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-rw-r--r--meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch234
1 files changed, 234 insertions, 0 deletions
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch b/meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch
new file mode 100644
index 0000000000..f77b97f3e5
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch
@@ -0,0 +1,234 @@
1From 5e10108d76a59abac21c7e540bcfd2ddaccca2cb Mon Sep 17 00:00:00 2001
2From: Drew Moseley <drew_moseley@mentor.com>
3Date: Fri, 9 May 2014 11:50:24 -0400
4Subject: [PATCH 4/9] Use DEMOS_DATA_DIR to locate data files
5
6Upstream-Status: Submitted [https://bugs.freedesktop.org/show_bug.cgi?id=78496]
7Signed-off-by: Drew Moseley <drew_moseley@mentor.com>
8---
9 src/glsl/bezier.c | 2 +-
10 src/glsl/blinking-teapot.c | 4 ++--
11 src/glsl/brick.c | 4 ++--
12 src/glsl/bump.c | 6 +++---
13 src/glsl/convolutions.c | 2 +-
14 src/glsl/mandelbrot.c | 4 ++--
15 src/glsl/multitex.c | 4 ++--
16 src/glsl/simplex-noise.c | 2 +-
17 src/glsl/skinning.c | 4 ++--
18 src/glsl/texdemo1.c | 8 ++++----
19 src/glsl/toyball.c | 4 ++--
20 src/objviewer/objview.c | 12 ++++++------
21 src/perf/glslstateschange.c | 8 ++++----
22 13 files changed, 32 insertions(+), 32 deletions(-)
23
24diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c
25index 0b56bc1..e01603d 100644
26--- a/src/glsl/bezier.c
27+++ b/src/glsl/bezier.c
28@@ -13,7 +13,7 @@
29 #include "glut_wrap.h"
30 #include "shaderutil.h"
31
32-static const char *filename = "bezier.geom";
33+static const char *filename = DEMOS_DATA_DIR "bezier.geom";
34
35 static GLuint fragShader;
36 static GLuint vertShader;
37diff --git a/src/glsl/blinking-teapot.c b/src/glsl/blinking-teapot.c
38index e3bf24d..7662b1f 100644
39--- a/src/glsl/blinking-teapot.c
40+++ b/src/glsl/blinking-teapot.c
41@@ -63,8 +63,8 @@ init_opengl (void)
42 exit(1);
43 }
44
45- vshad_id = CompileShaderFile (GL_VERTEX_SHADER, "blinking-teapot.vert");
46- fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag");
47+ vshad_id = CompileShaderFile (GL_VERTEX_SHADER, DEMOS_DATA_DIR "blinking-teapot.vert");
48+ fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag");
49 prog_id = LinkShaders (vshad_id, fshad_id);
50
51 UseProgram (prog_id);
52diff --git a/src/glsl/brick.c b/src/glsl/brick.c
53index 3021856..fe5f190 100644
54--- a/src/glsl/brick.c
55+++ b/src/glsl/brick.c
56@@ -14,8 +14,8 @@
57 #include "shaderutil.h"
58
59
60-static char *FragProgFile = "CH06-brick.frag";
61-static char *VertProgFile = "CH06-brick.vert";
62+static char *FragProgFile = DEMOS_DATA_DIR "CH06-brick.frag";
63+static char *VertProgFile = DEMOS_DATA_DIR "CH06-brick.vert";
64
65 /* program/shader objects */
66 static GLuint fragShader;
67diff --git a/src/glsl/bump.c b/src/glsl/bump.c
68index 59f62cd..3a1b20a 100644
69--- a/src/glsl/bump.c
70+++ b/src/glsl/bump.c
71@@ -15,9 +15,9 @@
72 #include "readtex.h"
73
74
75-static char *FragProgFile = "CH11-bumpmap.frag";
76-static char *FragTexProgFile = "CH11-bumpmaptex.frag";
77-static char *VertProgFile = "CH11-bumpmap.vert";
78+static char *FragProgFile = DEMOS_DATA_DIR "CH11-bumpmap.frag";
79+static char *FragTexProgFile = DEMOS_DATA_DIR "CH11-bumpmaptex.frag";
80+static char *VertProgFile = DEMOS_DATA_DIR "CH11-bumpmap.vert";
81 static char *TextureFile = DEMOS_DATA_DIR "tile.rgb";
82
83 /* program/shader objects */
84diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c
85index a120cfe..9312f00 100644
86--- a/src/glsl/convolutions.c
87+++ b/src/glsl/convolutions.c
88@@ -340,7 +340,7 @@ static void init(void)
89
90 menuInit();
91 readTexture(textureLocation);
92- createProgram("convolution.vert", "convolution.frag");
93+ createProgram(DEMOS_DATA_DIR "convolution.vert", DEMOS_DATA_DIR "convolution.frag");
94
95 glEnable(GL_TEXTURE_2D);
96 glClearColor(1.0, 1.0, 1.0, 1.0);
97diff --git a/src/glsl/mandelbrot.c b/src/glsl/mandelbrot.c
98index 31ede1d..ab34a0f 100644
99--- a/src/glsl/mandelbrot.c
100+++ b/src/glsl/mandelbrot.c
101@@ -14,8 +14,8 @@
102 #include "shaderutil.h"
103
104
105-static char *FragProgFile = "CH18-mandel.frag";
106-static char *VertProgFile = "CH18-mandel.vert";
107+static char *FragProgFile = DEMOS_DATA_DIR "CH18-mandel.frag";
108+static char *VertProgFile = DEMOS_DATA_DIR "CH18-mandel.vert";
109
110 /* program/shader objects */
111 static GLuint fragShader;
112diff --git a/src/glsl/multitex.c b/src/glsl/multitex.c
113index 262ea50..546bd27 100644
114--- a/src/glsl/multitex.c
115+++ b/src/glsl/multitex.c
116@@ -35,8 +35,8 @@
117
118 static const char *Demo = "multitex";
119
120-static const char *VertFile = "multitex.vert";
121-static const char *FragFile = "multitex.frag";
122+static const char *VertFile = DEMOS_DATA_DIR "multitex.vert";
123+static const char *FragFile = DEMOS_DATA_DIR "multitex.frag";
124
125 static const char *TexFiles[2] =
126 {
127diff --git a/src/glsl/simplex-noise.c b/src/glsl/simplex-noise.c
128index 13fdd5d..885f01e 100644
129--- a/src/glsl/simplex-noise.c
130+++ b/src/glsl/simplex-noise.c
131@@ -169,7 +169,7 @@ SpecialKey(int key, int x, int y)
132 static void
133 Init(void)
134 {
135- const char *filename = "simplex-noise.glsl";
136+ const char *filename = DEMOS_DATA_DIR "simplex-noise.glsl";
137 char noiseText[10000];
138 FILE *f;
139 int len;
140diff --git a/src/glsl/skinning.c b/src/glsl/skinning.c
141index bf38d77..536d475 100644
142--- a/src/glsl/skinning.c
143+++ b/src/glsl/skinning.c
144@@ -20,8 +20,8 @@
145 #define M_PI 3.1415926535
146 #endif
147
148-static char *FragProgFile = "skinning.frag";
149-static char *VertProgFile = "skinning.vert";
150+static char *FragProgFile = DEMOS_DATA_DIR "skinning.frag";
151+static char *VertProgFile = DEMOS_DATA_DIR "skinning.vert";
152
153 /* program/shader objects */
154 static GLuint fragShader;
155diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c
156index 6cde239..a082342 100644
157--- a/src/glsl/texdemo1.c
158+++ b/src/glsl/texdemo1.c
159@@ -35,11 +35,11 @@
160
161 static const char *Demo = "texdemo1";
162
163-static const char *ReflectVertFile = "reflect.vert";
164-static const char *CubeFragFile = "cubemap.frag";
165+static const char *ReflectVertFile = DEMOS_DATA_DIR "reflect.vert";
166+static const char *CubeFragFile = DEMOS_DATA_DIR "cubemap.frag";
167
168-static const char *SimpleVertFile = "simple.vert";
169-static const char *SimpleTexFragFile = "shadowtex.frag";
170+static const char *SimpleVertFile = DEMOS_DATA_DIR "simple.vert";
171+static const char *SimpleTexFragFile = DEMOS_DATA_DIR "shadowtex.frag";
172
173 static const char *GroundImage = DEMOS_DATA_DIR "tile.rgb";
174
175diff --git a/src/glsl/toyball.c b/src/glsl/toyball.c
176index 5f27951..4e7e832 100644
177--- a/src/glsl/toyball.c
178+++ b/src/glsl/toyball.c
179@@ -14,8 +14,8 @@
180 #include "shaderutil.h"
181
182
183-static char *FragProgFile = "CH11-toyball.frag";
184-static char *VertProgFile = "CH11-toyball.vert";
185+static char *FragProgFile = DEMOS_DATA_DIR "CH11-toyball.frag";
186+static char *VertProgFile = DEMOS_DATA_DIR "CH11-toyball.vert";
187
188 /* program/shader objects */
189 static GLuint fragShader;
190diff --git a/src/objviewer/objview.c b/src/objviewer/objview.c
191index 6def726..78a6acf 100644
192--- a/src/objviewer/objview.c
193+++ b/src/objviewer/objview.c
194@@ -162,12 +162,12 @@ init_model(void)
195 static void
196 init_skybox(void)
197 {
198- SkyboxTex = LoadSkyBoxCubeTexture("alpine_east.rgb",
199- "alpine_west.rgb",
200- "alpine_up.rgb",
201- "alpine_down.rgb",
202- "alpine_south.rgb",
203- "alpine_north.rgb");
204+ SkyboxTex = LoadSkyBoxCubeTexture(DEMOS_DATA_DIR "alpine_east.rgb",
205+ DEMOS_DATA_DIR "alpine_west.rgb",
206+ DEMOS_DATA_DIR "alpine_up.rgb",
207+ DEMOS_DATA_DIR "alpine_down.rgb",
208+ DEMOS_DATA_DIR "alpine_south.rgb",
209+ DEMOS_DATA_DIR "alpine_north.rgb");
210 glmSpecularTexture(Model, SkyboxTex);
211 }
212
213diff --git a/src/perf/glslstateschange.c b/src/perf/glslstateschange.c
214index 7422b78..dbf8332 100644
215--- a/src/perf/glslstateschange.c
216+++ b/src/perf/glslstateschange.c
217@@ -33,10 +33,10 @@
218 #include "glmain.h"
219 #include "common.h"
220
221-static const char *VertFile1 = "glslstateschange1.vert";
222-static const char *FragFile1 = "glslstateschange1.frag";
223-static const char *VertFile2 = "glslstateschange2.vert";
224-static const char *FragFile2 = "glslstateschange2.frag";
225+static const char *VertFile1 = DEMOS_DATA_DIR "glslstateschange1.vert";
226+static const char *FragFile1 = DEMOS_DATA_DIR "glslstateschange1.frag";
227+static const char *VertFile2 = DEMOS_DATA_DIR "glslstateschange2.vert";
228+static const char *FragFile2 = DEMOS_DATA_DIR "glslstateschange2.frag";
229 static struct uniform_info Uniforms1[] = {
230 { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 },
231 { "tex2", 1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 },
232--
2332.0.0
234