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authorKishore Bodke <kishore.k.bodke@intel.com>2012-04-10 18:41:06 (GMT)
committerTom Zanussi <tom.zanussi@intel.com>2012-04-12 14:09:07 (GMT)
commit15860ffb2164629c27f4bf49614efad5177441c4 (patch)
treeeb8c660eace1efe702b0a885fa9543e1503e246a
parent182b15dd73c607bfc95b8adb7a585f14e0c12a86 (diff)
downloadmeta-intel-15860ffb2164629c27f4bf49614efad5177441c4.tar.gz
Cedartrail: Update the README.
Add instructions on how to build with pvr graphics support and how to build with custom image. Signed-off-by: Kishore Bodke <kishore.k.bodke@intel.com> Signed-off-by: Tom Zanussi <tom.zanussi@intel.com>
-rwxr-xr-xmeta-cedartrail/README49
1 files changed, 48 insertions, 1 deletions
diff --git a/meta-cedartrail/README b/meta-cedartrail/README
index 295e9ff..493e831 100755
--- a/meta-cedartrail/README
+++ b/meta-cedartrail/README
@@ -52,15 +52,38 @@ common metadata shared between BSPs) e.g.:
52 yocto/meta-intel \ 52 yocto/meta-intel \
53 yocto/meta-intel/meta-cedartrail \ 53 yocto/meta-intel/meta-cedartrail \
54 54
55To enable the cedartrail layer, add the cedartrail MACHINE to local.conf: 55To enable the cedartrail layer that supports Power VR graphics,
56add the cedartrail MACHINE to local.conf:
56 57
57 MACHINE ?= "cedartrail" 58 MACHINE ?= "cedartrail"
58 59
60Power VR Graphics user-space driver binaries are covered by a
61"Intel Free Distribution Binary License". The build of this driver
62can be enabled by adding the following line to the local.conf file:
63
64LICENSE_FLAGS_WHITELIST += "license_cdv-pvr-driver_1.0"
65
66To enable the layer that does not support Power VR graphics
67add the following to the local.conf file:
68
69 MACHINE ?= "cedartrail-nopvr"
70
71
59You should then be able to build a cedartrail image as such: 72You should then be able to build a cedartrail image as such:
60 73
61 $ source oe-init-build-env 74 $ source oe-init-build-env
62 $ bitbake core-image-sato 75 $ bitbake core-image-sato
63 76
77The above image will not give you the webkit feature and will not
78have the Audio and Video media samples in the image.
79
80If you want the webkit feature and Audio , Video media samples built
81into the image by default, You should build the custom image by
82doing the following:
83
84 $ source oe-init-build-env
85 $ bitbake core-image-cdv-media
86
64At the end of a successful build, you should have a live image that 87At the end of a successful build, you should have a live image that
65you can boot from a USB flash drive (see instructions on how to do 88you can boot from a USB flash drive (see instructions on how to do
66that below, in the section 'Booting the images from /binary'). 89that below, in the section 'Booting the images from /binary').
@@ -109,3 +132,27 @@ the syslinux boot: prompt, or the boot: prompt contains strange
109characters), try doing this first: 132characters), try doing this first:
110 133
111# dd if=/dev/zero of=/dev/sdf bs=1M count=512 134# dd if=/dev/zero of=/dev/sdf bs=1M count=512
135
136Miscellaneous Notes
137====================
138
139Video and Music Samples
140-----------------------
141This BSP includes recipes to download Ogg format video and
142music files that can be played-back with the Video and music players
143included in the sato images. The sample files are installed in
144/home/Music and /home/Videos directories.
145
146
147Adding Glxgears to image
148-------------------------
149Glxgears can be added to the generated image by adding "tools-testapps"
150option to the extra image features variable in the default local.conf
151before building the BSP.
152
153e.g. to add Glxgears, locate the following line in local.conf
154EXTRA_IMAGE_FEATURES = "debug-tweaks"
155
156and change above line to..
157
158EXTRA_IMAGE_FEATURES = "debug-tweaks tools-testapps"