From c472d9ba9e970ad4c9bacf7851fcf6245fd03c40 Mon Sep 17 00:00:00 2001 From: Alexander Kanavin Date: Wed, 31 Aug 2022 13:12:25 +0200 Subject: meta-poky/conf: move default templates to conf/templates/default/ This follows the changes in oe-core, where templates are expected to be under conf/templates. (From meta-yocto rev: 29608bd03e1bffa124353061617b1d71370a4e5f) Signed-off-by: Alexander Kanavin Signed-off-by: Richard Purdie --- meta-poky/conf/local.conf.sample | 281 --------------------------------------- 1 file changed, 281 deletions(-) delete mode 100644 meta-poky/conf/local.conf.sample (limited to 'meta-poky/conf/local.conf.sample') diff --git a/meta-poky/conf/local.conf.sample b/meta-poky/conf/local.conf.sample deleted file mode 100644 index b96dc908f4..0000000000 --- a/meta-poky/conf/local.conf.sample +++ /dev/null @@ -1,281 +0,0 @@ -# -# This file is your local configuration file and is where all local user settings -# are placed. The comments in this file give some guide to the options a new user -# to the system might want to change but pretty much any configuration option can -# be set in this file. More adventurous users can look at -# local.conf.sample.extended which contains other examples of configuration which -# can be placed in this file but new users likely won't need any of them -# initially. There's also site.conf.sample which contains examples of site specific -# information such as proxy server addresses. -# -# Lines starting with the '#' character are commented out and in some cases the -# default values are provided as comments to show people example syntax. Enabling -# the option is a question of removing the # character and making any change to the -# variable as required. - -# -# Machine Selection -# -# You need to select a specific machine to target the build with. There are a selection -# of emulated machines available which can boot and run in the QEMU emulator: -# -#MACHINE ?= "qemuarm" -#MACHINE ?= "qemuarm64" -#MACHINE ?= "qemumips" -#MACHINE ?= "qemumips64" -#MACHINE ?= "qemuppc" -#MACHINE ?= "qemux86" -#MACHINE ?= "qemux86-64" -# -# There are also the following hardware board target machines included for -# demonstration purposes: -# -#MACHINE ?= "beaglebone-yocto" -#MACHINE ?= "genericx86" -#MACHINE ?= "genericx86-64" -#MACHINE ?= "edgerouter" -# -# This sets the default machine to be qemux86-64 if no other machine is selected: -MACHINE ??= "qemux86-64" - -# These are some of the more commonly used values. Looking at the files in the -# meta/conf/machine directory, or the conf/machine directory of any additional layers -# you add in will show all the available machines. - -# -# Where to place downloads -# -# During a first build the system will download many different source code tarballs -# from various upstream projects. This can take a while, particularly if your network -# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you -# can preserve this directory to speed up this part of subsequent builds. This directory -# is safe to share between multiple builds on the same machine too. -# -# The default is a downloads directory under TOPDIR which is the build directory. -# -#DL_DIR ?= "${TOPDIR}/downloads" - -# -# Where to place shared-state files -# -# BitBake has the capability to accelerate builds based on previously built output. -# This is done using "shared state" files which can be thought of as cache objects -# and this option determines where those files are placed. -# -# You can wipe out TMPDIR leaving this directory intact and the build would regenerate -# from these files if no changes were made to the configuration. If changes were made -# to the configuration, only shared state files where the state was still valid would -# be used (done using checksums). -# -# The default is a sstate-cache directory under TOPDIR. -# -#SSTATE_DIR ?= "${TOPDIR}/sstate-cache" - -# -# Where to place the build output -# -# This option specifies where the bulk of the building work should be done and -# where BitBake should place its temporary files and output. Keep in mind that -# this includes the extraction and compilation of many applications and the toolchain -# which can use Gigabytes of hard disk space. -# -# The default is a tmp directory under TOPDIR. -# -#TMPDIR = "${TOPDIR}/tmp" - -# -# Default policy config -# -# The distribution setting controls which policy settings are used as defaults. -# The default value is fine for general Yocto project use, at least initially. -# Ultimately when creating custom policy, people will likely end up subclassing -# these defaults. -# -DISTRO ?= "poky" -# As an example of a subclass there is a "bleeding" edge policy configuration -# where many versions are set to the absolute latest code from the upstream -# source control systems. This is just mentioned here as an example, its not -# useful to most new users. -# DISTRO ?= "poky-bleeding" - -# -# Package Management configuration -# -# This variable lists which packaging formats to enable. Multiple package backends -# can be enabled at once and the first item listed in the variable will be used -# to generate the root filesystems. -# Options are: -# - 'package_deb' for debian style deb files -# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager) -# - 'package_rpm' for rpm style packages -# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk" -# OE-Core defaults to ipkg, whilst Poky defaults to rpm: -# PACKAGE_CLASSES ?= "package_rpm" - -# -# SDK target architecture -# -# This variable specifies the architecture to build SDK items for and means -# you can build the SDK packages for architectures other than the machine you are -# running the build on (i.e. building i686 packages on an x86_64 host). -# Supported values are i686, x86_64, aarch64 -#SDKMACHINE ?= "i686" - -# -# Extra image configuration defaults -# -# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated -# images. Some of these options are added to certain image types automatically. The -# variable can contain the following options: -# "dbg-pkgs" - add -dbg packages for all installed packages -# (adds symbol information for debugging/profiling) -# "src-pkgs" - add -src packages for all installed packages -# (adds source code for debugging) -# "dev-pkgs" - add -dev packages for all installed packages -# (useful if you want to develop against libs in the image) -# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages -# (useful if you want to run the package test suites) -# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.) -# "tools-debug" - add debugging tools (gdb, strace) -# "eclipse-debug" - add Eclipse remote debugging support -# "tools-profile" - add profiling tools (oprofile, lttng, valgrind) -# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.) -# "debug-tweaks" - make an image suitable for development -# e.g. ssh root access has a blank password -# There are other application targets that can be used here too, see -# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details. -# We default to enabling the debugging tweaks. -EXTRA_IMAGE_FEATURES ?= "debug-tweaks" - -# -# Additional image features -# -# The following is a list of additional classes to use when building images which -# enable extra features. Some available options which can be included in this variable -# are: -# - 'buildstats' collect build statistics -USER_CLASSES ?= "buildstats" - -# -# Runtime testing of images -# -# The build system can test booting virtual machine images under qemu (an emulator) -# after any root filesystems are created and run tests against those images. It can also -# run tests against any SDK that are built. To enable this uncomment these lines. -# See classes/test{image,sdk}.bbclass for further details. -#IMAGE_CLASSES += "testimage testsdk" -#TESTIMAGE_AUTO:qemuall = "1" - -# -# Interactive shell configuration -# -# Under certain circumstances the system may need input from you and to do this it -# can launch an interactive shell. It needs to do this since the build is -# multithreaded and needs to be able to handle the case where more than one parallel -# process may require the user's attention. The default is iterate over the available -# terminal types to find one that works. -# -# Examples of the occasions this may happen are when resolving patches which cannot -# be applied, to use the devshell or the kernel menuconfig -# -# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none -# Note: currently, Konsole support only works for KDE 3.x due to the way -# newer Konsole versions behave -#OE_TERMINAL = "auto" -# By default disable interactive patch resolution (tasks will just fail instead): -PATCHRESOLVE = "noop" - -# -# Disk Space Monitoring during the build -# -# Monitor the disk space during the build. If there is less that 1GB of space or less -# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully -# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt -# of the build. The reason for this is that running completely out of space can corrupt -# files and damages the build in ways which may not be easily recoverable. -# It's necessary to monitor /tmp, if there is no space left the build will fail -# with very exotic errors. -BB_DISKMON_DIRS ??= "\ - STOPTASKS,${TMPDIR},1G,100K \ - STOPTASKS,${DL_DIR},1G,100K \ - STOPTASKS,${SSTATE_DIR},1G,100K \ - STOPTASKS,/tmp,100M,100K \ - HALT,${TMPDIR},100M,1K \ - HALT,${DL_DIR},100M,1K \ - HALT,${SSTATE_DIR},100M,1K \ - HALT,/tmp,10M,1K" - -# -# Shared-state files from other locations -# -# As mentioned above, shared state files are prebuilt cache data objects which can be -# used to accelerate build time. This variable can be used to configure the system -# to search other mirror locations for these objects before it builds the data itself. -# -# This can be a filesystem directory, or a remote url such as https or ftp. These -# would contain the sstate-cache results from previous builds (possibly from other -# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the -# cache locations to check for the shared objects. -# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH -# at the end as shown in the examples below. This will be substituted with the -# correct path within the directory structure. -#SSTATE_MIRRORS ?= "\ -#file://.* https://someserver.tld/share/sstate/PATH;downloadfilename=PATH \ -#file://.* file:///some/local/dir/sstate/PATH" - -# -# Yocto Project SState Mirror -# -# The Yocto Project has prebuilt artefacts available for its releases, you can enable -# use of these by uncommenting the following lines. This will mean the build uses -# the network to check for artefacts at the start of builds, which does slow it down -# equally, it will also speed up the builds by not having to build things if they are -# present in the cache. It assumes you can download something faster than you can build it -# which will depend on your network. -# Note: For this to work you also need hash-equivalence passthrough to the matching server -# -#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687" -#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/all/PATH;downloadfilename=PATH" - -# -# Qemu configuration -# -# By default native qemu will build with a builtin VNC server where graphical output can be -# seen. The line below enables the SDL UI frontend too. -PACKAGECONFIG:append:pn-qemu-system-native = " sdl" -# By default libsdl2-native will be built, if you want to use your host's libSDL instead of -# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below. -#ASSUME_PROVIDED += "libsdl2-native" - -# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds -# a handy set of menus for controlling the emulator. -#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+" - -# -# Hash Equivalence -# -# Enable support for automatically running a local hash equivalence server and -# instruct bitbake to use a hash equivalence aware signature generator. Hash -# equivalence improves reuse of sstate by detecting when a given sstate -# artifact can be reused as equivalent, even if the current task hash doesn't -# match the one that generated the artifact. -# -# A shared hash equivalent server can be set with ":" format -# -#BB_HASHSERVE = "auto" -#BB_SIGNATURE_HANDLER = "OEEquivHash" - -# -# Memory Resident Bitbake -# -# Bitbake's server component can stay in memory after the UI for the current command -# has completed. This means subsequent commands can run faster since there is no need -# for bitbake to reload cache files and so on. Number is in seconds, after which the -# server will shut down. -# -#BB_SERVER_TIMEOUT = "60" - -# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to -# track the version of this file when it was generated. This can safely be ignored if -# this doesn't mean anything to you. -CONF_VERSION = "2" -- cgit v1.2.3-54-g00ecf