# It really depends on order of the layers appearing in BBLAYERS # variable in toplevel bblayers.conf file, where bitbake will search # for .inc files and others where bitbake uses BBPATH since it will # search the directories from first to last as specified in BBPATH # Therefore if you want a given layer to be considered high priority # for the .inc and .conf etc. then consider it adding at the beginning # of BBPATH. For bblayers bitbake will use BBFILES_PRIORITY to resolve # the recipe contention so the order of directories in BBFILES does # not matter. # We have a conf and classes directory, append to BBPATH BBPATH .= ":${LAYERDIR}" # We have a recipes directory, add to BBFILES BBFILES += "${LAYERDIR}/recipes-*/*/*.bb ${LAYERDIR}/recipes-*/*/*.bbappend" BBFILE_COLLECTIONS += "multimedia-layer" BBFILE_PATTERN_multimedia-layer := "^${LAYERDIR}/" LICENSE_PATH += "${LAYERDIR}/licenses" # Define the priority for recipes (.bb files) from this layer, # choosing carefully how this layer interacts with all of the # other layers. BBFILE_PRIORITY_multimedia-layer = "5" # This should only be incremented on significant changes that will # cause compatibility issues with other layers LAYERVERSION_multimedia-layer = "1" LAYERDEPENDS_multimedia-layer = "core openembedded-layer meta-python" LAYERSERIES_COMPAT_multimedia-layer = "nanbield scarthgap"