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* clutter-1.0, cogl-1.0: Use Framebuffer API for WaylandOtavio Salvador2014-03-171-1/+1
| | | | | | | | The Vivante default backend is X11 so we must ensure we use the Framebuffer API when building for Wayland otherwise it fails badly. Change-Id: I64940b5f9dbf28e5e52e5e297cba4e7daa6a7a43 Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
* clutter-1.0: Rename bbappend to generic versionOtavio Salvador2014-03-121-4/+4
| | | | | | | | | | | This allow for version independant matching so we don't need to bump it every time OE-Core updates. This also removes the -DUSE_API_FB for X11 case as X11 cannot use it and fix the base_contains syntax in PACKAGECONFIG setting. Change-Id: I7b757906354e7c815e62fff6fd059a82f1ecff78 Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
* clutter-1.0: Add support for Vivante GPUOtavio Salvador2014-01-061-0/+9
| | | | | | | | | | Add support for Vivante GPU for use with X11 and Wayland backends. In case 'x11' and 'wayland' distro features are both enabled, it defaults for X11 support. Change-Id: I437e9803214c8d1ea3febed3ed318a29bc667eed Signed-off-by: Lauren Post <lauren.post@freescale.com> Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
* cogl: Remove 'bbappend' as Clutter recipes are being reworkedOtavio Salvador2013-05-221-6/+0
| | | | | | | | | | | The Clutter packages are being reworked so we need more work to get it properly supported. In meanwhile remove the bbappend to avoid build breakage. Fixes [YOCTO: #4523] Change-Id: I1364a5b76071a0abcfc4a601b3a6adc3f8451d48 Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
* cogl: Depends on virtual/libgles2 instead of virtual/libglOtavio Salvador2012-09-301-1/+3
| | | | | | | | | | | The mx5 GPU libraries do not provide the OpenGL API but OpenGL ES2 one so we adjust the depends and build option for it. During test from a clean build, it was also find it was lacking a depends on libxdamage so it has been also added. Change-Id: I6b624d1d62a4f00a7d99de3f1fbc93ff5bc77bae Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
* cogl: Use OpenGL ES2 for mx5 SoCsOtavio Salvador2012-09-171-0/+4
The amd-gpu-x11-bin-mx51 do not provide a full OpenGL stack but a OpenGL ES2. This fixes a build failure for mx5 SoCs. Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>