the Yocto Project core. This section overviews the BitBake task executor and the configuration files by describing what they are used for and how they interact. BitBake handles the parsing and execution of the data files. The data itself is of various types: Recipes: Provides details about particular pieces of software Class Data: An abstraction of common build information (e.g. how to build a Linux kernel). Configuration Data: Defines machine-specific settings, policy decisions, etc. Configuration data acts as the glue to bind everything together. For more information on data, see the Yocto Project Terms section in The Yocto Project Development Manual. BitBake knows how to combine multiple data sources together and refers to each data source as a 'layer'. Following are some brief details on these core components. For more detailed information on these components see the 'Reference: Directory Structure' appendix.
BitBake BitBake is the tool at the heart of the Yocto Project and is responsible for parsing the metadata, generating a list of tasks from it, and then executing those tasks. To see a list of the options BitBake supports, use the following help command: $ bitbake --help The most common usage for BitBake is bitbake <packagename>, where packagename is the name of the package you want to build (referred to as the "target" in this manual). The target often equates to the first part of a .bb filename. So, to run the matchbox-desktop_1.2.3.bb file, you might type the following: $ bitbake matchbox-desktop Several different versions of matchbox-desktop might exist. BitBake chooses the one selected by the distribution configuration. You can get more details about how BitBake chooses between different target versions and providers in the Preferences and Providers section. BitBake also tries to execute any dependent tasks first. So for example, before building matchbox-desktop, BitBake would build a cross compiler and eglibc if they had not already been built. This release of the Yocto Project does not support the glibc GNU version of the Unix standard C library. By default, the Yocto Project builds with eglibc. A useful BitBake option to consider is the -k or --continue option. This option instructs BitBake to try and continue processing the job as much as possible even after encountering an error. When an error occurs, the target that failed and those that depend on it cannot be remade. However, when you use this option other dependencies can still be processed.
Metadata (Recipes) The .bb files are usually referred to as "recipes." In general, a recipe contains information about a single piece of software. The information includes the location from which to download the source patches (if any are needed), which special configuration options to apply, how to compile the source files, and how to package the compiled output. The term "package" can also be used to describe recipes. However, since the same word is used for the packaged output from the Yocto Project (i.e. .ipk or .deb files), this document avoids using the term "package" to refer to recipes.
Classes Class files (.bbclass) contain information that is useful to share between metadata files. An example is the Autotools class, which contains common settings for any application that Autotools uses. The Reference: Classes appendix provides details about common classes and how to use them.
Configuration The configuration files (.conf) define various configuration variables that govern the Yocto Project build process. These files fall into several areas that define machine configuration options, distribution configuration options, compiler tuning options, general common configuration options and user configuration options (local.conf, which is found in the Yocto Project files build directory).
Considering Shared State Cache By design, the Yocto Project builds everything from scratch unless it can determine that a given task's inputs have not changed. While building from scratch ensures that everything is current, it does also mean that a lot of time could be spent rebuiding things that don't necessarily need built. The Yocto Project build process uses a shared state caching scheme to avoid having to rebuild software when it is not necessary. Because the build time for a Yocto image can be significant, it is helpful to try and determine what really needs built and what can be skipped given a particular project's build process. The scheme that the Yocto Project uses involves checksum generation and comparison for a task's inputs. The scheme also employs an area of memory called the shared state cache that is pointed to by the SSTATE_DIR variable. This area contains task output generated from a previous build. If a given task's checksum matches the checksum of a previous build for the same task, the build process uses the state of the cache rather than rerunning that task. The previous paragraph is a simplistic explanation of how the build process uses checksums and shared state memory cache to avoide building tasks that don't need built. If you want a bit more explanation on the topic, see "Shared State - What does it mean and why should I care?" from the Yocto Project discussion archives. As with all schemes, this one has some drawbacks. It is possible that you could make implicit changes that are not factored into the checksum calculation, but do affect a task's output. A good example is perhaps when a tool changes its output. Let's say that the output of rpmdeps needed to change. The result of the change should be that all the "package", "package_write_rpm", and "package_deploy-rpm" sstate-cache items would become invalid. But, because this is a change that is external to the code and therefore implicit, the associated sstate-cache items do not become invalidated. In this case, the build process would use the cache items rather than running the task again. Obviously, these types of implicit changes can cause problems. To avoid these problems during the build, you need to understand the effects of any change you make. Note that any changes you make directly to a function automatically are factored into the checksum calculation and thus, will invalidate the associated area of sstate cache. You need to be aware of any implicit changes that are not obvious changes to the code and could affect the output of a given task. Once you are aware of such a change, you can take steps to invalidate the cache and force the task to run. The step to take is as simple as changing a function's comments in the source code. For example, to invalidate package sstate files, change the comment statments of do_package or one of the functions it calls. The change is purely cosmetic, but it causes the checksum to be recalculated and forces the task to be run again. For an example of a commit that makes a cosmetic change to invalidate an sstate, see this commit.