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authoralperak <alperyasinak1@gmail.com>2024-01-09 19:42:15 +0300
committerKhem Raj <raj.khem@gmail.com>2024-01-09 10:05:02 -0800
commit03cfdf3d077be0257a6fae6adb79ee7773b19d42 (patch)
treeb10d2dbd8e38558fe1a572e1b179b15b84ecfd03 /meta-python/recipes-devtools/python/python3-ninja/run-ninja-from-path.patch
parent57f8d6e1dfea905547c89f5d5b7a95d019b79574 (diff)
downloadmeta-openembedded-03cfdf3d077be0257a6fae6adb79ee7773b19d42.tar.gz
wavpack: upgrade 5.1.0 -> 5.6.0
* Added patches to fix -> unversioned.so was causing incorrect packaging and errors. * Added openssl as a depends because trying to link with native libcrypto in some builds -> lib32-wavpack/5.6.0/recipe-sysroot-native/usr/lib/libcrypto.so: file not recognized: file format not recognized License-Update: Copyright year changes Changelog: * added: AIFF file import/export support * added: WATCOM compiler and OS/2 support * added: cmake support for mingw, builds Cooledit + Winamp plugins * added: --force-even-byte-depth option for rounding up bit depths * fixed: detect and report PCM files having non-zero padding bits * fixed: possible crash when displaying long channel assignments * fixed: big-endian-sourced "raw" files gave big-endian "wav"s * fixed: numerous minor issues * fixed: CVE-2021-44269 (encoding crafted DSD file triggers OOB read crash) * fixed: very long filenames cause stack-overflow crash in all CLI programs * fixed: the length stored in WAV headers not always corrected when using -i * fixed: attempting to encode raw DSD audio from stdin sometimes causes crash * fixed: DSD to PCM decimation: small clicks between tracks and tiny DC offset * fixed: length update in library-generated WAV headers on big-endian machines * fixed: sanitize custom extensions read from WavPack files to be alphanumeric * added: accepting brace-delimited options in the wavpack executable filename * added: "--drop" option to Windows executables for multi-file "drag-and-drop" * added" "--raw-pcm" option to wvunpack executable (does DSD --> 24-bit PCM) * added: "--no-overwrite" option to wavpack executable (to resume sessions) * improved: build system clean-up including switch to non-recursive "make" * fixed: potential security issue CVE-2020-35738 * fixed: disable A32 asm code when building for Apple silicon * fixed: issues with Adobe-style floating-point WAV files * added: -vv option to wvunpack to quickly verify using just block checksums (ideal for detecting corrupted files) * added: --normalize-floats option to wvunpack for correctly exporting un-normalized floating-point files * updated: Visual Studio 2019 for Windows builds * dropped: WinXP support in official binaries * fixed: OSS-Fuzz issues 19925, 19928, 20060, 20448 (no CVEs or vulnerabilities) * fixed: trailing garbage characters on imported ID3v2 TXXX tags * fixed: various minor undefined behavior and memory access issues * fixed: sanitize tag extraction names for length and path inclusion * improved: reformat wvunpack "help" and split into long + short versions * added: regression testing to Travis CI for OSS-Fuzz crashers * fixed: potential security issues including the following CVEs: CVE-2018-19840 CVE-2018-19841 CVE-2018-10536 CVE-2018-10537 CVE-2018-10538 CVE-2018-10539 CVE-2018-10540 CVE-2018-7254 CVE-2018-7253 CVE-2018-6767 * added: support for CMake, Travis CI, and Google's OSS-fuzz * fixed: use correction file for encode verify (pipe input, Windows) * fixed: correct WAV header with actual length (pipe input, -i option) * fixed: thumb interworking and not needing v6 architecture (ARM asm) * added: handle more ID3v2.3 tag items and from all file types * fixed: coredump on Sparc64 (changed MD5 implementation) * fixed: handle invalid ID3v2.3 tags from sacd-ripper * fixed: several corner-case memory leaks Signed-off-by: alperak <alperyasinak1@gmail.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
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