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1require mesa.inc
2
3SUMMARY += " (OpenGL only, no EGL/GLES)"
4
5PROVIDES = "virtual/libgl virtual/mesa"
6
7S = "${WORKDIR}/mesa-${PV}"
8
9# At least one DRI rendering engine is required to build mesa.
10# When no X11 is available, use osmesa for the rendering engine.
11PACKAGECONFIG ??= "opengl dri ${@bb.utils.contains('DISTRO_FEATURES', 'x11', 'x11', 'osmesa', d)}"
12PACKAGECONFIG_class-target = "opengl dri ${@bb.utils.contains('DISTRO_FEATURES', 'x11', 'x11', 'osmesa', d)}"
13
14# When NOT using X11, we need to make sure we have swrast available.
15DRIDRIVERS_append = "${@bb.utils.contains('DISTRO_FEATURES', 'x11', '', ',swrast', d)}"