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authorAlexandru DAMIAN <alexandru.damian@intel.com>2014-02-21 11:59:38 +0000
committerRichard Purdie <richard.purdie@linuxfoundation.org>2014-03-09 12:24:01 -0700
commit3f16624485e44bf4b261be4aa506dd8c7fc8a6cc (patch)
treec4a59b809b34349efcb6cac9efb04815e7b16c31
parent24f0617e257fef82e66adb0b89ceeb07984758bf (diff)
downloadpoky-3f16624485e44bf4b261be4aa506dd8c7fc8a6cc.tar.gz
bitbake: toasterui: fix status update on failed sstate tasks
This patch fixes a logical error when updating task information based on the corresponding sstate task state. (Bitbake rev: 777458a20a7f686881e525a4d81b286c486ead6a) Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
-rw-r--r--bitbake/lib/bb/ui/buildinfohelper.py9
1 files changed, 6 insertions, 3 deletions
diff --git a/bitbake/lib/bb/ui/buildinfohelper.py b/bitbake/lib/bb/ui/buildinfohelper.py
index 846465c971..f221daca5a 100644
--- a/bitbake/lib/bb/ui/buildinfohelper.py
+++ b/bitbake/lib/bb/ui/buildinfohelper.py
@@ -110,9 +110,12 @@ class ORMWrapper(object):
110 for v in vars(task_object): 110 for v in vars(task_object):
111 if v in task_information.keys(): 111 if v in task_information.keys():
112 vars(task_object)[v] = task_information[v] 112 vars(task_object)[v] = task_information[v]
113 # if we got covered by a setscene task, we're CACHED 113
114 if task_object.outcome == Task.OUTCOME_COVERED and 1 == Task.objects.related_setscene(task_object).count(): 114 # update setscene-related information
115 task_object.outcome = Task.OUTCOME_CACHED 115 if 1 == Task.objects.related_setscene(task_object).count():
116 if task_object.outcome == Task.OUTCOME_COVERED:
117 task_object.outcome = Task.OUTCOME_CACHED
118
116 outcome_task_setscene = Task.objects.get(task_executed=True, build = task_object.build, 119 outcome_task_setscene = Task.objects.get(task_executed=True, build = task_object.build,
117 recipe = task_object.recipe, task_name=task_object.task_name+"_setscene").outcome 120 recipe = task_object.recipe, task_name=task_object.task_name+"_setscene").outcome
118 if outcome_task_setscene == Task.OUTCOME_SUCCESS: 121 if outcome_task_setscene == Task.OUTCOME_SUCCESS: