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1#ifndef __gl2ext_h_
2#define __gl2ext_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright (c) 2013 The Khronos Group Inc.
10**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** http://www.opengl.org/registry/
35**
36** Khronos $Revision: 23581 $ on $Date: 2013-10-18 03:28:51 -0700 (Fri, 18 Oct 2013) $
37*/
38
39#ifndef GL_APIENTRYP
40#define GL_APIENTRYP GL_APIENTRY*
41#endif
42
43/* Generated C header for:
44 * API: gles2
45 * Profile: common
46 * Versions considered: 2\.[0-9]
47 * Versions emitted: _nomatch_^
48 * Default extensions included: gles2
49 * Additional extensions included: _nomatch_^
50 * Extensions removed: _nomatch_^
51 */
52
53#ifndef GL_KHR_debug
54#define GL_KHR_debug 1
55typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
56#define GL_SAMPLER 0x82E6
57#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
58#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
59#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
60#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
61#define GL_DEBUG_SOURCE_API_KHR 0x8246
62#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
63#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
64#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
65#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
66#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
67#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
68#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
69#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
70#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
71#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
72#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
73#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
74#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
75#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
76#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
77#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
78#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
79#define GL_BUFFER_KHR 0x82E0
80#define GL_SHADER_KHR 0x82E1
81#define GL_PROGRAM_KHR 0x82E2
82#define GL_VERTEX_ARRAY_KHR 0x8074
83#define GL_QUERY_KHR 0x82E3
84#define GL_SAMPLER_KHR 0x82E6
85#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
86#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
87#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
88#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
89#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
90#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
91#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
92#define GL_DEBUG_OUTPUT_KHR 0x92E0
93#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
94#define GL_STACK_OVERFLOW_KHR 0x0503
95#define GL_STACK_UNDERFLOW_KHR 0x0504
96typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
97typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
98typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
99typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
100typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
101typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
102typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
103typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
104typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
105typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
106typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
107#ifdef GL_GLEXT_PROTOTYPES
108GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
109GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
110GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
111GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
112GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
113GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
114GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
115GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
116GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
117GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
118GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
119#endif
120#endif /* GL_KHR_debug */
121
122#ifndef GL_KHR_texture_compression_astc_hdr
123#define GL_KHR_texture_compression_astc_hdr 1
124#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
125#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
126#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
127#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
128#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
129#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
130#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
131#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
132#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
133#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
134#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
135#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
136#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
137#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
138#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
139#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
140#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
141#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
142#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
143#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
144#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
145#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
146#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
147#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
148#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
149#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
150#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
151#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
152#endif /* GL_KHR_texture_compression_astc_hdr */
153
154#ifndef GL_KHR_texture_compression_astc_ldr
155#define GL_KHR_texture_compression_astc_ldr 1
156#endif /* GL_KHR_texture_compression_astc_ldr */
157
158#ifndef GL_OES_EGL_image
159#define GL_OES_EGL_image 1
160typedef void *GLeglImageOES;
161typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
162typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
163#ifdef GL_GLEXT_PROTOTYPES
164GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
165GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
166#endif
167#endif /* GL_OES_EGL_image */
168
169#ifndef GL_OES_EGL_image_external
170#define GL_OES_EGL_image_external 1
171#define GL_TEXTURE_EXTERNAL_OES 0x8D65
172#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
173#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
174#define GL_SAMPLER_EXTERNAL_OES 0x8D66
175#endif /* GL_OES_EGL_image_external */
176
177#ifndef GL_OES_compressed_ETC1_RGB8_texture
178#define GL_OES_compressed_ETC1_RGB8_texture 1
179#define GL_ETC1_RGB8_OES 0x8D64
180#endif /* GL_OES_compressed_ETC1_RGB8_texture */
181
182#ifndef GL_OES_compressed_paletted_texture
183#define GL_OES_compressed_paletted_texture 1
184#define GL_PALETTE4_RGB8_OES 0x8B90
185#define GL_PALETTE4_RGBA8_OES 0x8B91
186#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
187#define GL_PALETTE4_RGBA4_OES 0x8B93
188#define GL_PALETTE4_RGB5_A1_OES 0x8B94
189#define GL_PALETTE8_RGB8_OES 0x8B95
190#define GL_PALETTE8_RGBA8_OES 0x8B96
191#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
192#define GL_PALETTE8_RGBA4_OES 0x8B98
193#define GL_PALETTE8_RGB5_A1_OES 0x8B99
194#endif /* GL_OES_compressed_paletted_texture */
195
196#ifndef GL_OES_depth24
197#define GL_OES_depth24 1
198#define GL_DEPTH_COMPONENT24_OES 0x81A6
199#endif /* GL_OES_depth24 */
200
201#ifndef GL_OES_depth32
202#define GL_OES_depth32 1
203#define GL_DEPTH_COMPONENT32_OES 0x81A7
204#endif /* GL_OES_depth32 */
205
206#ifndef GL_OES_depth_texture
207#define GL_OES_depth_texture 1
208#endif /* GL_OES_depth_texture */
209
210#ifndef GL_OES_element_index_uint
211#define GL_OES_element_index_uint 1
212#endif /* GL_OES_element_index_uint */
213
214#ifndef GL_OES_fbo_render_mipmap
215#define GL_OES_fbo_render_mipmap 1
216#endif /* GL_OES_fbo_render_mipmap */
217
218#ifndef GL_OES_fragment_precision_high
219#define GL_OES_fragment_precision_high 1
220#endif /* GL_OES_fragment_precision_high */
221
222#ifndef GL_OES_get_program_binary
223#define GL_OES_get_program_binary 1
224#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
225#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
226#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
227typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
228typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
229#ifdef GL_GLEXT_PROTOTYPES
230GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
231GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
232#endif
233#endif /* GL_OES_get_program_binary */
234
235#ifndef GL_OES_mapbuffer
236#define GL_OES_mapbuffer 1
237#define GL_WRITE_ONLY_OES 0x88B9
238#define GL_BUFFER_ACCESS_OES 0x88BB
239#define GL_BUFFER_MAPPED_OES 0x88BC
240#define GL_BUFFER_MAP_POINTER_OES 0x88BD
241typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
242typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
243typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
244#ifdef GL_GLEXT_PROTOTYPES
245GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
246GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
247GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
248#endif
249#endif /* GL_OES_mapbuffer */
250
251#ifndef GL_OES_packed_depth_stencil
252#define GL_OES_packed_depth_stencil 1
253#define GL_DEPTH_STENCIL_OES 0x84F9
254#define GL_UNSIGNED_INT_24_8_OES 0x84FA
255#define GL_DEPTH24_STENCIL8_OES 0x88F0
256#endif /* GL_OES_packed_depth_stencil */
257
258#ifndef GL_OES_required_internalformat
259#define GL_OES_required_internalformat 1
260#define GL_ALPHA8_OES 0x803C
261#define GL_DEPTH_COMPONENT16_OES 0x81A5
262#define GL_LUMINANCE4_ALPHA4_OES 0x8043
263#define GL_LUMINANCE8_ALPHA8_OES 0x8045
264#define GL_LUMINANCE8_OES 0x8040
265#define GL_RGBA4_OES 0x8056
266#define GL_RGB5_A1_OES 0x8057
267#define GL_RGB565_OES 0x8D62
268#define GL_RGB8_OES 0x8051
269#define GL_RGBA8_OES 0x8058
270#define GL_RGB10_EXT 0x8052
271#define GL_RGB10_A2_EXT 0x8059
272#endif /* GL_OES_required_internalformat */
273
274#ifndef GL_OES_rgb8_rgba8
275#define GL_OES_rgb8_rgba8 1
276#endif /* GL_OES_rgb8_rgba8 */
277
278#ifndef GL_OES_standard_derivatives
279#define GL_OES_standard_derivatives 1
280#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
281#endif /* GL_OES_standard_derivatives */
282
283#ifndef GL_OES_stencil1
284#define GL_OES_stencil1 1
285#define GL_STENCIL_INDEX1_OES 0x8D46
286#endif /* GL_OES_stencil1 */
287
288#ifndef GL_OES_stencil4
289#define GL_OES_stencil4 1
290#define GL_STENCIL_INDEX4_OES 0x8D47
291#endif /* GL_OES_stencil4 */
292
293#ifndef GL_OES_surfaceless_context
294#define GL_OES_surfaceless_context 1
295#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
296#endif /* GL_OES_surfaceless_context */
297
298#ifndef GL_OES_texture_3D
299#define GL_OES_texture_3D 1
300#define GL_TEXTURE_WRAP_R_OES 0x8072
301#define GL_TEXTURE_3D_OES 0x806F
302#define GL_TEXTURE_BINDING_3D_OES 0x806A
303#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
304#define GL_SAMPLER_3D_OES 0x8B5F
305#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
306typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
307typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
308typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
309typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
310typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
311typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
312#ifdef GL_GLEXT_PROTOTYPES
313GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
314GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
315GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
316GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
317GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
318GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
319#endif
320#endif /* GL_OES_texture_3D */
321
322#ifndef GL_OES_texture_compression_astc
323#define GL_OES_texture_compression_astc 1
324#endif /* GL_OES_texture_compression_astc */
325
326#ifndef GL_OES_texture_float
327#define GL_OES_texture_float 1
328#endif /* GL_OES_texture_float */
329
330#ifndef GL_OES_texture_float_linear
331#define GL_OES_texture_float_linear 1
332#endif /* GL_OES_texture_float_linear */
333
334#ifndef GL_OES_texture_half_float
335#define GL_OES_texture_half_float 1
336#define GL_HALF_FLOAT_OES 0x8D61
337#endif /* GL_OES_texture_half_float */
338
339#ifndef GL_OES_texture_half_float_linear
340#define GL_OES_texture_half_float_linear 1
341#endif /* GL_OES_texture_half_float_linear */
342
343#ifndef GL_OES_texture_npot
344#define GL_OES_texture_npot 1
345#endif /* GL_OES_texture_npot */
346
347#ifndef GL_OES_vertex_array_object
348#define GL_OES_vertex_array_object 1
349#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
350typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
351typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
352typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
353typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
354#ifdef GL_GLEXT_PROTOTYPES
355GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
356GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
357GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
358GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
359#endif
360#endif /* GL_OES_vertex_array_object */
361
362#ifndef GL_OES_vertex_half_float
363#define GL_OES_vertex_half_float 1
364#endif /* GL_OES_vertex_half_float */
365
366#ifndef GL_OES_vertex_type_10_10_10_2
367#define GL_OES_vertex_type_10_10_10_2 1
368#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
369#define GL_INT_10_10_10_2_OES 0x8DF7
370#endif /* GL_OES_vertex_type_10_10_10_2 */
371
372#ifndef GL_AMD_compressed_3DC_texture
373#define GL_AMD_compressed_3DC_texture 1
374#define GL_3DC_X_AMD 0x87F9
375#define GL_3DC_XY_AMD 0x87FA
376#endif /* GL_AMD_compressed_3DC_texture */
377
378#ifndef GL_AMD_compressed_ATC_texture
379#define GL_AMD_compressed_ATC_texture 1
380#define GL_ATC_RGB_AMD 0x8C92
381#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
382#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
383#endif /* GL_AMD_compressed_ATC_texture */
384
385#ifndef GL_AMD_performance_monitor
386#define GL_AMD_performance_monitor 1
387#define GL_COUNTER_TYPE_AMD 0x8BC0
388#define GL_COUNTER_RANGE_AMD 0x8BC1
389#define GL_UNSIGNED_INT64_AMD 0x8BC2
390#define GL_PERCENTAGE_AMD 0x8BC3
391#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
392#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
393#define GL_PERFMON_RESULT_AMD 0x8BC6
394typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
395typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
396typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
397typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
398typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
399typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
400typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
401typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
402typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
403typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
404typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
405#ifdef GL_GLEXT_PROTOTYPES
406GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
407GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
408GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
409GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
410GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
411GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
412GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
413GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
414GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
415GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
416GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
417#endif
418#endif /* GL_AMD_performance_monitor */
419
420#ifndef GL_AMD_program_binary_Z400
421#define GL_AMD_program_binary_Z400 1
422#define GL_Z400_BINARY_AMD 0x8740
423#endif /* GL_AMD_program_binary_Z400 */
424
425#ifndef GL_ANGLE_depth_texture
426#define GL_ANGLE_depth_texture 1
427#endif /* GL_ANGLE_depth_texture */
428
429#ifndef GL_ANGLE_framebuffer_blit
430#define GL_ANGLE_framebuffer_blit 1
431#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
432#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
433#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
434#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
435typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
436#ifdef GL_GLEXT_PROTOTYPES
437GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
438#endif
439#endif /* GL_ANGLE_framebuffer_blit */
440
441#ifndef GL_ANGLE_framebuffer_multisample
442#define GL_ANGLE_framebuffer_multisample 1
443#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
444#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
445#define GL_MAX_SAMPLES_ANGLE 0x8D57
446typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
447#ifdef GL_GLEXT_PROTOTYPES
448GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
449#endif
450#endif /* GL_ANGLE_framebuffer_multisample */
451
452#ifndef GL_ANGLE_instanced_arrays
453#define GL_ANGLE_instanced_arrays 1
454#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
455typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
456typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
457typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
458#ifdef GL_GLEXT_PROTOTYPES
459GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
460GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
461GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
462#endif
463#endif /* GL_ANGLE_instanced_arrays */
464
465#ifndef GL_ANGLE_pack_reverse_row_order
466#define GL_ANGLE_pack_reverse_row_order 1
467#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
468#endif /* GL_ANGLE_pack_reverse_row_order */
469
470#ifndef GL_ANGLE_program_binary
471#define GL_ANGLE_program_binary 1
472#define GL_PROGRAM_BINARY_ANGLE 0x93A6
473#endif /* GL_ANGLE_program_binary */
474
475#ifndef GL_ANGLE_texture_compression_dxt3
476#define GL_ANGLE_texture_compression_dxt3 1
477#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
478#endif /* GL_ANGLE_texture_compression_dxt3 */
479
480#ifndef GL_ANGLE_texture_compression_dxt5
481#define GL_ANGLE_texture_compression_dxt5 1
482#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
483#endif /* GL_ANGLE_texture_compression_dxt5 */
484
485#ifndef GL_ANGLE_texture_usage
486#define GL_ANGLE_texture_usage 1
487#define GL_TEXTURE_USAGE_ANGLE 0x93A2
488#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
489#endif /* GL_ANGLE_texture_usage */
490
491#ifndef GL_ANGLE_translated_shader_source
492#define GL_ANGLE_translated_shader_source 1
493#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
494typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
495#ifdef GL_GLEXT_PROTOTYPES
496GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
497#endif
498#endif /* GL_ANGLE_translated_shader_source */
499
500#ifndef GL_APPLE_copy_texture_levels
501#define GL_APPLE_copy_texture_levels 1
502typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
503#ifdef GL_GLEXT_PROTOTYPES
504GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
505#endif
506#endif /* GL_APPLE_copy_texture_levels */
507
508#ifndef GL_APPLE_framebuffer_multisample
509#define GL_APPLE_framebuffer_multisample 1
510#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
511#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
512#define GL_MAX_SAMPLES_APPLE 0x8D57
513#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
514#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
515#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
516#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
517typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
518typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
519#ifdef GL_GLEXT_PROTOTYPES
520GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
521GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
522#endif
523#endif /* GL_APPLE_framebuffer_multisample */
524
525#ifndef GL_APPLE_rgb_422
526#define GL_APPLE_rgb_422 1
527#define GL_RGB_422_APPLE 0x8A1F
528#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
529#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
530#define GL_RGB_RAW_422_APPLE 0x8A51
531#endif /* GL_APPLE_rgb_422 */
532
533#ifndef GL_APPLE_sync
534#define GL_APPLE_sync 1
535#define GL_SYNC_OBJECT_APPLE 0x8A53
536#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
537#define GL_OBJECT_TYPE_APPLE 0x9112
538#define GL_SYNC_CONDITION_APPLE 0x9113
539#define GL_SYNC_STATUS_APPLE 0x9114
540#define GL_SYNC_FLAGS_APPLE 0x9115
541#define GL_SYNC_FENCE_APPLE 0x9116
542#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
543#define GL_UNSIGNALED_APPLE 0x9118
544#define GL_SIGNALED_APPLE 0x9119
545#define GL_ALREADY_SIGNALED_APPLE 0x911A
546#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
547#define GL_CONDITION_SATISFIED_APPLE 0x911C
548#define GL_WAIT_FAILED_APPLE 0x911D
549#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
550#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
551typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
552typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
553typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
554typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
555typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
556typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
557typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
558#ifdef GL_GLEXT_PROTOTYPES
559GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
560GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
561GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
562GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
563GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
564GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
565GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
566#endif
567#endif /* GL_APPLE_sync */
568
569#ifndef GL_APPLE_texture_format_BGRA8888
570#define GL_APPLE_texture_format_BGRA8888 1
571#define GL_BGRA_EXT 0x80E1
572#define GL_BGRA8_EXT 0x93A1
573#endif /* GL_APPLE_texture_format_BGRA8888 */
574
575#ifndef GL_APPLE_texture_max_level
576#define GL_APPLE_texture_max_level 1
577#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
578#endif /* GL_APPLE_texture_max_level */
579
580#ifndef GL_ARM_mali_program_binary
581#define GL_ARM_mali_program_binary 1
582#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
583#endif /* GL_ARM_mali_program_binary */
584
585#ifndef GL_ARM_mali_shader_binary
586#define GL_ARM_mali_shader_binary 1
587#define GL_MALI_SHADER_BINARY_ARM 0x8F60
588#endif /* GL_ARM_mali_shader_binary */
589
590#ifndef GL_ARM_rgba8
591#define GL_ARM_rgba8 1
592#endif /* GL_ARM_rgba8 */
593
594#ifndef GL_DMP_shader_binary
595#define GL_DMP_shader_binary 1
596#define GL_SHADER_BINARY_DMP 0x9250
597#endif /* GL_DMP_shader_binary */
598
599#ifndef GL_EXT_blend_minmax
600#define GL_EXT_blend_minmax 1
601#define GL_MIN_EXT 0x8007
602#define GL_MAX_EXT 0x8008
603#endif /* GL_EXT_blend_minmax */
604
605#ifndef GL_EXT_color_buffer_half_float
606#define GL_EXT_color_buffer_half_float 1
607#define GL_RGBA16F_EXT 0x881A
608#define GL_RGB16F_EXT 0x881B
609#define GL_RG16F_EXT 0x822F
610#define GL_R16F_EXT 0x822D
611#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
612#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
613#endif /* GL_EXT_color_buffer_half_float */
614
615#ifndef GL_EXT_debug_label
616#define GL_EXT_debug_label 1
617#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
618#define GL_PROGRAM_OBJECT_EXT 0x8B40
619#define GL_SHADER_OBJECT_EXT 0x8B48
620#define GL_BUFFER_OBJECT_EXT 0x9151
621#define GL_QUERY_OBJECT_EXT 0x9153
622#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
623#define GL_TRANSFORM_FEEDBACK 0x8E22
624typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
625typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
626#ifdef GL_GLEXT_PROTOTYPES
627GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
628GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
629#endif
630#endif /* GL_EXT_debug_label */
631
632#ifndef GL_EXT_debug_marker
633#define GL_EXT_debug_marker 1
634typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
635typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
636typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
637#ifdef GL_GLEXT_PROTOTYPES
638GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
639GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
640GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
641#endif
642#endif /* GL_EXT_debug_marker */
643
644#ifndef GL_EXT_discard_framebuffer
645#define GL_EXT_discard_framebuffer 1
646#define GL_COLOR_EXT 0x1800
647#define GL_DEPTH_EXT 0x1801
648#define GL_STENCIL_EXT 0x1802
649typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
650#ifdef GL_GLEXT_PROTOTYPES
651GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
652#endif
653#endif /* GL_EXT_discard_framebuffer */
654
655#ifndef GL_EXT_disjoint_timer_query
656#define GL_EXT_disjoint_timer_query 1
657#define GL_QUERY_COUNTER_BITS_EXT 0x8864
658#define GL_CURRENT_QUERY_EXT 0x8865
659#define GL_QUERY_RESULT_EXT 0x8866
660#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
661#define GL_TIME_ELAPSED_EXT 0x88BF
662#define GL_TIMESTAMP_EXT 0x8E28
663#define GL_GPU_DISJOINT_EXT 0x8FBB
664typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
665typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
666typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
667typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
668typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
669typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
670typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
671typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
672typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
673typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
674typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
675#ifdef GL_GLEXT_PROTOTYPES
676GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
677GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
678GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
679GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
680GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
681GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
682GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
683GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
684GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
685GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
686GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
687#endif
688#endif /* GL_EXT_disjoint_timer_query */
689
690#ifndef GL_EXT_draw_buffers
691#define GL_EXT_draw_buffers 1
692#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
693#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
694#define GL_DRAW_BUFFER0_EXT 0x8825
695#define GL_DRAW_BUFFER1_EXT 0x8826
696#define GL_DRAW_BUFFER2_EXT 0x8827
697#define GL_DRAW_BUFFER3_EXT 0x8828
698#define GL_DRAW_BUFFER4_EXT 0x8829
699#define GL_DRAW_BUFFER5_EXT 0x882A
700#define GL_DRAW_BUFFER6_EXT 0x882B
701#define GL_DRAW_BUFFER7_EXT 0x882C
702#define GL_DRAW_BUFFER8_EXT 0x882D
703#define GL_DRAW_BUFFER9_EXT 0x882E
704#define GL_DRAW_BUFFER10_EXT 0x882F
705#define GL_DRAW_BUFFER11_EXT 0x8830
706#define GL_DRAW_BUFFER12_EXT 0x8831
707#define GL_DRAW_BUFFER13_EXT 0x8832
708#define GL_DRAW_BUFFER14_EXT 0x8833
709#define GL_DRAW_BUFFER15_EXT 0x8834
710#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
711#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
712#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
713#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
714#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
715#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
716#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
717#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
718#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
719#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
720#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
721#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
722#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
723#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
724#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
725#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
726typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
727#ifdef GL_GLEXT_PROTOTYPES
728GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
729#endif
730#endif /* GL_EXT_draw_buffers */
731
732#ifndef GL_EXT_draw_instanced
733#define GL_EXT_draw_instanced 1
734typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
735typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
736#ifdef GL_GLEXT_PROTOTYPES
737GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
738GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
739#endif
740#endif /* GL_EXT_draw_instanced */
741
742#ifndef GL_EXT_instanced_arrays
743#define GL_EXT_instanced_arrays 1
744#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
745typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
746#ifdef GL_GLEXT_PROTOTYPES
747GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
748#endif
749#endif /* GL_EXT_instanced_arrays */
750
751#ifndef GL_EXT_map_buffer_range
752#define GL_EXT_map_buffer_range 1
753#define GL_MAP_READ_BIT_EXT 0x0001
754#define GL_MAP_WRITE_BIT_EXT 0x0002
755#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
756#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
757#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
758#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
759typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
760typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
761#ifdef GL_GLEXT_PROTOTYPES
762GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
763GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
764#endif
765#endif /* GL_EXT_map_buffer_range */
766
767#ifndef GL_EXT_multi_draw_arrays
768#define GL_EXT_multi_draw_arrays 1
769typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
770typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
771#ifdef GL_GLEXT_PROTOTYPES
772GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
773GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
774#endif
775#endif /* GL_EXT_multi_draw_arrays */
776
777#ifndef GL_EXT_multisampled_render_to_texture
778#define GL_EXT_multisampled_render_to_texture 1
779#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
780#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
781#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
782#define GL_MAX_SAMPLES_EXT 0x8D57
783typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
784typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
785#ifdef GL_GLEXT_PROTOTYPES
786GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
787GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
788#endif
789#endif /* GL_EXT_multisampled_render_to_texture */
790
791#ifndef GL_EXT_multiview_draw_buffers
792#define GL_EXT_multiview_draw_buffers 1
793#define GL_COLOR_ATTACHMENT_EXT 0x90F0
794#define GL_MULTIVIEW_EXT 0x90F1
795#define GL_DRAW_BUFFER_EXT 0x0C01
796#define GL_READ_BUFFER_EXT 0x0C02
797#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
798typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
799typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
800typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
801#ifdef GL_GLEXT_PROTOTYPES
802GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
803GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
804GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
805#endif
806#endif /* GL_EXT_multiview_draw_buffers */
807
808#ifndef GL_EXT_occlusion_query_boolean
809#define GL_EXT_occlusion_query_boolean 1
810#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
811#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
812#endif /* GL_EXT_occlusion_query_boolean */
813
814#ifndef GL_EXT_pvrtc_sRGB
815#define GL_EXT_pvrtc_sRGB 1
816#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
817#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
818#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
819#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
820#endif /* GL_EXT_pvrtc_sRGB */
821
822#ifndef GL_EXT_read_format_bgra
823#define GL_EXT_read_format_bgra 1
824#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
825#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
826#endif /* GL_EXT_read_format_bgra */
827
828#ifndef GL_EXT_robustness
829#define GL_EXT_robustness 1
830#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
831#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
832#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
833#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
834#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
835#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
836#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
837typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
838typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
839typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
840typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
841#ifdef GL_GLEXT_PROTOTYPES
842GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
843GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
844GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
845GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
846#endif
847#endif /* GL_EXT_robustness */
848
849#ifndef GL_EXT_sRGB
850#define GL_EXT_sRGB 1
851#define GL_SRGB_EXT 0x8C40
852#define GL_SRGB_ALPHA_EXT 0x8C42
853#define GL_SRGB8_ALPHA8_EXT 0x8C43
854#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
855#endif /* GL_EXT_sRGB */
856
857#ifndef GL_EXT_sRGB_write_control
858#define GL_EXT_sRGB_write_control 1
859#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
860#endif /* GL_EXT_sRGB_write_control */
861
862#ifndef GL_EXT_separate_shader_objects
863#define GL_EXT_separate_shader_objects 1
864#define GL_ACTIVE_PROGRAM_EXT 0x8259
865#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
866#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
867#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
868#define GL_PROGRAM_SEPARABLE_EXT 0x8258
869#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
870typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
871typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
872typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
873typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
874typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
875typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
876typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
877typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
878typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
879typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
880typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
881typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
882typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
883typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
884typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
885typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
886typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
887typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
888typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
889typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
890typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
891typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
892typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
893typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
894typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
895typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
896typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
897typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
898typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
899typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
900typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
901typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
902typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
903typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
904typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
905typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
906typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
907typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
908typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
909typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
910typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
911typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
912typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
913typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
914#ifdef GL_GLEXT_PROTOTYPES
915GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
916GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
917GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
918GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
919GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
920GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
921GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
922GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
923GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
924GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
925GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
926GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
927GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
928GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
929GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
930GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
931GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
932GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
933GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
934GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
935GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
936GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
937GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
938GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
939GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
940GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
941GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
942GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
943GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
944GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
945GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
946GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
947GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
948GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
949GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
950GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
951GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
952GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
953GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
954GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
955GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
956GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
957GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
958GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
959#endif
960#endif /* GL_EXT_separate_shader_objects */
961
962#ifndef GL_EXT_shader_framebuffer_fetch
963#define GL_EXT_shader_framebuffer_fetch 1
964#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
965#endif /* GL_EXT_shader_framebuffer_fetch */
966
967#ifndef GL_EXT_shader_integer_mix
968#define GL_EXT_shader_integer_mix 1
969#endif /* GL_EXT_shader_integer_mix */
970
971#ifndef GL_EXT_shader_texture_lod
972#define GL_EXT_shader_texture_lod 1
973#endif /* GL_EXT_shader_texture_lod */
974
975#ifndef GL_EXT_shadow_samplers
976#define GL_EXT_shadow_samplers 1
977#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
978#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
979#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
980#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
981#endif /* GL_EXT_shadow_samplers */
982
983#ifndef GL_EXT_texture_compression_dxt1
984#define GL_EXT_texture_compression_dxt1 1
985#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
986#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
987#endif /* GL_EXT_texture_compression_dxt1 */
988
989#ifndef GL_EXT_texture_compression_s3tc
990#define GL_EXT_texture_compression_s3tc 1
991#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
992#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
993#endif /* GL_EXT_texture_compression_s3tc */
994
995#ifndef GL_EXT_texture_filter_anisotropic
996#define GL_EXT_texture_filter_anisotropic 1
997#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
998#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
999#endif /* GL_EXT_texture_filter_anisotropic */
1000
1001#ifndef GL_EXT_texture_format_BGRA8888
1002#define GL_EXT_texture_format_BGRA8888 1
1003#endif /* GL_EXT_texture_format_BGRA8888 */
1004
1005#ifndef GL_EXT_texture_rg
1006#define GL_EXT_texture_rg 1
1007#define GL_RED_EXT 0x1903
1008#define GL_RG_EXT 0x8227
1009#define GL_R8_EXT 0x8229
1010#define GL_RG8_EXT 0x822B
1011#endif /* GL_EXT_texture_rg */
1012
1013#ifndef GL_EXT_texture_sRGB_decode
1014#define GL_EXT_texture_sRGB_decode 1
1015#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
1016#define GL_DECODE_EXT 0x8A49
1017#define GL_SKIP_DECODE_EXT 0x8A4A
1018#endif /* GL_EXT_texture_sRGB_decode */
1019
1020#ifndef GL_EXT_texture_storage
1021#define GL_EXT_texture_storage 1
1022#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
1023#define GL_ALPHA8_EXT 0x803C
1024#define GL_LUMINANCE8_EXT 0x8040
1025#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
1026#define GL_RGBA32F_EXT 0x8814
1027#define GL_RGB32F_EXT 0x8815
1028#define GL_ALPHA32F_EXT 0x8816
1029#define GL_LUMINANCE32F_EXT 0x8818
1030#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
1031#define GL_ALPHA16F_EXT 0x881C
1032#define GL_LUMINANCE16F_EXT 0x881E
1033#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
1034#define GL_R32F_EXT 0x822E
1035#define GL_RG32F_EXT 0x8230
1036typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1037typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1038typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1039typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1040typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1041typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1042#ifdef GL_GLEXT_PROTOTYPES
1043GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1044GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1045GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1046GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1047GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1048GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1049#endif
1050#endif /* GL_EXT_texture_storage */
1051
1052#ifndef GL_EXT_texture_type_2_10_10_10_REV
1053#define GL_EXT_texture_type_2_10_10_10_REV 1
1054#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
1055#endif /* GL_EXT_texture_type_2_10_10_10_REV */
1056
1057#ifndef GL_EXT_unpack_subimage
1058#define GL_EXT_unpack_subimage 1
1059#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
1060#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
1061#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
1062#endif /* GL_EXT_unpack_subimage */
1063
1064#ifndef GL_FJ_shader_binary_GCCSO
1065#define GL_FJ_shader_binary_GCCSO 1
1066#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
1067#endif /* GL_FJ_shader_binary_GCCSO */
1068
1069#ifndef GL_IMG_multisampled_render_to_texture
1070#define GL_IMG_multisampled_render_to_texture 1
1071#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
1072#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1073#define GL_MAX_SAMPLES_IMG 0x9135
1074#define GL_TEXTURE_SAMPLES_IMG 0x9136
1075typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1076typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1077#ifdef GL_GLEXT_PROTOTYPES
1078GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1079GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1080#endif
1081#endif /* GL_IMG_multisampled_render_to_texture */
1082
1083#ifndef GL_IMG_program_binary
1084#define GL_IMG_program_binary 1
1085#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
1086#endif /* GL_IMG_program_binary */
1087
1088#ifndef GL_IMG_read_format
1089#define GL_IMG_read_format 1
1090#define GL_BGRA_IMG 0x80E1
1091#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
1092#endif /* GL_IMG_read_format */
1093
1094#ifndef GL_IMG_shader_binary
1095#define GL_IMG_shader_binary 1
1096#define GL_SGX_BINARY_IMG 0x8C0A
1097#endif /* GL_IMG_shader_binary */
1098
1099#ifndef GL_IMG_texture_compression_pvrtc
1100#define GL_IMG_texture_compression_pvrtc 1
1101#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
1102#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
1103#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
1104#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
1105#endif /* GL_IMG_texture_compression_pvrtc */
1106
1107#ifndef GL_IMG_texture_compression_pvrtc2
1108#define GL_IMG_texture_compression_pvrtc2 1
1109#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
1110#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
1111#endif /* GL_IMG_texture_compression_pvrtc2 */
1112
1113#ifndef GL_NV_blend_equation_advanced
1114#define GL_NV_blend_equation_advanced 1
1115#define GL_BLUE_NV 0x1905
1116#define GL_GREEN_NV 0x1904
1117#define GL_RED_NV 0x1903
1118#define GL_XOR_NV 0x1506
1119#define GL_BLEND_OVERLAP_NV 0x9281
1120#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
1121#define GL_COLORBURN_NV 0x929A
1122#define GL_COLORDODGE_NV 0x9299
1123#define GL_CONJOINT_NV 0x9284
1124#define GL_CONTRAST_NV 0x92A1
1125#define GL_DARKEN_NV 0x9297
1126#define GL_DIFFERENCE_NV 0x929E
1127#define GL_DISJOINT_NV 0x9283
1128#define GL_DST_ATOP_NV 0x928F
1129#define GL_DST_IN_NV 0x928B
1130#define GL_DST_NV 0x9287
1131#define GL_DST_OUT_NV 0x928D
1132#define GL_DST_OVER_NV 0x9289
1133#define GL_EXCLUSION_NV 0x92A0
1134#define GL_HARDLIGHT_NV 0x929B
1135#define GL_HARDMIX_NV 0x92A9
1136#define GL_HSL_COLOR_NV 0x92AF
1137#define GL_HSL_HUE_NV 0x92AD
1138#define GL_HSL_LUMINOSITY_NV 0x92B0
1139#define GL_HSL_SATURATION_NV 0x92AE
1140#define GL_INVERT_OVG_NV 0x92B4
1141#define GL_INVERT_RGB_NV 0x92A3
1142#define GL_LIGHTEN_NV 0x9298
1143#define GL_LINEARBURN_NV 0x92A5
1144#define GL_LINEARDODGE_NV 0x92A4
1145#define GL_LINEARLIGHT_NV 0x92A7
1146#define GL_MINUS_CLAMPED_NV 0x92B3
1147#define GL_MINUS_NV 0x929F
1148#define GL_MULTIPLY_NV 0x9294
1149#define GL_OVERLAY_NV 0x9296
1150#define GL_PINLIGHT_NV 0x92A8
1151#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
1152#define GL_PLUS_CLAMPED_NV 0x92B1
1153#define GL_PLUS_DARKER_NV 0x9292
1154#define GL_PLUS_NV 0x9291
1155#define GL_SCREEN_NV 0x9295
1156#define GL_SOFTLIGHT_NV 0x929C
1157#define GL_SRC_ATOP_NV 0x928E
1158#define GL_SRC_IN_NV 0x928A
1159#define GL_SRC_NV 0x9286
1160#define GL_SRC_OUT_NV 0x928C
1161#define GL_SRC_OVER_NV 0x9288
1162#define GL_UNCORRELATED_NV 0x9282
1163#define GL_VIVIDLIGHT_NV 0x92A6
1164typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
1165typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
1166#ifdef GL_GLEXT_PROTOTYPES
1167GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
1168GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
1169#endif
1170#endif /* GL_NV_blend_equation_advanced */
1171
1172#ifndef GL_NV_blend_equation_advanced_coherent
1173#define GL_NV_blend_equation_advanced_coherent 1
1174#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
1175#endif /* GL_NV_blend_equation_advanced_coherent */
1176
1177#ifndef GL_NV_copy_buffer
1178#define GL_NV_copy_buffer 1
1179#define GL_COPY_READ_BUFFER_NV 0x8F36
1180#define GL_COPY_WRITE_BUFFER_NV 0x8F37
1181typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1182#ifdef GL_GLEXT_PROTOTYPES
1183GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1184#endif
1185#endif /* GL_NV_copy_buffer */
1186
1187#ifndef GL_NV_coverage_sample
1188#define GL_NV_coverage_sample 1
1189#define GL_COVERAGE_COMPONENT_NV 0x8ED0
1190#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
1191#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
1192#define GL_COVERAGE_BUFFERS_NV 0x8ED3
1193#define GL_COVERAGE_SAMPLES_NV 0x8ED4
1194#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
1195#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
1196#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
1197#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
1198typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1199typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1200#ifdef GL_GLEXT_PROTOTYPES
1201GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1202GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1203#endif
1204#endif /* GL_NV_coverage_sample */
1205
1206#ifndef GL_NV_depth_nonlinear
1207#define GL_NV_depth_nonlinear 1
1208#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1209#endif /* GL_NV_depth_nonlinear */
1210
1211#ifndef GL_NV_draw_buffers
1212#define GL_NV_draw_buffers 1
1213#define GL_MAX_DRAW_BUFFERS_NV 0x8824
1214#define GL_DRAW_BUFFER0_NV 0x8825
1215#define GL_DRAW_BUFFER1_NV 0x8826
1216#define GL_DRAW_BUFFER2_NV 0x8827
1217#define GL_DRAW_BUFFER3_NV 0x8828
1218#define GL_DRAW_BUFFER4_NV 0x8829
1219#define GL_DRAW_BUFFER5_NV 0x882A
1220#define GL_DRAW_BUFFER6_NV 0x882B
1221#define GL_DRAW_BUFFER7_NV 0x882C
1222#define GL_DRAW_BUFFER8_NV 0x882D
1223#define GL_DRAW_BUFFER9_NV 0x882E
1224#define GL_DRAW_BUFFER10_NV 0x882F
1225#define GL_DRAW_BUFFER11_NV 0x8830
1226#define GL_DRAW_BUFFER12_NV 0x8831
1227#define GL_DRAW_BUFFER13_NV 0x8832
1228#define GL_DRAW_BUFFER14_NV 0x8833
1229#define GL_DRAW_BUFFER15_NV 0x8834
1230#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
1231#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
1232#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
1233#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
1234#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
1235#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
1236#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
1237#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
1238#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
1239#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
1240#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
1241#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
1242#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
1243#define GL_COLOR_ATTACHMENT13_NV 0x8CED
1244#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
1245#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
1246typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1247#ifdef GL_GLEXT_PROTOTYPES
1248GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1249#endif
1250#endif /* GL_NV_draw_buffers */
1251
1252#ifndef GL_NV_draw_instanced
1253#define GL_NV_draw_instanced 1
1254typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1255typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1256#ifdef GL_GLEXT_PROTOTYPES
1257GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1258GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1259#endif
1260#endif /* GL_NV_draw_instanced */
1261
1262#ifndef GL_NV_explicit_attrib_location
1263#define GL_NV_explicit_attrib_location 1
1264#endif /* GL_NV_explicit_attrib_location */
1265
1266#ifndef GL_NV_fbo_color_attachments
1267#define GL_NV_fbo_color_attachments 1
1268#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
1269#endif /* GL_NV_fbo_color_attachments */
1270
1271#ifndef GL_NV_fence
1272#define GL_NV_fence 1
1273#define GL_ALL_COMPLETED_NV 0x84F2
1274#define GL_FENCE_STATUS_NV 0x84F3
1275#define GL_FENCE_CONDITION_NV 0x84F4
1276typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1277typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1278typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1279typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1280typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1281typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1282typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1283#ifdef GL_GLEXT_PROTOTYPES
1284GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1285GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1286GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1287GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1288GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1289GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1290GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1291#endif
1292#endif /* GL_NV_fence */
1293
1294#ifndef GL_NV_framebuffer_blit
1295#define GL_NV_framebuffer_blit 1
1296#define GL_READ_FRAMEBUFFER_NV 0x8CA8
1297#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
1298#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
1299#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
1300typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1301#ifdef GL_GLEXT_PROTOTYPES
1302GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1303#endif
1304#endif /* GL_NV_framebuffer_blit */
1305
1306#ifndef GL_NV_framebuffer_multisample
1307#define GL_NV_framebuffer_multisample 1
1308#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
1309#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
1310#define GL_MAX_SAMPLES_NV 0x8D57
1311typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1312#ifdef GL_GLEXT_PROTOTYPES
1313GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1314#endif
1315#endif /* GL_NV_framebuffer_multisample */
1316
1317#ifndef GL_NV_generate_mipmap_sRGB
1318#define GL_NV_generate_mipmap_sRGB 1
1319#endif /* GL_NV_generate_mipmap_sRGB */
1320
1321#ifndef GL_NV_instanced_arrays
1322#define GL_NV_instanced_arrays 1
1323#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
1324typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1325#ifdef GL_GLEXT_PROTOTYPES
1326GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1327#endif
1328#endif /* GL_NV_instanced_arrays */
1329
1330#ifndef GL_NV_non_square_matrices
1331#define GL_NV_non_square_matrices 1
1332#define GL_FLOAT_MAT2x3_NV 0x8B65
1333#define GL_FLOAT_MAT2x4_NV 0x8B66
1334#define GL_FLOAT_MAT3x2_NV 0x8B67
1335#define GL_FLOAT_MAT3x4_NV 0x8B68
1336#define GL_FLOAT_MAT4x2_NV 0x8B69
1337#define GL_FLOAT_MAT4x3_NV 0x8B6A
1338typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1339typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1340typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1341typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1342typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1343typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1344#ifdef GL_GLEXT_PROTOTYPES
1345GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1346GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1347GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1348GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1349GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1350GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1351#endif
1352#endif /* GL_NV_non_square_matrices */
1353
1354#ifndef GL_NV_read_buffer
1355#define GL_NV_read_buffer 1
1356#define GL_READ_BUFFER_NV 0x0C02
1357typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1358#ifdef GL_GLEXT_PROTOTYPES
1359GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1360#endif
1361#endif /* GL_NV_read_buffer */
1362
1363#ifndef GL_NV_read_buffer_front
1364#define GL_NV_read_buffer_front 1
1365#endif /* GL_NV_read_buffer_front */
1366
1367#ifndef GL_NV_read_depth
1368#define GL_NV_read_depth 1
1369#endif /* GL_NV_read_depth */
1370
1371#ifndef GL_NV_read_depth_stencil
1372#define GL_NV_read_depth_stencil 1
1373#endif /* GL_NV_read_depth_stencil */
1374
1375#ifndef GL_NV_read_stencil
1376#define GL_NV_read_stencil 1
1377#endif /* GL_NV_read_stencil */
1378
1379#ifndef GL_NV_sRGB_formats
1380#define GL_NV_sRGB_formats 1
1381#define GL_SLUMINANCE_NV 0x8C46
1382#define GL_SLUMINANCE_ALPHA_NV 0x8C44
1383#define GL_SRGB8_NV 0x8C41
1384#define GL_SLUMINANCE8_NV 0x8C47
1385#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
1386#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
1387#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
1388#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
1389#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
1390#define GL_ETC1_SRGB8_NV 0x88EE
1391#endif /* GL_NV_sRGB_formats */
1392
1393#ifndef GL_NV_shadow_samplers_array
1394#define GL_NV_shadow_samplers_array 1
1395#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
1396#endif /* GL_NV_shadow_samplers_array */
1397
1398#ifndef GL_NV_shadow_samplers_cube
1399#define GL_NV_shadow_samplers_cube 1
1400#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
1401#endif /* GL_NV_shadow_samplers_cube */
1402
1403#ifndef GL_NV_texture_border_clamp
1404#define GL_NV_texture_border_clamp 1
1405#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
1406#define GL_CLAMP_TO_BORDER_NV 0x812D
1407#endif /* GL_NV_texture_border_clamp */
1408
1409#ifndef GL_NV_texture_compression_s3tc_update
1410#define GL_NV_texture_compression_s3tc_update 1
1411#endif /* GL_NV_texture_compression_s3tc_update */
1412
1413#ifndef GL_NV_texture_npot_2D_mipmap
1414#define GL_NV_texture_npot_2D_mipmap 1
1415#endif /* GL_NV_texture_npot_2D_mipmap */
1416
1417#ifndef GL_QCOM_alpha_test
1418#define GL_QCOM_alpha_test 1
1419#define GL_ALPHA_TEST_QCOM 0x0BC0
1420#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
1421#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
1422typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1423#ifdef GL_GLEXT_PROTOTYPES
1424GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1425#endif
1426#endif /* GL_QCOM_alpha_test */
1427
1428#ifndef GL_QCOM_binning_control
1429#define GL_QCOM_binning_control 1
1430#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
1431#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
1432#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
1433#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
1434#endif /* GL_QCOM_binning_control */
1435
1436#ifndef GL_QCOM_driver_control
1437#define GL_QCOM_driver_control 1
1438typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1439typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1440typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1441typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1442#ifdef GL_GLEXT_PROTOTYPES
1443GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1444GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1445GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1446GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1447#endif
1448#endif /* GL_QCOM_driver_control */
1449
1450#ifndef GL_QCOM_extended_get
1451#define GL_QCOM_extended_get 1
1452#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
1453#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
1454#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
1455#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
1456#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
1457#define GL_TEXTURE_TYPE_QCOM 0x8BD7
1458#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
1459#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
1460#define GL_TEXTURE_TARGET_QCOM 0x8BDA
1461#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
1462#define GL_STATE_RESTORE 0x8BDC
1463typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1464typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1465typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1466typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1467typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1468typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1469typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
1470typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
1471#ifdef GL_GLEXT_PROTOTYPES
1472GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1473GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1474GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1475GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1476GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1477GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1478GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
1479GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
1480#endif
1481#endif /* GL_QCOM_extended_get */
1482
1483#ifndef GL_QCOM_extended_get2
1484#define GL_QCOM_extended_get2 1
1485typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1486typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1487typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1488typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1489#ifdef GL_GLEXT_PROTOTYPES
1490GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1491GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1492GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1493GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1494#endif
1495#endif /* GL_QCOM_extended_get2 */
1496
1497#ifndef GL_QCOM_perfmon_global_mode
1498#define GL_QCOM_perfmon_global_mode 1
1499#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
1500#endif /* GL_QCOM_perfmon_global_mode */
1501
1502#ifndef GL_QCOM_tiled_rendering
1503#define GL_QCOM_tiled_rendering 1
1504#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
1505#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
1506#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
1507#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
1508#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
1509#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
1510#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
1511#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
1512#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
1513#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
1514#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
1515#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
1516#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
1517#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
1518#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
1519#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
1520#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
1521#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
1522#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
1523#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
1524#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
1525#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
1526#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
1527#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
1528#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
1529#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
1530#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
1531#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
1532#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
1533#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
1534#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
1535#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
1536typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1537typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1538#ifdef GL_GLEXT_PROTOTYPES
1539GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1540GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1541#endif
1542#endif /* GL_QCOM_tiled_rendering */
1543
1544#ifndef GL_QCOM_writeonly_rendering
1545#define GL_QCOM_writeonly_rendering 1
1546#define GL_WRITEONLY_RENDERING_QCOM 0x8823
1547#endif /* GL_QCOM_writeonly_rendering */
1548
1549#ifndef GL_VIV_shader_binary
1550#define GL_VIV_shader_binary 1
1551#define GL_SHADER_BINARY_VIV 0x8FC4
1552#endif /* GL_VIV_shader_binary */
1553
1554#ifdef __cplusplus
1555}
1556#endif
1557
1558#endif