| Commit message (Collapse) | Author | Age | Files | Lines |
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The libsamplerate option was floating and being enabled on some systems
and not others. Fix this to be deterministic.
(From OE-Core rev: 7ee654579ccf818708989251a97662ea11218d14)
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(cherry picked from commit 61455a839e568a3ae7e059ea95c02a1c88d39e1a)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
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Changelog:
===========
-Fixed a regression causing SDL_WaitEvent() to return spurious failures
-Fixed X11 cursors on the latest release of GNOME
-Wayland windows automatically have OpenGL enabled again
-Fixed memory corruption when converting signed 16-bit audio to float
-Fixed audio artifacts when converting signed 8-bit audio to float
-Fixed the clip rectangle not being updated when the viewport changes in the SDL renderer
-Convert mouse wheel coordinates to the rendering view in the SDL renderer
-Fixed a crash handling controllers on macOS
-Fixed a crash setting a window fullscreen with Emscripten
-Fixed the keyboard automatically popping up when resuming an application on Android
(From OE-Core rev: 9d5bbe4389ee33e89ba419924fe82f4ce872fb26)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(cherry picked from commit a17c05585a0da0166087ae0cd3cd4331a1fb2615)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
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License-Update: Copyright year updated to 2024.
ChangeLog (https://github.com/libsdl-org/SDL/releases/tag/release-2.30.0):
* Added support for 2 bits-per-pixel indexed surface formats
* Added the function SDL_GameControllerGetSteamHandle() to get the Steam
API handle for a controller, if available
* Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent when
the Steam API handle for a controller changes. This could also change
the name, VID, and PID of the controller.
* Added the environment variable SDL_LOGGING to control default log
output
(From OE-Core rev: 7aef0ee68b612203fe5e0788c57642c4cabea1b4)
Signed-off-by: Yi Zhao <yi.zhao@windriver.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Changelog:
============
Added support for the HP HyperX Clutch Gladiate controller
Fixed a crash if a controller is disconnected while SDL is opening it
Fixed a crash on Linux if XInput2 isn't available at runtime
(From OE-Core rev: 9a58979717885baec3edc80374d5b55574b13133)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: f47de111cd66c3f9a5a6d5589e1fd034027a0a75)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: b2722a341786f1cae75ad4e1266ab444850a5aa7)
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: acba05b62049b4c82cc2871771117c6b2f1241c4)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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The reverted patch's purpose is to avoid libsdl2-native from
detecting ccache from host. Now that we have made cmake.bbclass
to not search the host paths, the original patch is no longer
needed.
This reverts commit 01472f512f45bdd319611871a21172216c74e29a.
(From OE-Core rev: b614147df47138d95da17800e39af923e15671ad)
Signed-off-by: Chen Qi <Qi.Chen@windriver.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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OE has its own ccache mechanism, disable libsdl2's own ccache
searching/enabling mechanism. Otherwise, if ccache is installed
on system, it will be used by default.
(From OE-Core rev: 7c1cd24de5ec06501354ca6378887f4b1048274e)
Signed-off-by: Chen Qi <Qi.Chen@windriver.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: 106cdae227775f8e3b32462ed68b99231595f075)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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libdecor is dlopen'ed ... add it as RDEPEND to make it work on runtime
(From OE-Core rev: 321f0819515cd53362b1b84aa2d1eece75e013e5)
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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License-Update: Copyright year updated to 2023.
(From OE-Core rev: 81a08ae4d89f15ab48ed84c1f8bdced7229e02ad)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: 22e08be8010f7fca0bbaf39459589b284a2e75c6)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: 91c35d5311aaed92bc48766da9bdedc9fa5a4044)
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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- add PACKAGECONFIG for libdecor
- add PACKAGECONFIG for pipewire
- remove native patch, CMakeLists.txt has been reworked,
still needed ?
In addition to lots of bug fixes, here are the major changes in this release:
General:
Updated OpenGL headers to the latest API from The Khronos Group Inc.
Added SDL_GetWindowSizeInPixels() to get the window size in pixels, which may differ from the window coordinate size for windows with high-DPI support
Added simulated vsync synchronization for the software renderer
Added the mouse position to SDL_MouseWheelEvent
Added SDL_ResetHints() to reset all hints to their default values
Added SDL_GetJoystickGUIDInfo() to get device information encoded in a joystick GUID
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 to control whether the HIDAPI driver for XBox 360 controllers should be used
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LEDs should be lit to indicate which player is associated with an Xbox 360 controller
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS to control whether the HIDAPI driver for XBox 360 wireless controllers should be used
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE to control whether the HIDAPI driver for XBox One controllers should be used
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the XBox One guide button LED
Added support for PS3 controllers to the HIDAPI driver, enabled by default on macOS, controlled by the SDL_HINT_JOYSTICK_HIDAPI_PS3 hint
Added support for Nintendo Wii controllers to the HIDAPI driver, not enabled by default, controlled by the SDL_HINT_JOYSTICK_HIDAPI_WII hint
Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
Added the hint SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS to control whether Nintendo Switch Joy-Con controllers will be in vertical mode when using the HIDAPI driver
Added access to the individual left and right gyro sensors of the combined Joy-Cons controller
Added a microsecond timestamp to SDL_SensorEvent and SDL_ControllerSensorEvent, when the hardware provides that information
Added SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() to retrieve the last sensor data with the associated microsecond timestamp
Added the hint SDL_HINT_HIDAPI_IGNORE_DEVICES to have the SDL HID API ignore specific devices
SDL_GetRevision() now includes more information about the SDL build, including the git commit hash if available
Windows:
Added the hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether the system mouse acceleration curve is used for relative mouse motion
macOS:
Implemented vsync synchronization on macOS 12
Linux:
Added SDL_SetPrimarySelectionText(), SDL_GetPrimarySelectionText(), and SDL_HasPrimarySelectionText() to interact with the X11 primary selection clipboard
Added the hint SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP to control whether mouse pointer warp emulation is enabled under Wayland
Android:
Enabled IME soft keyboard input
Added version checking to make sure the SDL Java and C code are compatible
(From OE-Core rev: c55dc3a8f13050123bc63479c5a3159601c240a0)
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: 0091bbe02399f49b7da1ebf9b45541b26fb2ce12)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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0001-Disable-libunwind-in-native-OE-builds-by-not-looking.patch
refreshed for new version.
(From OE-Core rev: aa45a2fad9ecd5d553c605dc6b3d4cd70d7d7776)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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In addition to lots of bug fixes, here are the major changes in this release:
General:
New version numbering scheme, similar to GLib and Flatpak.
An even number in the minor version (second component) indicates a production-ready stable release such as 2.24.0, which would have been 2.0.24 under the old system.
The patchlevel (micro version, third component) indicates a bugfix-only update: for example, 2.24.1 would be a bugfix-only release to fix bugs in 2.24.0, without adding new features.
An odd number in the minor version indicates a prerelease such as 2.23.0. Stable distributions should not use these prereleases.
The patchlevel indicates successive prereleases, for example 2.23.1 and 2.23.2 would be prereleases during development of the SDL 2.24.0 stable release.
Added SDL_GetPointDisplayIndex() and SDL_GetRectDisplayIndex() to get the display associated with a point and rectangle in screen space
Added SDL_bsearch(), SDL_crc16(), and SDL_utf8strnlen() to the stdlib routines
Added SDL_CPUPauseInstruction() as a macro in SDL_atomic.h
Added SDL_size_mul_overflow() and SDL_size_add_overflow() for better size overflow protection
Added SDL_ResetHint() to reset a hint to the default value
Added SDL_ResetKeyboard() to reset SDL's internal keyboard state, generating key up events for all currently pressed keys
Added the hint SDL_HINT_MOUSE_RELATIVE_WARP_MOTION to control whether mouse warping generates motion events in relative mode. This hint defaults off.
Added the hint SDL_HINT_TRACKPAD_IS_TOUCH_ONLY to control whether trackpads are treated as touch devices or mice. By default touchpads are treated as mouse input.
The hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS now defaults on
Added support for mini-gamepad mode for Nintendo Joy-Con controllers using the HIDAPI driver
Added the hint SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS to control whether Joy-Con controllers are automatically merged into a unified gamepad when using the HIDAPI driver. This hint defaults on.
The hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED can be set to a floating point value to set the brightness of the Home LED on Nintendo Switch controllers
Added the hint SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED to set the Home LED brightness for the Nintendo Joy-Con controllers. By default the Home LED is not modified.
Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED should be lit on the Nintendo Joy-Con controllers
Added support for Nintendo Online classic controllers using the HIDAPI driver
Added the hint SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC to control whether the HIDAPI driver for Nintendo Online classic controllers should be used
Added support for the NVIDIA Shield Controller to the HIDAPI driver, supporting rumble and battery status
Added support for NVIDIA SHIELD controller to the HIDAPI driver, and a hint SDL_HINT_JOYSTICK_HIDAPI_SHIELD to control whether this is used
Added functions to get the platform dependent name for a joystick or game controller:
SDL_JoystickPathForIndex()
SDL_JoystickPath()
SDL_GameControllerPathForIndex()
SDL_GameControllerPath()
Added SDL_GameControllerGetFirmwareVersion() and SDL_JoystickGetFirmwareVersion(), currently implemented for DualSense(tm) Wireless Controllers using HIDAPI
Added SDL_JoystickAttachVirtualEx() for extended virtual controller support
Added joystick event SDL_JOYBATTERYUPDATED for when battery status changes
Added SDL_GUIDToString() and SDL_GUIDFromString() to convert between SDL GUID and string
Added SDL_HasLSX() and SDL_HasLASX() to detect LoongArch SIMD support
Added SDL_GetOriginalMemoryFunctions()
Added SDL_GetDefaultAudioInfo() to get the name and format of the default audio device, currently implemented for PipeWire, PulseAudio, WASAPI, and DirectSound
Added HIDAPI driver for the NVIDIA SHIELD controller (2017 model) to enable support for battery status and rumble
Added support for opening audio devices with 3 or 5 channels (2.1, 4.1). All channel counts from Mono to 7.1 are now supported.
Rewrote audio channel converters used by SDL_AudioCVT, based on the channel matrix coefficients used as the default for FAudio voices
SDL log messages are no longer limited to 4K and can be any length
Fixed a long-standing calling convention issue with dynapi affecting OpenWatcom or OS/2 builds
Windows:
Added initial support for building for Windows and Xbox with Microsoft's Game Development Kit (GDK), see docs/README-gdk.md for details
Added a D3D12 renderer implementation and SDL_RenderGetD3D12Device() to retrieve the D3D12 device associated with it
Added the hint SDL_HINT_WINDOWS_DPI_AWARENESS to set whether the application is DPI-aware. This hint must be set before initializing the video subsystem
Added the hint SDL_HINT_WINDOWS_DPI_SCALING to control whether the SDL coordinates are in DPI-scaled points or pixels
Added the hint SDL_HINT_DIRECTINPUT_ENABLED to control whether the DirectInput driver should be used
Added support for SDL_GetAudioDeviceSpec to the DirectSound backend
Linux:
Support for XVidMode has been removed, mode changes are only supported using the XRandR extension
Added the hint SDL_HINT_VIDEO_WAYLAND_MODE_EMULATION to control whether to expose a set of emulated modes in addition to the native resolution modes available on Wayland
Added the hint SDL_HINT_KMSDRM_DEVICE_INDEX to specify which KMSDRM device to use if the default is not desired
Added the hint SDL_HINT_LINUX_DIGITAL_HATS to control whether to treat hats as digital rather than checking to see if they may be analog
Added the hint SDL_HINT_LINUX_HAT_DEADZONES to control whether to use deadzones on analog hats
macOS:
Bumped minimum OS deployment version to macOS 10.9
Added SDL_GL_FLOATBUFFERS to allow Cocoa GL contexts to use EDR
Added the hint SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH to control whether dispatching OpenGL context updates should block the dispatching thread until the main thread finishes processing. This hint defaults to blocking, which is the safer option on modern macOS.
(From OE-Core rev: f54faf3df0c1252b965c96ec6dbf71574a01e9a3)
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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As announced here:
https://github.com/libsdl-org/SDL/releases/tag/release-2.24.0
(From OE-Core rev: 4960a018cdf5d49fd9a800a82a8acd6e204a12b7)
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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When building libsdl2-native, and I met a do_configure error as below.
| CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
| Please set them or make sure they are set and tested correctly in the CMake files:
| XINERAMA_LIB
This error appears on hosts with libxinerama-dev installed.
Looking at the CMakeLists.txt file, I got:
set(SDL_X11_OPTIONS Xcursor Xdbe Xinerama XInput Xfixes Xrandr Xscrnsaver XShape Xvm
We an see neither Xinerama nor Xvm is removed. So we should add back
these options removed by a previous commit.
(From OE-Core rev: 2c5d78153614fcdf30dbe3e41d88f18e9ae06684)
Signed-off-by: Chen Qi <Qi.Chen@windriver.com>
Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Support for XVM and Xinerama has been removed
(From OE-Core rev: 09092685fdc8ffe6384bea441394ce02d6ff7e66)
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: 047f05c7a641db4138cbf3b3ea965873fe75035c)
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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by default libsdl2 is build with code from src/video/yuv2rgb, which
is licensed under BSD-2-Clause.
Additional by default hidapi is build, which is licensed under
GPL3 | BSD-2-Clause | HIDAPI license, pick the least restrictive
and best matching BSD-2-Clause.
(From OE-Core rev: a97f7975edaf0ed833950f87c3d880a8897c67df)
Signed-off-by: Konrad Weihmann <kweihmann@outlook.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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libunwind-native currently cannot be added to the class-native DEPENDS
due to the following problem:
https://autobuilder.yoctoproject.org/typhoon/#/builders/91/builds/5624/steps/12/logs/stdio
And without libunwind-native, libsdl2-native config fails errors like:
| -- Checking for one of the modules 'libunwind'
| CMake Error at [...]/build/tmp/work/x86_64-linux/libsdl2-native/2.0.20-r0/recipe-sysroot-native/usr/share/cmake-3.22/Modules/FindPkgConfig.cmake:890 (message):
| None of the required 'libunwind' found
| Call Stack (most recent call first):
| CMakeLists.txt:1367 (pkg_search_module)
Ideally, the libunwind issue would be fixed, and then this could be added
to the libsdl2 recipe:
DEPENDS:append:class-native = " libunwind-native"
However, the libunwind problem is not trivial to fix, and requires a
specific setup to reproduce. As an alternative workaround, turn off
libunwind support in the native SDL2 build by disabling the unwind.h
check in the CMake script (this subsequently turns off all the other
libunwind checks). The main user of libsdl2-native is qemu-native, which
does not need libunwind support in SDL2.
(From OE-Core rev: ecd044b09f8715353cbf20b39ce2b1fe9e620631)
Signed-off-by: Carlos Rafael Giani <crg7475@mailbox.org>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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virtual/libgl may not be implemented by some non-mesa graphics in
embedded space, this ensures that libsdl2 can build on such stacks
(From OE-Core rev: 26f511bb21c01a371722caa739f4f6d079211cc2)
Signed-off-by: Khem Raj <raj.khem@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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This reverts commit 1b114fa2d221c9810852526f8b45a3d2c856a502.
Unfortunately this breaks on cento7 as libunwind-native doesn't appear to build there.
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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This fixes this CMake configuration error:
| -- Checking for one of the modules 'libunwind'
| CMake Error at [...]/build/tmp/work/x86_64-linux/libsdl2-native/2.0.20-r0/recipe-sysroot-native/usr/share/cmake-3.22/Modules/FindPkgConfig.cmake:890 (message):
| None of the required 'libunwind' found
| Call Stack (most recent call first):
| CMakeLists.txt:1367 (pkg_search_module)
This error happens even if libunwind is installed complete with its C
headers and development .so files (in Ubuntu, this means libunwind-dev
is installed).
(From OE-Core rev: 1b114fa2d221c9810852526f8b45a3d2c856a502)
Signed-off-by: Carlos Rafael Giani <crg7475@mailbox.org>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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0001-Fix-build-against-wayland-1.20.patch
removed since it is included in 2.0.20
License-Update: year updated to 2022.
Changelog:
=========
General:
SDL_RenderGeometryRaw() takes a pointer to SDL_Color, not int.
You can cast color data in SDL_PIXELFORMAT_RGBA32 format
(SDL_PIXELFORMAT_ABGR8888 on little endian systems) for this parameter.
Improved accuracy of horizontal and vertical line drawing when using OpenGL
or OpenGLES
Added the hint SDL_HINT_RENDER_LINE_METHOD to control the method of line
drawing used, to select speed, correctness, and compatibility.
Fixed hotplug controller detection, broken in 2.0.18
(From OE-Core rev: 21de64185beb799aee04dc12ae84e3a60cc671a3)
Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: 59b583fa3f10fd82d11ccc5811c61a4ff8f14de6)
Signed-off-by: Max Krummenacher <max.krummenacher@toradex.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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clang provides libunwind.h and cmake adds a check to
find libunwind when this header is detected, which was
not the case with automake. The check however is expecting
specific unwinder implementation which provides libunwind-generic
solib, this is not a standard library that all implementations
will provide, therefore make this check optional.
(From OE-Core rev: fb450807774d100b9b568364b014ac46f5642b7e)
Signed-off-by: Khem Raj <raj.khem@gmail.com>
Cc: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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We're seeing various failures where the X11 headers are found on the native
system but not all libraries are present and hence autoconfiguration of the
X11 subcomponents fails.
We don't list any of these X11 subcomponents as a dependency so disable
them by default. Configuration and dependencies can be added if people need
them.
(From OE-Core rev: f30ebc0b82b10f56f250a3a9c4f1f2fe9fb281b3)
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: c00f79c2f1b8a939e9a19e641c49aa759dd3a342)
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Wayland 1.20.0 is released!
This release contains the following major changes:
- FreeBSD support has been entirely upstreamed and has been added to
our continuous integration system.
- The autotools build system has been dropped. Meson has replaced it.
- A few protocol additions: wl_surface.offset allows clients to update
a surface's buffer offset independently from the buffer,
wl_output.name and description allow clients to identify outputs
without depending on xdg-output-unstable-v1.
- In protocol definitions, events have a new "type" attribute and can
now be marked as destructors.
- A number of bug fixes, including a race condition when destroying
proxies in multi-threaded clients.
Also backport libsdl2 patch to fix building against wayland-1.20.0
(From OE-Core rev: d81c8d137895e1fb70bb56c61d53502670d7bc43)
Signed-off-by: Denys Dmytriyenko <denis@denix.org>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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sdl-dlopen option is no longer supported.
(From OE-Core rev: 202c138a9b6905440deb2f86a3b650ae79da1bcd)
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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License-Update: formatting
(From OE-Core rev: a120618320292e3e8b8df416617c12d3151e27da)
Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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This is the result of automated script conversion:
scripts/contrib/convert-overrides.py <oe-core directory>
converting the metadata to use ":" as the override character instead of "_".
(From OE-Core rev: 42344347be29f0997cc2f7636d9603b1fe1875ae)
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Since oe-core 543e39ad "bitbake.conf: handle cmake -dev files packaging
with default rules" (June 2018) there's no need for recipes to add
${libdir}/cmake or ${datadir}/cmake to FILES_${PN}-dev themselves.
(From OE-Core rev: e6f62b8e639a79626d95568c070a410c24bce25e)
Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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libsdl2 currently does not handle the failures that
occur due to shared memory in case of remote hosts
where it should ideally switch to socket based writing
when a failure is seen with shared memory.
Consider a scenario where a qemu build is done with
graphics support on a build machine and then accessed
remotely using ssh. If the remote host's X presents
MIT-SHM as an extension, launching qemu fails with
runqemu - ERROR - Failed to run qemu: X Error: BadValue
Request Major code 130 (MIT-SHM)
Request Minor code 3 ()
This is most often seen when the remote machine doing
ssh is a Ubuntu 20.04. The libsdl2 native are mainly
used for qemu at this time so it is a major usecase.
A report of such a failure was also presented at
https://lists.yoctoproject.org/g/poky/topic/78854857
(From OE-Core rev: d12306a6331238a25db52816ad74a775c026d7da)
Signed-off-by: Awais Belal <awais_belal@mentor.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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This version does not support tslib any more, as can be seen by the
failed AUH run.
Originally-by: Romain Roffé <romain.roffe@blade-group.com>
(From OE-Core rev: 5b54e97594ab021a73d3225ed42dac0dfaf3fc15)
Signed-off-by: Yann Dirson <yann@blade-group.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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PACKAGECONFIG[directfb] already adds directfb to the build
dependencies. But the automatically generated runtime
dependencies do not add the directfb package to the runtime
dependencies. Most likely this happens because libsdl2 does not link
against directfb but uses dlopen() or similar. Thus, the runtime
dependency to directfb needs to be declared explicitly.
(From OE-Core rev: 62d3cbe7c8261c1c875ff6da11572409262aaf02)
Signed-off-by: Mark Jonas <toertel@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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When building on Raspbery Pi OS/64-bit, libsdl2 fails with
the error:
.../tmp/work/aarch64-linux/libsdl2-native/2.9.12-r0/SDL2-2.0.12/src/video/raspberry/SDL.rpivideo.h:47:5:
error: unknown type name 'EGL_DISPMANX_WINDOW_T'
EGL_DISPMANX_WINDOW_T dispman_window;
Disable video-rpi to avoid the problem since video suppport is
not needed for rpi and this configuration option is harmless when
building on x86-64 hosts.
(From OE-Core rev: 51009ed1b88aa391aae819fd800b907badc2be8c)
Signed-off-by: Randy MacLeod <Randy.MacLeod@windriver.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Refactoring of SDL2 internal API has broken SDL_RenderFillRect for
DirectFB. The problem has already been fixed upstream.
(From OE-Core rev: a7c8dfc1f9beebeb9da7f61b323d85fba82ec1cb)
Signed-off-by: Mark Jonas <toertel@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Build of libsdl2 with directfb is broken due to a spurious '}' and a
missing 'E' since version 2.0.12. The upstream is already fixed.
(From OE-Core rev: 8963daba093c3c5e2c60e1e4e057862971b84cb0)
Signed-off-by: Mark Jonas <toertel@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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DISTRO_FEATURES
This allows virgl support in qemu with the SDL frontend
(From OE-Core rev: 0e0113c350e599f4da00eda384570e0db04f3b5d)
Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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* checked all hunks: backported patches can go
* for machines with neon in TUNE_FEATURES enable new configure option
--enable-arm-neon. If enabled, license must be extended to MIT
* license checksum changed by copyright year
(From OE-Core rev: aaa1c3ee0fe782fb08a58f100bc04686824de815)
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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When you bitbake libsdl2-native and your host had installed fcitx
or ibus, it may cause you bitbake failed in do_compile.
Disable fcitx and ibus check with EXTRA_OECONF in bb file.
-------------snip---------------------
CC build/SDL_sysfilesystem.lo
CC build/SDL_syshaptic.lo
CC build/SDL_systimer.lo
/poky/build/tmp/work/x86_64-linux/libsdl2-native/2.0.10-r0/SDL2-2.0.10/src/core/linux/SDL_fcitx.c:52:5:
error: unknown type name ‘SDL_DBusContext’
SDL_DBusContext *dbus;
^~~~~~~~~~~~~~~
/poky/build/tmp/work/x86_64-linux/libsdl2-native/2.0.10-r0/SDL2-2.0.10/src/core/linux/SDL_fcitx.c:121:8:
error: unknown type name ‘DBusHandlerResult’
static DBusHandlerResult
^~~~~~~~~~~~~~~~~
/poky/build/tmp/work/x86_64-linux/libsdl2-native/2.0.10-r0/SDL2-2.0.10/src/core/linux/SDL_fcitx.c:122:20:
error: unknown type name ‘DBusConnection’;
------------snip----------------------
(From OE-Core rev: eb286172e413e9d6449dc13ccec1b78c04481eb5)
Signed-off-by: Yanfei Xu <yanfei.xu@windriver.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Fixes a race where it tries to build version res file in build directory
before it has even been created. Prevents intermittent errors on
autobuilder when building for mingw:
| /bin/bash ../SDL2-2.0.10/build-scripts/updaterev.sh
| /bin/bash ../SDL2-2.0.10/build-scripts/mkinstalldirs build
| mkdir -p -- build
| x86_64-pokysdk-mingw32-windres --include-dir=/home/pokybuild/yocto-worker/meta-mingw/build/build/tmp/work/x86_64-nativesdk-mingw32-pokysdk-mingw32/nativesdk-libsdl2/2.0.10-r0/recipe-sysroot/opt/poky/3.0/sysroots/x86_64-pokysdk-mingw32/us
| /include ../SDL2-2.0.10/src/main/windows/version.rc build/version.o
| x86_64-pokysdk-mingw32-windres: build/version.o: No such file or directory
| Makefile:692: recipe for target 'build/version.o' failed
| make: *** [build/version.o] Error 1
| make: *** Waiting for unfinished jobs....
| touch build/.created
| WARNING: exit code 1 from a shell command.
(From OE-Core rev: 1cb3c64b70e0b16aabd2fe9cd6012564165ac476)
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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(From OE-Core rev: e5dfed5771f3e988feb1b8744d191ffd742ad2fc)
Signed-off-by: Alistair Francis <alistair.francis@wdc.com>
Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Reference:
https://nvd.nist.gov/vuln/detail/CVE-2019-13616
Patch from:
https://hg.libsdl.org/SDL/rev/e7ba650a643a
(From OE-Core rev: 70b9cdf86b9c5ed14937500619387a890a57ef20)
Signed-off-by: Yi Zhao <yi.zhao@windriver.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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License-Update: Change in Copyright Year.
Refresh the patch to apply on configure.ac instead of .in.
(From OE-Core rev: f00b9aad7c3e2e1ec41597539c4fe2307043b6cf)
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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