summaryrefslogtreecommitdiffstats
path: root/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad
diff options
context:
space:
mode:
authorYuqing Zhu <carol.zhu@nxp.com>2016-07-04 13:46:31 +0800
committerRichard Purdie <richard.purdie@linuxfoundation.org>2016-07-20 10:28:45 +0100
commita933b784ecaac12954885dd9777e640cb02506f4 (patch)
tree340a4fb3bbe9dc199126c88cc25852722b2b1b9a /meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad
parent352acc90c4cd55877b28571ffa041a103165865e (diff)
downloadpoky-a933b784ecaac12954885dd9777e640cb02506f4.tar.gz
gstreamer1.0-plugins-bad: Add glBindFragDataLocation in glshader
There are some cases where it's needed for binding in/out variables in shaders. (From OE-Core rev: 2ddbc4fac1d5e84428c503b48e5015ac506a962f) Signed-off-by: Yuqing Zhu <carol.zhu@nxp.com> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad')
-rwxr-xr-xmeta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0005-glshader-add-glBindFragDataLocation.patch77
1 files changed, 77 insertions, 0 deletions
diff --git a/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0005-glshader-add-glBindFragDataLocation.patch b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0005-glshader-add-glBindFragDataLocation.patch
new file mode 100755
index 0000000000..57e9d1a46e
--- /dev/null
+++ b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0005-glshader-add-glBindFragDataLocation.patch
@@ -0,0 +1,77 @@
1From 38221080181229d520522a20bcb1663ca19f7aff Mon Sep 17 00:00:00 2001
2From: Matthew Waters <matthew@centricular.com>
3Date: Thu, 31 Mar 2016 19:25:32 +1100
4Subject: [PATCH 2/3] glshader: add glBindFragDataLocation
5
6There are some cases where it's needed for binding in/out variables in shaders.
7e.g. glsl 150 (gl 3.2) doesn't support the 'layout (location = ?)' specifiers in
8the shader source so we have to bind them ourselves.
9
10Upstream-Status: Backport [1.9.1]
11---
12 gst-libs/gst/gl/glprototypes/shaders.h | 10 ++++++++++
13 gst-libs/gst/gl/gstglshader.c | 20 ++++++++++++++++++++
14 gst-libs/gst/gl/gstglshader.h | 1 +
15 3 files changed, 31 insertions(+)
16
17diff --git a/gst-libs/gst/gl/glprototypes/shaders.h b/gst-libs/gst/gl/glprototypes/shaders.h
18index 817e479..6d828db 100644
19--- a/gst-libs/gst/gl/glprototypes/shaders.h
20+++ b/gst-libs/gst/gl/glprototypes/shaders.h
21@@ -362,3 +362,13 @@ GST_GL_EXT_FUNCTION (void, UniformMatrix3x4fv,
22 GST_GL_EXT_FUNCTION (void, UniformMatrix4x3fv,
23 (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
24 GST_GL_EXT_END ()
25+
26+GST_GL_EXT_BEGIN (bind_frag_data,
27+ GST_GL_API_OPENGL | GST_GL_API_OPENGL3,
28+ 3, 0,
29+ 255, 255,
30+ "\0",
31+ "\0")
32+GST_GL_EXT_FUNCTION (void, BindFragDataLocation,
33+ (GLuint program, GLuint index, const GLchar * name))
34+GST_GL_EXT_END ()
35diff --git a/gst-libs/gst/gl/gstglshader.c b/gst-libs/gst/gl/gstglshader.c
36index 9d96784..9f09236 100644
37--- a/gst-libs/gst/gl/gstglshader.c
38+++ b/gst-libs/gst/gl/gstglshader.c
39@@ -1306,3 +1306,23 @@ gst_gl_shader_bind_attribute_location (GstGLShader * shader, GLuint index,
40
41 gl->BindAttribLocation (priv->program_handle, index, name);
42 }
43+
44+void
45+gst_gl_shader_bind_frag_data_location (GstGLShader * shader,
46+ guint index, const gchar * name)
47+{
48+ GstGLShaderPrivate *priv;
49+ GstGLFuncs *gl;
50+
51+ g_return_if_fail (shader != NULL);
52+ if (!_ensure_program (shader))
53+ g_return_if_fail (shader->priv->program_handle);
54+ priv = shader->priv;
55+ gl = shader->context->gl_vtable;
56+ g_return_if_fail (gl->BindFragDataLocation);
57+
58+ GST_TRACE_OBJECT (shader, "binding program %i frag data \'%s\' location %i",
59+ (int) priv->program_handle, name, index);
60+
61+ gl->BindFragDataLocation (priv->program_handle, index, name);
62+}
63diff --git a/gst-libs/gst/gl/gstglshader.h b/gst-libs/gst/gl/gstglshader.h
64index 21410e2..2200b89 100644
65--- a/gst-libs/gst/gl/gstglshader.h
66+++ b/gst-libs/gst/gl/gstglshader.h
67@@ -104,6 +104,7 @@ void gst_gl_shader_set_uniform_matrix_4x3fv (GstGLShader *shader, const gchar *n
68
69 gint gst_gl_shader_get_attribute_location (GstGLShader *shader, const gchar *name);
70 void gst_gl_shader_bind_attribute_location (GstGLShader * shader, guint index, const gchar * name);
71+void gst_gl_shader_bind_frag_data_location (GstGLShader * shader, guint index, const gchar * name);
72
73 G_END_DECLS
74
75--
761.9.1
77