From 34befd259d6c4021ba200b710bb83b3f3dbd59d8 Mon Sep 17 00:00:00 2001 From: Scott Rifenbark Date: Wed, 18 Oct 2017 09:21:19 -0700 Subject: sdk-manual: Split the Eclipse section into a separate chapter This also affected a link in the dev-manual and some setup stuff in the mega-manual and sdk-manual.xml file due to a new chapter being introduced. This section on the Eclipse stuff is big enough to warrant its own chapter. I decided to pull it into a separate chapter of its own. (From yocto-docs rev: a4b2b605902f09bb200facfabb0a7c355fbf4c87) Signed-off-by: Scott Rifenbark Signed-off-by: Richard Purdie --- documentation/dev-manual/dev-manual-start.xml | 4 +- documentation/mega-manual/mega-manual.xml | 2 + documentation/sdk-manual/sdk-appendix-mars.xml | 4 +- documentation/sdk-manual/sdk-eclipse-project.xml | 1211 +++++++++++++++++++++ documentation/sdk-manual/sdk-intro.xml | 4 +- documentation/sdk-manual/sdk-manual.xml | 4 +- documentation/sdk-manual/sdk-working-projects.xml | 1210 +------------------- 7 files changed, 1225 insertions(+), 1214 deletions(-) create mode 100644 documentation/sdk-manual/sdk-eclipse-project.xml diff --git a/documentation/dev-manual/dev-manual-start.xml b/documentation/dev-manual/dev-manual-start.xml index 5981645224..42928657c6 100644 --- a/documentation/dev-manual/dev-manual-start.xml +++ b/documentation/dev-manual/dev-manual-start.xml @@ -52,8 +52,8 @@ Eclipse Development: See the - "Developing Applications Using Eclipse" - section in the Yocto Project Software Development Kit (SDK) + "Developing Applications Using Eclipse" + Chapter in the Yocto Project Software Development Kit (SDK) Developer's Guide. diff --git a/documentation/mega-manual/mega-manual.xml b/documentation/mega-manual/mega-manual.xml index f7df5bbf37..5550803be4 100644 --- a/documentation/mega-manual/mega-manual.xml +++ b/documentation/mega-manual/mega-manual.xml @@ -149,6 +149,8 @@ xmlns:xi="http://www.w3.org/2003/XInclude" href="../sdk-manual/sdk-using.xml"/> + Developing Applications Using Eclipse" - section. + "Developing Applications Using Eclipse" + Chapter.
diff --git a/documentation/sdk-manual/sdk-eclipse-project.xml b/documentation/sdk-manual/sdk-eclipse-project.xml new file mode 100644 index 0000000000..bdb8344cb3 --- /dev/null +++ b/documentation/sdk-manual/sdk-eclipse-project.xml @@ -0,0 +1,1211 @@ + %poky; ] > + + + + Developing Applications Using <trademark class='trade'>Eclipse</trademark> + + + If you are familiar with the popular Eclipse IDE, you can use an + Eclipse Yocto Plug-in to allow you to develop, deploy, and test your + application all from within Eclipse. + This chapter describes general workflow using the SDK and Eclipse + and how to configure and set up Eclipse. + + +
+ Workflow Using <trademark class='trade'>Eclipse</trademark> + + + The following figure and supporting list summarize the + application development general workflow that employs both the + SDK Eclipse. + + + + + + + + + + Prepare the host system for the Yocto + Project: + See + "Supported Linux Distributions" + and + "Required Packages for the Host Development System" + sections both in the Yocto Project Reference Manual for + requirements. + In particular, be sure your host system has the + xterm package installed. + + + Secure the Yocto Project kernel target + image: + You must have a target kernel image that has been built + using the OpenEmbedded build system. + Depending on whether the Yocto Project has a + pre-built image that matches your target architecture + and where you are going to run the image while you + develop your application (QEMU or real hardware), the + area from which you get the image differs. + + + Download the image from + machines + if your target architecture is supported and + you are going to develop and test your + application on actual hardware. + + + Download the image from + + machines/qemu if + your target architecture is supported and you + are going to develop and test your application + using the QEMU emulator. + + + Build your image if you cannot find a pre-built + image that matches your target architecture. + If your target architecture is similar to a + supported architecture, you can modify the + kernel image before you build it. + See the + "Using devtool to Patch the Kernel" + section in the Yocto Project Linux Kernel + Development Manual for an example. + + + + + Install the SDK: + The SDK provides a target-specific cross-development + toolchain, the root filesystem, the QEMU emulator, and + other tools that can help you develop your application. + For information on how to install the SDK, see the + "Installing the SDK" + section. + + + Secure the target root filesystem + and the Cross-development toolchain: + You need to find and download the appropriate root + filesystem and the cross-development toolchain. + You can find the tarballs for the root filesystem + in the same area used for the kernel image. + Depending on the type of image you are running, the + root filesystem you need differs. + For example, if you are developing an application that + runs on an image that supports Sato, you need to get a + root filesystem that supports Sato. + You can find the cross-development toolchains at + toolchains. + Be sure to get the correct toolchain for your + development host and your target architecture. + See the "Locating Pre-Built SDK Installers" + section for information and the + "Installing the SDK" + section for installation information. + + As an alternative to downloading an SDK, you can + build the SDK installer. + For information on building the installer, see the + "Building an SDK Installer" + section. + Another helpful resource for building an installer + is the + Cookbook guide to Making an Eclipse Debug Capable Image + wiki page. + + + + Create and build your application: + At this point, you need to have source files for your + application. + Once you have the files, you can use the Eclipse IDE + to import them and build the project. + If you are not using Eclipse, you need to use the + cross-development tools you have installed to create + the image. + + Deploy the image with the + application: + Using the Eclipse IDE, you can deploy your image to the + hardware or to QEMU through the project's preferences. + You can also use Eclipse to load and test your image + under QEMU. + See the + "Using the Quick EMUlator (QEMU)" + chapter in the Yocto Project Development Tasks Manual + for information on using QEMU. + + + Test and debug the application: + Once your application is deployed, you need to test it. + Within the Eclipse IDE, you can use the debugging + environment along with supported performance enhancing + Linux Tools. + + + +
+ +
+ Working Within Eclipse + + + The Eclipse IDE is a popular development environment and it + fully supports development using the Yocto Project. + + + + When you install and configure the Eclipse Yocto Project + Plug-in into the Eclipse IDE, you maximize your Yocto + Project experience. + Installing and configuring the Plug-in results in an + environment that has extensions specifically designed to let + you more easily develop software. + These extensions allow for cross-compilation, deployment, and + execution of your output into a QEMU emulation session as well + as actual target hardware. + You can also perform cross-debugging and profiling. + The environment also supports performance enhancing + tools + that allow you to perform remote profiling, tracing, + collection of power data, collection of latency data, and + collection of performance data. + + This release of the Yocto Project supports both the Neon + and Mars versions of the Eclipse IDE. + This section provides information on how to use the Neon + release with the Yocto Project. + For information on how to use the Mars version of Eclipse + with the Yocto Project, see + "Appendix C. + + + +
+ Setting Up the Neon Version of the Eclipse IDE + + + To develop within the Eclipse IDE, you need to do the + following: + + + Install the Neon version of the Eclipse IDE. + + + Configure the Eclipse IDE. + + + Install the Eclipse Yocto Plug-in. + + + Configure the Eclipse Yocto Plug-in. + + + + Do not install Eclipse from your distribution's package + repository. + Be sure to install Eclipse from the official Eclipse + download site as directed in the next section. + + + +
+ Installing the Neon Eclipse IDE + + + Follow these steps to locate, install, and configure + Neon Eclipse: + + + Locate the Neon Download: + Open a browser and go to + http://www.eclipse.org/neon/. + + + Download the Tarball: + Click through the "Download" buttons to + download the file. + + + Unpack the Tarball: + Move to a clean directory and unpack the + tarball. + Here is an example: + + $ cd ~ + $ tar -xzvf ~/Downloads/eclipse-inst-linux64.tar.gz + + Everything unpacks into a folder named + "eclipse-installer". + + + Launch the Installer: + Use the following commands to launch the + installer: + + $ cd ~/eclipse-installer + $ ./eclipse-inst + + + + Select Your IDE: + From the list, select the "Eclipse IDE for + C/C++ Developers". + + + Install the Software: + Accept the default "cpp-neon" directory and + click "Install". + Accept any license agreements and approve any + certificates. + + + Launch Neon: + Click the "Launch" button and accept the + default "workspace". + + + +
+ +
+ Configuring the Neon Eclipse IDE + + + Follow these steps to configure the Neon Eclipse IDE. + + Depending on how you installed Eclipse and what + you have already done, some of the options will + not appear. + If you cannot find an option as directed by the + manual, it has already been installed. + + + + Be sure Eclipse is running and you are in your + workbench. + + + Select "Install New Software" from the "Help" + pull-down menu. + + + Select + "Neon - http://download.eclipse.org/releases/neon" + from the "Work with:" pull-down menu. + + + Expand the box next to "Linux Tools" and select + the following: + + C/C++ Remote (Over TCF/TE) Run/Debug Launcher + TM Terminal + + + + Expand the box next to "Mobile and Device + Development" and select the following + boxes: + + C/C++ Remote (Over TCF/TE) Run/Debug Launcher + Remote System Explorer User Actions + TM Terminal + TCF Remote System Explorer add-in + TCF Target Explorer + + + + Expand the box next to "Programming Languages" + and select the following box: + + C/C++ Development Tools SDK + + + + Complete the installation by clicking through + appropriate "Next" and "Finish" buttons. + + + +
+ +
+ Installing or Accessing the Neon Eclipse Yocto Plug-in + + + You can install the Eclipse Yocto Plug-in into the + Eclipse IDE one of two ways: use the Yocto Project's + Eclipse Update site to install the pre-built plug-in + or build and install the plug-in from the latest + source code. + + +
+ Installing the Pre-built Plug-in from the Yocto Project Eclipse Update Site + + + To install the Neon Eclipse Yocto Plug-in from the + update site, follow these steps: + + + Start up the Eclipse IDE. + + + In Eclipse, select "Install New + Software" from the "Help" menu. + + + Click "Add..." in the "Work with:" area. + + + Enter + &ECLIPSE_DL_PLUGIN_URL;/neon + in the URL field and provide a meaningful + name in the "Name" field. + + + Click "OK" to have the entry added + to the "Work with:" drop-down list. + + + Select the entry for the plug-in + from the "Work with:" drop-down list. + + + Check the boxes next to the following: + + Yocto Project SDK Plug-in + Yocto Project Documentation plug-in + + + + Complete the remaining software + installation steps and then restart the + Eclipse IDE to finish the installation of + the plug-in. + + You can click "OK" when prompted about + installing software that contains + unsigned content. + + + + +
+ +
+ Installing the Plug-in Using the Latest Source Code + + + To install the Neon Eclipse Yocto Plug-in from the + latest source code, follow these steps: + + + Be sure your development system + has JDK 1.8+ + + + Install X11-related packages: + + $ sudo apt-get install xauth + + + + In a new terminal shell, create a + Git repository with: + + $ cd ~ + $ git clone git://git.yoctoproject.org/eclipse-poky + + + + Use Git to create the correct tag: + + $ cd ~/eclipse-poky + $ git checkout neon/yocto-&DISTRO; + + This creates a local tag named + neon/yocto-&DISTRO; + based on the branch + origin/neon-master. + You are put into a detached HEAD state, + which is fine since you are only going to + be building and not developing. + + + Change to the scripts + directory within the Git repository: + + $ cd scripts + + + + Set up the local build environment + by running the setup script: + + $ ./setup.sh + + When the script finishes execution, + it prompts you with instructions on how to + run the build.sh + script, which is also in the + scripts directory of + the Git repository created earlier. + + + Run the build.sh + script as directed. + Be sure to provide the tag name, + documentation branch, and a release name. + + + Following is an example: + + $ ECLIPSE_HOME=/home/scottrif/eclipse-poky/scripts/eclipse ./build.sh -l neon/yocto-&DISTRO; master yocto-&DISTRO; 2>&1 | tee build.log + + The previous example command adds the tag + you need for + mars/yocto-&DISTRO; + to HEAD, then tells + the build script to use the local (-l) Git + checkout for the build. + After running the script, the file + org.yocto.sdk-release-date-archive.zip + is in the current directory. + + + If necessary, start the Eclipse IDE + and be sure you are in the Workbench. + + + Select "Install New Software" from + the "Help" pull-down menu. + + + Click "Add". + + + Provide anything you want in the + "Name" field. + + + Click "Archive" and browse to the + ZIP file you built earlier. + This ZIP file should not be "unzipped", and + must be the + *archive.zip file + created by running the + build.sh script. + + + Click the "OK" button. + + + Check the boxes that appear in + the installation window to install the + following: + + Yocto Project SDK Plug-in + Yocto Project Documentation plug-in + + + + Finish the installation by clicking + through the appropriate buttons. + You can click "OK" when prompted about + installing software that contains unsigned + content. + + + Restart the Eclipse IDE if necessary. + + + + + + At this point you should be able to configure the + Eclipse Yocto Plug-in as described in the + "Configuring the Neon Eclipse Yocto Plug-in" + section. + +
+
+ +
+ Configuring the Neon Eclipse Yocto Plug-in + + + Configuring the Neon Eclipse Yocto Plug-in involves + setting the Cross Compiler options and the Target + options. + The configurations you choose become the default + settings for all projects. + You do have opportunities to change them later when + you configure the project (see the following section). + + + + To start, you need to do the following from within the + Eclipse IDE: + + + Choose "Preferences" from the "Window" menu to + display the Preferences Dialog. + + + Click "Yocto Project SDK" to display + the configuration screen. + + + The following sub-sections describe how to configure + the plug-in. + + Throughout the descriptions, a start-to-finish + example for preparing a QEMU image for use with + Eclipse is referenced as the "wiki" and is linked + to the example on the + Cookbook guide to Making an Eclipse Debug Capable Image + wiki page. + + + +
+ Configuring the Cross-Compiler Options + + + Cross Compiler options enable Eclipse to use your + specific cross compiler toolchain. + To configure these options, you must select + the type of toolchain, point to the toolchain, + specify the sysroot location, and select the target + architecture. + + + Selecting the Toolchain + Type: + Choose between + Standalone pre-built toolchain + and + Build system derived toolchain + for Cross Compiler Options. + + + + Standalone Pre-built Toolchain: + + Select this type when you are using + a stand-alone cross-toolchain. + For example, suppose you are an + application developer and do not + need to build a target image. + Instead, you just want to use an + architecture-specific toolchain on + an existing kernel and target root + filesystem. + In other words, you have downloaded + and installed a pre-built toolchain + for an existing image. + + + + Build System Derived Toolchain: + + Select this type if you built the + toolchain as part of the + Build Directory. + When you select + Build system derived toolchain, + you are using the toolchain built + and bundled inside the Build + Directory. + For example, suppose you created a + suitable image using the steps in the + wiki. + In this situation, you would select + the + Build system derived toolchain. + + + + + Specify the Toolchain Root + Location: + If you are using a stand-alone pre-built + toolchain, you should be pointing to where + it is installed (e.g. + /opt/poky/&DISTRO;). + See the + "Installing the SDK" + section for information about how the SDK is + installed. + If you are using a build system + derived toolchain, the path you provide for + the + Toolchain Root Location + field is the + Build Directory + from which you run the + bitbake command (e.g + /home/scottrif/poky/build). + + For more information, see the + "Building an SDK Installer" + section. + + + Specify Sysroot Location: + + This location is where the root filesystem + for the target hardware resides. + + This location depends on where you + separately extracted and installed the + target filesystem when you either built + it or downloaded it. + + If you downloaded the root filesystem + for the target hardware rather than + built it, you must download the + sato-sdk image + in order to build any c/c++ projects. + + As an example, suppose you prepared an + image using the steps in the + wiki. + If so, the + MY_QEMU_ROOTFS + directory is found in the + Build Directory + and you would browse to and select that + directory (e.g. + /home/scottrif/poky/build/MY_QEMU_ROOTFS). + + For more information on how to + install the toolchain and on how to extract + and install the sysroot filesystem, see the + "Building an SDK Installer" + section. + + + Select the Target Architecture: + + The target architecture is the type of + hardware you are going to use or emulate. + Use the pull-down + Target Architecture + menu to make your selection. + The pull-down menu should have the + supported architectures. + If the architecture you need is not listed + in the menu, you will need to build the + image. + See the + "Building Images" + section of the Yocto Project Quick Start + for more information. + You can also see the + wiki. + + + +
+ +
+ Configuring the Target Options + + + You can choose to emulate hardware using the QEMU + emulator, or you can choose to run your image on + actual hardware. + + + QEMU: + Select this option if you will be using the + QEMU emulator. + If you are using the emulator, you also + need to locate the kernel and specify any + custom options. + If you selected the + Build system derived toolchain, + the target kernel you built will be located + in the + Build Directory + in + tmp/deploy/images/machine + directory. + As an example, suppose you performed the + steps in the + wiki. + In this case, you specify your Build + Directory path followed by the image (e.g. + /home/scottrif/poky/build/tmp/deploy/images/qemux86/bzImage-qemux86.bin). + + If you selected the standalone + pre-built toolchain, the pre-built image + you downloaded is located in the directory + you specified when you downloaded the + image. + Most custom options are for advanced + QEMU users to further customize their QEMU + instance. + These options are specified between paired + angled brackets. + Some options must be specified outside the + brackets. + In particular, the options + serial, + nographic, and + kvm must all be + outside the brackets. + Use the man qemu + command to get help on all the options and + their use. + The following is an example: + + serial ‘<-m 256 -full-screen>’ + + + Regardless of the mode, Sysroot is already + defined as part of the Cross-Compiler + Options configuration in the + Sysroot Location: + field. + + + External HW: + Select this option if you will be using + actual hardware. + + + + + Click the "Apply" and "OK" to save your plug-in + configurations. + +
+
+
+ +
+ Creating the Project + + + You can create two types of projects: Autotools-based, or + Makefile-based. + This section describes how to create Autotools-based + projects from within the Eclipse IDE. + For information on creating Makefile-based projects in a + terminal window, see the + "Makefile-Based Projects" + section. + + Do not use special characters in project names + (e.g. spaces, underscores, etc.). Doing so can + cause configuration to fail. + + + + + To create a project based on a Yocto template and then + display the source code, follow these steps: + + + Select "C Project" from the "File -> New" menu. + + + Expand + Yocto Project SDK Autotools Project. + + + Select Hello World ANSI C Autotools Projects. + This is an Autotools-based project based on a Yocto + template. + + + Put a name in the + Project name: field. + Do not use hyphens as part of the name + (e.g. hello). + + + Click "Next". + + + Add appropriate information in the various fields. + + + Click "Finish". + + + If the "open perspective" prompt appears, + click "Yes" so that you in the C/C++ perspective. + + The left-hand navigation pane shows + your project. + You can display your source by double clicking the + project's source file. + + + +
+ +
+ Configuring the Cross-Toolchains + + + The earlier section, + "Configuring the Neon Eclipse Yocto Plug-in", + sets up the default project configurations. + You can override these settings for a given project by + following these steps: + + + Select "Yocto Project Settings" from + the "Project -> Properties" menu. + This selection brings up the Yocto Project Settings + Dialog and allows you to make changes specific to + an individual project. + By default, the Cross Compiler Options and + Target Options for a project are inherited from + settings you provided using the Preferences Dialog + as described earlier in the + "Configuring the Neon Eclipse Yocto Plug-in" + section. + The Yocto Project Settings Dialog allows you to + override those default settings for a given + project. + + + Make or verify your configurations for the + project and click "OK". + + + Right-click in the navigation pane and + select "Reconfigure Project" from the pop-up menu. + This selection reconfigures the project by running + autogen.sh in the workspace + for your project. + The script also runs + libtoolize, + aclocal, + autoconf, + autoheader, + automake --a, and + ./configure. + Click on the "Console" tab beneath your source code + to see the results of reconfiguring your project. + + + +
+ +
+ Building the Project + + To build the project select "Build All" from the + "Project" menu. + The console should update and you can note the + cross-compiler you are using. + + When building "Yocto Project SDK Autotools" projects, + the Eclipse IDE might display error messages for + Functions/Symbols/Types that cannot be "resolved", + even when the related include file is listed at the + project navigator and when the project is able to + build. + For these cases only, it is recommended to add a new + linked folder to the appropriate sysroot. + Use these steps to add the linked folder: + + + Select the project. + + + Select "Folder" from the + File > New menu. + + + In the "New Folder" Dialog, select "Link to + alternate location (linked folder)". + + + Click "Browse" to navigate to the include + folder inside the same sysroot location + selected in the Yocto Project + configuration preferences. + + + Click "OK". + + + Click "Finish" to save the linked folder. + + + + +
+ +
+ Starting QEMU in User-Space NFS Mode + + + To start the QEMU emulator from within Eclipse, follow + these steps: + + See the + "Using the Quick EMUlator (QEMU)" + chapter in the Yocto Project Development Tasks Manual + for more information on using QEMU. + + + Expose and select "External Tools + Configurations ..." from the "Run -> External + Tools" menu. + + + Locate and select your image in the navigation + panel to the left + (e.g. qemu_i586-poky-linux). + + + Click "Run" to launch QEMU. + + The host on which you are running QEMU must + have the rpcbind utility + running to be able to make RPC calls on a + server on that machine. + If QEMU does not invoke and you receive error + messages involving + rpcbind, follow the + suggestions to get the service running. + As an example, on a new Ubuntu 16.04 LTS + installation, you must do the following in + order to get QEMU to launch: + + $ sudo apt-get install rpcbind + + After installing rpcbind, + you need to edit the + /etc/init.d/rpcbind file + to include the following line: + + OPTIONS="-i -w" + + After modifying the file, you need to start the + service: + + $ sudo service portmap restart + + + + + If needed, enter your host root password in + the shell window at the prompt. + This sets up a Tap 0 + connection needed for running in user-space NFS + mode. + + + Wait for QEMU to launch. + + + Once QEMU launches, you can begin operating + within that environment. + One useful task at this point would be to determine + the IP Address for the user-space NFS by using the + ifconfig command. + The IP address of the QEMU machine appears in the + xterm window. + You can use this address to help you see which + particular + IP address the instance of QEMU is using. + + + +
+ +
+ Deploying and Debugging the Application + + + Once the QEMU emulator is running the image, you can deploy + your application using the Eclipse IDE and then use + the emulator to perform debugging. + Follow these steps to deploy the application. + + Currently, Eclipse does not support SSH port + forwarding. + Consequently, if you need to run or debug a remote + application using the host display, you must create a + tunneling connection from outside Eclipse and keep + that connection alive during your work. + For example, in a new terminal, run the following: + + $ ssh -XY user_name@remote_host_ip + + Using the above form, here is an example: + + $ ssh -XY root@192.168.7.2 + + After running the command, add the command to be + executed in Eclipse's run configuration before the + application as follows: + + export DISPLAY=:10.0 + + Be sure to not destroy the connection during your QEMU + session (i.e. do not + exit out of or close that shell). + + + + Select "Debug Configurations..." from the + "Run" menu. + + + In the left area, expand + C/C++Remote Application. + + + Locate your project and select it to bring + up a new tabbed view in the Debug Configurations + Dialog. + + + Click on the "Debugger" tab to see the + cross-tool debugger you are using. + Be sure to change to the debugger perspective in + Eclipse. + + + Click on the "Main" tab. + + + Create a new connection to the QEMU instance + by clicking on "new". + Select SSH, which + means Secure Socket Shell and then click "OK". + Optionally, you can select a TCF connection + instead. + + + Clear out the "Connection name" field and + enter any name you want for the connection. + + + Put the IP address for the connection in + the "Host" field. + For QEMU, the default is + 192.168.7.2. + However, if a previous QEMU session did not exit + cleanly, the IP address increments (e.g. + 192.168.7.3). + + You can find the IP address for the current + QEMU session by looking in the xterm that + opens when you launch QEMU. + + + + Enter root, which + is the default for QEMU, for the "User" field. + Be sure to leave the password field empty. + + + Click "Finish" to close the New Connections Dialog. + + + If necessary, use the drop-down menu now in the + "Connection" field and pick the IP Address you + entered. + + + Assuming you are connecting as the root + user, which is the default for QEMU x86-64 SDK + images provided by the Yocto Project, in the + "Remote Absolute File Path for C/C++ Application" + field, browse to + /home/root/ProjectName + (e.g. /home/root/hello). + You could also browse to any other path you have + write access to on the target such as + /usr/bin. + This location is where your application will be + located on the QEMU system. + If you fail to browse to and specify an appropriate + location, QEMU will not understand what to remotely + launch. + Eclipse is helpful in that it auto fills your + application name for you assuming you browsed to a + directory. + Tips + + + If you are prompted to provide a username + and to optionally set a password, be sure + you provide "root" as the username and you + leave the password field blank. + + + If browsing to a directory fails or times + out, but you can + ssh into your QEMU + or target from the command line and you + have proxies set up, it is likely that + Eclipse is sending the SSH traffic to a + proxy. + In this case, either use TCF , or click on + "Configure proxy settings" in the + connection dialog and add the target IP + address to the "bypass proxy" section. + You might also need to change + "Active Provider" from Native to Manual. + + + + + + Be sure you change to the "Debug" perspective in + Eclipse. + + + Click "Debug" + + + Accept the debug perspective. + + + +
+ +
+ Using Linuxtools + + + As mentioned earlier in the manual, performance tools exist + (Linuxtools) that enhance your development experience. + These tools are aids in developing and debugging + applications and images. + You can run these tools from within the Eclipse IDE through + the "Linuxtools" menu. + + + + For information on how to configure and use these tools, + see + http://www.eclipse.org/linuxtools/. + +
+
+
+ diff --git a/documentation/sdk-manual/sdk-intro.xml b/documentation/sdk-manual/sdk-intro.xml index 9805d3ccd9..0e1a94e881 100644 --- a/documentation/sdk-manual/sdk-intro.xml +++ b/documentation/sdk-manual/sdk-intro.xml @@ -294,8 +294,8 @@ For information about the application development workflow that uses the Eclipse IDE and for a detailed example of how to install and configure the Eclipse Yocto Project Plug-in, see the - "Developing Applications Using Eclipse" - section. + "Developing Applications Using Eclipse" + Chapter.
diff --git a/documentation/sdk-manual/sdk-manual.xml b/documentation/sdk-manual/sdk-manual.xml index c522b30302..20fe17b0da 100644 --- a/documentation/sdk-manual/sdk-manual.xml +++ b/documentation/sdk-manual/sdk-manual.xml @@ -24,7 +24,7 @@ Scott Rifenbark - Scotty's Documentation Services, LLC + Scotty's Documentation Services, INC srifenbark@gmail.com @@ -103,6 +103,8 @@ + + diff --git a/documentation/sdk-manual/sdk-working-projects.xml b/documentation/sdk-manual/sdk-working-projects.xml index 2fda193b9f..6965e3f285 100644 --- a/documentation/sdk-manual/sdk-working-projects.xml +++ b/documentation/sdk-manual/sdk-working-projects.xml @@ -10,8 +10,9 @@ You can use the SDK toolchain directly with Makefile, Autotools, and Eclipse based projects. - This chapter covers information specific to each of these types of - projects. + This chapter covers the first two, while the + "Developing Applications Using Eclipse" + Chapter covers the latter.
@@ -276,1211 +277,6 @@
- -
- Developing Applications Using <trademark class='trade'>Eclipse</trademark> - - - If you are familiar with the popular Eclipse IDE, you can use an - Eclipse Yocto Plug-in to allow you to develop, deploy, and test your - application all from within Eclipse. - This section describes general workflow using the SDK and Eclipse - and how to configure and set up Eclipse. - - -
- Workflow Using <trademark class='trade'>Eclipse</trademark> - - - The following figure and supporting list summarize the - application development general workflow that employs both the - SDK Eclipse. - - - - - - - - - - Prepare the host system for the Yocto - Project: - See - "Supported Linux Distributions" - and - "Required Packages for the Host Development System" - sections both in the Yocto Project Reference Manual for - requirements. - In particular, be sure your host system has the - xterm package installed. - - - Secure the Yocto Project kernel target - image: - You must have a target kernel image that has been built - using the OpenEmbedded build system. - Depending on whether the Yocto Project has a - pre-built image that matches your target architecture - and where you are going to run the image while you - develop your application (QEMU or real hardware), the - area from which you get the image differs. - - - Download the image from - machines - if your target architecture is supported and - you are going to develop and test your - application on actual hardware. - - - Download the image from - - machines/qemu if - your target architecture is supported and you - are going to develop and test your application - using the QEMU emulator. - - - Build your image if you cannot find a pre-built - image that matches your target architecture. - If your target architecture is similar to a - supported architecture, you can modify the - kernel image before you build it. - See the - "Using devtool to Patch the Kernel" - section in the Yocto Project Linux Kernel - Development Manual for an example. - - - - - Install the SDK: - The SDK provides a target-specific cross-development - toolchain, the root filesystem, the QEMU emulator, and - other tools that can help you develop your application. - For information on how to install the SDK, see the - "Installing the SDK" - section. - - - Secure the target root filesystem - and the Cross-development toolchain: - You need to find and download the appropriate root - filesystem and the cross-development toolchain. - You can find the tarballs for the root filesystem - in the same area used for the kernel image. - Depending on the type of image you are running, the - root filesystem you need differs. - For example, if you are developing an application that - runs on an image that supports Sato, you need to get a - root filesystem that supports Sato. - You can find the cross-development toolchains at - toolchains. - Be sure to get the correct toolchain for your - development host and your target architecture. - See the "Locating Pre-Built SDK Installers" - section for information and the - "Installing the SDK" - section for installation information. - - As an alternative to downloading an SDK, you can - build the SDK installer. - For information on building the installer, see the - "Building an SDK Installer" - section. - Another helpful resource for building an installer - is the - Cookbook guide to Making an Eclipse Debug Capable Image - wiki page. - - - - Create and build your application: - At this point, you need to have source files for your - application. - Once you have the files, you can use the Eclipse IDE - to import them and build the project. - If you are not using Eclipse, you need to use the - cross-development tools you have installed to create - the image. - - Deploy the image with the - application: - Using the Eclipse IDE, you can deploy your image to the - hardware or to QEMU through the project's preferences. - You can also use Eclipse to load and test your image - under QEMU. - See the - "Using the Quick EMUlator (QEMU)" - chapter in the Yocto Project Development Tasks Manual - for information on using QEMU. - - - Test and debug the application: - Once your application is deployed, you need to test it. - Within the Eclipse IDE, you can use the debugging - environment along with supported performance enhancing - Linux Tools. - - - -
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- Working Within Eclipse - - - The Eclipse IDE is a popular development environment and it - fully supports development using the Yocto Project. - - - - When you install and configure the Eclipse Yocto Project - Plug-in into the Eclipse IDE, you maximize your Yocto - Project experience. - Installing and configuring the Plug-in results in an - environment that has extensions specifically designed to let - you more easily develop software. - These extensions allow for cross-compilation, deployment, and - execution of your output into a QEMU emulation session as well - as actual target hardware. - You can also perform cross-debugging and profiling. - The environment also supports performance enhancing - tools - that allow you to perform remote profiling, tracing, - collection of power data, collection of latency data, and - collection of performance data. - - This release of the Yocto Project supports both the Neon - and Mars versions of the Eclipse IDE. - This section provides information on how to use the Neon - release with the Yocto Project. - For information on how to use the Mars version of Eclipse - with the Yocto Project, see - "Appendix C. - - - -
- Setting Up the Neon Version of the Eclipse IDE - - - To develop within the Eclipse IDE, you need to do the - following: - - - Install the Neon version of the Eclipse IDE. - - - Configure the Eclipse IDE. - - - Install the Eclipse Yocto Plug-in. - - - Configure the Eclipse Yocto Plug-in. - - - - Do not install Eclipse from your distribution's package - repository. - Be sure to install Eclipse from the official Eclipse - download site as directed in the next section. - - - -
- Installing the Neon Eclipse IDE - - - Follow these steps to locate, install, and configure - Neon Eclipse: - - - Locate the Neon Download: - Open a browser and go to - http://www.eclipse.org/neon/. - - - Download the Tarball: - Click through the "Download" buttons to - download the file. - - - Unpack the Tarball: - Move to a clean directory and unpack the - tarball. - Here is an example: - - $ cd ~ - $ tar -xzvf ~/Downloads/eclipse-inst-linux64.tar.gz - - Everything unpacks into a folder named - "eclipse-installer". - - - Launch the Installer: - Use the following commands to launch the - installer: - - $ cd ~/eclipse-installer - $ ./eclipse-inst - - - - Select Your IDE: - From the list, select the "Eclipse IDE for - C/C++ Developers". - - - Install the Software: - Accept the default "cpp-neon" directory and - click "Install". - Accept any license agreements and approve any - certificates. - - - Launch Neon: - Click the "Launch" button and accept the - default "workspace". - - - -
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- Configuring the Neon Eclipse IDE - - - Follow these steps to configure the Neon Eclipse IDE. - - Depending on how you installed Eclipse and what - you have already done, some of the options will - not appear. - If you cannot find an option as directed by the - manual, it has already been installed. - - - - Be sure Eclipse is running and you are in your - workbench. - - - Select "Install New Software" from the "Help" - pull-down menu. - - - Select - "Neon - http://download.eclipse.org/releases/neon" - from the "Work with:" pull-down menu. - - - Expand the box next to "Linux Tools" and select - the following: - - C/C++ Remote (Over TCF/TE) Run/Debug Launcher - TM Terminal - - - - Expand the box next to "Mobile and Device - Development" and select the following - boxes: - - C/C++ Remote (Over TCF/TE) Run/Debug Launcher - Remote System Explorer User Actions - TM Terminal - TCF Remote System Explorer add-in - TCF Target Explorer - - - - Expand the box next to "Programming Languages" - and select the following box: - - C/C++ Development Tools SDK - - - - Complete the installation by clicking through - appropriate "Next" and "Finish" buttons. - - - -
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- Installing or Accessing the Neon Eclipse Yocto Plug-in - - - You can install the Eclipse Yocto Plug-in into the - Eclipse IDE one of two ways: use the Yocto Project's - Eclipse Update site to install the pre-built plug-in - or build and install the plug-in from the latest - source code. - - -
- Installing the Pre-built Plug-in from the Yocto Project Eclipse Update Site - - - To install the Neon Eclipse Yocto Plug-in from the - update site, follow these steps: - - - Start up the Eclipse IDE. - - - In Eclipse, select "Install New - Software" from the "Help" menu. - - - Click "Add..." in the "Work with:" area. - - - Enter - &ECLIPSE_DL_PLUGIN_URL;/neon - in the URL field and provide a meaningful - name in the "Name" field. - - - Click "OK" to have the entry added - to the "Work with:" drop-down list. - - - Select the entry for the plug-in - from the "Work with:" drop-down list. - - - Check the boxes next to the following: - - Yocto Project SDK Plug-in - Yocto Project Documentation plug-in - - - - Complete the remaining software - installation steps and then restart the - Eclipse IDE to finish the installation of - the plug-in. - - You can click "OK" when prompted about - installing software that contains - unsigned content. - - - - -
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- Installing the Plug-in Using the Latest Source Code - - - To install the Neon Eclipse Yocto Plug-in from the - latest source code, follow these steps: - - - Be sure your development system - has JDK 1.8+ - - - Install X11-related packages: - - $ sudo apt-get install xauth - - - - In a new terminal shell, create a - Git repository with: - - $ cd ~ - $ git clone git://git.yoctoproject.org/eclipse-poky - - - - Use Git to create the correct tag: - - $ cd ~/eclipse-poky - $ git checkout neon/yocto-&DISTRO; - - This creates a local tag named - neon/yocto-&DISTRO; - based on the branch - origin/neon-master. - You are put into a detached HEAD state, - which is fine since you are only going to - be building and not developing. - - - Change to the scripts - directory within the Git repository: - - $ cd scripts - - - - Set up the local build environment - by running the setup script: - - $ ./setup.sh - - When the script finishes execution, - it prompts you with instructions on how to - run the build.sh - script, which is also in the - scripts directory of - the Git repository created earlier. - - - Run the build.sh - script as directed. - Be sure to provide the tag name, - documentation branch, and a release name. - - - Following is an example: - - $ ECLIPSE_HOME=/home/scottrif/eclipse-poky/scripts/eclipse ./build.sh -l neon/yocto-&DISTRO; master yocto-&DISTRO; 2>&1 | tee build.log - - The previous example command adds the tag - you need for - mars/yocto-&DISTRO; - to HEAD, then tells - the build script to use the local (-l) Git - checkout for the build. - After running the script, the file - org.yocto.sdk-release-date-archive.zip - is in the current directory. - - - If necessary, start the Eclipse IDE - and be sure you are in the Workbench. - - - Select "Install New Software" from - the "Help" pull-down menu. - - - Click "Add". - - - Provide anything you want in the - "Name" field. - - - Click "Archive" and browse to the - ZIP file you built earlier. - This ZIP file should not be "unzipped", and - must be the - *archive.zip file - created by running the - build.sh script. - - - Click the "OK" button. - - - Check the boxes that appear in - the installation window to install the - following: - - Yocto Project SDK Plug-in - Yocto Project Documentation plug-in - - - - Finish the installation by clicking - through the appropriate buttons. - You can click "OK" when prompted about - installing software that contains unsigned - content. - - - Restart the Eclipse IDE if necessary. - - - - - - At this point you should be able to configure the - Eclipse Yocto Plug-in as described in the - "Configuring the Neon Eclipse Yocto Plug-in" - section. - -
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- Configuring the Neon Eclipse Yocto Plug-in - - - Configuring the Neon Eclipse Yocto Plug-in involves - setting the Cross Compiler options and the Target - options. - The configurations you choose become the default - settings for all projects. - You do have opportunities to change them later when - you configure the project (see the following section). - - - - To start, you need to do the following from within the - Eclipse IDE: - - - Choose "Preferences" from the "Window" menu to - display the Preferences Dialog. - - - Click "Yocto Project SDK" to display - the configuration screen. - - - The following sub-sections describe how to configure - the plug-in. - - Throughout the descriptions, a start-to-finish - example for preparing a QEMU image for use with - Eclipse is referenced as the "wiki" and is linked - to the example on the - Cookbook guide to Making an Eclipse Debug Capable Image - wiki page. - - - -
- Configuring the Cross-Compiler Options - - - Cross Compiler options enable Eclipse to use your - specific cross compiler toolchain. - To configure these options, you must select - the type of toolchain, point to the toolchain, - specify the sysroot location, and select the target - architecture. - - - Selecting the Toolchain - Type: - Choose between - Standalone pre-built toolchain - and - Build system derived toolchain - for Cross Compiler Options. - - - - Standalone Pre-built Toolchain: - - Select this type when you are using - a stand-alone cross-toolchain. - For example, suppose you are an - application developer and do not - need to build a target image. - Instead, you just want to use an - architecture-specific toolchain on - an existing kernel and target root - filesystem. - In other words, you have downloaded - and installed a pre-built toolchain - for an existing image. - - - - Build System Derived Toolchain: - - Select this type if you built the - toolchain as part of the - Build Directory. - When you select - Build system derived toolchain, - you are using the toolchain built - and bundled inside the Build - Directory. - For example, suppose you created a - suitable image using the steps in the - wiki. - In this situation, you would select - the - Build system derived toolchain. - - - - - Specify the Toolchain Root - Location: - If you are using a stand-alone pre-built - toolchain, you should be pointing to where - it is installed (e.g. - /opt/poky/&DISTRO;). - See the - "Installing the SDK" - section for information about how the SDK is - installed. - If you are using a build system - derived toolchain, the path you provide for - the - Toolchain Root Location - field is the - Build Directory - from which you run the - bitbake command (e.g - /home/scottrif/poky/build). - - For more information, see the - "Building an SDK Installer" - section. - - - Specify Sysroot Location: - - This location is where the root filesystem - for the target hardware resides. - - This location depends on where you - separately extracted and installed the - target filesystem when you either built - it or downloaded it. - - If you downloaded the root filesystem - for the target hardware rather than - built it, you must download the - sato-sdk image - in order to build any c/c++ projects. - - As an example, suppose you prepared an - image using the steps in the - wiki. - If so, the - MY_QEMU_ROOTFS - directory is found in the - Build Directory - and you would browse to and select that - directory (e.g. - /home/scottrif/poky/build/MY_QEMU_ROOTFS). - - For more information on how to - install the toolchain and on how to extract - and install the sysroot filesystem, see the - "Building an SDK Installer" - section. - - - Select the Target Architecture: - - The target architecture is the type of - hardware you are going to use or emulate. - Use the pull-down - Target Architecture - menu to make your selection. - The pull-down menu should have the - supported architectures. - If the architecture you need is not listed - in the menu, you will need to build the - image. - See the - "Building Images" - section of the Yocto Project Quick Start - for more information. - You can also see the - wiki. - - - -
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- Configuring the Target Options - - - You can choose to emulate hardware using the QEMU - emulator, or you can choose to run your image on - actual hardware. - - - QEMU: - Select this option if you will be using the - QEMU emulator. - If you are using the emulator, you also - need to locate the kernel and specify any - custom options. - If you selected the - Build system derived toolchain, - the target kernel you built will be located - in the - Build Directory - in - tmp/deploy/images/machine - directory. - As an example, suppose you performed the - steps in the - wiki. - In this case, you specify your Build - Directory path followed by the image (e.g. - /home/scottrif/poky/build/tmp/deploy/images/qemux86/bzImage-qemux86.bin). - - If you selected the standalone - pre-built toolchain, the pre-built image - you downloaded is located in the directory - you specified when you downloaded the - image. - Most custom options are for advanced - QEMU users to further customize their QEMU - instance. - These options are specified between paired - angled brackets. - Some options must be specified outside the - brackets. - In particular, the options - serial, - nographic, and - kvm must all be - outside the brackets. - Use the man qemu - command to get help on all the options and - their use. - The following is an example: - - serial ‘<-m 256 -full-screen>’ - - - Regardless of the mode, Sysroot is already - defined as part of the Cross-Compiler - Options configuration in the - Sysroot Location: - field. - - - External HW: - Select this option if you will be using - actual hardware. - - - - - Click the "Apply" and "OK" to save your plug-in - configurations. - -
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- Creating the Project - - - You can create two types of projects: Autotools-based, or - Makefile-based. - This section describes how to create Autotools-based - projects from within the Eclipse IDE. - For information on creating Makefile-based projects in a - terminal window, see the - "Makefile-Based Projects" - section. - - Do not use special characters in project names - (e.g. spaces, underscores, etc.). Doing so can - cause configuration to fail. - - - - - To create a project based on a Yocto template and then - display the source code, follow these steps: - - - Select "C Project" from the "File -> New" menu. - - - Expand - Yocto Project SDK Autotools Project. - - - Select Hello World ANSI C Autotools Projects. - This is an Autotools-based project based on a Yocto - template. - - - Put a name in the - Project name: field. - Do not use hyphens as part of the name - (e.g. hello). - - - Click "Next". - - - Add appropriate information in the various fields. - - - Click "Finish". - - - If the "open perspective" prompt appears, - click "Yes" so that you in the C/C++ perspective. - - The left-hand navigation pane shows - your project. - You can display your source by double clicking the - project's source file. - - - -
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- Configuring the Cross-Toolchains - - - The earlier section, - "Configuring the Neon Eclipse Yocto Plug-in", - sets up the default project configurations. - You can override these settings for a given project by - following these steps: - - - Select "Yocto Project Settings" from - the "Project -> Properties" menu. - This selection brings up the Yocto Project Settings - Dialog and allows you to make changes specific to - an individual project. - By default, the Cross Compiler Options and - Target Options for a project are inherited from - settings you provided using the Preferences Dialog - as described earlier in the - "Configuring the Neon Eclipse Yocto Plug-in" - section. - The Yocto Project Settings Dialog allows you to - override those default settings for a given - project. - - - Make or verify your configurations for the - project and click "OK". - - - Right-click in the navigation pane and - select "Reconfigure Project" from the pop-up menu. - This selection reconfigures the project by running - autogen.sh in the workspace - for your project. - The script also runs - libtoolize, - aclocal, - autoconf, - autoheader, - automake --a, and - ./configure. - Click on the "Console" tab beneath your source code - to see the results of reconfiguring your project. - - - -
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- Building the Project - - - To build the project select "Build All" from the - "Project" menu. - The console should update and you can note the - cross-compiler you are using. - - When building "Yocto Project SDK Autotools" projects, - the Eclipse IDE might display error messages for - Functions/Symbols/Types that cannot be "resolved", - even when the related include file is listed at the - project navigator and when the project is able to - build. - For these cases only, it is recommended to add a new - linked folder to the appropriate sysroot. - Use these steps to add the linked folder: - - - Select the project. - - - Select "Folder" from the - File > New menu. - - - In the "New Folder" Dialog, select "Link to - alternate location (linked folder)". - - - Click "Browse" to navigate to the include - folder inside the same sysroot location - selected in the Yocto Project - configuration preferences. - - - Click "OK". - - - Click "Finish" to save the linked folder. - - - - -
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- Starting QEMU in User-Space NFS Mode - - - To start the QEMU emulator from within Eclipse, follow - these steps: - - See the - "Using the Quick EMUlator (QEMU)" - chapter in the Yocto Project Development Tasks Manual - for more information on using QEMU. - - - Expose and select "External Tools - Configurations ..." from the "Run -> External - Tools" menu. - - - Locate and select your image in the navigation - panel to the left - (e.g. qemu_i586-poky-linux). - - - Click "Run" to launch QEMU. - - The host on which you are running QEMU must - have the rpcbind utility - running to be able to make RPC calls on a - server on that machine. - If QEMU does not invoke and you receive error - messages involving - rpcbind, follow the - suggestions to get the service running. - As an example, on a new Ubuntu 16.04 LTS - installation, you must do the following in - order to get QEMU to launch: - - $ sudo apt-get install rpcbind - - After installing rpcbind, - you need to edit the - /etc/init.d/rpcbind file - to include the following line: - - OPTIONS="-i -w" - - After modifying the file, you need to start the - service: - - $ sudo service portmap restart - - - - - If needed, enter your host root password in - the shell window at the prompt. - This sets up a Tap 0 - connection needed for running in user-space NFS - mode. - - - Wait for QEMU to launch. - - - Once QEMU launches, you can begin operating - within that environment. - One useful task at this point would be to determine - the IP Address for the user-space NFS by using the - ifconfig command. - The IP address of the QEMU machine appears in the - xterm window. - You can use this address to help you see which - particular - IP address the instance of QEMU is using. - - - -
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- Deploying and Debugging the Application - - - Once the QEMU emulator is running the image, you can deploy - your application using the Eclipse IDE and then use - the emulator to perform debugging. - Follow these steps to deploy the application. - - Currently, Eclipse does not support SSH port - forwarding. - Consequently, if you need to run or debug a remote - application using the host display, you must create a - tunneling connection from outside Eclipse and keep - that connection alive during your work. - For example, in a new terminal, run the following: - - $ ssh -XY user_name@remote_host_ip - - Using the above form, here is an example: - - $ ssh -XY root@192.168.7.2 - - After running the command, add the command to be - executed in Eclipse's run configuration before the - application as follows: - - export DISPLAY=:10.0 - - Be sure to not destroy the connection during your QEMU - session (i.e. do not - exit out of or close that shell). - - - - Select "Debug Configurations..." from the - "Run" menu. - - - In the left area, expand - C/C++Remote Application. - - - Locate your project and select it to bring - up a new tabbed view in the Debug Configurations - Dialog. - - - Click on the "Debugger" tab to see the - cross-tool debugger you are using. - Be sure to change to the debugger perspective in - Eclipse. - - - Click on the "Main" tab. - - - Create a new connection to the QEMU instance - by clicking on "new". - Select SSH, which - means Secure Socket Shell and then click "OK". - Optionally, you can select a TCF connection - instead. - - - Clear out the "Connection name" field and - enter any name you want for the connection. - - - Put the IP address for the connection in - the "Host" field. - For QEMU, the default is - 192.168.7.2. - However, if a previous QEMU session did not exit - cleanly, the IP address increments (e.g. - 192.168.7.3). - - You can find the IP address for the current - QEMU session by looking in the xterm that - opens when you launch QEMU. - - - - Enter root, which - is the default for QEMU, for the "User" field. - Be sure to leave the password field empty. - - - Click "Finish" to close the New Connections Dialog. - - - If necessary, use the drop-down menu now in the - "Connection" field and pick the IP Address you - entered. - - - Assuming you are connecting as the root - user, which is the default for QEMU x86-64 SDK - images provided by the Yocto Project, in the - "Remote Absolute File Path for C/C++ Application" - field, browse to - /home/root/ProjectName - (e.g. /home/root/hello). - You could also browse to any other path you have - write access to on the target such as - /usr/bin. - This location is where your application will be - located on the QEMU system. - If you fail to browse to and specify an appropriate - location, QEMU will not understand what to remotely - launch. - Eclipse is helpful in that it auto fills your - application name for you assuming you browsed to a - directory. - Tips - - - If you are prompted to provide a username - and to optionally set a password, be sure - you provide "root" as the username and you - leave the password field blank. - - - If browsing to a directory fails or times - out, but you can - ssh into your QEMU - or target from the command line and you - have proxies set up, it is likely that - Eclipse is sending the SSH traffic to a - proxy. - In this case, either use TCF , or click on - "Configure proxy settings" in the - connection dialog and add the target IP - address to the "bypass proxy" section. - You might also need to change - "Active Provider" from Native to Manual. - - - - - - Be sure you change to the "Debug" perspective in - Eclipse. - - - Click "Debug" - - - Accept the debug perspective. - - - -
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- Using Linuxtools - - - As mentioned earlier in the manual, performance tools exist - (Linuxtools) that enhance your development experience. - These tools are aids in developing and debugging - applications and images. - You can run these tools from within the Eclipse IDE through - the "Linuxtools" menu. - - - - For information on how to configure and use these tools, - see - http://www.eclipse.org/linuxtools/. - -
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