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* mesa: Fix build when building with llvmpipeKhem Raj2017-07-311-0/+3
| | | | | | | | | | | | | | | | | | | | | Add following in mesa.inc to enable llvmpipe PACKAGECONFIG_append_x86 = " gallium-llvm gallium r600" PACKAGECONFIG_append_x86-64 = " gallium-llvm gallium r600" This would enable llvmpipe for swrast, to check run this root@qemux86:~# glxinfo | grep llvm Device: llvmpipe (LLVM 5.0, 128 bits) (0xffffffff) OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 5.0, 128 bits) Backport patches to support llvm 5.0.0+ Add a patch to understand llvm version when llvm is build from git/svn (From OE-Core rev: da29bc17e4dd748f50b054c5e3afaf8d41bf4077) Signed-off-by: Khem Raj <raj.khem@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
* mesa: Upgrade to 17.1.5 releaseOtavio Salvador2017-07-211-0/+20
This is a stable bugfix release. Following upstream bugs were fixed: Bug 100242 - radeon buffer allocation failure during startup of Factorio Bug 101657 - strtod.c:32:10: fatal error: xlocale.h: No such file or directory Bug 101666 - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1 Bug 101703 - No stencil buffer allocated when requested by GLUT Also, the following patches were included in this release and as such deleted: - etnaviv_fix-shader-miscompilation.patch (From OE-Core rev: 6e23b9589cd2e35d865f5d5e3469ad251c263af1) Signed-off-by: Otavio Salvador <otavio@ossystems.com.br> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>