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* virglrenderer: update 0.7.0 -> 0.8.0Alexander Kanavin2019-09-013-72/+1
| | | | | | | | | This also allows building virglrenderer without python 2.x (From OE-Core rev: ac1eab26a422136ab12733856de61ce46ca1cdea) Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* virglrender: Fix endianness check on muslKhem Raj2019-08-072-0/+37
| | | | | | | | | | Seen to fail on musl/mips, this fixes the check to be linux specific which means it can detect the endianness for musl correctly (From OE-Core rev: c9559685ebcfb0303fc072c99b3d518427fc5a82) Signed-off-by: Khem Raj <raj.khem@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* virglrenderer: requires distro feature openglKai Kang2019-03-181-1/+4
| | | | | | | | | | | | | | virglrenderer depends on 2 packages: * mesa: requires one of distro features opengl or vulkan * libepoxy: requires distro feature opengl So make virglrenderer requires distro feature opengl. Otherwise it fails to build world if 'opengl' doesn't exist in DISTRO_FEATURES. (From OE-Core rev: 63c98d10231271135013e04749ac351247bd6546) Signed-off-by: Kai Kang <kai.kang@windriver.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* virglrenderer: add a recipeAlexander Kanavin2019-02-253-0/+88
This component enables hardware-accelerated GL inside QEMU guests. For more information, see here: https://lwn.net/Articles/767970/ https://www.collabora.com/news-and-blog/blog/2018/02/12/virtualizing-gpu-access/ https://www.collabora.com/news-and-blog/blog/2018/05/09/gpu-virtualization-update/ (From OE-Core rev: 27d54985e4581904d7c4e0b849e88ffa69209827) Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>