From 972dcfcdbfe75dcfeb777150c136576cf1a71e99 Mon Sep 17 00:00:00 2001 From: Tudor Florea Date: Fri, 9 Oct 2015 22:59:03 +0200 Subject: initial commit for Enea Linux 5.0 arm Signed-off-by: Tudor Florea --- documentation/adt-manual/adt-prepare.xml | 671 +++++++++++++++++++++++++++++++ 1 file changed, 671 insertions(+) create mode 100644 documentation/adt-manual/adt-prepare.xml (limited to 'documentation/adt-manual/adt-prepare.xml') diff --git a/documentation/adt-manual/adt-prepare.xml b/documentation/adt-manual/adt-prepare.xml new file mode 100644 index 0000000000..3810568730 --- /dev/null +++ b/documentation/adt-manual/adt-prepare.xml @@ -0,0 +1,671 @@ + %poky; ] > + + + +Preparing for Application Development + + + In order to develop applications, you need set up your host development system. + Several ways exist that allow you to install cross-development tools, QEMU, the + Eclipse Yocto Plug-in, and other tools. + This chapter describes how to prepare for application development. + + +
+ Installing the ADT and Toolchains + + + The following list describes installation methods that set up varying degrees of tool + availability on your system. + Regardless of the installation method you choose, + you must source the cross-toolchain + environment setup script before you use a toolchain. + See the "Setting Up the + Cross-Development Environment" section for more information. + + + + Avoid mixing installation methods when installing toolchains for different architectures. + For example, avoid using the ADT Installer to install some toolchains and then hand-installing + cross-development toolchains by running the toolchain installer for different architectures. + Mixing installation methods can result in situations where the ADT Installer becomes + unreliable and might not install the toolchain. + If you must mix installation methods, you might avoid problems by deleting + /var/lib/opkg, thus purging the opkg package + metadata + + + + + Use the ADT installer script: + This method is the recommended way to install the ADT because it + automates much of the process for you. + For example, you can configure the installation to install the QEMU emulator + and the user-space NFS, specify which root filesystem profiles to download, + and define the target sysroot location. + Use an existing toolchain: + Using this method, you select and download an architecture-specific + toolchain installer and then run the script to hand-install the toolchain. + If you use this method, you just get the cross-toolchain and QEMU - you do not + get any of the other mentioned benefits had you run the ADT Installer script. + Use the toolchain from within the Build Directory: + If you already have a + Build Directory, + you can build the cross-toolchain within the directory. + However, like the previous method mentioned, you only get the cross-toolchain and QEMU - you + do not get any of the other benefits without taking separate steps. + + + +
+ Using the ADT Installer + + + To run the ADT Installer, you need to get the ADT Installer tarball, be sure + you have the necessary host development packages that support the ADT Installer, + and then run the ADT Installer Script. + + + + For a list of the host packages needed to support ADT installation and use, see the + "ADT Installer Extras" lists in the + "Required Packages for the Host Development System" section + of the Yocto Project Reference Manual. + + +
+ Getting the ADT Installer Tarball + + + The ADT Installer is contained in the ADT Installer tarball. + You can get the tarball using either of these methods: + + Download the Tarball: + You can download the tarball from + into + any directory. + Build the Tarball: + You can use + BitBake + to generate the tarball inside an existing + Build Directory. + + If you use BitBake to generate the ADT Installer + tarball, you must source the + environment setup script + (&OE_INIT_FILE; + or + oe-init-build-env-memres) + located in the Source Directory before running the + bitbake command that creates the + tarball. + The following example commands establish + the + Source Directory, + check out the current release branch, set up the + build environment while also creating the default + Build Directory, and run the + bitbake command that results in the + tarball + poky/build/tmp/deploy/sdk/adt_installer.tar.bz2: + + Before using BitBake to build the ADT tarball, be + sure to make sure your + local.conf file is properly + configured. + + + $ cd ~ + $ git clone git://git.yoctoproject.org/poky + $ cd poky + $ git checkout -b &DISTRO_NAME; origin/&DISTRO_NAME; + $ source &OE_INIT_FILE; + $ bitbake adt-installer + + + +
+ +
+ Configuring and Running the ADT Installer Script + + + Before running the ADT Installer script, you need to unpack the tarball. + You can unpack the tarball in any directory you wish. + For example, this command copies the ADT Installer tarball from where + it was built into the home directory and then unpacks the tarball into + a top-level directory named adt-installer: + + $ cd ~ + $ cp poky/build/tmp/deploy/sdk/adt_installer.tar.bz2 $HOME + $ tar -xjf adt_installer.tar.bz2 + + Unpacking it creates the directory adt-installer, + which contains the ADT Installer script (adt_installer) + and its configuration file (adt_installer.conf). + + + + Before you run the script, however, you should examine the ADT Installer configuration + file and be sure you are going to get what you want. + Your configurations determine which kernel and filesystem image are downloaded. + + + + The following list describes the configurations you can define for the ADT Installer. + For configuration values and restrictions, see the comments in + the adt-installer.conf file: + + + YOCTOADT_REPO: This area + includes the IPKG-based packages and the root filesystem upon which + the installation is based. + If you want to set up your own IPKG repository pointed to by + YOCTOADT_REPO, you need to be sure that the + directory structure follows the same layout as the reference directory + set up at . + Also, your repository needs to be accessible through HTTP. + YOCTOADT_TARGETS: The machine + target architectures for which you want to set up cross-development + environments. + YOCTOADT_QEMU: Indicates whether + or not to install the emulator QEMU. + YOCTOADT_NFS_UTIL: Indicates whether + or not to install user-mode NFS. + If you plan to use the Eclipse IDE Yocto plug-in against QEMU, + you should install NFS. + To boot QEMU images using our userspace NFS server, you need + to be running portmap or rpcbind. + If you are running rpcbind, you will also need to add the + -i option when rpcbind starts up. + Please make sure you understand the security implications of doing this. + You might also have to modify your firewall settings to allow + NFS booting to work. + YOCTOADT_ROOTFS_arch: The root + filesystem images you want to download from the + YOCTOADT_IPKG_REPO repository. + YOCTOADT_TARGET_SYSROOT_IMAGE_arch: The + particular root filesystem used to extract and create the target sysroot. + The value of this variable must have been specified with + YOCTOADT_ROOTFS_arch. + For example, if you downloaded both minimal and + sato-sdk images by setting + YOCTOADT_ROOTFS_arch + to "minimal sato-sdk", then YOCTOADT_ROOTFS_arch + must be set to either "minimal" or "sato-sdk". + + YOCTOADT_TARGET_SYSROOT_LOC_arch: The + location on the development host where the target sysroot is created. + + + + + + After you have configured the adt_installer.conf file, + run the installer using the following command: + + $ cd adt-installer + $ ./adt_installer + + Once the installer begins to run, you are asked to enter the + location for cross-toolchain installation. + The default location is + /opt/poky/release. + After either accepting the default location or selecting your + own location, you are prompted to run the installation script + interactively or in silent mode. + If you want to closely monitor the installation, + choose ā€œIā€ for interactive mode rather than ā€œSā€ for silent mode. + Follow the prompts from the script to complete the installation. + + + + Once the installation completes, the ADT, which includes the + cross-toolchain, is installed in the selected installation + directory. + You will notice environment setup files for the cross-toolchain + in the installation directory, and image tarballs in the + adt-installer directory according to your + installer configurations, and the target sysroot located + according to the + YOCTOADT_TARGET_SYSROOT_LOC_arch + variable also in your configuration file. + +
+
+ +
+ Using a Cross-Toolchain Tarball + + + If you want to simply install a cross-toolchain by hand, you can + do so by running the toolchain installer. + The installer includes the pre-built cross-toolchain, the + runqemu script, and support files. + If you use this method to install the cross-toolchain, you + might still need to install the target sysroot by installing and + extracting it separately. + For information on how to install the sysroot, see the + "Extracting the Root Filesystem" section. + + + + Follow these steps: + + Get your toolchain installer using one of the following methods: + + Go to + + and find the folder that matches your host + development system (i.e. i686 + for 32-bit machines or x86_64 + for 64-bit machines). + Go into that folder and download the toolchain + installer whose name includes the appropriate target + architecture. + The toolchains provided by the Yocto Project + are based off of the + core-image-sato image and + contain libraries appropriate for developing + against that image. + For example, if your host development system is a + 64-bit x86 system and you are going to use + your cross-toolchain for a 32-bit x86 + target, go into the x86_64 + folder and download the following installer: + + poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh + + Build your own toolchain installer. + For cases where you cannot use an installer + from the download area, you can build your own as + described in the + "Optionally Building a Toolchain Installer" + section. + + Once you have the installer, run it to install the toolchain: + + You must change the permissions on the toolchain + installer script so that it is executable. + + The following command shows how to run the installer + given a toolchain tarball for a 64-bit x86 development host + system and a 32-bit x86 target architecture. + The example assumes the toolchain installer is located + in ~/Downloads/. + + $ ~/Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh + + The first thing the installer prompts you for is the + directory into which you want to install the toolchain. + The default directory used is + /opt/poky/&DISTRO;. + If you do not have write permissions for the directory + into which you are installing the toolchain, the + toolchain installer notifies you and exits. + Be sure you have write permissions in the directory and + run the installer again. + When the script finishes, the cross-toolchain is + installed. + You will notice environment setup files for the + cross-toolchain in the installation directory. + + + +
+ +
+ Using BitBake and the Build Directory + + + A final way of making the cross-toolchain available is to use BitBake + to generate the toolchain within an existing + Build Directory. + This method does not install the toolchain into the default + /opt directory. + As with the previous method, if you need to install the target sysroot, you must + do that separately as well. + + + + Follow these steps to generate the toolchain into the Build Directory: + + Set up the Build Environment: + Source the OpenEmbedded build environment setup + script (i.e. + &OE_INIT_FILE; + or + oe-init-build-env-memres) + located in the + Source Directory. + + Check your Local Configuration File: + At this point, you should be sure that the + MACHINE variable + in the local.conf file found in the + conf directory of the Build Directory + is set for the target architecture. + Comments within the local.conf file + list the values you can use for the + MACHINE variable. + + You can populate the Build Directory with the + cross-toolchains for more than a single architecture. + You just need to edit the MACHINE + variable in the local.conf file and + re-run the bitbake command. + + Generate the Cross-Toolchain: + Run bitbake meta-ide-support to + complete the cross-toolchain generation. + Once the bitbake command finishes, + the cross-toolchain is + generated and populated within the Build Directory. + You will notice environment setup files for the + cross-toolchain that contain the string + "environment-setup" in the + Build Directory's tmp folder. + Be aware that when you use this method to install the + toolchain, you still need to separately extract and install + the sysroot filesystem. + For information on how to do this, see the + "Extracting the Root Filesystem" section. + + + +
+
+ +
+ Setting Up the Cross-Development Environment + + + Before you can develop using the cross-toolchain, you need to set up the + cross-development environment by sourcing the toolchain's environment setup script. + If you used the ADT Installer or hand-installed cross-toolchain, + then you can find this script in the directory you chose for installation. + For this release, the default installation directory is + &YOCTO_ADTPATH_DIR;. + If you installed the toolchain in the + Build Directory, + you can find the environment setup + script for the toolchain in the Build Directory's tmp directory. + + + + Be sure to run the environment setup script that matches the + architecture for which you are developing. + Environment setup scripts begin with the string + "environment-setup" and include as part of their + name the architecture. + For example, the toolchain environment setup script for a 64-bit + IA-based architecture installed in the default installation directory + would be the following: + + &YOCTO_ADTPATH_DIR;/environment-setup-x86_64-poky-linux + + +
+ +
+ Securing Kernel and Filesystem Images + + + You will need to have a kernel and filesystem image to boot using your + hardware or the QEMU emulator. + Furthermore, if you plan on booting your image using NFS or you want to use the root filesystem + as the target sysroot, you need to extract the root filesystem. + + +
+ Getting the Images + + + To get the kernel and filesystem images, you either have to build them or download + pre-built versions. + You can find examples for both these situations in the + "A Quick Test Run" section of + the Yocto Project Quick Start. + + + + The Yocto Project ships basic kernel and filesystem images for several + architectures (x86, x86-64, + mips, powerpc, and arm) + that you can use unaltered in the QEMU emulator. + These kernel images reside in the release + area - + and are ideal for experimentation using Yocto Project. + For information on the image types you can build using the OpenEmbedded build system, + see the + "Images" chapter in + the Yocto Project Reference Manual. + + + + If you are planning on developing against your image and you are not + building or using one of the Yocto Project development images + (e.g. core-image-*-dev), you must be sure to + include the development packages as part of your image recipe. + + + + Furthermore, if you plan on remotely deploying and debugging your + application from within the + Eclipse IDE, you must have an image that contains the Yocto Target Communication + Framework (TCF) agent (tcf-agent). + By default, the Yocto Project provides only one type of pre-built + image that contains the tcf-agent. + And, those images are SDK (e.g.core-image-sato-sdk). + + + + If you want to use a different image type that contains the tcf-agent, + you can do so one of two ways: + + Modify the conf/local.conf configuration in + the Build Directory + and then rebuild the image. + With this method, you need to modify the + EXTRA_IMAGE_FEATURES + variable to have the value of "tools-debug" before rebuilding the image. + Once the image is rebuilt, the tcf-agent will be included + in the image and is launched automatically after the boot. + Manually build the tcf-agent. + To build the agent, follow these steps: + + Be sure the ADT is installed as described in the + "Installing the ADT and Toolchains" section. + + Set up the cross-development environment as described in the + "Setting + Up the Cross-Development Environment" section. + Get the tcf-agent source code using + the following commands: + + $ git clone http://git.eclipse.org/gitroot/tcf/org.eclipse.tcf.agent.git + $ cd org.eclipse.tcf.agent/agent + + Locate the + Makefile.inc file inside the + agent folder and modify it + for the cross-compilation environment by setting the + OPSYS and + MACHINE + variables according to your target. + + Use the cross-development tools to build the + tcf-agent. + Before you "Make" the file, be sure your cross-tools are set up first. + See the "Makefile-Based Projects" + section for information on how to make sure the cross-tools are set up + correctly. + If the build is successful, the tcf-agent output will + be obj/$(OPSYS)/$(MACHINE)/Debug/agent. + Deploy the agent into the image's root filesystem. + + + + +
+ +
+ Extracting the Root Filesystem + + + If you install your toolchain by hand or build it using BitBake and + you need a root filesystem, you need to extract it separately. + If you use the ADT Installer to install the ADT, the root + filesystem is automatically extracted and installed. + + + + Here are some cases where you need to extract the root filesystem: + + You want to boot the image using NFS. + + You want to use the root filesystem as the + target sysroot. + For example, the Eclipse IDE environment with the Eclipse + Yocto Plug-in installed allows you to use QEMU to boot + under NFS. + You want to develop your target application + using the root filesystem as the target sysroot. + + + + + + To extract the root filesystem, first source + the cross-development environment setup script. + If you built the toolchain in the Build Directory, you will find + the toolchain environment script in the + tmp directory. + If you installed the toolchain by hand, the environment setup + script is located in /opt/poky/&DISTRO;. + + + + After sourcing the environment script, use the + runqemu-extract-sdk command and provide the + filesystem image. + + + + Following is an example. + The second command sets up the environment. + In this case, the setup script is located in the + /opt/poky/&DISTRO; directory. + The third command extracts the root filesystem from a previously + built filesystem that is located in the + ~/Downloads directory. + Furthermore, this command extracts the root filesystem into the + qemux86-sato directory: + + $ cd ~ + $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux + $ runqemu-extract-sdk \ + ~/Downloads/core-image-sato-sdk-qemux86-2011091411831.rootfs.tar.bz2 \ + $HOME/qemux86-sato + + You could now point to the target sysroot at + qemux86-sato. + +
+
+ +
+ Optionally Building a Toolchain Installer + + + As an alternative to locating and downloading a toolchain installer, + you can build the toolchain installer one of two ways if you have a + Build Directory: + + + Use bitbake meta-toolchain. + This method requires you to still install the target + sysroot by installing and extracting it separately. + For information on how to install the sysroot, see the + "Extracting the Root Filesystem" + section. + + + Use bitbake image -c populate_sdk. + This method has significant advantages over the previous method + because it results in a toolchain installer that contains the + sysroot that matches your target root filesystem. + + + Another powerful feature is that the toolchain is + completely self-contained. + The binaries are linked against their own copy of + libc, which results in no dependencies + on the target system. + To achieve this, the pointer to the dynamic loader is + configured at install time since that path cannot be dynamically + altered. + This is the reason for a wrapper around the + populate_sdk archive. + + Another feature is that only one set of cross-canadian + toolchain binaries are produced per architecture. + This feature takes advantage of the fact that the target + hardware can be passed to gcc as a set of + compiler options. + Those options are set up by the environment script and + contained in variables like CC and LD. + This reduces the space needed for the tools. + Understand, however, that a sysroot is still needed for every + target since those binaries are target-specific. + + + + + + Remember, before using any BitBake command, you + must source the build environment setup script + (i.e. + &OE_INIT_FILE; + or + oe-init-build-env-memres) + located in the Source Directory and you must make sure your + conf/local.conf variables are correct. + In particular, you need to be sure the + MACHINE + variable matches the architecture for which you are building and that + the + SDKMACHINE + variable is correctly set if you are building a toolchain designed to + run on an architecture that differs from your current development host + machine (i.e. the build machine). + + + + When the bitbake command completes, the toolchain + installer will be in + tmp/deploy/sdk in the Build Directory. + + By default, this toolchain does not build static binaries. + If you want to use the toolchain to build these types of libraries, + you need to be sure your image has the appropriate static + development libraries. + Use the + IMAGE_INSTALL + variable inside your local.conf file to + install the appropriate library packages. + Following is an example using glibc static + development libraries: + + IMAGE_INSTALL_append = " glibc-staticdev" + + + +
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