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authorStefan Christ <s.christ@phytec.de>2015-06-03 11:18:11 +0200
committerOtavio Salvador <otavio@ossystems.com.br>2015-06-10 12:10:09 -0300
commit2735f6a5d95bff8f43111ace582ada5917f8f9e0 (patch)
tree36fc227c2bd0c63b90f220f012db7b20a5cdd8de /recipes-graphics/imx-gpu-viv
parent9c6411154c76d40f76fc5155300a6ddf75d2e221 (diff)
downloadmeta-fsl-arm-2735f6a5d95bff8f43111ace582ada5917f8f9e0.tar.gz
fsl-eula-unpack: fix deploying EULA
If a recipe, which uses the fsl-eula-unpack bbclass, defines the variable LIC_FILES_CHKSUM like LIC_FILES_CHKSUM = "[...]" (not using "+=") the content of ${FSL_EULA_FILE}, which is added in fsl-eula-unpack, is overwritten. So the EULA isn't deployed to the ${LICENSE_DIRECTORY}. Using 'LIC_FILES_CHKSUM_append' should work in any cases. Signed-off-by: Stefan Christ <s.christ@phytec.de> Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
Diffstat (limited to 'recipes-graphics/imx-gpu-viv')
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