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author | Carlos Rafael Giani <crg7475@mailbox.org> | 2020-04-24 09:05:45 +0200 |
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committer | Otavio Salvador <otavio@ossystems.com.br> | 2020-04-24 08:13:12 -0300 |
commit | c3bdc608728223ac6d215da616196afea57168cd (patch) | |
tree | d331afceb8425777367bd547d752ce43b6300fd7 /dynamic-layers/networking-layer | |
parent | 5d7e6fbe0e82895ec0b007b6e4dc725c26af290b (diff) | |
download | meta-freescale-c3bdc608728223ac6d215da616196afea57168cd.tar.gz |
gstreamer1.0-plugins-imx: Update to version 0.13.1
* Last planned release in the 0.x series. Development now focuses on 2.x.
The 2.x series will support i.MX6, i.MX7, and i.MX8.
* OE recipe fix to use the correct G2D dependency (imxg2d, not imx-gpu-viv)
* waf: Update to version 2.0.12 and switch to Python 3
* misc:
* gst_buffer_pool_config_set_allocator() and get_allocator() are
transfer-none. Changes to the code address that, fixing various refcount
related problems.
* Update GstPhysMemoryAllocator support for GStreamer 1.14+
* v4l2video:
* v4l2src: Set interlace flags in GstBuffer
* v4l2sink: Define V4L2_COLORSPACE_DEFAULT if it doesn't exist
* v4l2: Add phys mem meta only if the driver/card is known to support this
This makes USB video cameras work with imxv4l2videosrc, because they do
not provide any physical address.
* v4l2_buffer_pool: First reset the buffer storage in the pool, then queue
the buffer. Otherwise it might happen that we dequeue the same buffer in
a different thread already *before* we have it reset in the buffer storage,
and then run into an assertion because it contains NULL.
* vpu:
* decoder: Fix for an endless loop at gst_imx_vpu_decoder_finish() when in
no_wait mode
* decoder: Clear the GST_VIDEO_BUFFER_FLAG_TFF flag in case of
IMX_VPU_INTERLACING_MODE_BOTTOM_FIELD_FIRST
* decoder: Honour num-additional-framebuffers setting
* decoder: Fix leak when input video formats change due to a missing
gst_imx_vpu_decoder_close() call
* ipu: Reintroduce interlace methods
* audio:
* Save pointer to codec_data GstBuffer to fix memory leak
* Only allocate reordered_channel_positions if needed. If we don't need to
reorder the audio channels, we the unnecessary allocation otherwise.
* g2dpango:
* Add missing header and cleanup a few warnings
* Unref video_frame memory after phys_memory check
Signed-off-by: Carlos Rafael Giani <crg7475@mailbox.org>
Diffstat (limited to 'dynamic-layers/networking-layer')
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