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author | Yuqing Zhu <carol.zhu@nxp.com> | 2016-07-04 13:46:31 +0800 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2016-07-20 10:28:45 +0100 |
commit | a933b784ecaac12954885dd9777e640cb02506f4 (patch) | |
tree | 340a4fb3bbe9dc199126c88cc25852722b2b1b9a /meta/classes/populate_sdk_base.bbclass | |
parent | 352acc90c4cd55877b28571ffa041a103165865e (diff) | |
download | poky-a933b784ecaac12954885dd9777e640cb02506f4.tar.gz |
gstreamer1.0-plugins-bad: Add glBindFragDataLocation in glshader
There are some cases where it's needed for
binding in/out variables in shaders.
(From OE-Core rev: 2ddbc4fac1d5e84428c503b48e5015ac506a962f)
Signed-off-by: Yuqing Zhu <carol.zhu@nxp.com>
Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'meta/classes/populate_sdk_base.bbclass')
0 files changed, 0 insertions, 0 deletions