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Release notes:
https://github.com/ospray/ospray/releases/tag/v2.7.1
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Disable building of benchmark and test tools for now as they
need external dependencies.
Release notes:
https://github.com/ospray/ospray/releases/tag/v2.7.0
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Make sure that we match only the tags with proper version numbers.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Use the convert-overrides.py to convert to new syntax and manually
fix some additional changes.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Intel OSPRay is an open source, scalable, and portable ray
tracing engine for high-performance, high-fidelity visualization
on Intel Architecture CPUs.
The purpose of OSPRay is to provide an open, powerful, and easy-to-use
rendering library that allows one to easily build applications that
use ray tracing based rendering for interactive applications
(including both surface- and volume-based visualizations). OSPRay
is completely CPU-based, and runs on anything from laptops, to
workstations, to compute nodes in HPC systems.
https://www.ospray.org/
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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