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authorDamien Lespiau <damien.lespiau@intel.com>2012-07-24 14:25:57 +0100
committerRichard Purdie <richard.purdie@linuxfoundation.org>2012-08-19 10:45:56 +0100
commiteb768ce0b9825649737fa64bfabce4ff8fc9da75 (patch)
treefa921c3e03ae6c339735bc61073dcafa1862edf9 /meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc
parentc800fd8b7b11a947f21177ddcd30358d5caa0114 (diff)
downloadpoky-eb768ce0b9825649737fa64bfabce4ff8fc9da75.tar.gz
mesa: Add a mesa-dri-glsl-native_git recipe
If you have both a fixed version of mesa and a git version of mesa, you also need the mesa-dri-glsl-native recipe for each versions. The code generation that happens natively has to be done with the tool extracted from the version you are compiling. (From OE-Core rev: 63667a138616c551cedbd10d4ed87172fcf9dfff) Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Saul Wold <sgw@linux.intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc')
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diff --git a/meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc b/meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc
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@@ -0,0 +1,7 @@
1DESCRIPTION = "gl shader language specific build from mesa-dri"
2HOMEPAGE = "http://mesa3d.org"
3BUGTRACKER = "https://bugs.freedesktop.org"
4SECTION = "x11"
5LICENSE = "GPLv3+"
6
7DEPENDS = "makedepend-native"