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authorRichard Purdie <richard.purdie@linuxfoundation.org>2011-11-23 12:38:44 +0000
committerRichard Purdie <richard.purdie@linuxfoundation.org>2012-01-30 16:16:12 +0000
commit2747b2003e982094180a9c18ecb22a6559bca64e (patch)
tree0337fa9a3da2ab71223faadbb899eb854c78a6aa /.gitignore
parent375297ea28e991a735144f9c900bb610dbb6efc4 (diff)
downloadpoky-2747b2003e982094180a9c18ecb22a6559bca64e.tar.gz
runqueue.py: Ensure setscene tasks don't break dependency order
If A depends upon B which depends upon C and the setscene for B succeeds but C is going to get rebuilt, we should wait for C to try and build A but currently we don't. This is due to the timing of when we run the task_skip() as this triggers other tasks to become buildable. This patch moves the timing of that call to a more appropriate place allowing dependencies to behave as expected. (Bitbake rev: b7114d8e5d9b0720339bd5d24d243c0f2a7c1f3b) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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