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1<html>
2<head>
3<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
4<title>2.1.1. Build Overview</title>
5<link rel="stylesheet" type="text/css" href="../book.css">
6<meta name="generator" content="DocBook XSL Stylesheets V1.76.1">
7<link rel="home" href="index.html" title="The Yocto Project Reference Manual">
8<link rel="up" href="usingpoky-build.html" title="2.1. Running a Build">
9<link rel="prev" href="usingpoky-build.html" title="2.1. Running a Build">
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11</head>
12<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="section" title="2.1.1. Build Overview">
13<div class="titlepage"><div><div><h3 class="title">
14<a name="build-overview"></a>2.1.1. Build Overview</h3></div></div></div>
15<p>
16 The first thing you need to do is set up the OpenEmbedded build environment by sourcing
17 the <a class="link" href="structure-core-script.html" title="5.1.10. oe-init-build-env">environment setup script</a> as follows:
18 </p>
19<pre class="literallayout">
20 $ source oe-init-build-env [build_dir]
21 </pre>
22<p>
23 </p>
24<p>
25 The <code class="filename">build_dir</code> is optional and specifies the directory the
26 OpenEmbedded build system uses for the build -
27 the <a class="link" href="../dev-manual/build-directory.html" target="_self">Build Directory</a>.
28 If you do not specify a Build Directory it defaults to <code class="filename">build</code>
29 in your current working directory.
30 A common practice is to use a different Build Directory for different targets.
31 For example, <code class="filename">~/build/x86</code> for a <code class="filename">qemux86</code>
32 target, and <code class="filename">~/build/arm</code> for a <code class="filename">qemuarm</code> target.
33 See <a class="link" href="structure-core-script.html" title="5.1.10. oe-init-build-env">oe-init-build-env</a>
34 for more information on this script.
35 </p>
36<p>
37 Once the build environment is set up, you can build a target using:
38 </p>
39<pre class="literallayout">
40 $ bitbake &lt;target&gt;
41 </pre>
42<p>
43 </p>
44<p>
45 The <code class="filename">target</code> is the name of the recipe you want to build.
46 Common targets are the images in <code class="filename">meta/recipes-core/images</code>,
47 <code class="filename">/meta/recipes-sato/images</code>, etc. all found in the
48 <a class="link" href="../dev-manual/source-directory.html" target="_self">Source Directory</a>.
49 Or, the target can be the name of a recipe for a specific piece of software such as
50 <span class="application">busybox</span>.
51 For more details about the images the OpenEmbedded build system supports, see the
52 "<a class="link" href="ref-images.html" title="Chapter 8. Images">Images</a>" chapter.
53 </p>
54<div class="note" title="Note" style="margin-left: 0.5in; margin-right: 0.5in;">
55<h3 class="title">Note</h3>
56 Building an image without GNU General Public License Version 3 (GPLv3) components
57 is only supported for minimal and base images.
58 See the "<a class="link" href="ref-images.html" title="Chapter 8. Images">Images</a>" chapter for more information.
59 </div>
60</div></body>
61</html>