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author | Yuqing Zhu <carol.zhu@nxp.com> | 2016-07-04 13:46:29 +0800 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2016-07-20 10:28:45 +0100 |
commit | 365fdce1edf9cf6886fc0272da5cc5a08856004e (patch) | |
tree | 4a51b485810d9e79e9250b1054eb0f75d654a6e0 /documentation/sdk-manual/sdk-style.css | |
parent | e1eca35850bec208115ef5d8d727e1f0ce561b48 (diff) | |
download | poky-365fdce1edf9cf6886fc0272da5cc5a08856004e.tar.gz |
gstreamer1.0-plugins-bad: Implement multiple render targets for GLES3
There are numerous slight differences required between Desktop GL and GLES3 for
multiple render targets. Need to realize it.
(From OE-Core rev: 11618110c2e17d6018ad5ec71ec0f357e900034d)
Signed-off-by: Yuqing Zhu <carol.zhu@nxp.com>
Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'documentation/sdk-manual/sdk-style.css')
0 files changed, 0 insertions, 0 deletions